diff options
author | sanine <sanine.not@pm.me> | 2022-04-16 11:55:09 -0500 |
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committer | sanine <sanine.not@pm.me> | 2022-04-16 11:55:09 -0500 |
commit | db81b925d776103326128bf629cbdda576a223e7 (patch) | |
tree | 58bea8155c686733310009f6bed7363f91fbeb9d /libs/assimp/contrib/Open3DGC/o3dgcDynamicVectorDecoder.cpp | |
parent | 55860037b14fb3893ba21cf2654c83d349cc1082 (diff) |
move 3rd-party librarys into libs/ and add built-in honeysuckle
Diffstat (limited to 'libs/assimp/contrib/Open3DGC/o3dgcDynamicVectorDecoder.cpp')
-rw-r--r-- | libs/assimp/contrib/Open3DGC/o3dgcDynamicVectorDecoder.cpp | 278 |
1 files changed, 278 insertions, 0 deletions
diff --git a/libs/assimp/contrib/Open3DGC/o3dgcDynamicVectorDecoder.cpp b/libs/assimp/contrib/Open3DGC/o3dgcDynamicVectorDecoder.cpp new file mode 100644 index 0000000..b92452e --- /dev/null +++ b/libs/assimp/contrib/Open3DGC/o3dgcDynamicVectorDecoder.cpp @@ -0,0 +1,278 @@ +/* +Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. +*/ +#include "o3dgcDynamicVectorDecoder.h" +#include "o3dgcArithmeticCodec.h" + + +//#define DEBUG_VERBOSE + +namespace o3dgc +{ +#ifdef DEBUG_VERBOSE + FILE * g_fileDebugDVCDec = NULL; +#endif //DEBUG_VERBOSE + + O3DGCErrorCode IUpdate(long * const data, const long size) + { + assert(size > 1); + const long size1 = size - 1; + long p = 2; + data[0] -= data[1] >> 1; + while(p < size1) + { + data[p] -= (data[p-1] + data[p+1] + 2) >> 2; + p += 2; + } + if ( p == size1) + { + data[p] -= data[p-1]>>1; + } + return O3DGC_OK; + } + O3DGCErrorCode IPredict(long * const data, const long size) + { + assert(size > 1); + const long size1 = size - 1; + long p = 1; + while(p < size1) + { + data[p] += (data[p-1] + data[p+1] + 1) >> 1; + p += 2; + } + if ( p == size1) + { + data[p] += data[p-1]; + } + return O3DGC_OK; + } + O3DGCErrorCode Merge(long * const data, const long size) + { + assert(size > 1); + const long h = (size >> 1) + (size & 1); + long a = h-1; + long b = h; + while (a > 0) + { + for (long i = a; i < b; i += 2) + { + swap(data[i], data[i+1]); + } + --a; + ++b; + } + return O3DGC_OK; + } + inline O3DGCErrorCode ITransform(long * const data, const unsigned long size) + { + unsigned long n = size; + unsigned long even = 0; + unsigned long k = 0; + even += ((n&1) << k++); + while(n > 1) + { + n = (n >> 1) + (n & 1); + even += ((n&1) << k++); + } + for(long i = k-2; i >= 0; --i) + { + n = (n << 1) - ((even>>i) & 1); + Merge (data, n); + IUpdate (data, n); + IPredict(data, n); + } + return O3DGC_OK; + } + DynamicVectorDecoder::DynamicVectorDecoder(void) + { + m_streamSize = 0; + m_maxNumVectors = 0; + m_numVectors = 0; + m_dimVectors = 0; + m_quantVectors = 0; + m_iterator = 0; + m_streamType = O3DGC_STREAM_TYPE_UNKOWN; + } + DynamicVectorDecoder::~DynamicVectorDecoder() + { + delete [] m_quantVectors; + } + O3DGCErrorCode DynamicVectorDecoder::DecodeHeader(DynamicVector & dynamicVector, + const BinaryStream & bstream) + { + unsigned long iterator0 = m_iterator; + unsigned long start_code = bstream.ReadUInt32(m_iterator, O3DGC_STREAM_TYPE_BINARY); + if (start_code != O3DGC_DV_START_CODE) + { + m_iterator = iterator0; + start_code = bstream.ReadUInt32(m_iterator, O3DGC_STREAM_TYPE_ASCII); + if (start_code != O3DGC_DV_START_CODE) + { + return O3DGC_ERROR_CORRUPTED_STREAM; + } + else + { + m_streamType = O3DGC_STREAM_TYPE_ASCII; + } + } + else + { + m_streamType = O3DGC_STREAM_TYPE_BINARY; + } + m_streamSize = bstream.ReadUInt32(m_iterator, m_streamType); + m_params.SetEncodeMode( (O3DGCDVEncodingMode) bstream.ReadUChar(m_iterator, m_streamType)); + dynamicVector.SetNVector ( bstream.ReadUInt32(m_iterator, m_streamType) ); + + if (dynamicVector.GetNVector() > 0) + { + dynamicVector.SetDimVector( bstream.ReadUInt32(m_iterator, m_streamType) ); + m_params.SetQuantBits(bstream.ReadUChar(m_iterator, m_streamType)); + } + return O3DGC_OK; + } + O3DGCErrorCode DynamicVectorDecoder::DecodePlayload(DynamicVector & dynamicVector, + const BinaryStream & bstream) + { + O3DGCErrorCode ret = O3DGC_OK; +#ifdef DEBUG_VERBOSE + g_fileDebugDVCDec = fopen("dv_dec.txt", "w"); +#endif //DEBUG_VERBOSE + unsigned long start = m_iterator; + unsigned long streamSize = bstream.ReadUInt32(m_iterator, m_streamType); // bitsream size + + const unsigned long dim = dynamicVector.GetDimVector(); + const unsigned long num = dynamicVector.GetNVector(); + const unsigned long size = dim * num; + for(unsigned long j=0 ; j < dynamicVector.GetDimVector() ; ++j) + { + dynamicVector.SetMin(j, (Real) bstream.ReadFloat32(m_iterator, m_streamType)); + dynamicVector.SetMax(j, (Real) bstream.ReadFloat32(m_iterator, m_streamType)); + } + Arithmetic_Codec acd; + Static_Bit_Model bModel0; + Adaptive_Bit_Model bModel1; + unsigned char * buffer = 0; + streamSize -= (m_iterator - start); + unsigned int exp_k = 0; + unsigned int M = 0; + if (m_streamType == O3DGC_STREAM_TYPE_BINARY) + { + bstream.GetBuffer(m_iterator, buffer); + m_iterator += streamSize; + acd.set_buffer(streamSize, buffer); + acd.start_decoder(); + exp_k = acd.ExpGolombDecode(0, bModel0, bModel1); + M = acd.ExpGolombDecode(0, bModel0, bModel1); + } + Adaptive_Data_Model mModelValues(M+2); + + if (m_maxNumVectors < size) + { + delete [] m_quantVectors; + m_maxNumVectors = size; + m_quantVectors = new long [size]; + } + if (m_streamType == O3DGC_STREAM_TYPE_ASCII) + { + for(unsigned long v = 0; v < num; ++v) + { + for(unsigned long d = 0; d < dim; ++d) + { + m_quantVectors[d * num + v] = bstream.ReadIntASCII(m_iterator); + } + } + } + else + { + for(unsigned long v = 0; v < num; ++v) + { + for(unsigned long d = 0; d < dim; ++d) + { + m_quantVectors[d * num + v] = DecodeIntACEGC(acd, mModelValues, bModel0, bModel1, exp_k, M); + } + } + } + #ifdef DEBUG_VERBOSE + printf("IntArray (%i, %i)\n", num, dim); + fprintf(g_fileDebugDVCDec, "IntArray (%i, %i)\n", num, dim); + for(unsigned long v = 0; v < num; ++v) + { + for(unsigned long d = 0; d < dim; ++d) + { + printf("%i\t %i \t %i\n", d * num + v, m_quantVectors[d * num + v], IntToUInt(m_quantVectors[d * num + v])); + fprintf(g_fileDebugDVCDec, "%i\t %i \t %i\n", d * num + v, m_quantVectors[d * num + v], IntToUInt(m_quantVectors[d * num + v])); + } + } + fflush(g_fileDebugDVCDec); + #endif //DEBUG_VERBOSE + for(unsigned long d = 0; d < dim; ++d) + { + ITransform(m_quantVectors + d * num, num); + } + IQuantize(dynamicVector.GetVectors(), + num, + dim, + dynamicVector.GetStride(), + dynamicVector.GetMin(), + dynamicVector.GetMax(), + m_params.GetQuantBits()); + +#ifdef DEBUG_VERBOSE + fclose(g_fileDebugDVCDec); +#endif //DEBUG_VERBOSE + return ret; + } + O3DGCErrorCode DynamicVectorDecoder::IQuantize(Real * const floatArray, + unsigned long numFloatArray, + unsigned long dimFloatArray, + unsigned long stride, + const Real * const minFloatArray, + const Real * const maxFloatArray, + unsigned long nQBits) + { + const unsigned long size = numFloatArray * dimFloatArray; + Real r; + if (m_maxNumVectors < size) + { + delete [] m_quantVectors; + m_maxNumVectors = size; + m_quantVectors = new long [m_maxNumVectors]; + } + Real idelta; + for(unsigned long d = 0; d < dimFloatArray; ++d) + { + r = maxFloatArray[d] - minFloatArray[d]; + if (r > 0.0f) + { + idelta = (float)(r) / ((1 << nQBits) - 1); + } + else + { + idelta = 1.0f; + } + for(unsigned long v = 0; v < numFloatArray; ++v) + { + floatArray[v * stride + d] = m_quantVectors[v + d * numFloatArray] * idelta + minFloatArray[d]; + } + } + return O3DGC_OK; + } +} |