diff options
author | sanine <sanine.not@pm.me> | 2023-02-12 23:53:22 -0600 |
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committer | sanine <sanine.not@pm.me> | 2023-02-12 23:53:22 -0600 |
commit | f1fe73d1909a2448a004a88362a1a532d0d4f7c3 (patch) | |
tree | ab37ae3837e2f858de2932bcee9f26e69fab3db1 /libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1) | |
parent | f567ea1e2798fd3156a416e61f083ea3e6b95719 (diff) |
switch to tinyobj and nanovg from assimp and cairo
Diffstat (limited to 'libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)')
-rw-r--r-- | libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/gijoe-readme.txt | 73 | ||||
-rw-r--r-- | libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/gijoe.mdl | bin | 766132 -> 0 bytes | |||
-rw-r--r-- | libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/steg.mdl | bin | 15561 -> 0 bytes | |||
-rw-r--r-- | libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/steg.txt | 33 | ||||
-rw-r--r-- | libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/tekmechbot.MDL | bin | 493407 -> 0 bytes | |||
-rw-r--r-- | libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/tekmechbot.txt | 33 |
6 files changed, 0 insertions, 139 deletions
diff --git a/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/gijoe-readme.txt b/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/gijoe-readme.txt deleted file mode 100644 index 84ce9fd..0000000 --- a/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/gijoe-readme.txt +++ /dev/null @@ -1,73 +0,0 @@ -Title : G.I.Joe Skins -Filename : joemodel.zip -Version : 1 -Date : 11/05/97 -Author : Kenneth Whelan -Email : JWHELAN@pop.prodigy.net -Credits : id software, Larry Hama, Steven Polge, and Rene Post for making Quake ME - - - -Build time: ??? Time??? - -Type of Mod ------------ -Quake C : no -Sound : no -MDL : Yes - - -Format of QuakeC (if a Quake C Mod) ------------------------------------ -unified diff : no -context diff : no -.qc files : no -progs.dat : no - - -Description of the Modification -------------------------------- - -This is a new player.mdl for quake. It's main use is for bots. The Skins are Snake Eyes v4, Duke v3, Low-Light, -Storm Shadow v2, Shockwave, Repeater, Gung-Ho, Shipwreck, Dusty v3, and -Tunnel Rat v2. - - - -Known bugs -None that I know of. - -How to Install the Modification -------------------------------- - -First back up the current player.mdl(copy player.mdl player.bak). Just put -it in the progs dir in the hack your using, if any. - -Technical Details ------------------ - -can't think of any - - -Author Information ------------------- - -This is my first publicly distributed quake graphic change. -I did it to get away from the stress of school. - - -Copyright and Distribution Permissions --------------------------------------- - -You may distribute this Quake modification in any electronic format as long as - all the files in this archive remain intact and unmodified and are distributed - together. - - -Availability ------------- - -This modification is available from the following places: - - http://www.yojoe.com/ - diff --git a/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/gijoe.mdl b/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/gijoe.mdl Binary files differdeleted file mode 100644 index 81fed1f..0000000 --- a/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/gijoe.mdl +++ /dev/null diff --git a/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/steg.mdl b/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/steg.mdl Binary files differdeleted file mode 100644 index b3a2f4c..0000000 --- a/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/steg.mdl +++ /dev/null diff --git a/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/steg.txt b/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/steg.txt deleted file mode 100644 index cbddccb..0000000 --- a/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/steg.txt +++ /dev/null @@ -1,33 +0,0 @@ -Stegosaur Model -from the Free Models Project -www.oz.net/~simitar/model.html - - -June 3, 1997 - -created by Sirius (Dillon Aumiller) -E-mail: sirius25@hotmail.com - - -June 5, 1997 - -modified by The Serpent Lord (Seth Galbraith) -E-mail: sgalbrai@linknet.kitsap.lib.wa.us -WWW: www.oz.net/~simitar - - -This model can be used or modified for any purpose -as long as this text document is included with it -and all modellers listed in this document are -listed wherever credits are appropriate for that -purpose. - - -Help Wanted: - -The Free Models Project can use help with -models and in other areas, such as legal boilerplate -for models. - -WWW: www.oz.net/~simitar/model.html -E-mail: sgalbrai@linknet.kitsap.lib.wa.us diff --git a/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/tekmechbot.MDL b/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/tekmechbot.MDL Binary files differdeleted file mode 100644 index 6e9fad2..0000000 --- a/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/tekmechbot.MDL +++ /dev/null diff --git a/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/tekmechbot.txt b/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/tekmechbot.txt deleted file mode 100644 index 3b3dd90..0000000 --- a/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/tekmechbot.txt +++ /dev/null @@ -1,33 +0,0 @@ - -+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+) - -teckmechbot animated .mdl - -This model was created for the FMP, because I believe -that the FMP is a great concept !! - -There is some movement in the model. -The legs can be animated for walking, stomping, or running -around ! -Ok, it's my first model, so I will work on less polygony -in the future ;-) - - -Created By: Curiel7 -Contact: ebuy@optelnow.net (E-MAIL) -Date Created: 7/07/2000 -====================================================== - -This model can be used or modified for any purpose -as long as this text document is included with it -and all modelers listed in this document are -listed wherever credits are appropriate for that -purpose. - - -The Free Models Project can use your help with -game-oriented models and other areas - -WWW: http://www.planetquake.com/simitar -E-mail: sgalbrai@linknet.kitsap.lib.wa.us - |