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authorsanine <sanine.not@pm.me>2023-02-12 23:53:22 -0600
committersanine <sanine.not@pm.me>2023-02-12 23:53:22 -0600
commitf1fe73d1909a2448a004a88362a1a532d0d4f7c3 (patch)
treeab37ae3837e2f858de2932bcee9f26e69fab3db1 /libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)
parentf567ea1e2798fd3156a416e61f083ea3e6b95719 (diff)
switch to tinyobj and nanovg from assimp and cairo
Diffstat (limited to 'libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)')
-rw-r--r--libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/gijoe-readme.txt73
-rw-r--r--libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/gijoe.mdlbin766132 -> 0 bytes
-rw-r--r--libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/steg.mdlbin15561 -> 0 bytes
-rw-r--r--libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/steg.txt33
-rw-r--r--libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/tekmechbot.MDLbin493407 -> 0 bytes
-rw-r--r--libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/tekmechbot.txt33
6 files changed, 0 insertions, 139 deletions
diff --git a/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/gijoe-readme.txt b/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/gijoe-readme.txt
deleted file mode 100644
index 84ce9fd..0000000
--- a/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/gijoe-readme.txt
+++ /dev/null
@@ -1,73 +0,0 @@
-Title : G.I.Joe Skins
-Filename : joemodel.zip
-Version : 1
-Date : 11/05/97
-Author : Kenneth Whelan
-Email : JWHELAN@pop.prodigy.net
-Credits : id software, Larry Hama, Steven Polge, and Rene Post for making Quake ME
-
-
-
-Build time: ??? Time???
-
-Type of Mod
------------
-Quake C : no
-Sound : no
-MDL : Yes
-
-
-Format of QuakeC (if a Quake C Mod)
------------------------------------
-unified diff : no
-context diff : no
-.qc files : no
-progs.dat : no
-
-
-Description of the Modification
--------------------------------
-
-This is a new player.mdl for quake. It's main use is for bots. The Skins are Snake Eyes v4, Duke v3, Low-Light,
-Storm Shadow v2, Shockwave, Repeater, Gung-Ho, Shipwreck, Dusty v3, and
-Tunnel Rat v2.
-
-
-
-Known bugs
-None that I know of.
-
-How to Install the Modification
--------------------------------
-
-First back up the current player.mdl(copy player.mdl player.bak). Just put
-it in the progs dir in the hack your using, if any.
-
-Technical Details
------------------
-
-can't think of any
-
-
-Author Information
-------------------
-
-This is my first publicly distributed quake graphic change.
-I did it to get away from the stress of school.
-
-
-Copyright and Distribution Permissions
---------------------------------------
-
-You may distribute this Quake modification in any electronic format as long as
- all the files in this archive remain intact and unmodified and are distributed
- together.
-
-
-Availability
-------------
-
-This modification is available from the following places:
-
- http://www.yojoe.com/
-
diff --git a/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/gijoe.mdl b/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/gijoe.mdl
deleted file mode 100644
index 81fed1f..0000000
--- a/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/gijoe.mdl
+++ /dev/null
Binary files differ
diff --git a/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/steg.mdl b/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/steg.mdl
deleted file mode 100644
index b3a2f4c..0000000
--- a/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/steg.mdl
+++ /dev/null
Binary files differ
diff --git a/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/steg.txt b/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/steg.txt
deleted file mode 100644
index cbddccb..0000000
--- a/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/steg.txt
+++ /dev/null
@@ -1,33 +0,0 @@
-Stegosaur Model
-from the Free Models Project
-www.oz.net/~simitar/model.html
-
-
-June 3, 1997
-
-created by Sirius (Dillon Aumiller)
-E-mail: sirius25@hotmail.com
-
-
-June 5, 1997
-
-modified by The Serpent Lord (Seth Galbraith)
-E-mail: sgalbrai@linknet.kitsap.lib.wa.us
-WWW: www.oz.net/~simitar
-
-
-This model can be used or modified for any purpose
-as long as this text document is included with it
-and all modellers listed in this document are
-listed wherever credits are appropriate for that
-purpose.
-
-
-Help Wanted:
-
-The Free Models Project can use help with
-models and in other areas, such as legal boilerplate
-for models.
-
-WWW: www.oz.net/~simitar/model.html
-E-mail: sgalbrai@linknet.kitsap.lib.wa.us
diff --git a/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/tekmechbot.MDL b/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/tekmechbot.MDL
deleted file mode 100644
index 6e9fad2..0000000
--- a/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/tekmechbot.MDL
+++ /dev/null
Binary files differ
diff --git a/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/tekmechbot.txt b/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/tekmechbot.txt
deleted file mode 100644
index 3b3dd90..0000000
--- a/libs/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/tekmechbot.txt
+++ /dev/null
@@ -1,33 +0,0 @@
-
-+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)
-
-teckmechbot animated .mdl
-
-This model was created for the FMP, because I believe
-that the FMP is a great concept !!
-
-There is some movement in the model.
-The legs can be animated for walking, stomping, or running
-around !
-Ok, it's my first model, so I will work on less polygony
-in the future ;-)
-
-
-Created By: Curiel7
-Contact: ebuy@optelnow.net (E-MAIL)
-Date Created: 7/07/2000
-======================================================
-
-This model can be used or modified for any purpose
-as long as this text document is included with it
-and all modelers listed in this document are
-listed wherever credits are appropriate for that
-purpose.
-
-
-The Free Models Project can use your help with
-game-oriented models and other areas
-
-WWW: http://www.planetquake.com/simitar
-E-mail: sgalbrai@linknet.kitsap.lib.wa.us
-