diff options
author | sanine <sanine.not@pm.me> | 2022-04-16 11:55:09 -0500 |
---|---|---|
committer | sanine <sanine.not@pm.me> | 2022-04-16 11:55:09 -0500 |
commit | db81b925d776103326128bf629cbdda576a223e7 (patch) | |
tree | 58bea8155c686733310009f6bed7363f91fbeb9d /libs/assimp/test/models/ASE/TestUVTransform | |
parent | 55860037b14fb3893ba21cf2654c83d349cc1082 (diff) |
move 3rd-party librarys into libs/ and add built-in honeysuckle
Diffstat (limited to 'libs/assimp/test/models/ASE/TestUVTransform')
4 files changed, 1372 insertions, 0 deletions
diff --git a/libs/assimp/test/models/ASE/TestUVTransform/UVTransform_Normal.ASE b/libs/assimp/test/models/ASE/TestUVTransform/UVTransform_Normal.ASE new file mode 100644 index 0000000..4813012 --- /dev/null +++ b/libs/assimp/test/models/ASE/TestUVTransform/UVTransform_Normal.ASE @@ -0,0 +1,343 @@ +*3DSMAX_ASCIIEXPORT 200 +*COMMENT "AsciiExport Version 2,00 - Thu Nov 13 21:34:19 2008" +*SCENE { + *SCENE_FILENAME "wfw.max" + *SCENE_FIRSTFRAME 0 + *SCENE_LASTFRAME 100 + *SCENE_FRAMESPEED 30 + *SCENE_TICKSPERFRAME 160 + *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 + *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000 +} +*MATERIAL_LIST { + *MATERIAL_COUNT 1 + *MATERIAL 0 { + *MATERIAL_NAME "QuakQuak" + *MATERIAL_CLASS "Standard" + *MATERIAL_AMBIENT 0.5882 0.5882 0.5882 + *MATERIAL_DIFFUSE 0.5882 0.5882 0.5882 + *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 + *MATERIAL_SHINE 0.1000 + *MATERIAL_SHINESTRENGTH 0.0000 + *MATERIAL_TRANSPARENCY 0.0000 + *MATERIAL_WIRESIZE 1.0000 + *MATERIAL_SHADING Blinn + *MATERIAL_XP_FALLOFF 0.0000 + *MATERIAL_SELFILLUM 0.0000 + *MATERIAL_FALLOFF In + *MATERIAL_XP_TYPE Filter + *MAP_DIFFUSE { + *MAP_NAME "Map #1" + *MAP_CLASS "Bitmap" + *MAP_SUBNO 1 + *MAP_AMOUNT 1.0000 + *BITMAP "..\..\3DS\UVTransformTest\UVTransformTestImg.png" + *MAP_TYPE Screen + *UVW_U_OFFSET 0.0000 + *UVW_V_OFFSET 0.0000 + *UVW_U_TILING 1.0000 + *UVW_V_TILING 1.0000 + *UVW_ANGLE 0.0000 + *UVW_BLUR 1.0000 + *UVW_BLUR_OFFSET 0.0000 + *UVW_NOUSE_AMT 1.0000 + *UVW_NOISE_SIZE 1.0000 + *UVW_NOISE_LEVEL 1 + *UVW_NOISE_PHASE 0.0000 + *BITMAP_FILTER Pyramidal + } + } +} +*GEOMOBJECT { + *NODE_NAME "Plane01" + *NODE_TM { + *NODE_NAME "Plane01" + *INHERIT_POS 0 0 0 + *INHERIT_ROT 0 0 0 + *INHERIT_SCL 0 0 0 + *TM_ROW0 1.0000 0.0000 0.0000 + *TM_ROW1 0.0000 1.0000 0.0000 + *TM_ROW2 0.0000 0.0000 1.0000 + *TM_ROW3 0.0000 -6.2678 0.0000 + *TM_POS 0.0000 -6.2678 0.0000 + *TM_ROTAXIS 0.0000 0.0000 0.0000 + *TM_ROTANGLE 0.0000 + *TM_SCALE 1.0000 1.0000 1.0000 + *TM_SCALEAXIS 0.0000 0.0000 0.0000 + *TM_SCALEAXISANG 0.0000 + } + *MESH { + *TIMEVALUE 0 + *MESH_NUMVERTEX 25 + *MESH_NUMFACES 32 + *MESH_VERTEX_LIST { + *MESH_VERTEX 0 -38.4615 -43.0199 0.0000 + *MESH_VERTEX 1 -19.2308 -43.0199 0.0000 + *MESH_VERTEX 2 0.0000 -43.0199 0.0000 + *MESH_VERTEX 3 19.2308 -43.0199 0.0000 + *MESH_VERTEX 4 38.4615 -43.0199 0.0000 + *MESH_VERTEX 5 -38.4615 -24.6439 0.0000 + *MESH_VERTEX 6 -19.2308 -24.6439 0.0000 + *MESH_VERTEX 7 0.0000 -24.6439 0.0000 + *MESH_VERTEX 8 19.2308 -24.6439 0.0000 + *MESH_VERTEX 9 38.4615 -24.6439 0.0000 + *MESH_VERTEX 10 -38.4615 -6.2678 0.0000 + *MESH_VERTEX 11 -19.2308 -6.2678 0.0000 + *MESH_VERTEX 12 0.0000 -6.2678 0.0000 + *MESH_VERTEX 13 19.2308 -6.2678 0.0000 + *MESH_VERTEX 14 38.4615 -6.2678 0.0000 + *MESH_VERTEX 15 -38.4615 12.1083 0.0000 + *MESH_VERTEX 16 -19.2308 12.1083 0.0000 + *MESH_VERTEX 17 0.0000 12.1083 0.0000 + *MESH_VERTEX 18 19.2308 12.1083 0.0000 + *MESH_VERTEX 19 38.4615 12.1083 0.0000 + *MESH_VERTEX 20 -38.4615 30.4843 0.0000 + *MESH_VERTEX 21 -19.2308 30.4843 0.0000 + *MESH_VERTEX 22 0.0000 30.4843 0.0000 + *MESH_VERTEX 23 19.2308 30.4843 0.0000 + *MESH_VERTEX 24 38.4615 30.4843 0.0000 + } + *MESH_FACE_LIST { + *MESH_FACE 0: A: 5 B: 0 C: 6 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 1: A: 1 B: 6 C: 0 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 2: A: 6 B: 1 C: 7 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 3: A: 2 B: 7 C: 1 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 4: A: 7 B: 2 C: 8 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 5: A: 3 B: 8 C: 2 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 6: A: 8 B: 3 C: 9 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 7: A: 4 B: 9 C: 3 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 8: A: 10 B: 5 C: 11 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 9: A: 6 B: 11 C: 5 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 10: A: 11 B: 6 C: 12 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 11: A: 7 B: 12 C: 6 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 12: A: 12 B: 7 C: 13 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 13: A: 8 B: 13 C: 7 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 14: A: 13 B: 8 C: 14 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 15: A: 9 B: 14 C: 8 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 16: A: 15 B: 10 C: 16 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 17: A: 11 B: 16 C: 10 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 18: A: 16 B: 11 C: 17 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 19: A: 12 B: 17 C: 11 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 20: A: 17 B: 12 C: 18 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 21: A: 13 B: 18 C: 12 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 22: A: 18 B: 13 C: 19 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 23: A: 14 B: 19 C: 13 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 24: A: 20 B: 15 C: 21 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 25: A: 16 B: 21 C: 15 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 26: A: 21 B: 16 C: 22 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 27: A: 17 B: 22 C: 16 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 28: A: 22 B: 17 C: 23 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 29: A: 18 B: 23 C: 17 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 30: A: 23 B: 18 C: 24 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + *MESH_FACE 31: A: 19 B: 24 C: 18 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 + } + *MESH_NUMTVERTEX 35 + *MESH_TVERTLIST { + *MESH_TVERT 0 0.0000 0.0000 0.0000 + *MESH_TVERT 1 0.2500 0.0000 0.0000 + *MESH_TVERT 2 0.5000 0.0000 0.0000 + *MESH_TVERT 3 0.7500 0.0000 0.0000 + *MESH_TVERT 4 1.0000 0.0000 0.0000 + *MESH_TVERT 5 0.0000 0.0000 0.0000 + *MESH_TVERT 6 0.2500 0.0000 0.0000 + *MESH_TVERT 7 0.5000 0.0000 0.0000 + *MESH_TVERT 8 0.7500 0.0000 0.0000 + *MESH_TVERT 9 1.0000 0.0000 0.0000 + *MESH_TVERT 10 0.0000 0.0000 0.0000 + *MESH_TVERT 11 0.2500 0.0000 0.0000 + *MESH_TVERT 12 0.5000 0.0000 0.0000 + *MESH_TVERT 13 0.7500 0.0000 0.0000 + *MESH_TVERT 14 1.0000 0.0000 0.0000 + *MESH_TVERT 15 0.0000 0.2500 0.0000 + *MESH_TVERT 16 0.2500 0.2500 0.0000 + *MESH_TVERT 17 0.5000 0.2500 0.0000 + *MESH_TVERT 18 0.7500 0.2500 0.0000 + *MESH_TVERT 19 1.0000 0.2500 0.0000 + *MESH_TVERT 20 0.0000 0.5000 0.0000 + *MESH_TVERT 21 0.2500 0.5000 0.0000 + *MESH_TVERT 22 0.5000 0.5000 0.0000 + *MESH_TVERT 23 0.7500 0.5000 0.0000 + *MESH_TVERT 24 1.0000 0.5000 0.0000 + *MESH_TVERT 25 0.0000 0.7500 0.0000 + *MESH_TVERT 26 0.2500 0.7500 0.0000 + *MESH_TVERT 27 0.5000 0.7500 0.0000 + *MESH_TVERT 28 0.7500 0.7500 0.0000 + *MESH_TVERT 29 1.0000 0.7500 0.0000 + *MESH_TVERT 30 0.0000 1.0000 0.0000 + *MESH_TVERT 31 0.2500 1.0000 0.0000 + *MESH_TVERT 32 0.5000 1.0000 0.0000 + *MESH_TVERT 33 0.7500 1.0000 0.0000 + *MESH_TVERT 34 1.0000 1.0000 0.0000 + } + *MESH_NUMTVFACES 32 + *MESH_TFACELIST { + *MESH_TFACE 0 15 10 16 + *MESH_TFACE 1 11 16 10 + *MESH_TFACE 2 16 11 17 + *MESH_TFACE 3 12 17 11 + *MESH_TFACE 4 17 12 18 + *MESH_TFACE 5 13 18 12 + *MESH_TFACE 6 18 13 19 + *MESH_TFACE 7 14 19 13 + *MESH_TFACE 8 20 15 21 + *MESH_TFACE 9 16 21 15 + *MESH_TFACE 10 21 16 22 + *MESH_TFACE 11 17 22 16 + *MESH_TFACE 12 22 17 23 + *MESH_TFACE 13 18 23 17 + *MESH_TFACE 14 23 18 24 + *MESH_TFACE 15 19 24 18 + *MESH_TFACE 16 25 20 26 + *MESH_TFACE 17 21 26 20 + *MESH_TFACE 18 26 21 27 + *MESH_TFACE 19 22 27 21 + *MESH_TFACE 20 27 22 28 + *MESH_TFACE 21 23 28 22 + *MESH_TFACE 22 28 23 29 + *MESH_TFACE 23 24 29 23 + *MESH_TFACE 24 30 25 31 + *MESH_TFACE 25 26 31 25 + *MESH_TFACE 26 31 26 32 + *MESH_TFACE 27 27 32 26 + *MESH_TFACE 28 32 27 33 + *MESH_TFACE 29 28 33 27 + *MESH_TFACE 30 33 28 34 + *MESH_TFACE 31 29 34 28 + } + *MESH_NUMCVERTEX 0 + *MESH_NORMALS { + *MESH_FACENORMAL 0 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 5 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 0 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 6 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 1 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 1 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 6 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 0 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 2 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 6 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 1 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 7 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 3 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 2 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 7 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 1 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 4 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 7 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 2 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 8 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 5 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 3 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 8 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 2 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 6 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 8 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 3 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 9 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 7 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 4 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 9 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 3 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 8 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 10 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 5 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 11 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 9 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 6 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 11 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 5 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 10 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 11 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 6 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 12 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 11 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 7 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 12 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 6 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 12 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 12 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 7 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 13 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 13 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 8 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 13 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 7 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 14 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 13 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 8 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 14 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 15 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 9 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 14 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 8 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 16 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 15 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 10 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 16 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 17 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 11 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 16 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 10 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 18 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 16 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 11 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 17 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 19 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 12 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 17 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 11 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 20 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 17 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 12 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 18 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 21 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 13 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 18 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 12 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 22 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 18 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 13 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 19 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 23 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 14 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 19 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 13 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 24 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 20 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 15 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 21 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 25 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 16 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 21 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 15 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 26 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 21 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 16 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 22 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 27 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 17 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 22 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 16 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 28 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 22 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 17 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 23 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 29 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 18 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 23 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 17 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 30 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 23 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 18 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 24 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 31 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 19 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 24 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 18 0.0000 0.0000 1.0000 + } + } + *PROP_MOTIONBLUR 0 + *PROP_CASTSHADOW 1 + *PROP_RECVSHADOW 1 + *MATERIAL_REF 0 +} diff --git a/libs/assimp/test/models/ASE/TestUVTransform/UVTransform_ScaleUV1-2_OffsetUV0-0.9_Rotate-72_mirrorU.ase b/libs/assimp/test/models/ASE/TestUVTransform/UVTransform_ScaleUV1-2_OffsetUV0-0.9_Rotate-72_mirrorU.ase new file mode 100644 index 0000000..c36d36a --- /dev/null +++ b/libs/assimp/test/models/ASE/TestUVTransform/UVTransform_ScaleUV1-2_OffsetUV0-0.9_Rotate-72_mirrorU.ase @@ -0,0 +1,343 @@ +*3DSMAX_ASCIIEXPORT 200 +*COMMENT "AsciiExport Version 2,00 - Thu Nov 13 21:55:03 2008" +*SCENE { + *SCENE_FILENAME "wfw.max" + *SCENE_FIRSTFRAME 0 + *SCENE_LASTFRAME 100 + *SCENE_FRAMESPEED 30 + *SCENE_TICKSPERFRAME 160 + *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 + *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000 +} +*MATERIAL_LIST { + *MATERIAL_COUNT 1 + *MATERIAL 0 { + *MATERIAL_NAME "QuakQuak" + *MATERIAL_CLASS "Standard" + *MATERIAL_AMBIENT 0.5882 0.5882 0.5882 + *MATERIAL_DIFFUSE 0.5882 0.5882 0.5882 + *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 + *MATERIAL_SHINE 0.1000 + *MATERIAL_SHINESTRENGTH 0.0000 + *MATERIAL_TRANSPARENCY 0.0000 + *MATERIAL_WIRESIZE 1.0000 + *MATERIAL_SHADING Blinn + *MATERIAL_XP_FALLOFF 0.0000 + *MATERIAL_SELFILLUM 0.0000 + *MATERIAL_FALLOFF In + *MATERIAL_XP_TYPE Filter + *MAP_DIFFUSE { + *MAP_NAME "Map #1" + *MAP_CLASS "Bitmap" + *MAP_SUBNO 1 + *MAP_AMOUNT 1.0000 + *BITMAP "..\..\3DS\UVTransformTest\UVTransformTestImg.png" + *MAP_TYPE Screen + *UVW_U_OFFSET 0.0000 + *UVW_V_OFFSET 0.9000 + *UVW_U_TILING 1.0000 + *UVW_V_TILING 2.0000 + *UVW_ANGLE -1.2566 + *UVW_BLUR 1.0000 + *UVW_BLUR_OFFSET 0.0000 + *UVW_NOUSE_AMT 1.0000 + *UVW_NOISE_SIZE 1.0000 + *UVW_NOISE_LEVEL 1 + *UVW_NOISE_PHASE 0.0000 + *BITMAP_FILTER Pyramidal + } + } +} +*GEOMOBJECT { + *NODE_NAME "Plane01" + *NODE_TM { + *NODE_NAME "Plane01" + *INHERIT_POS 0 0 0 + *INHERIT_ROT 0 0 0 + *INHERIT_SCL 0 0 0 + *TM_ROW0 1.0000 0.0000 0.0000 + *TM_ROW1 0.0000 1.0000 0.0000 + *TM_ROW2 0.0000 0.0000 1.0000 + *TM_ROW3 0.0000 -6.2678 0.0000 + *TM_POS 0.0000 -6.2678 0.0000 + *TM_ROTAXIS 0.0000 0.0000 0.0000 + *TM_ROTANGLE 0.0000 + *TM_SCALE 1.0000 1.0000 1.0000 + *TM_SCALEAXIS 0.0000 0.0000 0.0000 + *TM_SCALEAXISANG 0.0000 + } + *MESH { + *TIMEVALUE 0 + *MESH_NUMVERTEX 25 + *MESH_NUMFACES 32 + *MESH_VERTEX_LIST { + *MESH_VERTEX 0 -38.4615 -43.0199 0.0000 + *MESH_VERTEX 1 -19.2308 -43.0199 0.0000 + *MESH_VERTEX 2 0.0000 -43.0199 0.0000 + *MESH_VERTEX 3 19.2308 -43.0199 0.0000 + *MESH_VERTEX 4 38.4615 -43.0199 0.0000 + *MESH_VERTEX 5 -38.4615 -24.6439 0.0000 + *MESH_VERTEX 6 -19.2308 -24.6439 0.0000 + *MESH_VERTEX 7 0.0000 -24.6439 0.0000 + *MESH_VERTEX 8 19.2308 -24.6439 0.0000 + *MESH_VERTEX 9 38.4615 -24.6439 0.0000 + *MESH_VERTEX 10 -38.4615 -6.2678 0.0000 + *MESH_VERTEX 11 -19.2308 -6.2678 0.0000 + *MESH_VERTEX 12 0.0000 -6.2678 0.0000 + *MESH_VERTEX 13 19.2308 -6.2678 0.0000 + *MESH_VERTEX 14 38.4615 -6.2678 0.0000 + *MESH_VERTEX 15 -38.4615 12.1083 0.0000 + *MESH_VERTEX 16 -19.2308 12.1083 0.0000 + *MESH_VERTEX 17 0.0000 12.1083 0.0000 + *MESH_VERTEX 18 19.2308 12.1083 0.0000 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a/libs/assimp/test/models/ASE/TestUVTransform/UVTransform_ScaleUV2x.ASE b/libs/assimp/test/models/ASE/TestUVTransform/UVTransform_ScaleUV2x.ASE new file mode 100644 index 0000000..71a1a7c --- /dev/null +++ b/libs/assimp/test/models/ASE/TestUVTransform/UVTransform_ScaleUV2x.ASE @@ -0,0 +1,343 @@ +*3DSMAX_ASCIIEXPORT 200 +*COMMENT "AsciiExport Version 2,00 - Thu Nov 13 21:34:02 2008" +*SCENE { + *SCENE_FILENAME "wfw.max" + *SCENE_FIRSTFRAME 0 + *SCENE_LASTFRAME 100 + *SCENE_FRAMESPEED 30 + *SCENE_TICKSPERFRAME 160 + *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 + *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000 +} +*MATERIAL_LIST { + *MATERIAL_COUNT 1 + *MATERIAL 0 { + *MATERIAL_NAME "QuakQuak" + *MATERIAL_CLASS "Standard" + *MATERIAL_AMBIENT 0.5882 0.5882 0.5882 + *MATERIAL_DIFFUSE 0.5882 0.5882 0.5882 + *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 + *MATERIAL_SHINE 0.1000 + *MATERIAL_SHINESTRENGTH 0.0000 + *MATERIAL_TRANSPARENCY 0.0000 + *MATERIAL_WIRESIZE 1.0000 + *MATERIAL_SHADING Blinn + *MATERIAL_XP_FALLOFF 0.0000 + *MATERIAL_SELFILLUM 0.0000 + *MATERIAL_FALLOFF In + *MATERIAL_XP_TYPE Filter + *MAP_DIFFUSE { + *MAP_NAME "Map #1" + *MAP_CLASS "Bitmap" + *MAP_SUBNO 1 + *MAP_AMOUNT 1.0000 + *BITMAP "..\..\3DS\UVTransformTest\UVTransformTestImg.png" + *MAP_TYPE Screen + *UVW_U_OFFSET 0.0000 + *UVW_V_OFFSET 0.0000 + *UVW_U_TILING 2.0000 + *UVW_V_TILING 2.0000 + *UVW_ANGLE 0.0000 + *UVW_BLUR 1.0000 + *UVW_BLUR_OFFSET 0.0000 + *UVW_NOUSE_AMT 1.0000 + *UVW_NOISE_SIZE 1.0000 + *UVW_NOISE_LEVEL 1 + *UVW_NOISE_PHASE 0.0000 + *BITMAP_FILTER Pyramidal + } + } +} +*GEOMOBJECT { + *NODE_NAME "Plane01" + *NODE_TM { + *NODE_NAME "Plane01" + *INHERIT_POS 0 0 0 + *INHERIT_ROT 0 0 0 + *INHERIT_SCL 0 0 0 + *TM_ROW0 1.0000 0.0000 0.0000 + *TM_ROW1 0.0000 1.0000 0.0000 + *TM_ROW2 0.0000 0.0000 1.0000 + *TM_ROW3 0.0000 -6.2678 0.0000 + *TM_POS 0.0000 -6.2678 0.0000 + *TM_ROTAXIS 0.0000 0.0000 0.0000 + *TM_ROTANGLE 0.0000 + *TM_SCALE 1.0000 1.0000 1.0000 + *TM_SCALEAXIS 0.0000 0.0000 0.0000 + 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12 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 22 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 18 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 13 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 19 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 23 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 14 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 19 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 13 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 24 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 20 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 15 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 21 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 25 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 16 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 21 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 15 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 26 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 21 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 16 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 22 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 27 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 17 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 22 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 16 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 28 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 22 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 17 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 23 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 29 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 18 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 23 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 17 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 30 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 23 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 18 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 24 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 31 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 19 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 24 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 18 0.0000 0.0000 1.0000 + } + } + *PROP_MOTIONBLUR 0 + *PROP_CASTSHADOW 1 + *PROP_RECVSHADOW 1 + *MATERIAL_REF 0 +} diff --git a/libs/assimp/test/models/ASE/TestUVTransform/UVTransform_ScaleUV2x_Rotate45.ASE b/libs/assimp/test/models/ASE/TestUVTransform/UVTransform_ScaleUV2x_Rotate45.ASE new file mode 100644 index 0000000..5ee9740 --- /dev/null +++ b/libs/assimp/test/models/ASE/TestUVTransform/UVTransform_ScaleUV2x_Rotate45.ASE @@ -0,0 +1,343 @@ +*3DSMAX_ASCIIEXPORT 200 +*COMMENT "AsciiExport Version 2,00 - Thu Nov 13 21:51:18 2008" +*SCENE { + *SCENE_FILENAME "wfw.max" + *SCENE_FIRSTFRAME 0 + *SCENE_LASTFRAME 100 + *SCENE_FRAMESPEED 30 + *SCENE_TICKSPERFRAME 160 + *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 + *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000 +} +*MATERIAL_LIST { + *MATERIAL_COUNT 1 + *MATERIAL 0 { + *MATERIAL_NAME "QuakQuak" + *MATERIAL_CLASS "Standard" + *MATERIAL_AMBIENT 0.5882 0.5882 0.5882 + *MATERIAL_DIFFUSE 0.5882 0.5882 0.5882 + *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 + *MATERIAL_SHINE 0.1000 + *MATERIAL_SHINESTRENGTH 0.0000 + *MATERIAL_TRANSPARENCY 0.0000 + *MATERIAL_WIRESIZE 1.0000 + *MATERIAL_SHADING Blinn + *MATERIAL_XP_FALLOFF 0.0000 + *MATERIAL_SELFILLUM 0.0000 + *MATERIAL_FALLOFF In + *MATERIAL_XP_TYPE Filter + *MAP_DIFFUSE { + *MAP_NAME "Map #1" + *MAP_CLASS "Bitmap" + *MAP_SUBNO 1 + *MAP_AMOUNT 1.0000 + *BITMAP "..\..\3DS\UVTransformTest\UVTransformTestImg.png" + *MAP_TYPE Screen + *UVW_U_OFFSET 0.0000 + *UVW_V_OFFSET 0.0000 + *UVW_U_TILING 2.0000 + *UVW_V_TILING 2.0000 + *UVW_ANGLE 0.7854 + *UVW_BLUR 1.0000 + *UVW_BLUR_OFFSET 0.0000 + *UVW_NOUSE_AMT 1.0000 + *UVW_NOISE_SIZE 1.0000 + *UVW_NOISE_LEVEL 1 + *UVW_NOISE_PHASE 0.0000 + *BITMAP_FILTER Pyramidal + } + } +} +*GEOMOBJECT { + *NODE_NAME "Plane01" + *NODE_TM { + *NODE_NAME "Plane01" + *INHERIT_POS 0 0 0 + *INHERIT_ROT 0 0 0 + *INHERIT_SCL 0 0 0 + *TM_ROW0 1.0000 0.0000 0.0000 + *TM_ROW1 0.0000 1.0000 0.0000 + *TM_ROW2 0.0000 0.0000 1.0000 + *TM_ROW3 0.0000 -6.2678 0.0000 + *TM_POS 0.0000 -6.2678 0.0000 + *TM_ROTAXIS 0.0000 0.0000 0.0000 + *TM_ROTANGLE 0.0000 + *TM_SCALE 1.0000 1.0000 1.0000 + *TM_SCALEAXIS 0.0000 0.0000 0.0000 + *TM_SCALEAXISANG 0.0000 + } + *MESH { + *TIMEVALUE 0 + 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27 + *MESH_TFACE 30 33 28 34 + *MESH_TFACE 31 29 34 28 + } + *MESH_NUMCVERTEX 0 + *MESH_NORMALS { + *MESH_FACENORMAL 0 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 5 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 0 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 6 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 1 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 1 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 6 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 0 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 2 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 6 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 1 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 7 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 3 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 2 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 7 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 1 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 4 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 7 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 2 0.0000 0.0000 1.0000 + *MESH_VERTEXNORMAL 8 0.0000 0.0000 1.0000 + *MESH_FACENORMAL 5 0.0000 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