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authorsanine <sanine.not@pm.me>2022-04-16 11:55:09 -0500
committersanine <sanine.not@pm.me>2022-04-16 11:55:09 -0500
commitdb81b925d776103326128bf629cbdda576a223e7 (patch)
tree58bea8155c686733310009f6bed7363f91fbeb9d /libs/assimp/test/unit/AssimpAPITest_aiMatrix4x4.cpp
parent55860037b14fb3893ba21cf2654c83d349cc1082 (diff)
move 3rd-party librarys into libs/ and add built-in honeysuckle
Diffstat (limited to 'libs/assimp/test/unit/AssimpAPITest_aiMatrix4x4.cpp')
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+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2022, assimp team
+
+
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+#include "UnitTestPCH.h"
+#include "MathTest.h"
+
+using namespace Assimp;
+
+class AssimpAPITest_aiMatrix4x4 : public AssimpMathTest {
+protected:
+ virtual void SetUp() {
+ result_c = result_cpp = aiMatrix4x4();
+ }
+
+ /* Generates a predetermined transformation matrix to use
+ for the aiDecompose functions to prevent running into
+ division by zero. */
+ aiMatrix4x4 get_predetermined_transformation_matrix_for_decomposition() const {
+ aiMatrix4x4 t, r;
+ aiMatrix4x4::Translation(aiVector3D(14,-25,-8), t);
+ aiMatrix4x4::Rotation(Math::aiPi<float>() / 4.0f, aiVector3D(1).Normalize(), r);
+ return t * r;
+ }
+
+ aiMatrix4x4 result_c, result_cpp;
+};
+
+TEST_F(AssimpAPITest_aiMatrix4x4, aiIdentityMatrix4Test) {
+ // Force a non-identity matrix.
+ result_c = aiMatrix4x4(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
+ aiIdentityMatrix4(&result_c);
+ EXPECT_EQ(result_cpp, result_c);
+}
+
+TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4FromMatrix3Test) {
+ aiMatrix3x3 m = random_mat3();
+ result_cpp = aiMatrix4x4(m);
+ aiMatrix4FromMatrix3(&result_c, &m);
+ EXPECT_EQ(result_cpp, result_c);
+}
+
+TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4FromScalingQuaternionPositionTest) {
+ const aiVector3D s = random_vec3();
+ const aiQuaternion q = random_quat();
+ const aiVector3D t = random_vec3();
+ result_cpp = aiMatrix4x4(s, q, t);
+ aiMatrix4FromScalingQuaternionPosition(&result_c, &s, &q, &t);
+ EXPECT_EQ(result_cpp, result_c);
+}
+
+TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4AddTest) {
+ const aiMatrix4x4 temp = random_mat4();
+ result_c = result_cpp = random_mat4();
+ result_cpp = result_cpp + temp;
+ aiMatrix4Add(&result_c, &temp);
+ EXPECT_EQ(result_cpp, result_c);
+}
+
+TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4AreEqualTest) {
+ result_c = result_cpp = random_mat4();
+ EXPECT_EQ(result_cpp == result_c,
+ (bool)aiMatrix4AreEqual(&result_cpp, &result_c));
+}
+
+TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4AreEqualEpsilonTest) {
+ result_c = result_cpp = random_mat4();
+ EXPECT_EQ(result_cpp.Equal(result_c, Epsilon),
+ (bool)aiMatrix4AreEqualEpsilon(&result_cpp, &result_c, Epsilon));
+}
+
+TEST_F(AssimpAPITest_aiMatrix4x4, aiMultiplyMatrix4Test) {
+ const auto m = random_mat4();
+ result_c = result_cpp = random_mat4();
+ result_cpp *= m;
+ aiMultiplyMatrix4(&result_c, &m);
+ EXPECT_EQ(result_cpp, result_c);
+}
+
+TEST_F(AssimpAPITest_aiMatrix4x4, aiTransposeMatrix4Test) {
+ result_c = result_cpp = random_mat4();
+ result_cpp.Transpose();
+ aiTransposeMatrix4(&result_c);
+ EXPECT_EQ(result_cpp, result_c);
+}
+
+TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4InverseTest) {
+ // Use a predetermined matrix to prevent arbitrary
+ // cases where it could have a null determinant.
+ result_c = result_cpp = aiMatrix4x4(
+ 6, 10, 15, 3,
+ 14, 2, 12, 8,
+ 9, 13, 5, 16,
+ 4, 7, 11, 1);
+ result_cpp.Inverse();
+ aiMatrix4Inverse(&result_c);
+ EXPECT_EQ(result_cpp, result_c);
+}
+
+TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4DeterminantTest) {
+ result_c = result_cpp = random_mat4();
+ EXPECT_EQ(result_cpp.Determinant(),
+ aiMatrix4Determinant(&result_c));
+}
+
+TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4IsIdentityTest) {
+ EXPECT_EQ(result_cpp.IsIdentity(),
+ (bool)aiMatrix4IsIdentity(&result_c));
+}
+
+TEST_F(AssimpAPITest_aiMatrix4x4, aiDecomposeMatrixTest) {
+ aiVector3D scaling_c, scaling_cpp,
+ position_c, position_cpp;
+ aiQuaternion rotation_c, rotation_cpp;
+
+ result_c = result_cpp = get_predetermined_transformation_matrix_for_decomposition();
+ result_cpp.Decompose(scaling_cpp, rotation_cpp, position_cpp);
+ aiDecomposeMatrix(&result_c, &scaling_c, &rotation_c, &position_c);
+ EXPECT_EQ(scaling_cpp, scaling_c);
+ EXPECT_EQ(position_cpp, position_c);
+ EXPECT_EQ(rotation_cpp, rotation_c);
+}
+
+TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4DecomposeIntoScalingEulerAnglesPositionTest) {
+ aiVector3D scaling_c, scaling_cpp,
+ rotation_c, rotation_cpp,
+ position_c, position_cpp;
+
+ result_c = result_cpp = get_predetermined_transformation_matrix_for_decomposition();
+ result_cpp.Decompose(scaling_cpp, rotation_cpp, position_cpp);
+ aiMatrix4DecomposeIntoScalingEulerAnglesPosition(&result_c, &scaling_c, &rotation_c, &position_c);
+ EXPECT_EQ(scaling_cpp, scaling_c);
+ EXPECT_EQ(position_cpp, position_c);
+ EXPECT_EQ(rotation_cpp, rotation_c);
+}
+
+TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4DecomposeIntoScalingAxisAnglePositionTest) {
+ aiVector3D scaling_c, scaling_cpp,
+ axis_c, axis_cpp,
+ position_c, position_cpp;
+ ai_real angle_c, angle_cpp;
+
+ result_c = result_cpp = get_predetermined_transformation_matrix_for_decomposition();
+ result_cpp.Decompose(scaling_cpp, axis_cpp, angle_cpp, position_cpp);
+ aiMatrix4DecomposeIntoScalingAxisAnglePosition(&result_c, &scaling_c, &axis_c, &angle_c, &position_c);
+ EXPECT_EQ(scaling_cpp, scaling_c);
+ EXPECT_EQ(axis_cpp, axis_c);
+ EXPECT_EQ(angle_cpp, angle_c);
+ EXPECT_EQ(position_cpp, position_c);
+}
+
+TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4DecomposeNoScalingTest) {
+ aiVector3D position_c, position_cpp;
+ aiQuaternion rotation_c, rotation_cpp;
+
+ result_c = result_cpp = get_predetermined_transformation_matrix_for_decomposition();
+ result_cpp.DecomposeNoScaling(rotation_cpp, position_cpp);
+ aiMatrix4DecomposeNoScaling(&result_c, &rotation_c, &position_c);
+ EXPECT_EQ(position_cpp, position_c);
+ EXPECT_EQ(rotation_cpp, rotation_c);
+}
+
+TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4FromEulerAnglesTest) {
+ const float x(RandPI.next()),
+ y(RandPI.next()),
+ z(RandPI.next());
+ result_cpp.FromEulerAnglesXYZ(x, y, z);
+ aiMatrix4FromEulerAngles(&result_c, x, y, z);
+ EXPECT_EQ(result_cpp, result_c);
+}
+
+TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4RotationXTest) {
+ const float angle(RandPI.next());
+ aiMatrix4x4::RotationX(angle, result_cpp);
+ aiMatrix4RotationX(&result_c, angle);
+ EXPECT_EQ(result_cpp, result_c);
+}
+
+TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4RotationYTest) {
+ const float angle(RandPI.next());
+ aiMatrix4x4::RotationY(angle, result_cpp);
+ aiMatrix4RotationY(&result_c, angle);
+ EXPECT_EQ(result_cpp, result_c);
+}
+
+TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4RotationZTest) {
+ const float angle(RandPI.next());
+ aiMatrix4x4::RotationZ(angle, result_cpp);
+ aiMatrix4RotationZ(&result_c, angle);
+ EXPECT_EQ(result_cpp, result_c);
+}
+
+TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4FromRotationAroundAxisTest) {
+ const float angle(RandPI.next());
+ const auto axis = random_unit_vec3();
+ aiMatrix4x4::Rotation(angle, axis, result_cpp);
+ aiMatrix4FromRotationAroundAxis(&result_c, &axis, angle);
+ EXPECT_EQ(result_cpp, result_c);
+}
+
+TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4TranslationTest) {
+ const auto axis = random_vec3();
+ aiMatrix4x4::Translation(axis, result_cpp);
+ aiMatrix4Translation(&result_c, &axis);
+ EXPECT_EQ(result_cpp, result_c);
+}
+
+TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4ScalingTest) {
+ const auto scaling = random_vec3();
+ aiMatrix4x4::Scaling(scaling, result_cpp);
+ aiMatrix4Scaling(&result_c, &scaling);
+ EXPECT_EQ(result_cpp, result_c);
+}
+
+TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4FromToTest) {
+ // Use predetermined vectors to prevent running into division by zero.
+ const auto from = aiVector3D(1,2,1).Normalize(), to = aiVector3D(-1,1,1).Normalize();
+ aiMatrix4x4::FromToMatrix(from, to, result_cpp);
+ aiMatrix4FromTo(&result_c, &from, &to);
+ EXPECT_EQ(result_cpp, result_c);
+}