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authorsanine <sanine.not@pm.me>2022-08-21 20:27:25 -0500
committersanine <sanine.not@pm.me>2022-08-21 20:27:25 -0500
commit5a1275f661f2d879411411a1376b790f8aec7947 (patch)
treee552e2290883d3c6a40c4c123fed1ff5bdedeff9 /libs/glfw-3.3.8/docs/html/structGLFWvidmode.html
parentced4c513947132cae08c6627fd2030b4345eb39d (diff)
add glfw library
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+<title>GLFW: GLFWvidmode Struct Reference</title>
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+<div class="header">
+ <div class="summary">
+<a href="#pub-attribs">Data Fields</a> </div>
+ <div class="headertitle"><div class="title">GLFWvidmode Struct Reference<div class="ingroups"><a class="el" href="group__monitor.html">Monitor reference</a></div></div></div>
+</div><!--header-->
+<div class="contents">
+
+<p>Video mode type.
+ <a href="structGLFWvidmode.html#details">More...</a></p>
+
+<p><code>#include &lt;<a class="el" href="glfw3_8h_source.html">glfw3.h</a>&gt;</code></p>
+<table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a>
+Data Fields</h2></td></tr>
+<tr class="memitem:a698dcb200562051a7249cb6ae154c71d"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structGLFWvidmode.html#a698dcb200562051a7249cb6ae154c71d">width</a></td></tr>
+<tr class="separator:a698dcb200562051a7249cb6ae154c71d"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:ac65942a5f6981695517437a9d571d03c"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structGLFWvidmode.html#ac65942a5f6981695517437a9d571d03c">height</a></td></tr>
+<tr class="separator:ac65942a5f6981695517437a9d571d03c"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:a6066c4ecd251098700062d3b735dba1b"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structGLFWvidmode.html#a6066c4ecd251098700062d3b735dba1b">redBits</a></td></tr>
+<tr class="separator:a6066c4ecd251098700062d3b735dba1b"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:a292fdd281f3485fb3ff102a5bda43faa"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structGLFWvidmode.html#a292fdd281f3485fb3ff102a5bda43faa">greenBits</a></td></tr>
+<tr class="separator:a292fdd281f3485fb3ff102a5bda43faa"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:af310977f58d2e3b188175b6e3d314047"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structGLFWvidmode.html#af310977f58d2e3b188175b6e3d314047">blueBits</a></td></tr>
+<tr class="separator:af310977f58d2e3b188175b6e3d314047"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:a791bdd6c7697b09f7e9c97054bf05649"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structGLFWvidmode.html#a791bdd6c7697b09f7e9c97054bf05649">refreshRate</a></td></tr>
+<tr class="separator:a791bdd6c7697b09f7e9c97054bf05649"><td class="memSeparator" colspan="2">&#160;</td></tr>
+</table>
+<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
+<div class="textblock"><p >This describes a single video mode.</p>
+<dl class="section see"><dt>See also</dt><dd><a class="el" href="monitor_guide.html#monitor_modes">Video modes</a> </dd>
+<dd>
+<a class="el" href="group__monitor.html#gaba376fa7e76634b4788bddc505d6c9d5">glfwGetVideoMode</a> </dd>
+<dd>
+<a class="el" href="group__monitor.html#gad2e24d2843cb7d6c26202cddd530fc1b">glfwGetVideoModes</a></dd></dl>
+<dl class="section since"><dt>Since</dt><dd>Added in version 1.0. <b>GLFW 3:</b> Added refresh rate member. </dd></dl>
+</div><h2 class="groupheader">Field Documentation</h2>
+<a id="a698dcb200562051a7249cb6ae154c71d" name="a698dcb200562051a7249cb6ae154c71d"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#a698dcb200562051a7249cb6ae154c71d">&#9670;&nbsp;</a></span>width</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">int GLFWvidmode::width</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+<p >The width, in screen coordinates, of the video mode. </p>
+
+</div>
+</div>
+<a id="ac65942a5f6981695517437a9d571d03c" name="ac65942a5f6981695517437a9d571d03c"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#ac65942a5f6981695517437a9d571d03c">&#9670;&nbsp;</a></span>height</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">int GLFWvidmode::height</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+<p >The height, in screen coordinates, of the video mode. </p>
+
+</div>
+</div>
+<a id="a6066c4ecd251098700062d3b735dba1b" name="a6066c4ecd251098700062d3b735dba1b"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#a6066c4ecd251098700062d3b735dba1b">&#9670;&nbsp;</a></span>redBits</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">int GLFWvidmode::redBits</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+<p >The bit depth of the red channel of the video mode. </p>
+
+</div>
+</div>
+<a id="a292fdd281f3485fb3ff102a5bda43faa" name="a292fdd281f3485fb3ff102a5bda43faa"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#a292fdd281f3485fb3ff102a5bda43faa">&#9670;&nbsp;</a></span>greenBits</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">int GLFWvidmode::greenBits</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+<p >The bit depth of the green channel of the video mode. </p>
+
+</div>
+</div>
+<a id="af310977f58d2e3b188175b6e3d314047" name="af310977f58d2e3b188175b6e3d314047"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#af310977f58d2e3b188175b6e3d314047">&#9670;&nbsp;</a></span>blueBits</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">int GLFWvidmode::blueBits</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+<p >The bit depth of the blue channel of the video mode. </p>
+
+</div>
+</div>
+<a id="a791bdd6c7697b09f7e9c97054bf05649" name="a791bdd6c7697b09f7e9c97054bf05649"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#a791bdd6c7697b09f7e9c97054bf05649">&#9670;&nbsp;</a></span>refreshRate</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">int GLFWvidmode::refreshRate</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+<p >The refresh rate, in Hz, of the video mode. </p>
+
+</div>
+</div>
+<hr/>The documentation for this struct was generated from the following file:<ul>
+<li><a class="el" href="glfw3_8h_source.html">glfw3.h</a></li>
+</ul>
+</div><!-- contents -->
+<address class="footer">
+<p>
+Last update on Fri Jul 22 2022 for GLFW 3.3.8
+</p>
+</address>
+</body>
+</html>