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author | sanine <sanine.not@pm.me> | 2022-08-23 13:38:27 -0500 |
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committer | sanine <sanine.not@pm.me> | 2022-08-23 13:38:27 -0500 |
commit | 3afbf2a13b2dada445fb667bf25600407fea480a (patch) | |
tree | 551329e6f74fc9f177616de0d6739e8b5331ae96 /libs/glfw-3.3.8/docs/main.dox | |
parent | 261e3f991221fbad6bbf262f5e65b773e4b6c73e (diff) | |
parent | 25ed7eb9f84e9a822f698ad803901fbb2a5354cf (diff) |
:wMerge branch 'gl-window' into main
Diffstat (limited to 'libs/glfw-3.3.8/docs/main.dox')
-rw-r--r-- | libs/glfw-3.3.8/docs/main.dox | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/libs/glfw-3.3.8/docs/main.dox b/libs/glfw-3.3.8/docs/main.dox new file mode 100644 index 0000000..bd563d9 --- /dev/null +++ b/libs/glfw-3.3.8/docs/main.dox @@ -0,0 +1,46 @@ +/*! + +@mainpage notitle + +@section main_intro Introduction + +GLFW is a free, Open Source, multi-platform library for OpenGL, OpenGL ES and +Vulkan application development. It provides a simple, platform-independent API +for creating windows, contexts and surfaces, reading input, handling events, etc. + +@ref news_33 list new features, caveats and deprecations. + +@ref quick_guide is a guide for users new to GLFW. It takes you through how to +write a small but complete program. + +There are guides for each section of the API: + + - @ref intro_guide – initialization, error handling and high-level design + - @ref window_guide – creating and working with windows and framebuffers + - @ref context_guide – working with OpenGL and OpenGL ES contexts + - @ref vulkan_guide - working with Vulkan objects and extensions + - @ref monitor_guide – enumerating and working with monitors and video modes + - @ref input_guide – receiving events, polling and processing input + +Once you have written a program, see @ref compile_guide and @ref build_guide. + +The [reference documentation](modules.html) provides more detailed information +about specific functions. + +@ref moving_guide explains what has changed and how to update existing code to +use the new API. + +There is a section on @ref guarantees_limitations for pointer lifetimes, +reentrancy, thread safety, event order and backward and forward compatibility. + +The [FAQ](https://www.glfw.org/faq.html) answers many common questions about the +design, implementation and use of GLFW. + +Finally, @ref compat_guide explains what APIs, standards and protocols GLFW uses +and what happens when they are not present on a given machine. + +This documentation was generated with Doxygen. The sources for it are available +in both the [source distribution](https://www.glfw.org/download.html) and +[GitHub repository](https://github.com/glfw/glfw). + +*/ |