diff options
author | sanine <sanine.not@pm.me> | 2022-08-23 13:38:27 -0500 |
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committer | sanine <sanine.not@pm.me> | 2022-08-23 13:38:27 -0500 |
commit | 3afbf2a13b2dada445fb667bf25600407fea480a (patch) | |
tree | 551329e6f74fc9f177616de0d6739e8b5331ae96 /libs/glfw-3.3.8/tests/CMakeLists.txt | |
parent | 261e3f991221fbad6bbf262f5e65b773e4b6c73e (diff) | |
parent | 25ed7eb9f84e9a822f698ad803901fbb2a5354cf (diff) |
:wMerge branch 'gl-window' into main
Diffstat (limited to 'libs/glfw-3.3.8/tests/CMakeLists.txt')
-rw-r--r-- | libs/glfw-3.3.8/tests/CMakeLists.txt | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/libs/glfw-3.3.8/tests/CMakeLists.txt b/libs/glfw-3.3.8/tests/CMakeLists.txt new file mode 100644 index 0000000..91374b2 --- /dev/null +++ b/libs/glfw-3.3.8/tests/CMakeLists.txt @@ -0,0 +1,99 @@ + +link_libraries(glfw) + +include_directories("${GLFW_SOURCE_DIR}/deps") + +if (MATH_LIBRARY) + link_libraries("${MATH_LIBRARY}") +endif() + +# Workaround for the MS CRT deprecating parts of the standard library +if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC") + add_definitions(-D_CRT_SECURE_NO_WARNINGS) +endif() + +set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h" + "${GLFW_SOURCE_DIR}/deps/glad_gl.c") +set(GLAD_VULKAN "${GLFW_SOURCE_DIR}/deps/glad/vulkan.h" + "${GLFW_SOURCE_DIR}/deps/glad_vulkan.c") +set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h" + "${GLFW_SOURCE_DIR}/deps/getopt.c") +set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h" + "${GLFW_SOURCE_DIR}/deps/tinycthread.c") + +if (${CMAKE_VERSION} VERSION_EQUAL "3.1.0" OR + ${CMAKE_VERSION} VERSION_GREATER "3.1.0") + set(CMAKE_C_STANDARD 99) +else() + # Remove this fallback when removing support for CMake version less than 3.1 + add_compile_options("$<$<C_COMPILER_ID:AppleClang>:-std=c99>" + "$<$<C_COMPILER_ID:Clang>:-std=c99>" + "$<$<C_COMPILER_ID:GNU>:-std=c99>") + +endif() + +add_executable(clipboard clipboard.c ${GETOPT} ${GLAD_GL}) +add_executable(events events.c ${GETOPT} ${GLAD_GL}) +add_executable(msaa msaa.c ${GETOPT} ${GLAD_GL}) +add_executable(glfwinfo glfwinfo.c ${GETOPT} ${GLAD_GL} ${GLAD_VULKAN}) +add_executable(iconify iconify.c ${GETOPT} ${GLAD_GL}) +add_executable(monitors monitors.c ${GETOPT} ${GLAD_GL}) +add_executable(reopen reopen.c ${GLAD_GL}) +add_executable(cursor cursor.c ${GLAD_GL}) + +add_executable(empty WIN32 MACOSX_BUNDLE empty.c ${TINYCTHREAD} ${GLAD_GL}) +add_executable(gamma WIN32 MACOSX_BUNDLE gamma.c ${GLAD_GL}) +add_executable(icon WIN32 MACOSX_BUNDLE icon.c ${GLAD_GL}) +add_executable(inputlag WIN32 MACOSX_BUNDLE inputlag.c ${GETOPT} ${GLAD_GL}) +add_executable(joysticks WIN32 MACOSX_BUNDLE joysticks.c ${GLAD_GL}) +add_executable(opacity WIN32 MACOSX_BUNDLE opacity.c ${GLAD_GL}) +add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GLAD_GL}) +add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD_GL}) +add_executable(timeout WIN32 MACOSX_BUNDLE timeout.c ${GLAD_GL}) +add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD_GL}) +add_executable(triangle-vulkan WIN32 triangle-vulkan.c ${GLAD_VULKAN}) +add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${GETOPT} ${GLAD_GL}) + +target_link_libraries(empty "${CMAKE_THREAD_LIBS_INIT}") +target_link_libraries(threads "${CMAKE_THREAD_LIBS_INIT}") +if (RT_LIBRARY) + target_link_libraries(empty "${RT_LIBRARY}") + target_link_libraries(threads "${RT_LIBRARY}") +endif() + +set(GUI_ONLY_BINARIES empty gamma icon inputlag joysticks opacity tearing + threads timeout title triangle-vulkan windows) +set(CONSOLE_BINARIES clipboard events msaa glfwinfo iconify monitors reopen + cursor) + +set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES + FOLDER "GLFW3/Tests") + +if (MSVC) + # Tell MSVC to use main instead of WinMain + set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES + LINK_FLAGS "/ENTRY:mainCRTStartup") +elseif (CMAKE_C_SIMULATE_ID STREQUAL "MSVC") + # Tell Clang using MS CRT to use main instead of WinMain + set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES + LINK_FLAGS "-Wl,/entry:mainCRTStartup") +endif() + +if (APPLE) + set_target_properties(empty PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Empty Event") + set_target_properties(gamma PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gamma") + set_target_properties(inputlag PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Input Lag") + set_target_properties(joysticks PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Joysticks") + set_target_properties(opacity PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Opacity") + set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing") + set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads") + set_target_properties(timeout PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Timeout") + set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title") + set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows") + + set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES + MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION} + MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION} + MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/MacOSXBundleInfo.plist.in") +endif() + |