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authorsanine <sanine.not@pm.me>2022-08-23 13:38:27 -0500
committersanine <sanine.not@pm.me>2022-08-23 13:38:27 -0500
commit3afbf2a13b2dada445fb667bf25600407fea480a (patch)
tree551329e6f74fc9f177616de0d6739e8b5331ae96 /libs/glfw-3.3.8/tests/CMakeLists.txt
parent261e3f991221fbad6bbf262f5e65b773e4b6c73e (diff)
parent25ed7eb9f84e9a822f698ad803901fbb2a5354cf (diff)
:wMerge branch 'gl-window' into main
Diffstat (limited to 'libs/glfw-3.3.8/tests/CMakeLists.txt')
-rw-r--r--libs/glfw-3.3.8/tests/CMakeLists.txt99
1 files changed, 99 insertions, 0 deletions
diff --git a/libs/glfw-3.3.8/tests/CMakeLists.txt b/libs/glfw-3.3.8/tests/CMakeLists.txt
new file mode 100644
index 0000000..91374b2
--- /dev/null
+++ b/libs/glfw-3.3.8/tests/CMakeLists.txt
@@ -0,0 +1,99 @@
+
+link_libraries(glfw)
+
+include_directories("${GLFW_SOURCE_DIR}/deps")
+
+if (MATH_LIBRARY)
+ link_libraries("${MATH_LIBRARY}")
+endif()
+
+# Workaround for the MS CRT deprecating parts of the standard library
+if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
+ add_definitions(-D_CRT_SECURE_NO_WARNINGS)
+endif()
+
+set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h"
+ "${GLFW_SOURCE_DIR}/deps/glad_gl.c")
+set(GLAD_VULKAN "${GLFW_SOURCE_DIR}/deps/glad/vulkan.h"
+ "${GLFW_SOURCE_DIR}/deps/glad_vulkan.c")
+set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
+ "${GLFW_SOURCE_DIR}/deps/getopt.c")
+set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
+ "${GLFW_SOURCE_DIR}/deps/tinycthread.c")
+
+if (${CMAKE_VERSION} VERSION_EQUAL "3.1.0" OR
+ ${CMAKE_VERSION} VERSION_GREATER "3.1.0")
+ set(CMAKE_C_STANDARD 99)
+else()
+ # Remove this fallback when removing support for CMake version less than 3.1
+ add_compile_options("$<$<C_COMPILER_ID:AppleClang>:-std=c99>"
+ "$<$<C_COMPILER_ID:Clang>:-std=c99>"
+ "$<$<C_COMPILER_ID:GNU>:-std=c99>")
+
+endif()
+
+add_executable(clipboard clipboard.c ${GETOPT} ${GLAD_GL})
+add_executable(events events.c ${GETOPT} ${GLAD_GL})
+add_executable(msaa msaa.c ${GETOPT} ${GLAD_GL})
+add_executable(glfwinfo glfwinfo.c ${GETOPT} ${GLAD_GL} ${GLAD_VULKAN})
+add_executable(iconify iconify.c ${GETOPT} ${GLAD_GL})
+add_executable(monitors monitors.c ${GETOPT} ${GLAD_GL})
+add_executable(reopen reopen.c ${GLAD_GL})
+add_executable(cursor cursor.c ${GLAD_GL})
+
+add_executable(empty WIN32 MACOSX_BUNDLE empty.c ${TINYCTHREAD} ${GLAD_GL})
+add_executable(gamma WIN32 MACOSX_BUNDLE gamma.c ${GLAD_GL})
+add_executable(icon WIN32 MACOSX_BUNDLE icon.c ${GLAD_GL})
+add_executable(inputlag WIN32 MACOSX_BUNDLE inputlag.c ${GETOPT} ${GLAD_GL})
+add_executable(joysticks WIN32 MACOSX_BUNDLE joysticks.c ${GLAD_GL})
+add_executable(opacity WIN32 MACOSX_BUNDLE opacity.c ${GLAD_GL})
+add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GLAD_GL})
+add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD_GL})
+add_executable(timeout WIN32 MACOSX_BUNDLE timeout.c ${GLAD_GL})
+add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD_GL})
+add_executable(triangle-vulkan WIN32 triangle-vulkan.c ${GLAD_VULKAN})
+add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${GETOPT} ${GLAD_GL})
+
+target_link_libraries(empty "${CMAKE_THREAD_LIBS_INIT}")
+target_link_libraries(threads "${CMAKE_THREAD_LIBS_INIT}")
+if (RT_LIBRARY)
+ target_link_libraries(empty "${RT_LIBRARY}")
+ target_link_libraries(threads "${RT_LIBRARY}")
+endif()
+
+set(GUI_ONLY_BINARIES empty gamma icon inputlag joysticks opacity tearing
+ threads timeout title triangle-vulkan windows)
+set(CONSOLE_BINARIES clipboard events msaa glfwinfo iconify monitors reopen
+ cursor)
+
+set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
+ FOLDER "GLFW3/Tests")
+
+if (MSVC)
+ # Tell MSVC to use main instead of WinMain
+ set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
+ LINK_FLAGS "/ENTRY:mainCRTStartup")
+elseif (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
+ # Tell Clang using MS CRT to use main instead of WinMain
+ set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
+ LINK_FLAGS "-Wl,/entry:mainCRTStartup")
+endif()
+
+if (APPLE)
+ set_target_properties(empty PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Empty Event")
+ set_target_properties(gamma PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gamma")
+ set_target_properties(inputlag PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Input Lag")
+ set_target_properties(joysticks PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Joysticks")
+ set_target_properties(opacity PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Opacity")
+ set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing")
+ set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads")
+ set_target_properties(timeout PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Timeout")
+ set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title")
+ set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
+
+ set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
+ MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
+ MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION}
+ MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/MacOSXBundleInfo.plist.in")
+endif()
+