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authorsanine <sanine.not@pm.me>2022-10-01 20:59:36 -0500
committersanine <sanine.not@pm.me>2022-10-01 20:59:36 -0500
commitc5fc66ee58f2c60f2d226868bb1cf5b91badaf53 (patch)
tree277dd280daf10bf77013236b8edfa5f88708c7e0 /libs/ode-0.16.1/include/ode/collision.h
parent1cf9cc3408af7008451f9133fb95af66a9697d15 (diff)
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+/*************************************************************************
+ * *
+ * Open Dynamics Engine, Copyright (C) 2001-2003 Russell L. Smith. *
+ * All rights reserved. Email: russ@q12.org Web: www.q12.org *
+ * *
+ * This library is free software; you can redistribute it and/or *
+ * modify it under the terms of EITHER: *
+ * (1) The GNU Lesser General Public License as published by the Free *
+ * Software Foundation; either version 2.1 of the License, or (at *
+ * your option) any later version. The text of the GNU Lesser *
+ * General Public License is included with this library in the *
+ * file LICENSE.TXT. *
+ * (2) The BSD-style license that is included with this library in *
+ * the file LICENSE-BSD.TXT. *
+ * *
+ * This library is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
+ * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
+ * *
+ *************************************************************************/
+
+#ifndef _ODE_COLLISION_H_
+#define _ODE_COLLISION_H_
+
+#include <ode/common.h>
+#include <ode/collision_space.h>
+#include <ode/contact.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * @defgroup collide Collision Detection
+ *
+ * ODE has two main components: a dynamics simulation engine and a collision
+ * detection engine. The collision engine is given information about the
+ * shape of each body. At each time step it figures out which bodies touch
+ * each other and passes the resulting contact point information to the user.
+ * The user in turn creates contact joints between bodies.
+ *
+ * Using ODE's collision detection is optional - an alternative collision
+ * detection system can be used as long as it can supply the right kinds of
+ * contact information.
+ */
+
+
+/* ************************************************************************ */
+/* general functions */
+
+/**
+ * @brief Destroy a geom, removing it from any space.
+ *
+ * Destroy a geom, removing it from any space it is in first. This one
+ * function destroys a geom of any type, but to create a geom you must call
+ * a creation function for that type.
+ *
+ * When a space is destroyed, if its cleanup mode is 1 (the default) then all
+ * the geoms in that space are automatically destroyed as well.
+ *
+ * @param geom the geom to be destroyed.
+ * @ingroup collide
+ */
+ODE_API void dGeomDestroy (dGeomID geom);
+
+
+/**
+ * @brief Set the user-defined data pointer stored in the geom.
+ *
+ * @param geom the geom to hold the data
+ * @param data the data pointer to be stored
+ * @ingroup collide
+ */
+ODE_API void dGeomSetData (dGeomID geom, void* data);
+
+
+/**
+ * @brief Get the user-defined data pointer stored in the geom.
+ *
+ * @param geom the geom containing the data
+ * @ingroup collide
+ */
+ODE_API void *dGeomGetData (dGeomID geom);
+
+
+/**
+ * @brief Set the body associated with a placeable geom.
+ *
+ * Setting a body on a geom automatically combines the position vector and
+ * rotation matrix of the body and geom, so that setting the position or
+ * orientation of one will set the value for both objects. Setting a body
+ * ID of zero gives the geom its own position and rotation, independent
+ * from any body. If the geom was previously connected to a body then its
+ * new independent position/rotation is set to the current position/rotation
+ * of the body.
+ *
+ * Calling these functions on a non-placeable geom results in a runtime
+ * error in the debug build of ODE.
+ *
+ * @param geom the geom to connect
+ * @param body the body to attach to the geom
+ * @ingroup collide
+ */
+ODE_API void dGeomSetBody (dGeomID geom, dBodyID body);
+
+
+/**
+ * @brief Get the body associated with a placeable geom.
+ * @param geom the geom to query.
+ * @sa dGeomSetBody
+ * @ingroup collide
+ */
+ODE_API dBodyID dGeomGetBody (dGeomID geom);
+
+
+/**
+ * @brief Set the position vector of a placeable geom.
+ *
+ * If the geom is attached to a body, the body's position will also be changed.
+ * Calling this function on a non-placeable geom results in a runtime error in
+ * the debug build of ODE.
+ *
+ * @param geom the geom to set.
+ * @param x the new X coordinate.
+ * @param y the new Y coordinate.
+ * @param z the new Z coordinate.
+ * @sa dBodySetPosition
+ * @ingroup collide
+ */
+ODE_API void dGeomSetPosition (dGeomID geom, dReal x, dReal y, dReal z);
+
+
+/**
+ * @brief Set the rotation matrix of a placeable geom.
+ *
+ * If the geom is attached to a body, the body's rotation will also be changed.
+ * Calling this function on a non-placeable geom results in a runtime error in
+ * the debug build of ODE.
+ *
+ * @param geom the geom to set.
+ * @param R the new rotation matrix.
+ * @sa dBodySetRotation
+ * @ingroup collide
+ */
+ODE_API void dGeomSetRotation (dGeomID geom, const dMatrix3 R);
+
+
+/**
+ * @brief Set the rotation of a placeable geom.
+ *
+ * If the geom is attached to a body, the body's rotation will also be changed.
+ *
+ * Calling this function on a non-placeable geom results in a runtime error in
+ * the debug build of ODE.
+ *
+ * @param geom the geom to set.
+ * @param Q the new rotation.
+ * @sa dBodySetQuaternion
+ * @ingroup collide
+ */
+ODE_API void dGeomSetQuaternion (dGeomID geom, const dQuaternion Q);
+
+
+/**
+ * @brief Get the position vector of a placeable geom.
+ *
+ * If the geom is attached to a body, the body's position will be returned.
+ *
+ * Calling this function on a non-placeable geom results in a runtime error in
+ * the debug build of ODE.
+ *
+ * @param geom the geom to query.
+ * @returns A pointer to the geom's position vector.
+ * @remarks The returned value is a pointer to the geom's internal
+ * data structure. It is valid until any changes are made
+ * to the geom.
+ * @sa dBodyGetPosition
+ * @ingroup collide
+ */
+ODE_API const dReal * dGeomGetPosition (dGeomID geom);
+
+
+/**
+ * @brief Copy the position of a geom into a vector.
+ * @ingroup collide
+ * @param geom the geom to query
+ * @param pos a copy of the geom position
+ * @sa dGeomGetPosition
+ */
+ODE_API void dGeomCopyPosition (dGeomID geom, dVector3 pos);
+
+
+/**
+ * @brief Get the rotation matrix of a placeable geom.
+ *
+ * If the geom is attached to a body, the body's rotation will be returned.
+ *
+ * Calling this function on a non-placeable geom results in a runtime error in
+ * the debug build of ODE.
+ *
+ * @param geom the geom to query.
+ * @returns A pointer to the geom's rotation matrix.
+ * @remarks The returned value is a pointer to the geom's internal
+ * data structure. It is valid until any changes are made
+ * to the geom.
+ * @sa dBodyGetRotation
+ * @ingroup collide
+ */
+ODE_API const dReal * dGeomGetRotation (dGeomID geom);
+
+
+/**
+ * @brief Get the rotation matrix of a placeable geom.
+ *
+ * If the geom is attached to a body, the body's rotation will be returned.
+ *
+ * Calling this function on a non-placeable geom results in a runtime error in
+ * the debug build of ODE.
+ *
+ * @param geom the geom to query.
+ * @param R a copy of the geom rotation
+ * @sa dGeomGetRotation
+ * @ingroup collide
+ */
+ODE_API void dGeomCopyRotation(dGeomID geom, dMatrix3 R);
+
+
+/**
+ * @brief Get the rotation quaternion of a placeable geom.
+ *
+ * If the geom is attached to a body, the body's quaternion will be returned.
+ *
+ * Calling this function on a non-placeable geom results in a runtime error in
+ * the debug build of ODE.
+ *
+ * @param geom the geom to query.
+ * @param result a copy of the rotation quaternion.
+ * @sa dBodyGetQuaternion
+ * @ingroup collide
+ */
+ODE_API void dGeomGetQuaternion (dGeomID geom, dQuaternion result);
+
+
+/**
+ * @brief Return the axis-aligned bounding box.
+ *
+ * Return in aabb an axis aligned bounding box that surrounds the given geom.
+ * The aabb array has elements (minx, maxx, miny, maxy, minz, maxz). If the
+ * geom is a space, a bounding box that surrounds all contained geoms is
+ * returned.
+ *
+ * This function may return a pre-computed cached bounding box, if it can
+ * determine that the geom has not moved since the last time the bounding
+ * box was computed.
+ *
+ * @param geom the geom to query
+ * @param aabb the returned bounding box
+ * @ingroup collide
+ */
+ODE_API void dGeomGetAABB (dGeomID geom, dReal aabb[6]);
+
+
+/**
+ * @brief Determing if a geom is a space.
+ * @param geom the geom to query
+ * @returns Non-zero if the geom is a space, zero otherwise.
+ * @ingroup collide
+ */
+ODE_API int dGeomIsSpace (dGeomID geom);
+
+
+/**
+ * @brief Query for the space containing a particular geom.
+ * @param geom the geom to query
+ * @returns The space that contains the geom, or NULL if the geom is
+ * not contained by a space.
+ * @ingroup collide
+ */
+ODE_API dSpaceID dGeomGetSpace (dGeomID);
+
+
+/**
+ * @brief Given a geom, this returns its class.
+ *
+ * The ODE classes are:
+ * @li dSphereClass
+ * @li dBoxClass
+ * @li dCylinderClass
+ * @li dPlaneClass
+ * @li dRayClass
+ * @li dConvexClass
+ * @li dGeomTransformClass
+ * @li dTriMeshClass
+ * @li dSimpleSpaceClass
+ * @li dHashSpaceClass
+ * @li dQuadTreeSpaceClass
+ * @li dFirstUserClass
+ * @li dLastUserClass
+ *
+ * User-defined class will return their own number.
+ *
+ * @param geom the geom to query
+ * @returns The geom class ID.
+ * @ingroup collide
+ */
+ODE_API int dGeomGetClass (dGeomID geom);
+
+
+/**
+ * @brief Set the "category" bitfield for the given geom.
+ *
+ * The category bitfield is used by spaces to govern which geoms will
+ * interact with each other. The bitfield is guaranteed to be at least
+ * 32 bits wide. The default category values for newly created geoms
+ * have all bits set.
+ *
+ * @param geom the geom to set
+ * @param bits the new bitfield value
+ * @ingroup collide
+ */
+ODE_API void dGeomSetCategoryBits (dGeomID geom, unsigned long bits);
+
+
+/**
+ * @brief Set the "collide" bitfield for the given geom.
+ *
+ * The collide bitfield is used by spaces to govern which geoms will
+ * interact with each other. The bitfield is guaranteed to be at least
+ * 32 bits wide. The default category values for newly created geoms
+ * have all bits set.
+ *
+ * @param geom the geom to set
+ * @param bits the new bitfield value
+ * @ingroup collide
+ */
+ODE_API void dGeomSetCollideBits (dGeomID geom, unsigned long bits);
+
+
+/**
+ * @brief Get the "category" bitfield for the given geom.
+ *
+ * @param geom the geom to set
+ * @param bits the new bitfield value
+ * @sa dGeomSetCategoryBits
+ * @ingroup collide
+ */
+ODE_API unsigned long dGeomGetCategoryBits (dGeomID);
+
+
+/**
+ * @brief Get the "collide" bitfield for the given geom.
+ *
+ * @param geom the geom to set
+ * @param bits the new bitfield value
+ * @sa dGeomSetCollideBits
+ * @ingroup collide
+ */
+ODE_API unsigned long dGeomGetCollideBits (dGeomID);
+
+
+/**
+ * @brief Enable a geom.
+ *
+ * Disabled geoms are completely ignored by dSpaceCollide and dSpaceCollide2,
+ * although they can still be members of a space. New geoms are created in
+ * the enabled state.
+ *
+ * @param geom the geom to enable
+ * @sa dGeomDisable
+ * @sa dGeomIsEnabled
+ * @ingroup collide
+ */
+ODE_API void dGeomEnable (dGeomID geom);
+
+
+/**
+ * @brief Disable a geom.
+ *
+ * Disabled geoms are completely ignored by dSpaceCollide and dSpaceCollide2,
+ * although they can still be members of a space. New geoms are created in
+ * the enabled state.
+ *
+ * @param geom the geom to disable
+ * @sa dGeomDisable
+ * @sa dGeomIsEnabled
+ * @ingroup collide
+ */
+ODE_API void dGeomDisable (dGeomID geom);
+
+
+/**
+ * @brief Check to see if a geom is enabled.
+ *
+ * Disabled geoms are completely ignored by dSpaceCollide and dSpaceCollide2,
+ * although they can still be members of a space. New geoms are created in
+ * the enabled state.
+ *
+ * @param geom the geom to query
+ * @returns Non-zero if the geom is enabled, zero otherwise.
+ * @sa dGeomDisable
+ * @sa dGeomIsEnabled
+ * @ingroup collide
+ */
+ODE_API int dGeomIsEnabled (dGeomID geom);
+
+
+enum
+{
+ dGeomCommonControlClass = 0,
+ dGeomColliderControlClass = 1
+};
+
+enum
+{
+ dGeomCommonAnyControlCode = 0,
+
+ dGeomColliderSetMergeSphereContactsControlCode = 1,
+ dGeomColliderGetMergeSphereContactsControlCode = 2
+};
+
+enum
+{
+ dGeomColliderMergeContactsValue__Default = 0, /* Used with Set... to restore default value*/
+ dGeomColliderMergeContactsValue_None = 1,
+ dGeomColliderMergeContactsValue_Normals = 2,
+ dGeomColliderMergeContactsValue_Full = 3
+};
+
+/**
+ * @brief Execute low level control operation for geometry.
+ *
+ * The variable the dataSize points to must be initialized before the call.
+ * If the size does not match the one expected for the control class/code function
+ * changes it to the size expected and returns failure. This implies the function
+ * can be called with NULL data and zero size to test if control class/code is supported
+ * and obtain required data size for it.
+ *
+ * dGeomCommonAnyControlCode applies to any control class and returns success if
+ * at least one control code is available for the given class with given geom.
+ *
+ * Currently there are the folliwing control classes supported:
+ * @li dGeomColliderControlClass
+ *
+ * For dGeomColliderControlClass there are the following codes available:
+ * @li dGeomColliderSetMergeSphereContactsControlCode (arg of type int, dGeomColliderMergeContactsValue_*)
+ * @li dGeomColliderGetMergeSphereContactsControlCode (arg of type int, dGeomColliderMergeContactsValue_*)
+ *
+ * @param geom the geom to control
+ * @param controlClass the control class
+ * @param controlCode the control code for the class
+ * @param dataValue the control argument pointer
+ * @param dataSize the control argument size provided or expected
+ * @returns Boolean execution status
+ * @ingroup collide
+ */
+ODE_API int dGeomLowLevelControl (dGeomID geom, int controlClass, int controlCode, void *dataValue, int *dataSize);
+
+
+/**
+ * @brief Get world position of a relative point on geom.
+ *
+ * Calling this function on a non-placeable geom results in the same point being
+ * returned.
+ *
+ * @ingroup collide
+ * @param result will contain the result.
+ */
+ODE_API void dGeomGetRelPointPos
+(
+ dGeomID geom, dReal px, dReal py, dReal pz,
+ dVector3 result
+);
+
+/**
+ * @brief takes a point in global coordinates and returns
+ * the point's position in geom-relative coordinates.
+ *
+ * Calling this function on a non-placeable geom results in the same point being
+ * returned.
+ *
+ * @remarks
+ * This is the inverse of dGeomGetRelPointPos()
+ * @ingroup collide
+ * @param result will contain the result.
+ */
+ODE_API void dGeomGetPosRelPoint
+(
+ dGeomID geom, dReal px, dReal py, dReal pz,
+ dVector3 result
+);
+
+/**
+ * @brief Convert from geom-local to world coordinates.
+ *
+ * Calling this function on a non-placeable geom results in the same vector being
+ * returned.
+ *
+ * @ingroup collide
+ * @param result will contain the result.
+ */
+ODE_API void dGeomVectorToWorld
+(
+ dGeomID geom, dReal px, dReal py, dReal pz,
+ dVector3 result
+);
+
+/**
+ * @brief Convert from world to geom-local coordinates.
+ *
+ * Calling this function on a non-placeable geom results in the same vector being
+ * returned.
+ *
+ * @ingroup collide
+ * @param result will contain the result.
+ */
+ODE_API void dGeomVectorFromWorld
+(
+ dGeomID geom, dReal px, dReal py, dReal pz,
+ dVector3 result
+);
+
+
+/* ************************************************************************ */
+/* geom offset from body */
+
+/**
+ * @brief Set the local offset position of a geom from its body.
+ *
+ * Sets the geom's positional offset in local coordinates.
+ * After this call, the geom will be at a new position determined from the
+ * body's position and the offset.
+ * The geom must be attached to a body.
+ * If the geom did not have an offset, it is automatically created.
+ *
+ * @param geom the geom to set.
+ * @param x the new X coordinate.
+ * @param y the new Y coordinate.
+ * @param z the new Z coordinate.
+ * @ingroup collide
+ */
+ODE_API void dGeomSetOffsetPosition (dGeomID geom, dReal x, dReal y, dReal z);
+
+
+/**
+ * @brief Set the local offset rotation matrix of a geom from its body.
+ *
+ * Sets the geom's rotational offset in local coordinates.
+ * After this call, the geom will be at a new position determined from the
+ * body's position and the offset.
+ * The geom must be attached to a body.
+ * If the geom did not have an offset, it is automatically created.
+ *
+ * @param geom the geom to set.
+ * @param R the new rotation matrix.
+ * @ingroup collide
+ */
+ODE_API void dGeomSetOffsetRotation (dGeomID geom, const dMatrix3 R);
+
+
+/**
+ * @brief Set the local offset rotation of a geom from its body.
+ *
+ * Sets the geom's rotational offset in local coordinates.
+ * After this call, the geom will be at a new position determined from the
+ * body's position and the offset.
+ * The geom must be attached to a body.
+ * If the geom did not have an offset, it is automatically created.
+ *
+ * @param geom the geom to set.
+ * @param Q the new rotation.
+ * @ingroup collide
+ */
+ODE_API void dGeomSetOffsetQuaternion (dGeomID geom, const dQuaternion Q);
+
+
+/**
+ * @brief Set the offset position of a geom from its body.
+ *
+ * Sets the geom's positional offset to move it to the new world
+ * coordinates.
+ * After this call, the geom will be at the world position passed in,
+ * and the offset will be the difference from the current body position.
+ * The geom must be attached to a body.
+ * If the geom did not have an offset, it is automatically created.
+ *
+ * @param geom the geom to set.
+ * @param x the new X coordinate.
+ * @param y the new Y coordinate.
+ * @param z the new Z coordinate.
+ * @ingroup collide
+ */
+ODE_API void dGeomSetOffsetWorldPosition (dGeomID geom, dReal x, dReal y, dReal z);
+
+
+/**
+ * @brief Set the offset rotation of a geom from its body.
+ *
+ * Sets the geom's rotational offset to orient it to the new world
+ * rotation matrix.
+ * After this call, the geom will be at the world orientation passed in,
+ * and the offset will be the difference from the current body orientation.
+ * The geom must be attached to a body.
+ * If the geom did not have an offset, it is automatically created.
+ *
+ * @param geom the geom to set.
+ * @param R the new rotation matrix.
+ * @ingroup collide
+ */
+ODE_API void dGeomSetOffsetWorldRotation (dGeomID geom, const dMatrix3 R);
+
+
+/**
+ * @brief Set the offset rotation of a geom from its body.
+ *
+ * Sets the geom's rotational offset to orient it to the new world
+ * rotation matrix.
+ * After this call, the geom will be at the world orientation passed in,
+ * and the offset will be the difference from the current body orientation.
+ * The geom must be attached to a body.
+ * If the geom did not have an offset, it is automatically created.
+ *
+ * @param geom the geom to set.
+ * @param Q the new rotation.
+ * @ingroup collide
+ */
+ODE_API void dGeomSetOffsetWorldQuaternion (dGeomID geom, const dQuaternion);
+
+
+/**
+ * @brief Clear any offset from the geom.
+ *
+ * If the geom has an offset, it is eliminated and the geom is
+ * repositioned at the body's position. If the geom has no offset,
+ * this function does nothing.
+ * This is more efficient than calling dGeomSetOffsetPosition(zero)
+ * and dGeomSetOffsetRotation(identiy), because this function actually
+ * eliminates the offset, rather than leaving it as the identity transform.
+ *
+ * @param geom the geom to have its offset destroyed.
+ * @ingroup collide
+ */
+ODE_API void dGeomClearOffset(dGeomID geom);
+
+
+/**
+ * @brief Check to see whether the geom has an offset.
+ *
+ * This function will return non-zero if the offset has been created.
+ * Note that there is a difference between a geom with no offset,
+ * and a geom with an offset that is the identity transform.
+ * In the latter case, although the observed behaviour is identical,
+ * there is a unnecessary computation involved because the geom will
+ * be applying the transform whenever it needs to recalculate its world
+ * position.
+ *
+ * @param geom the geom to query.
+ * @returns Non-zero if the geom has an offset, zero otherwise.
+ * @ingroup collide
+ */
+ODE_API int dGeomIsOffset(dGeomID geom);
+
+
+/**
+ * @brief Get the offset position vector of a geom.
+ *
+ * Returns the positional offset of the geom in local coordinates.
+ * If the geom has no offset, this function returns the zero vector.
+ *
+ * @param geom the geom to query.
+ * @returns A pointer to the geom's offset vector.
+ * @remarks The returned value is a pointer to the geom's internal
+ * data structure. It is valid until any changes are made
+ * to the geom.
+ * @ingroup collide
+ */
+ODE_API const dReal * dGeomGetOffsetPosition (dGeomID geom);
+
+
+/**
+ * @brief Copy the offset position vector of a geom.
+ *
+ * Returns the positional offset of the geom in local coordinates.
+ * If the geom has no offset, this function returns the zero vector.
+ *
+ * @param geom the geom to query.
+ * @param pos returns the offset position
+ * @ingroup collide
+ */
+ODE_API void dGeomCopyOffsetPosition (dGeomID geom, dVector3 pos);
+
+
+/**
+ * @brief Get the offset rotation matrix of a geom.
+ *
+ * Returns the rotational offset of the geom in local coordinates.
+ * If the geom has no offset, this function returns the identity
+ * matrix.
+ *
+ * @param geom the geom to query.
+ * @returns A pointer to the geom's offset rotation matrix.
+ * @remarks The returned value is a pointer to the geom's internal
+ * data structure. It is valid until any changes are made
+ * to the geom.
+ * @ingroup collide
+ */
+ODE_API const dReal * dGeomGetOffsetRotation (dGeomID geom);
+
+
+/**
+ * @brief Copy the offset rotation matrix of a geom.
+ *
+ * Returns the rotational offset of the geom in local coordinates.
+ * If the geom has no offset, this function returns the identity
+ * matrix.
+ *
+ * @param geom the geom to query.
+ * @param R returns the rotation matrix.
+ * @ingroup collide
+ */
+ODE_API void dGeomCopyOffsetRotation (dGeomID geom, dMatrix3 R);
+
+
+/**
+ * @brief Get the offset rotation quaternion of a geom.
+ *
+ * Returns the rotation offset of the geom as a quaternion.
+ * If the geom has no offset, the identity quaternion is returned.
+ *
+ * @param geom the geom to query.
+ * @param result a copy of the rotation quaternion.
+ * @ingroup collide
+ */
+ODE_API void dGeomGetOffsetQuaternion (dGeomID geom, dQuaternion result);
+
+
+/* ************************************************************************ */
+/* collision detection */
+
+/*
+ * Just generate any contacts (disables any contact refining).
+ */
+#define CONTACTS_UNIMPORTANT 0x80000000
+
+/**
+ *
+ * @brief Given two geoms o1 and o2 that potentially intersect,
+ * generate contact information for them.
+ *
+ * Internally, this just calls the correct class-specific collision
+ * functions for o1 and o2.
+ *
+ * @param o1 The first geom to test.
+ * @param o2 The second geom to test.
+ *
+ * @param flags The flags specify how contacts should be generated if
+ * the geoms touch. The lower 16 bits of flags is an integer that
+ * specifies the maximum number of contact points to generate. You must
+ * ask for at least one contact.
+ * Additionally, following bits may be set:
+ * CONTACTS_UNIMPORTANT -- just generate any contacts (skip contact refining).
+ * All other bits in flags must be set to zero. In the future the other bits
+ * may be used to select from different contact generation strategies.
+ *
+ * @param contact Points to an array of dContactGeom structures. The array
+ * must be able to hold at least the maximum number of contacts. These
+ * dContactGeom structures may be embedded within larger structures in the
+ * array -- the skip parameter is the byte offset from one dContactGeom to
+ * the next in the array. If skip is sizeof(dContactGeom) then contact
+ * points to a normal (C-style) array. It is an error for skip to be smaller
+ * than sizeof(dContactGeom).
+ *
+ * @returns If the geoms intersect, this function returns the number of contact
+ * points generated (and updates the contact array), otherwise it returns 0
+ * (and the contact array is not touched).
+ *
+ * @remarks If a space is passed as o1 or o2 then this function will collide
+ * all objects contained in o1 with all objects contained in o2, and return
+ * the resulting contact points. This method for colliding spaces with geoms
+ * (or spaces with spaces) provides no user control over the individual
+ * collisions. To get that control, use dSpaceCollide or dSpaceCollide2 instead.
+ *
+ * @remarks If o1 and o2 are the same geom then this function will do nothing
+ * and return 0. Technically speaking an object intersects with itself, but it
+ * is not useful to find contact points in this case.
+ *
+ * @remarks This function does not care if o1 and o2 are in the same space or not
+ * (or indeed if they are in any space at all).
+ *
+ * @ingroup collide
+ */
+ODE_API int dCollide (dGeomID o1, dGeomID o2, int flags, dContactGeom *contact,
+ int skip);
+
+/**
+ * @brief Determines which pairs of geoms in a space may potentially intersect,
+ * and calls the callback function for each candidate pair.
+ *
+ * @param space The space to test.
+ *
+ * @param data Passed from dSpaceCollide directly to the callback
+ * function. Its meaning is user defined. The o1 and o2 arguments are the
+ * geoms that may be near each other.
+ *
+ * @param callback A callback function is of type @ref dNearCallback.
+ *
+ * @remarks Other spaces that are contained within the colliding space are
+ * not treated specially, i.e. they are not recursed into. The callback
+ * function may be passed these contained spaces as one or both geom
+ * arguments.
+ *
+ * @remarks dSpaceCollide() is guaranteed to pass all intersecting geom
+ * pairs to the callback function, but may also pass close but
+ * non-intersecting pairs. The number of these calls depends on the
+ * internal algorithms used by the space. Thus you should not expect
+ * that dCollide will return contacts for every pair passed to the
+ * callback.
+ *
+ * @sa dSpaceCollide2
+ * @ingroup collide
+ */
+ODE_API void dSpaceCollide (dSpaceID space, void *data, dNearCallback *callback);
+
+
+/**
+ * @brief Determines which geoms from one space may potentially intersect with
+ * geoms from another space, and calls the callback function for each candidate
+ * pair.
+ *
+ * @param space1 The first space to test.
+ *
+ * @param space2 The second space to test.
+ *
+ * @param data Passed from dSpaceCollide directly to the callback
+ * function. Its meaning is user defined. The o1 and o2 arguments are the
+ * geoms that may be near each other.
+ *
+ * @param callback A callback function is of type @ref dNearCallback.
+ *
+ * @remarks This function can also test a single non-space geom against a
+ * space. This function is useful when there is a collision hierarchy, i.e.
+ * when there are spaces that contain other spaces.
+ *
+ * @remarks Other spaces that are contained within the colliding space are
+ * not treated specially, i.e. they are not recursed into. The callback
+ * function may be passed these contained spaces as one or both geom
+ * arguments.
+ *
+ * @remarks Sublevel value of space affects how the spaces are iterated.
+ * Both spaces are recursed only if their sublevels match. Otherwise, only
+ * the space with greater sublevel is recursed and the one with lesser sublevel
+ * is used as a geom itself.
+ *
+ * @remarks dSpaceCollide2() is guaranteed to pass all intersecting geom
+ * pairs to the callback function, but may also pass close but
+ * non-intersecting pairs. The number of these calls depends on the
+ * internal algorithms used by the space. Thus you should not expect
+ * that dCollide will return contacts for every pair passed to the
+ * callback.
+ *
+ * @sa dSpaceCollide
+ * @sa dSpaceSetSublevel
+ * @ingroup collide
+ */
+ODE_API void dSpaceCollide2 (dGeomID space1, dGeomID space2, void *data, dNearCallback *callback);
+
+
+/* ************************************************************************ */
+/* standard classes */
+
+/* the maximum number of user classes that are supported */
+enum {
+ dMaxUserClasses = 4
+};
+
+/* class numbers - each geometry object needs a unique number */
+enum {
+ dSphereClass = 0,
+ dBoxClass,
+ dCapsuleClass,
+ dCylinderClass,
+ dPlaneClass,
+ dRayClass,
+ dConvexClass,
+ dGeomTransformClass,
+ dTriMeshClass,
+ dHeightfieldClass,
+
+ dFirstSpaceClass,
+ dSimpleSpaceClass = dFirstSpaceClass,
+ dHashSpaceClass,
+ dSweepAndPruneSpaceClass, /* SAP */
+ dQuadTreeSpaceClass,
+ dLastSpaceClass = dQuadTreeSpaceClass,
+
+ dFirstUserClass,
+ dLastUserClass = dFirstUserClass + dMaxUserClasses - 1,
+ dGeomNumClasses
+};
+
+
+/**
+ * @defgroup collide_sphere Sphere Class
+ * @ingroup collide
+ */
+
+/**
+ * @brief Create a sphere geom of the given radius, and return its ID.
+ *
+ * @param space a space to contain the new geom. May be null.
+ * @param radius the radius of the sphere.
+ *
+ * @returns A new sphere geom.
+ *
+ * @remarks The point of reference for a sphere is its center.
+ *
+ * @sa dGeomDestroy
+ * @sa dGeomSphereSetRadius
+ * @ingroup collide_sphere
+ */
+ODE_API dGeomID dCreateSphere (dSpaceID space, dReal radius);
+
+
+/**
+ * @brief Set the radius of a sphere geom.
+ *
+ * @param sphere the sphere to set.
+ * @param radius the new radius.
+ *
+ * @sa dGeomSphereGetRadius
+ * @ingroup collide_sphere
+ */
+ODE_API void dGeomSphereSetRadius (dGeomID sphere, dReal radius);
+
+
+/**
+ * @brief Retrieves the radius of a sphere geom.
+ *
+ * @param sphere the sphere to query.
+ *
+ * @sa dGeomSphereSetRadius
+ * @ingroup collide_sphere
+ */
+ODE_API dReal dGeomSphereGetRadius (dGeomID sphere);
+
+
+/**
+ * @brief Calculate the depth of the a given point within a sphere.
+ *
+ * @param sphere the sphere to query.
+ * @param x the X coordinate of the point.
+ * @param y the Y coordinate of the point.
+ * @param z the Z coordinate of the point.
+ *
+ * @returns The depth of the point. Points inside the sphere will have a
+ * positive depth, points outside it will have a negative depth, and points
+ * on the surface will have a depth of zero.
+ *
+ * @ingroup collide_sphere
+ */
+ODE_API dReal dGeomSpherePointDepth (dGeomID sphere, dReal x, dReal y, dReal z);
+
+
+/*--> Convex Functions*/
+ODE_API dGeomID dCreateConvex (dSpaceID space,
+ const dReal *_planes,
+ unsigned int _planecount,
+ const dReal *_points,
+ unsigned int _pointcount,
+ const unsigned int *_polygons);
+
+ODE_API void dGeomSetConvex (dGeomID g,
+ const dReal *_planes,
+ unsigned int _count,
+ const dReal *_points,
+ unsigned int _pointcount,
+ const unsigned int *_polygons);
+/*<-- Convex Functions*/
+
+/**
+ * @defgroup collide_box Box Class
+ * @ingroup collide
+ */
+
+/**
+ * @brief Create a box geom with the provided side lengths.
+ *
+ * @param space a space to contain the new geom. May be null.
+ * @param lx the length of the box along the X axis
+ * @param ly the length of the box along the Y axis
+ * @param lz the length of the box along the Z axis
+ *
+ * @returns A new box geom.
+ *
+ * @remarks The point of reference for a box is its center.
+ *
+ * @sa dGeomDestroy
+ * @sa dGeomBoxSetLengths
+ * @ingroup collide_box
+ */
+ODE_API dGeomID dCreateBox (dSpaceID space, dReal lx, dReal ly, dReal lz);
+
+
+/**
+ * @brief Set the side lengths of the given box.
+ *
+ * @param box the box to set
+ * @param lx the length of the box along the X axis
+ * @param ly the length of the box along the Y axis
+ * @param lz the length of the box along the Z axis
+ *
+ * @sa dGeomBoxGetLengths
+ * @ingroup collide_box
+ */
+ODE_API void dGeomBoxSetLengths (dGeomID box, dReal lx, dReal ly, dReal lz);
+
+
+/**
+ * @brief Get the side lengths of a box.
+ *
+ * @param box the box to query
+ * @param result the returned side lengths
+ *
+ * @sa dGeomBoxSetLengths
+ * @ingroup collide_box
+ */
+ODE_API void dGeomBoxGetLengths (dGeomID box, dVector3 result);
+
+
+/**
+ * @brief Return the depth of a point in a box.
+ *
+ * @param box the box to query
+ * @param x the X coordinate of the point to test.
+ * @param y the Y coordinate of the point to test.
+ * @param z the Z coordinate of the point to test.
+ *
+ * @returns The depth of the point. Points inside the box will have a
+ * positive depth, points outside it will have a negative depth, and points
+ * on the surface will have a depth of zero.
+ */
+ODE_API dReal dGeomBoxPointDepth (dGeomID box, dReal x, dReal y, dReal z);
+
+
+ODE_API dGeomID dCreatePlane (dSpaceID space, dReal a, dReal b, dReal c, dReal d);
+ODE_API void dGeomPlaneSetParams (dGeomID plane, dReal a, dReal b, dReal c, dReal d);
+ODE_API void dGeomPlaneGetParams (dGeomID plane, dVector4 result);
+ODE_API dReal dGeomPlanePointDepth (dGeomID plane, dReal x, dReal y, dReal z);
+
+ODE_API dGeomID dCreateCapsule (dSpaceID space, dReal radius, dReal length);
+ODE_API void dGeomCapsuleSetParams (dGeomID ccylinder, dReal radius, dReal length);
+ODE_API void dGeomCapsuleGetParams (dGeomID ccylinder, dReal *radius, dReal *length);
+ODE_API dReal dGeomCapsulePointDepth (dGeomID ccylinder, dReal x, dReal y, dReal z);
+
+/* For now we want to have a backwards compatible C-API, note: C++ API is not.*/
+#define dCreateCCylinder dCreateCapsule
+#define dGeomCCylinderSetParams dGeomCapsuleSetParams
+#define dGeomCCylinderGetParams dGeomCapsuleGetParams
+#define dGeomCCylinderPointDepth dGeomCapsulePointDepth
+#define dCCylinderClass dCapsuleClass
+
+ODE_API dGeomID dCreateCylinder (dSpaceID space, dReal radius, dReal length);
+ODE_API void dGeomCylinderSetParams (dGeomID cylinder, dReal radius, dReal length);
+ODE_API void dGeomCylinderGetParams (dGeomID cylinder, dReal *radius, dReal *length);
+
+ODE_API dGeomID dCreateRay (dSpaceID space, dReal length);
+ODE_API void dGeomRaySetLength (dGeomID ray, dReal length);
+ODE_API dReal dGeomRayGetLength (dGeomID ray);
+ODE_API void dGeomRaySet (dGeomID ray, dReal px, dReal py, dReal pz,
+ dReal dx, dReal dy, dReal dz);
+ODE_API void dGeomRayGet (dGeomID ray, dVector3 start, dVector3 dir);
+
+/*
+ * Set/get ray flags that influence ray collision detection.
+ * These flags are currently only noticed by the trimesh collider, because
+ * they can make a major differences there.
+ */
+ODE_API_DEPRECATED ODE_API void dGeomRaySetParams (dGeomID g, int FirstContact, int BackfaceCull);
+ODE_API_DEPRECATED ODE_API void dGeomRayGetParams (dGeomID g, int *FirstContact, int *BackfaceCull);
+ODE_API void dGeomRaySetFirstContact (dGeomID g, int firstContact);
+ODE_API int dGeomRayGetFirstContact (dGeomID g);
+ODE_API void dGeomRaySetBackfaceCull (dGeomID g, int backfaceCull);
+ODE_API int dGeomRayGetBackfaceCull (dGeomID g);
+ODE_API void dGeomRaySetClosestHit (dGeomID g, int closestHit);
+ODE_API int dGeomRayGetClosestHit (dGeomID g);
+
+#include "collision_trimesh.h"
+
+ODE_API_DEPRECATED ODE_API dGeomID dCreateGeomTransform (dSpaceID space);
+ODE_API_DEPRECATED ODE_API void dGeomTransformSetGeom (dGeomID g, dGeomID obj);
+ODE_API_DEPRECATED ODE_API dGeomID dGeomTransformGetGeom (dGeomID g);
+ODE_API_DEPRECATED ODE_API void dGeomTransformSetCleanup (dGeomID g, int mode);
+ODE_API_DEPRECATED ODE_API int dGeomTransformGetCleanup (dGeomID g);
+ODE_API_DEPRECATED ODE_API void dGeomTransformSetInfo (dGeomID g, int mode);
+ODE_API_DEPRECATED ODE_API int dGeomTransformGetInfo (dGeomID g);
+
+
+/* ************************************************************************ */
+/* heightfield functions */
+
+
+/* Data storage for heightfield data.*/
+struct dxHeightfieldData;
+typedef struct dxHeightfieldData* dHeightfieldDataID;
+
+
+/**
+ * @brief Callback prototype
+ *
+ * Used by the callback heightfield data type to sample a height for a
+ * given cell position.
+ *
+ * @param p_user_data User data specified when creating the dHeightfieldDataID
+ * @param x The index of a sample in the local x axis. It is a value
+ * in the range zero to ( nWidthSamples - 1 ).
+ * @param x The index of a sample in the local z axis. It is a value
+ * in the range zero to ( nDepthSamples - 1 ).
+ *
+ * @return The sample height which is then scaled and offset using the
+ * values specified when the heightfield data was created.
+ *
+ * @ingroup collide
+ */
+typedef dReal dHeightfieldGetHeight( void* p_user_data, int x, int z );
+
+
+
+/**
+ * @brief Creates a heightfield geom.
+ *
+ * Uses the information in the given dHeightfieldDataID to construct
+ * a geom representing a heightfield in a collision space.
+ *
+ * @param space The space to add the geom to.
+ * @param data The dHeightfieldDataID created by dGeomHeightfieldDataCreate and
+ * setup by dGeomHeightfieldDataBuildCallback, dGeomHeightfieldDataBuildByte,
+ * dGeomHeightfieldDataBuildShort or dGeomHeightfieldDataBuildFloat.
+ * @param bPlaceable If non-zero this geom can be transformed in the world using the
+ * usual functions such as dGeomSetPosition and dGeomSetRotation. If the geom is
+ * not set as placeable, then it uses a fixed orientation where the global y axis
+ * represents the dynamic 'height' of the heightfield.
+ *
+ * @return A geom id to reference this geom in other calls.
+ *
+ * @ingroup collide
+ */
+ODE_API dGeomID dCreateHeightfield( dSpaceID space,
+ dHeightfieldDataID data, int bPlaceable );
+
+
+/**
+ * @brief Creates a new empty dHeightfieldDataID.
+ *
+ * Allocates a new dHeightfieldDataID and returns it. You must call
+ * dGeomHeightfieldDataDestroy to destroy it after the geom has been removed.
+ * The dHeightfieldDataID value is used when specifying a data format type.
+ *
+ * @return A dHeightfieldDataID for use with dGeomHeightfieldDataBuildCallback,
+ * dGeomHeightfieldDataBuildByte, dGeomHeightfieldDataBuildShort or
+ * dGeomHeightfieldDataBuildFloat.
+ * @ingroup collide
+ */
+ODE_API dHeightfieldDataID dGeomHeightfieldDataCreate(void);
+
+
+/**
+ * @brief Destroys a dHeightfieldDataID.
+ *
+ * Deallocates a given dHeightfieldDataID and all managed resources.
+ *
+ * @param d A dHeightfieldDataID created by dGeomHeightfieldDataCreate
+ * @ingroup collide
+ */
+ODE_API void dGeomHeightfieldDataDestroy( dHeightfieldDataID d );
+
+
+
+/**
+ * @brief Configures a dHeightfieldDataID to use a callback to
+ * retrieve height data.
+ *
+ * Before a dHeightfieldDataID can be used by a geom it must be
+ * configured to specify the format of the height data.
+ * This call specifies that the heightfield data is computed by
+ * the user and it should use the given callback when determining
+ * the height of a given element of it's shape.
+ *
+ * @param d A new dHeightfieldDataID created by dGeomHeightfieldDataCreate
+ *
+ * @param width Specifies the total 'width' of the heightfield along
+ * the geom's local x axis.
+ * @param depth Specifies the total 'depth' of the heightfield along
+ * the geom's local z axis.
+ *
+ * @param widthSamples Specifies the number of vertices to sample
+ * along the width of the heightfield. Each vertex has a corresponding
+ * height value which forms the overall shape.
+ * Naturally this value must be at least two or more.
+ * @param depthSamples Specifies the number of vertices to sample
+ * along the depth of the heightfield.
+ *
+ * @param scale A uniform scale applied to all raw height data.
+ * @param offset An offset applied to the scaled height data.
+ *
+ * @param thickness A value subtracted from the lowest height
+ * value which in effect adds an additional cuboid to the base of the
+ * heightfield. This is used to prevent geoms from looping under the
+ * desired terrain and not registering as a collision. Note that the
+ * thickness is not affected by the scale or offset parameters.
+ *
+ * @param bWrap If non-zero the heightfield will infinitely tile in both
+ * directions along the local x and z axes. If zero the heightfield is
+ * bounded from zero to width in the local x axis, and zero to depth in
+ * the local z axis.
+ *
+ * @ingroup collide
+ */
+ODE_API void dGeomHeightfieldDataBuildCallback( dHeightfieldDataID d,
+ void* pUserData, dHeightfieldGetHeight* pCallback,
+ dReal width, dReal depth, int widthSamples, int depthSamples,
+ dReal scale, dReal offset, dReal thickness, int bWrap );
+
+/**
+ * @brief Configures a dHeightfieldDataID to use height data in byte format.
+ *
+ * Before a dHeightfieldDataID can be used by a geom it must be
+ * configured to specify the format of the height data.
+ * This call specifies that the heightfield data is stored as a rectangular
+ * array of bytes (8 bit unsigned) representing the height at each sample point.
+ *
+ * @param d A new dHeightfieldDataID created by dGeomHeightfieldDataCreate
+ *
+ * @param pHeightData A pointer to the height data.
+ * @param bCopyHeightData When non-zero the height data is copied to an
+ * internal store. When zero the height data is accessed by reference and
+ * so must persist throughout the lifetime of the heightfield.
+ *
+ * @param width Specifies the total 'width' of the heightfield along
+ * the geom's local x axis.
+ * @param depth Specifies the total 'depth' of the heightfield along
+ * the geom's local z axis.
+ *
+ * @param widthSamples Specifies the number of vertices to sample
+ * along the width of the heightfield. Each vertex has a corresponding
+ * height value which forms the overall shape.
+ * Naturally this value must be at least two or more.
+ * @param depthSamples Specifies the number of vertices to sample
+ * along the depth of the heightfield.
+ *
+ * @param scale A uniform scale applied to all raw height data.
+ * @param offset An offset applied to the scaled height data.
+ *
+ * @param thickness A value subtracted from the lowest height
+ * value which in effect adds an additional cuboid to the base of the
+ * heightfield. This is used to prevent geoms from looping under the
+ * desired terrain and not registering as a collision. Note that the
+ * thickness is not affected by the scale or offset parameters.
+ *
+ * @param bWrap If non-zero the heightfield will infinitely tile in both
+ * directions along the local x and z axes. If zero the heightfield is
+ * bounded from zero to width in the local x axis, and zero to depth in
+ * the local z axis.
+ *
+ * @ingroup collide
+ */
+ODE_API void dGeomHeightfieldDataBuildByte( dHeightfieldDataID d,
+ const unsigned char* pHeightData, int bCopyHeightData,
+ dReal width, dReal depth, int widthSamples, int depthSamples,
+ dReal scale, dReal offset, dReal thickness, int bWrap );
+
+/**
+ * @brief Configures a dHeightfieldDataID to use height data in short format.
+ *
+ * Before a dHeightfieldDataID can be used by a geom it must be
+ * configured to specify the format of the height data.
+ * This call specifies that the heightfield data is stored as a rectangular
+ * array of shorts (16 bit signed) representing the height at each sample point.
+ *
+ * @param d A new dHeightfieldDataID created by dGeomHeightfieldDataCreate
+ *
+ * @param pHeightData A pointer to the height data.
+ * @param bCopyHeightData When non-zero the height data is copied to an
+ * internal store. When zero the height data is accessed by reference and
+ * so must persist throughout the lifetime of the heightfield.
+ *
+ * @param width Specifies the total 'width' of the heightfield along
+ * the geom's local x axis.
+ * @param depth Specifies the total 'depth' of the heightfield along
+ * the geom's local z axis.
+ *
+ * @param widthSamples Specifies the number of vertices to sample
+ * along the width of the heightfield. Each vertex has a corresponding
+ * height value which forms the overall shape.
+ * Naturally this value must be at least two or more.
+ * @param depthSamples Specifies the number of vertices to sample
+ * along the depth of the heightfield.
+ *
+ * @param scale A uniform scale applied to all raw height data.
+ * @param offset An offset applied to the scaled height data.
+ *
+ * @param thickness A value subtracted from the lowest height
+ * value which in effect adds an additional cuboid to the base of the
+ * heightfield. This is used to prevent geoms from looping under the
+ * desired terrain and not registering as a collision. Note that the
+ * thickness is not affected by the scale or offset parameters.
+ *
+ * @param bWrap If non-zero the heightfield will infinitely tile in both
+ * directions along the local x and z axes. If zero the heightfield is
+ * bounded from zero to width in the local x axis, and zero to depth in
+ * the local z axis.
+ *
+ * @ingroup collide
+ */
+ODE_API void dGeomHeightfieldDataBuildShort( dHeightfieldDataID d,
+ const short* pHeightData, int bCopyHeightData,
+ dReal width, dReal depth, int widthSamples, int depthSamples,
+ dReal scale, dReal offset, dReal thickness, int bWrap );
+
+/**
+ * @brief Configures a dHeightfieldDataID to use height data in
+ * single precision floating point format.
+ *
+ * Before a dHeightfieldDataID can be used by a geom it must be
+ * configured to specify the format of the height data.
+ * This call specifies that the heightfield data is stored as a rectangular
+ * array of single precision floats representing the height at each
+ * sample point.
+ *
+ * @param d A new dHeightfieldDataID created by dGeomHeightfieldDataCreate
+ *
+ * @param pHeightData A pointer to the height data.
+ * @param bCopyHeightData When non-zero the height data is copied to an
+ * internal store. When zero the height data is accessed by reference and
+ * so must persist throughout the lifetime of the heightfield.
+ *
+ * @param width Specifies the total 'width' of the heightfield along
+ * the geom's local x axis.
+ * @param depth Specifies the total 'depth' of the heightfield along
+ * the geom's local z axis.
+ *
+ * @param widthSamples Specifies the number of vertices to sample
+ * along the width of the heightfield. Each vertex has a corresponding
+ * height value which forms the overall shape.
+ * Naturally this value must be at least two or more.
+ * @param depthSamples Specifies the number of vertices to sample
+ * along the depth of the heightfield.
+ *
+ * @param scale A uniform scale applied to all raw height data.
+ * @param offset An offset applied to the scaled height data.
+ *
+ * @param thickness A value subtracted from the lowest height
+ * value which in effect adds an additional cuboid to the base of the
+ * heightfield. This is used to prevent geoms from looping under the
+ * desired terrain and not registering as a collision. Note that the
+ * thickness is not affected by the scale or offset parameters.
+ *
+ * @param bWrap If non-zero the heightfield will infinitely tile in both
+ * directions along the local x and z axes. If zero the heightfield is
+ * bounded from zero to width in the local x axis, and zero to depth in
+ * the local z axis.
+ *
+ * @ingroup collide
+ */
+ODE_API void dGeomHeightfieldDataBuildSingle( dHeightfieldDataID d,
+ const float* pHeightData, int bCopyHeightData,
+ dReal width, dReal depth, int widthSamples, int depthSamples,
+ dReal scale, dReal offset, dReal thickness, int bWrap );
+
+/**
+ * @brief Configures a dHeightfieldDataID to use height data in
+ * double precision floating point format.
+ *
+ * Before a dHeightfieldDataID can be used by a geom it must be
+ * configured to specify the format of the height data.
+ * This call specifies that the heightfield data is stored as a rectangular
+ * array of double precision floats representing the height at each
+ * sample point.
+ *
+ * @param d A new dHeightfieldDataID created by dGeomHeightfieldDataCreate
+ *
+ * @param pHeightData A pointer to the height data.
+ * @param bCopyHeightData When non-zero the height data is copied to an
+ * internal store. When zero the height data is accessed by reference and
+ * so must persist throughout the lifetime of the heightfield.
+ *
+ * @param width Specifies the total 'width' of the heightfield along
+ * the geom's local x axis.
+ * @param depth Specifies the total 'depth' of the heightfield along
+ * the geom's local z axis.
+ *
+ * @param widthSamples Specifies the number of vertices to sample
+ * along the width of the heightfield. Each vertex has a corresponding
+ * height value which forms the overall shape.
+ * Naturally this value must be at least two or more.
+ * @param depthSamples Specifies the number of vertices to sample
+ * along the depth of the heightfield.
+ *
+ * @param scale A uniform scale applied to all raw height data.
+ * @param offset An offset applied to the scaled height data.
+ *
+ * @param thickness A value subtracted from the lowest height
+ * value which in effect adds an additional cuboid to the base of the
+ * heightfield. This is used to prevent geoms from looping under the
+ * desired terrain and not registering as a collision. Note that the
+ * thickness is not affected by the scale or offset parameters.
+ *
+ * @param bWrap If non-zero the heightfield will infinitely tile in both
+ * directions along the local x and z axes. If zero the heightfield is
+ * bounded from zero to width in the local x axis, and zero to depth in
+ * the local z axis.
+ *
+ * @ingroup collide
+ */
+ODE_API void dGeomHeightfieldDataBuildDouble( dHeightfieldDataID d,
+ const double* pHeightData, int bCopyHeightData,
+ dReal width, dReal depth, int widthSamples, int depthSamples,
+ dReal scale, dReal offset, dReal thickness, int bWrap );
+
+/**
+ * @brief Manually set the minimum and maximum height bounds.
+ *
+ * This call allows you to set explicit min / max values after initial
+ * creation typically for callback heightfields which default to +/- infinity,
+ * or those whose data has changed. This must be set prior to binding with a
+ * geom, as the the AABB is not recomputed after it's first generation.
+ *
+ * @remarks The minimum and maximum values are used to compute the AABB
+ * for the heightfield which is used for early rejection of collisions.
+ * A close fit will yield a more efficient collision check.
+ *
+ * @param d A dHeightfieldDataID created by dGeomHeightfieldDataCreate
+ * @param min_height The new minimum height value. Scale, offset and thickness is then applied.
+ * @param max_height The new maximum height value. Scale and offset is then applied.
+ * @ingroup collide
+ */
+ODE_API void dGeomHeightfieldDataSetBounds( dHeightfieldDataID d,
+ dReal minHeight, dReal maxHeight );
+
+
+/**
+ * @brief Assigns a dHeightfieldDataID to a heightfield geom.
+ *
+ * Associates the given dHeightfieldDataID with a heightfield geom.
+ * This is done without affecting the GEOM_PLACEABLE flag.
+ *
+ * @param g A geom created by dCreateHeightfield
+ * @param d A dHeightfieldDataID created by dGeomHeightfieldDataCreate
+ * @ingroup collide
+ */
+ODE_API void dGeomHeightfieldSetHeightfieldData( dGeomID g, dHeightfieldDataID d );
+
+
+/**
+ * @brief Gets the dHeightfieldDataID bound to a heightfield geom.
+ *
+ * Returns the dHeightfieldDataID associated with a heightfield geom.
+ *
+ * @param g A geom created by dCreateHeightfield
+ * @return The dHeightfieldDataID which may be NULL if none was assigned.
+ * @ingroup collide
+ */
+ODE_API dHeightfieldDataID dGeomHeightfieldGetHeightfieldData( dGeomID g );
+
+
+
+/* ************************************************************************ */
+/* utility functions */
+
+ODE_API void dClosestLineSegmentPoints (const dVector3 a1, const dVector3 a2,
+ const dVector3 b1, const dVector3 b2,
+ dVector3 cp1, dVector3 cp2);
+
+ODE_API int dBoxTouchesBox (const dVector3 _p1, const dMatrix3 R1,
+ const dVector3 side1, const dVector3 _p2,
+ const dMatrix3 R2, const dVector3 side2);
+
+/* The meaning of flags parameter is the same as in dCollide()*/
+ODE_API int dBoxBox (const dVector3 p1, const dMatrix3 R1,
+ const dVector3 side1, const dVector3 p2,
+ const dMatrix3 R2, const dVector3 side2,
+ dVector3 normal, dReal *depth, int *return_code,
+ int flags, dContactGeom *contact, int skip);
+
+ODE_API void dInfiniteAABB (dGeomID geom, dReal aabb[6]);
+
+
+/* ************************************************************************ */
+/* custom classes */
+
+typedef void dGetAABBFn (dGeomID, dReal aabb[6]);
+typedef int dColliderFn (dGeomID o1, dGeomID o2,
+ int flags, dContactGeom *contact, int skip);
+typedef dColliderFn * dGetColliderFnFn (int num);
+typedef void dGeomDtorFn (dGeomID o);
+typedef int dAABBTestFn (dGeomID o1, dGeomID o2, dReal aabb[6]);
+
+typedef struct dGeomClass {
+ int bytes;
+ dGetColliderFnFn *collider;
+ dGetAABBFn *aabb;
+ dAABBTestFn *aabb_test;
+ dGeomDtorFn *dtor;
+} dGeomClass;
+
+ODE_API int dCreateGeomClass (const dGeomClass *classptr);
+ODE_API void * dGeomGetClassData (dGeomID);
+ODE_API dGeomID dCreateGeom (int classnum);
+
+/**
+ * @brief Sets a custom collider function for two geom classes.
+ *
+ * @param i The first geom class handled by this collider
+ * @param j The second geom class handled by this collider
+ * @param fn The collider function to use to determine collisions.
+ * @ingroup collide
+ */
+ODE_API void dSetColliderOverride (int i, int j, dColliderFn *fn);
+
+
+/* ************************************************************************ */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif