diff options
author | sanine <sanine.not@pm.me> | 2022-10-01 20:59:36 -0500 |
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committer | sanine <sanine.not@pm.me> | 2022-10-01 20:59:36 -0500 |
commit | c5fc66ee58f2c60f2d226868bb1cf5b91badaf53 (patch) | |
tree | 277dd280daf10bf77013236b8edfa5f88708c7e0 /libs/ode-0.16.1/ode/demo/demo_feedback.cpp | |
parent | 1cf9cc3408af7008451f9133fb95af66a9697d15 (diff) |
add ode
Diffstat (limited to 'libs/ode-0.16.1/ode/demo/demo_feedback.cpp')
-rw-r--r-- | libs/ode-0.16.1/ode/demo/demo_feedback.cpp | 312 |
1 files changed, 312 insertions, 0 deletions
diff --git a/libs/ode-0.16.1/ode/demo/demo_feedback.cpp b/libs/ode-0.16.1/ode/demo/demo_feedback.cpp new file mode 100644 index 0000000..ebcd129 --- /dev/null +++ b/libs/ode-0.16.1/ode/demo/demo_feedback.cpp @@ -0,0 +1,312 @@ +/************************************************************************* + * * + * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. * + * All rights reserved. Email: russ@q12.org Web: www.q12.org * + * * + * This library is free software; you can redistribute it and/or * + * modify it under the terms of EITHER: * + * (1) The GNU Lesser General Public License as published by the Free * + * Software Foundation; either version 2.1 of the License, or (at * + * your option) any later version. The text of the GNU Lesser * + * General Public License is included with this library in the * + * file LICENSE.TXT. * + * (2) The BSD-style license that is included with this library in * + * the file LICENSE-BSD.TXT. * + * * + * This library is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * + * LICENSE.TXT and LICENSE-BSD.TXT for more details. * + * * + *************************************************************************/ + +// Test for breaking joints, by Bram Stolk + +#include <ode/odeconfig.h> +#include <assert.h> +#ifdef HAVE_UNISTD_H +#include <unistd.h> +#endif +#include <ode/ode.h> +#include <drawstuff/drawstuff.h> +#include "texturepath.h" + + +#ifdef _MSC_VER +#pragma warning(disable:4244 4305) // for VC++, no precision loss complaints +#endif + +#ifdef dDOUBLE +#define dsDrawBox dsDrawBoxD +#define dsDrawCylinder dsDrawCylinderD +#endif + + +// dynamics and collision objects (chassis, 3 wheels, environment) + +static dWorldID world; +static dSpaceID space; + +static const int STACKCNT=10; // nr of weights on bridge +static const int SEGMCNT=16; // nr of segments in bridge +static const float SEGMDIM[3] = { 0.9, 4, 0.1 }; + +static dGeomID groundgeom; +static dBodyID segbodies[SEGMCNT]; +static dGeomID seggeoms[SEGMCNT]; +static dBodyID stackbodies[STACKCNT]; +static dGeomID stackgeoms[STACKCNT]; +static dJointID hinges[SEGMCNT-1]; +static dJointID sliders[2]; +static dJointFeedback jfeedbacks[SEGMCNT-1]; +static dReal colours[SEGMCNT]; +static int stress[SEGMCNT-1]; + +static dJointGroupID contactgroup; + + +// this is called by dSpaceCollide when two objects in space are +// potentially colliding. + +static void nearCallback (void *data, dGeomID o1, dGeomID o2) +{ + assert(o1); + assert(o2); + + if (dGeomIsSpace(o1) || dGeomIsSpace(o2)) + { + fprintf(stderr,"testing space %p %p\n", (void*)o1, (void*)o2); + // colliding a space with something + dSpaceCollide2(o1,o2,data,&nearCallback); + // Note we do not want to test intersections within a space, + // only between spaces. + return; + } + + const int N = 32; + dContact contact[N]; + int n = dCollide (o1,o2,N,&(contact[0].geom),sizeof(dContact)); + if (n > 0) + { + for (int i=0; i<n; i++) + { + contact[i].surface.mode = dContactSoftERP | dContactSoftCFM | dContactApprox1; + contact[i].surface.mu = 100.0; + contact[i].surface.soft_erp = 0.96; + contact[i].surface.soft_cfm = 0.02; + dJointID c = dJointCreateContact (world,contactgroup,&contact[i]); + dJointAttach (c, + dGeomGetBody(contact[i].geom.g1), + dGeomGetBody(contact[i].geom.g2)); + } + } +} + + +// start simulation - set viewpoint + +static void start() +{ + dAllocateODEDataForThread(dAllocateMaskAll); + + static float xyz[3] = { -6, 8, 6}; + static float hpr[3] = { -65.0f, -27.0f, 0.0f}; + dsSetViewpoint (xyz,hpr); +} + + +// called when a key pressed + +static void command (int) +{} + + +void drawGeom (dGeomID g) +{ + const dReal *pos = dGeomGetPosition(g); + const dReal *R = dGeomGetRotation(g); + + int type = dGeomGetClass (g); + if (type == dBoxClass) + { + dVector3 sides; + dGeomBoxGetLengths (g, sides); + dsDrawBox (pos,R,sides); + } + if (type == dCylinderClass) + { + dReal r,l; + dGeomCylinderGetParams(g, &r, &l); + dsDrawCylinder (pos, R, l, r); + } +} + + +static void inspectJoints(void) +{ + const dReal forcelimit = 4000.0; + int i; + for (i=0; i<SEGMCNT-1; i++) + { + if (dJointGetBody(hinges[i], 0)) + { + // This joint has not snapped already... inspect it. + dReal l0 = dCalcVectorLength3(jfeedbacks[i].f1); + dReal l1 = dCalcVectorLength3(jfeedbacks[i].f2); + colours[i+0] = 0.95*colours[i+0] + 0.05 * l0/forcelimit; + colours[i+1] = 0.95*colours[i+1] + 0.05 * l1/forcelimit; + if (l0 > forcelimit || l1 > forcelimit) + stress[i]++; + else + stress[i]=0; + if (stress[i]>4) + { + // Low-pass filter the noisy feedback data. + // Only after 4 consecutive timesteps with excessive load, snap. + fprintf(stderr,"SNAP! (that was the sound of joint %d breaking)\n", i); + dJointAttach (hinges[i], 0, 0); + } + } + } +} + + +// simulation loop + +static void simLoop (int pause) +{ + int i; + + double simstep = 0.002; // 2ms simulation steps + double dt = dsElapsedTime(); + int nrofsteps = (int) ceilf(dt/simstep); + for (i=0; i<nrofsteps && !pause; i++) + { + dSpaceCollide (space,0,&nearCallback); + dWorldQuickStep (world, simstep); + dJointGroupEmpty (contactgroup); + inspectJoints(); + } + + for (i=0; i<SEGMCNT; i++) + { + float r=0,g=0,b=0.2; + float v = colours[i]; + if (v>1.0) v=1.0; + if (v<0.5) + { + r=2*v; + g=1.0; + } + else + { + r=1.0; + g=2*(1.0-v); + } + dsSetColor (r,g,b); + drawGeom(seggeoms[i]); + } + dsSetColor (1,1,1); + for (i=0; i<STACKCNT; i++) + drawGeom(stackgeoms[i]); +} + + + +int main (int argc, char **argv) +{ + dMass m; + + // setup pointers to drawstuff callback functions + dsFunctions fn; + fn.version = DS_VERSION; + fn.start = &start; + fn.step = &simLoop; + fn.command = &command; + fn.stop = 0; + fn.path_to_textures = DRAWSTUFF_TEXTURE_PATH; + + // create world + dInitODE2(0); + world = dWorldCreate(); + space = dHashSpaceCreate (0); + contactgroup = dJointGroupCreate (0); + dWorldSetGravity (world,0,0,-9.8); + dWorldSetQuickStepNumIterations (world, 20); + + int i; + for (i=0; i<SEGMCNT; i++) + { + segbodies[i] = dBodyCreate (world); + dBodySetPosition(segbodies[i], i - SEGMCNT/2.0, 0, 5); + dMassSetBox (&m, 1, SEGMDIM[0], SEGMDIM[1], SEGMDIM[2]); + dBodySetMass (segbodies[i], &m); + seggeoms[i] = dCreateBox (0, SEGMDIM[0], SEGMDIM[1], SEGMDIM[2]); + dGeomSetBody (seggeoms[i], segbodies[i]); + dSpaceAdd (space, seggeoms[i]); + } + + for (i=0; i<SEGMCNT-1; i++) + { + hinges[i] = dJointCreateHinge (world,0); + dJointAttach (hinges[i], segbodies[i],segbodies[i+1]); + dJointSetHingeAnchor (hinges[i], i + 0.5 - SEGMCNT/2.0, 0, 5); + dJointSetHingeAxis (hinges[i], 0,1,0); + dJointSetHingeParam (hinges[i],dParamFMax, 8000.0); + // NOTE: + // Here we tell ODE where to put the feedback on the forces for this hinge + dJointSetFeedback (hinges[i], jfeedbacks+i); + stress[i]=0; + } + + for (i=0; i<STACKCNT; i++) + { + stackbodies[i] = dBodyCreate(world); + dMassSetBox (&m, 2.0, 2, 2, 0.6); + dBodySetMass(stackbodies[i],&m); + + stackgeoms[i] = dCreateBox(0, 2, 2, 0.6); + dGeomSetBody(stackgeoms[i], stackbodies[i]); + dBodySetPosition(stackbodies[i], 0,0,8+2*i); + dSpaceAdd(space, stackgeoms[i]); + } + + sliders[0] = dJointCreateSlider (world,0); + dJointAttach(sliders[0], segbodies[0], 0); + dJointSetSliderAxis (sliders[0], 1,0,0); + dJointSetSliderParam (sliders[0],dParamFMax, 4000.0); + dJointSetSliderParam (sliders[0],dParamLoStop, 0.0); + dJointSetSliderParam (sliders[0],dParamHiStop, 0.2); + + sliders[1] = dJointCreateSlider (world,0); + dJointAttach(sliders[1], segbodies[SEGMCNT-1], 0); + dJointSetSliderAxis (sliders[1], 1,0,0); + dJointSetSliderParam (sliders[1],dParamFMax, 4000.0); + dJointSetSliderParam (sliders[1],dParamLoStop, 0.0); + dJointSetSliderParam (sliders[1],dParamHiStop, -0.2); + + groundgeom = dCreatePlane(space, 0,0,1,0); + + for (i=0; i<SEGMCNT; i++) + colours[i]=0.0; + + // run simulation + dsSimulationLoop (argc,argv,1280,720,&fn); + + dJointGroupEmpty(contactgroup); + dJointGroupDestroy (contactgroup); + + // First destroy seggeoms, then space, then the world. + for (i=0; i<SEGMCNT; i++) + dGeomDestroy (seggeoms[i]); + for (i=0; i<STACKCNT; i++) + dGeomDestroy (stackgeoms[i]); + + dSpaceDestroy(space); + dWorldDestroy (world); + dCloseODE(); + return 0; +} + + + |