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authorsanine <sanine.not@pm.me>2023-03-10 02:05:18 -0600
committersanine <sanine.not@pm.me>2023-03-10 02:05:18 -0600
commit51c7235d4e0a2df109dd5050328a0ad4a1878ae4 (patch)
tree201b065e93bf6a35d2bab0e49bcd32f7a971da94 /src/audio/bind
parent5bb783912ac384156b8abbe6e83a5a61da73881d (diff)
refactor: move glfw functions into separate table
Diffstat (limited to 'src/audio/bind')
-rw-r--r--src/audio/bind55
1 files changed, 0 insertions, 55 deletions
diff --git a/src/audio/bind b/src/audio/bind
deleted file mode 100644
index 3a9befe..0000000
--- a/src/audio/bind
+++ /dev/null
@@ -1,55 +0,0 @@
-ma_result ma_sound_group_init(ma_engine* pEngine, ma_uint32 flags, ma_sound_group* pParentGroup, ma_sound_group* pGroup);
-ma_result ma_sound_group_init_ex(ma_engine* pEngine, const ma_sound_group_config* pConfig, ma_sound_group* pGroup);
-void ma_sound_group_uninit(ma_sound_group* pGroup);
-ma_engine* ma_sound_group_get_engine(const ma_sound_group* pGroup);
-ma_result ma_sound_group_start(ma_sound_group* pGroup);
-ma_result ma_sound_group_stop(ma_sound_group* pGroup);
-void ma_sound_group_set_volume(ma_sound_group* pGroup, float volume);
-float ma_sound_group_get_volume(const ma_sound_group* pGroup);
-void ma_sound_group_set_pan(ma_sound_group* pGroup, float pan);
-float ma_sound_group_get_pan(const ma_sound_group* pGroup);
-void ma_sound_group_set_pan_mode(ma_sound_group* pGroup, ma_pan_mode panMode);
-ma_pan_mode ma_sound_group_get_pan_mode(const ma_sound_group* pGroup);
-void ma_sound_group_set_pitch(ma_sound_group* pGroup, float pitch);
-float ma_sound_group_get_pitch(const ma_sound_group* pGroup);
-void ma_sound_group_set_spatialization_enabled(ma_sound_group* pGroup, ma_bool32 enabled);
-ma_bool32 ma_sound_group_is_spatialization_enabled(const ma_sound_group* pGroup);
-void ma_sound_group_set_pinned_listener_index(ma_sound_group* pGroup, ma_uint32 listenerIndex);
-ma_uint32 ma_sound_group_get_pinned_listener_index(const ma_sound_group* pGroup);
-ma_uint32 ma_sound_group_get_listener_index(const ma_sound_group* pGroup);
-ma_vec3f ma_sound_group_get_direction_to_listener(const ma_sound_group* pGroup);
-void ma_sound_group_set_position(ma_sound_group* pGroup, float x, float y, float z);
-ma_vec3f ma_sound_group_get_position(const ma_sound_group* pGroup);
-void ma_sound_group_set_direction(ma_sound_group* pGroup, float x, float y, float z);
-ma_vec3f ma_sound_group_get_direction(const ma_sound_group* pGroup);
-void ma_sound_group_set_velocity(ma_sound_group* pGroup, float x, float y, float z);
-ma_vec3f ma_sound_group_get_velocity(const ma_sound_group* pGroup);
-void ma_sound_group_set_attenuation_model(ma_sound_group* pGroup, ma_attenuation_model attenuationModel);
-ma_attenuation_model ma_sound_group_get_attenuation_model(const ma_sound_group* pGroup);
-void ma_sound_group_set_positioning(ma_sound_group* pGroup, ma_positioning positioning);
-ma_positioning ma_sound_group_get_positioning(const ma_sound_group* pGroup);
-void ma_sound_group_set_rolloff(ma_sound_group* pGroup, float rolloff);
-float ma_sound_group_get_rolloff(const ma_sound_group* pGroup);
-void ma_sound_group_set_min_gain(ma_sound_group* pGroup, float minGain);
-float ma_sound_group_get_min_gain(const ma_sound_group* pGroup);
-void ma_sound_group_set_max_gain(ma_sound_group* pGroup, float maxGain);
-float ma_sound_group_get_max_gain(const ma_sound_group* pGroup);
-void ma_sound_group_set_min_distance(ma_sound_group* pGroup, float minDistance);
-float ma_sound_group_get_min_distance(const ma_sound_group* pGroup);
-void ma_sound_group_set_max_distance(ma_sound_group* pGroup, float maxDistance);
-float ma_sound_group_get_max_distance(const ma_sound_group* pGroup);
-void ma_sound_group_set_cone(ma_sound_group* pGroup, float innerAngleInRadians, float outerAngleInRadians, float outerGain);
-void ma_sound_group_get_cone(const ma_sound_group* pGroup, float* pInnerAngleInRadians, float* pOuterAngleInRadians, float* pOuterGain);
-void ma_sound_group_set_doppler_factor(ma_sound_group* pGroup, float dopplerFactor);
-float ma_sound_group_get_doppler_factor(const ma_sound_group* pGroup);
-void ma_sound_group_set_directional_attenuation_factor(ma_sound_group* pGroup, float directionalAttenuationFactor);
-float ma_sound_group_get_directional_attenuation_factor(const ma_sound_group* pGroup);
-void ma_sound_group_set_fade_in_pcm_frames(ma_sound_group* pGroup, float volumeBeg, float volumeEnd, ma_uint64 fadeLengthInFrames);
-void ma_sound_group_set_fade_in_milliseconds(ma_sound_group* pGroup, float volumeBeg, float volumeEnd, ma_uint64 fadeLengthInMilliseconds);
-float ma_sound_group_get_current_fade_volume(ma_sound_group* pGroup);
-void ma_sound_group_set_start_time_in_pcm_frames(ma_sound_group* pGroup, ma_uint64 absoluteGlobalTimeInFrames);
-void ma_sound_group_set_start_time_in_milliseconds(ma_sound_group* pGroup, ma_uint64 absoluteGlobalTimeInMilliseconds);
-void ma_sound_group_set_stop_time_in_pcm_frames(ma_sound_group* pGroup, ma_uint64 absoluteGlobalTimeInFrames);
-void ma_sound_group_set_stop_time_in_milliseconds(ma_sound_group* pGroup, ma_uint64 absoluteGlobalTimeInMilliseconds);
-ma_bool32 ma_sound_group_is_playing(const ma_sound_group* pGroup);
-ma_uint64 ma_sound_group_get_time_in_pcm_frames(const ma_sound_group* pGroup);