diff options
author | sanine <sanine.not@pm.me> | 2023-03-10 02:05:18 -0600 |
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committer | sanine <sanine.not@pm.me> | 2023-03-10 02:05:18 -0600 |
commit | 51c7235d4e0a2df109dd5050328a0ad4a1878ae4 (patch) | |
tree | 201b065e93bf6a35d2bab0e49bcd32f7a971da94 /src/audio/sound_group.c | |
parent | 5bb783912ac384156b8abbe6e83a5a61da73881d (diff) |
refactor: move glfw functions into separate table
Diffstat (limited to 'src/audio/sound_group.c')
-rw-r--r-- | src/audio/sound_group.c | 522 |
1 files changed, 0 insertions, 522 deletions
diff --git a/src/audio/sound_group.c b/src/audio/sound_group.c deleted file mode 100644 index c52b3be..0000000 --- a/src/audio/sound_group.c +++ /dev/null @@ -1,522 +0,0 @@ -#include <lua.h> -#include <lauxlib.h> -#include <miniaudio.h> -#include "audio.h" - - -ma_sound_group * to_sound_group(lua_State *L, int index) -{ - if (lua_isnil(L, index)) { - return NULL; - } - return luaL_checkudata(L, index, ma_sound_group_tname); -} - - -int ma_sound_group_init_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - ma_uint32 flags = luaL_checkinteger(L, 2); - ma_sound_group * pParentGroup = to_sound_group(L, 3); - ma_sound_group * pGroup = lua_newuserdata(L, sizeof(ma_sound_group)); - int gindex = lua_gettop(L); - ma_result bind_result = ma_sound_group_init(pEngine, flags, pParentGroup, pGroup); - lua_pushinteger(L, bind_result); - lua_pushvalue(L, gindex); - lua_remove(L, gindex); - luaL_getmetatable(L, ma_sound_group_tname); - lua_setmetatable(L, -2); - return 2; -} - - -int ma_sound_group_uninit_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_sound_group_uninit(pGroup); - return 0; -} - - -int ma_sound_group_start_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_result bind_result = ma_sound_group_start(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_group_stop_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_result bind_result = ma_sound_group_stop(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_group_set_volume_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float volume = luaL_checknumber(L, 2); - ma_sound_group_set_volume(pGroup, volume); - return 0; -} - - -int ma_sound_group_get_volume_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float bind_result = ma_sound_group_get_volume(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_pan_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float pan = luaL_checknumber(L, 2); - ma_sound_group_set_pan(pGroup, pan); - return 0; -} - - -int ma_sound_group_get_pan_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float bind_result = ma_sound_group_get_pan(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_pan_mode_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_pan_mode panMode = luaL_checkinteger(L, 2); - ma_sound_group_set_pan_mode(pGroup, panMode); - return 0; -} - - -int ma_sound_group_get_pan_mode_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_pan_mode bind_result = ma_sound_group_get_pan_mode(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_group_set_pitch_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float pitch = luaL_checknumber(L, 2); - ma_sound_group_set_pitch(pGroup, pitch); - return 0; -} - - -int ma_sound_group_get_pitch_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float bind_result = ma_sound_group_get_pitch(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_spatialization_enabled_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_bool32 enabled = lua_toboolean(L, 2); - ma_sound_group_set_spatialization_enabled(pGroup, enabled); - return 0; -} - - -int ma_sound_group_is_spatialization_enabled_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_bool32 bind_result = ma_sound_group_is_spatialization_enabled(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_group_set_pinned_listener_index_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_uint32 listenerIndex = luaL_checkinteger(L, 2); - ma_sound_group_set_pinned_listener_index(pGroup, listenerIndex); - return 0; -} - - -int ma_sound_group_get_pinned_listener_index_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_uint32 bind_result = ma_sound_group_get_pinned_listener_index(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_group_get_listener_index_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_uint32 bind_result = ma_sound_group_get_listener_index(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_group_get_direction_to_listener_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_vec3f bind_result = ma_sound_group_get_direction_to_listener(pGroup); - lua_pushnumber(L, bind_result.x); - lua_pushnumber(L, bind_result.y); - lua_pushnumber(L, bind_result.z); - return 3; -} - - -int ma_sound_group_set_position_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float x = luaL_checknumber(L, 2); - float y = luaL_checknumber(L, 3); - float z = luaL_checknumber(L, 4); - ma_sound_group_set_position(pGroup, x, y, z); - return 0; -} - - -int ma_sound_group_get_position_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_vec3f bind_result = ma_sound_group_get_position(pGroup); - lua_pushnumber(L, bind_result.x); - lua_pushnumber(L, bind_result.y); - lua_pushnumber(L, bind_result.z); - return 3; -} - - -int ma_sound_group_set_direction_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float x = luaL_checknumber(L, 2); - float y = luaL_checknumber(L, 3); - float z = luaL_checknumber(L, 4); - ma_sound_group_set_direction(pGroup, x, y, z); - return 0; -} - - -int ma_sound_group_get_direction_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_vec3f bind_result = ma_sound_group_get_direction(pGroup); - lua_pushnumber(L, bind_result.x); - lua_pushnumber(L, bind_result.y); - lua_pushnumber(L, bind_result.z); - return 3; -} - - -int ma_sound_group_set_velocity_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float x = luaL_checknumber(L, 2); - float y = luaL_checknumber(L, 3); - float z = luaL_checknumber(L, 4); - ma_sound_group_set_velocity(pGroup, x, y, z); - return 0; -} - - -int ma_sound_group_get_velocity_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_vec3f bind_result = ma_sound_group_get_velocity(pGroup); - lua_pushnumber(L, bind_result.x); - lua_pushnumber(L, bind_result.y); - lua_pushnumber(L, bind_result.z); - return 3; -} - - -int ma_sound_group_set_attenuation_model_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_attenuation_model attenuationModel = luaL_checkinteger(L, 2); - ma_sound_group_set_attenuation_model(pGroup, attenuationModel); - return 0; -} - - -int ma_sound_group_get_attenuation_model_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_attenuation_model bind_result = ma_sound_group_get_attenuation_model(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_group_set_positioning_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_positioning positioning = luaL_checkinteger(L, 2); - ma_sound_group_set_positioning(pGroup, positioning); - return 0; -} - - -int ma_sound_group_get_positioning_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_positioning bind_result = ma_sound_group_get_positioning(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_group_set_rolloff_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float rolloff = luaL_checknumber(L, 2); - ma_sound_group_set_rolloff(pGroup, rolloff); - return 0; -} - - -int ma_sound_group_get_rolloff_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float bind_result = ma_sound_group_get_rolloff(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_min_gain_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float minGain = luaL_checknumber(L, 2); - ma_sound_group_set_min_gain(pGroup, minGain); - return 0; -} - - -int ma_sound_group_get_min_gain_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float bind_result = ma_sound_group_get_min_gain(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_max_gain_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float maxGain = luaL_checknumber(L, 2); - ma_sound_group_set_max_gain(pGroup, maxGain); - return 0; -} - - -int ma_sound_group_get_max_gain_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float bind_result = ma_sound_group_get_max_gain(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_min_distance_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float minDistance = luaL_checknumber(L, 2); - ma_sound_group_set_min_distance(pGroup, minDistance); - return 0; -} - - -int ma_sound_group_get_min_distance_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float bind_result = ma_sound_group_get_min_distance(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_max_distance_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float maxDistance = luaL_checknumber(L, 2); - ma_sound_group_set_max_distance(pGroup, maxDistance); - return 0; -} - - -int ma_sound_group_get_max_distance_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float bind_result = ma_sound_group_get_max_distance(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_cone_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float innerAngleInRadians = luaL_checknumber(L, 2); - float outerAngleInRadians = luaL_checknumber(L, 3); - float outerGain = luaL_checknumber(L, 4); - ma_sound_group_set_cone(pGroup, innerAngleInRadians, outerAngleInRadians, outerGain); - return 0; -} - - -int ma_sound_group_get_cone_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float InnerAngleInRadians, OuterAngleInRadians, OuterGain; - ma_sound_group_get_cone(pGroup, &InnerAngleInRadians, &OuterAngleInRadians, &OuterGain); - lua_pushnumber(L, InnerAngleInRadians); - lua_pushnumber(L, OuterAngleInRadians); - lua_pushnumber(L, OuterGain); - return 3; -} - - -int ma_sound_group_set_doppler_factor_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float dopplerFactor = luaL_checknumber(L, 2); - ma_sound_group_set_doppler_factor(pGroup, dopplerFactor); - return 0; -} - - -int ma_sound_group_get_doppler_factor_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float bind_result = ma_sound_group_get_doppler_factor(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_directional_attenuation_factor_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float directionalAttenuationFactor = luaL_checknumber(L, 2); - ma_sound_group_set_directional_attenuation_factor(pGroup, directionalAttenuationFactor); - return 0; -} - - -int ma_sound_group_get_directional_attenuation_factor_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float bind_result = ma_sound_group_get_directional_attenuation_factor(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_fade_in_pcm_frames_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float volumeBeg = luaL_checknumber(L, 2); - float volumeEnd = luaL_checknumber(L, 3); - ma_uint64 fadeLengthInFrames = luaL_checkinteger(L, 4); - ma_sound_group_set_fade_in_pcm_frames(pGroup, volumeBeg, volumeEnd, fadeLengthInFrames); - return 0; -} - - -int ma_sound_group_set_fade_in_milliseconds_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float volumeBeg = luaL_checknumber(L, 2); - float volumeEnd = luaL_checknumber(L, 3); - ma_uint64 fadeLengthInMilliseconds = luaL_checkinteger(L, 4); - ma_sound_group_set_fade_in_milliseconds(pGroup, volumeBeg, volumeEnd, fadeLengthInMilliseconds); - return 0; -} - - -int ma_sound_group_get_current_fade_volume_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float bind_result = ma_sound_group_get_current_fade_volume(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_start_time_in_pcm_frames_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_uint64 absoluteGlobalTimeInFrames = luaL_checkinteger(L, 2); - ma_sound_group_set_start_time_in_pcm_frames(pGroup, absoluteGlobalTimeInFrames); - return 0; -} - - -int ma_sound_group_set_start_time_in_milliseconds_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_uint64 absoluteGlobalTimeInMilliseconds = luaL_checkinteger(L, 2); - ma_sound_group_set_start_time_in_milliseconds(pGroup, absoluteGlobalTimeInMilliseconds); - return 0; -} - - -int ma_sound_group_set_stop_time_in_pcm_frames_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_uint64 absoluteGlobalTimeInFrames = luaL_checkinteger(L, 2); - ma_sound_group_set_stop_time_in_pcm_frames(pGroup, absoluteGlobalTimeInFrames); - return 0; -} - - -int ma_sound_group_set_stop_time_in_milliseconds_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_uint64 absoluteGlobalTimeInMilliseconds = luaL_checkinteger(L, 2); - ma_sound_group_set_stop_time_in_milliseconds(pGroup, absoluteGlobalTimeInMilliseconds); - return 0; -} - - -int ma_sound_group_is_playing_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_bool32 bind_result = ma_sound_group_is_playing(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_group_get_time_in_pcm_frames_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_uint64 bind_result = ma_sound_group_get_time_in_pcm_frames(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - |