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authorsanine <sanine.not@pm.me>2022-08-22 10:31:56 -0500
committersanine <sanine.not@pm.me>2022-08-22 10:31:56 -0500
commit65ad3a58adcfe21690f379ab894a104b3852e3e9 (patch)
tree2e86cb35d06b29ac98ca22c7eb6d051d4fde855b /src/gl/gl.h
parentf84ee69cdf694a1f64f2536efed4b7d0dd75553a (diff)
refactor: move shader functions into separate file
Diffstat (limited to 'src/gl/gl.h')
-rw-r--r--src/gl/gl.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gl/gl.h b/src/gl/gl.h
index 2e27851..b209957 100644
--- a/src/gl/gl.h
+++ b/src/gl/gl.h
@@ -4,6 +4,7 @@
#include <lua.h>
void setup_gl(lua_State *L, int honey_index);
+void setup_shader(lua_State *L, int gl_index);
void setup_window(lua_State *L, int honey_index);
#endif