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authorsanine-a <sanine.not@pm.me>2020-10-21 19:53:22 -0500
committersanine-a <sanine.not@pm.me>2020-10-21 19:53:22 -0500
commitc407e5b904a69f3849831ba88074440707f0c6cd (patch)
tree4bfefd3a24d664c282289d3f3fd7242121de8b39 /src/lua
parent41fa908dc15b522e53946a716f4f6c00520bd46f (diff)
add honey_lua.h and honey_lua.h
Diffstat (limited to 'src/lua')
-rw-r--r--src/lua/honey_lua.c40
-rw-r--r--src/lua/honey_lua.h46
2 files changed, 86 insertions, 0 deletions
diff --git a/src/lua/honey_lua.c b/src/lua/honey_lua.c
new file mode 100644
index 0000000..36ca335
--- /dev/null
+++ b/src/lua/honey_lua.c
@@ -0,0 +1,40 @@
+#include "honey_lua.h"
+
+void honey_lua_create_table(lua_State* L,
+ honey_lua_element* elements,
+ unsigned int n_elements)
+{
+ lua_createtable(L, 0, n_elements);
+
+ for (int i=0; i<n_elements; i++) {
+ honey_lua_push_element(L, elements[i]);
+ lua_setfield(L, -2, elements[i].name);
+ }
+}
+
+/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
+
+void honey_lua_push_element(lua_State* L, honey_lua_element element)
+{
+ switch(element.type) {
+ case HONEY_INT:
+ lua_pushinteger(L, element.data.integer);
+ break;
+
+ case HONEY_NUM:
+ lua_pushnumber(L, element.data.number);
+ break;
+
+ case HONEY_STRING:
+ lua_pushstring(L, element.data.string);
+ break;
+
+ case HONEY_FUNC:
+ lua_pushcfunction(L, element.data.function);
+ break;
+
+ default:
+ // this should never happen
+ break;
+ }
+}
diff --git a/src/lua/honey_lua.h b/src/lua/honey_lua.h
new file mode 100644
index 0000000..90fc2c7
--- /dev/null
+++ b/src/lua/honey_lua.h
@@ -0,0 +1,46 @@
+#ifndef HONEY_LUA_H
+#define HONEY_LUA_H
+
+#include "../common.h"
+
+typedef enum {
+ HONEY_INT,
+ HONEY_NUM,
+ HONEY_STRING,
+ HONEY_FUNC
+} honey_lua_type;
+
+typedef struct {
+ char* name;
+ honey_lua_type type;
+ union {
+ int integer;
+ double number;
+ char* string;
+ int (*function)(lua_State*);
+ } data;
+} honey_lua_element;
+
+/** @brief Push an element to the lua stack.
+ *
+ * @param[in] L The lua state to push the element to.
+ * @param[in] element The honey_lua_element to push to the stack.
+ *
+ * @returns Nothing.
+ */
+void honey_lua_push_element(lua_State* L,
+ honey_lua_element element);
+
+/** @brief Create a lua table populated with various elements.
+ *
+ * @param[in] L The lua state to push the table to.
+ * @param[in] elements Array of elements to populate the table.
+ * @param[in] n_elements The number of elements in the array.
+ *
+ * @returns Nothing.
+ */
+void honey_lua_create_table(lua_State* L,
+ honey_lua_element* elements,
+ unsigned int n_elements);
+
+#endif