diff options
author | sanine <sanine.not@pm.me> | 2022-03-04 10:47:15 -0600 |
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committer | sanine <sanine.not@pm.me> | 2022-03-04 10:47:15 -0600 |
commit | 058f98a63658dc1a2579826ba167fd61bed1e21f (patch) | |
tree | bcba07a1615a14d943f3af3f815a42f3be86b2f3 /src/mesh/assimp-master/code/AssetLib/Blender/BlenderModifier.h | |
parent | 2f8028ac9e0812cb6f3cbb08f0f419e4e717bd22 (diff) |
add assimp submodule
Diffstat (limited to 'src/mesh/assimp-master/code/AssetLib/Blender/BlenderModifier.h')
-rw-r--r-- | src/mesh/assimp-master/code/AssetLib/Blender/BlenderModifier.h | 155 |
1 files changed, 155 insertions, 0 deletions
diff --git a/src/mesh/assimp-master/code/AssetLib/Blender/BlenderModifier.h b/src/mesh/assimp-master/code/AssetLib/Blender/BlenderModifier.h new file mode 100644 index 0000000..5af560c --- /dev/null +++ b/src/mesh/assimp-master/code/AssetLib/Blender/BlenderModifier.h @@ -0,0 +1,155 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file BlenderModifier.h + * @brief Declare dedicated helper classes to simulate some blender modifiers (i.e. mirror) + */ +#ifndef INCLUDED_AI_BLEND_MODIFIER_H +#define INCLUDED_AI_BLEND_MODIFIER_H + +#include "BlenderIntermediate.h" + +namespace Assimp { +namespace Blender { + +// ------------------------------------------------------------------------------------------- +/** + * Dummy base class for all blender modifiers. Modifiers are reused between imports, so + * they should be stateless and not try to cache model data. + */ +// ------------------------------------------------------------------------------------------- +class BlenderModifier { +public: + /** + * The class destructor, virtual. + */ + virtual ~BlenderModifier() { + // empty + } + + // -------------------- + /** + * Check if *this* modifier is active, given a ModifierData& block. + */ + virtual bool IsActive( const ModifierData& /*modin*/) { + return false; + } + + // -------------------- + /** + * Apply the modifier to a given output node. The original data used + * to construct the node is given as well. Not called unless IsActive() + * was called and gave positive response. + */ + virtual void DoIt(aiNode& /*out*/, + ConversionData& /*conv_data*/, + const ElemBase& orig_modifier, + const Scene& /*in*/, + const Object& /*orig_object*/ + ) { + ASSIMP_LOG_INFO("This modifier is not supported, skipping: ",orig_modifier.dna_type ); + return; + } +}; + +// ------------------------------------------------------------------------------------------- +/** + * Manage all known modifiers and instance and apply them if necessary + */ +// ------------------------------------------------------------------------------------------- +class BlenderModifierShowcase { +public: + // -------------------- + /** Apply all requested modifiers provided we support them. */ + void ApplyModifiers(aiNode& out, + ConversionData& conv_data, + const Scene& in, + const Object& orig_object + ); + +private: + TempArray< std::vector,BlenderModifier > cached_modifiers; +}; + +// MODIFIERS ///////////////////////////////////////////////////////////////////////////////// + +// ------------------------------------------------------------------------------------------- +/** + * Mirror modifier. Status: implemented. + */ +// ------------------------------------------------------------------------------------------- +class BlenderModifier_Mirror : public BlenderModifier { +public: + // -------------------- + virtual bool IsActive( const ModifierData& modin); + + // -------------------- + virtual void DoIt(aiNode& out, + ConversionData& conv_data, + const ElemBase& orig_modifier, + const Scene& in, + const Object& orig_object + ) ; +}; + +// ------------------------------------------------------------------------------------------- +/** Subdivision modifier. Status: dummy. */ +// ------------------------------------------------------------------------------------------- +class BlenderModifier_Subdivision : public BlenderModifier { +public: + + // -------------------- + virtual bool IsActive( const ModifierData& modin); + + // -------------------- + virtual void DoIt(aiNode& out, + ConversionData& conv_data, + const ElemBase& orig_modifier, + const Scene& in, + const Object& orig_object + ) ; +}; + +} +} + +#endif // !INCLUDED_AI_BLEND_MODIFIER_H |