diff options
author | sanine <sanine.not@pm.me> | 2022-04-16 11:55:54 -0500 |
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committer | sanine <sanine.not@pm.me> | 2022-04-16 11:55:54 -0500 |
commit | 8fb7916a0d0cb007a4c3a4e6a31af58765268ca3 (patch) | |
tree | 52b5524a94a5b04e17a1fd7f8aca988ab6d0c75f /src/mesh/assimp-master/code/AssetLib/FBX/FBXImporter.cpp | |
parent | db81b925d776103326128bf629cbdda576a223e7 (diff) |
delete src/mesh/assimp-master
Diffstat (limited to 'src/mesh/assimp-master/code/AssetLib/FBX/FBXImporter.cpp')
-rw-r--r-- | src/mesh/assimp-master/code/AssetLib/FBX/FBXImporter.cpp | 200 |
1 files changed, 0 insertions, 200 deletions
diff --git a/src/mesh/assimp-master/code/AssetLib/FBX/FBXImporter.cpp b/src/mesh/assimp-master/code/AssetLib/FBX/FBXImporter.cpp deleted file mode 100644 index 0f63acc..0000000 --- a/src/mesh/assimp-master/code/AssetLib/FBX/FBXImporter.cpp +++ /dev/null @@ -1,200 +0,0 @@ -/* -Open Asset Import Library (assimp) ----------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the -following conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. -r -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - ----------------------------------------------------------------------- -*/ - -/** @file FBXImporter.cpp - * @brief Implementation of the FBX importer. - */ - -#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER - -#include "FBXImporter.h" - -#include "FBXConverter.h" -#include "FBXDocument.h" -#include "FBXParser.h" -#include "FBXTokenizer.h" -#include "FBXUtil.h" - -#include <assimp/MemoryIOWrapper.h> -#include <assimp/StreamReader.h> -#include <assimp/importerdesc.h> -#include <assimp/Importer.hpp> - -namespace Assimp { - -template <> -const char *LogFunctions<FBXImporter>::Prefix() { - static auto prefix = "FBX: "; - return prefix; -} - -} // namespace Assimp - -using namespace Assimp; -using namespace Assimp::Formatter; -using namespace Assimp::FBX; - -namespace { - -static const aiImporterDesc desc = { - "Autodesk FBX Importer", - "", - "", - "", - aiImporterFlags_SupportTextFlavour, - 0, - 0, - 0, - 0, - "fbx" -}; -} - -// ------------------------------------------------------------------------------------------------ -// Constructor to be privately used by #Importer -FBXImporter::FBXImporter() { -} - -// ------------------------------------------------------------------------------------------------ -// Destructor, private as well -FBXImporter::~FBXImporter() { -} - -// ------------------------------------------------------------------------------------------------ -// Returns whether the class can handle the format of the given file. -bool FBXImporter::CanRead(const std::string & pFile, IOSystem * pIOHandler, bool /*checkSig*/) const { - // at least ASCII-FBX files usually have a 'FBX' somewhere in their head - static const char *tokens[] = { "fbx" }; - return SearchFileHeaderForToken(pIOHandler, pFile, tokens, AI_COUNT_OF(tokens)); -} - -// ------------------------------------------------------------------------------------------------ -// List all extensions handled by this loader -const aiImporterDesc *FBXImporter::GetInfo() const { - return &desc; -} - -// ------------------------------------------------------------------------------------------------ -// Setup configuration properties for the loader -void FBXImporter::SetupProperties(const Importer *pImp) { - settings.readAllLayers = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_ALL_GEOMETRY_LAYERS, true); - settings.readAllMaterials = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_ALL_MATERIALS, false); - settings.readMaterials = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_MATERIALS, true); - settings.readTextures = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_TEXTURES, true); - settings.readCameras = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_CAMERAS, true); - settings.readLights = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_LIGHTS, true); - settings.readAnimations = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_ANIMATIONS, true); - settings.readWeights = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_WEIGHTS, true); - settings.strictMode = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_STRICT_MODE, false); - settings.preservePivots = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_PRESERVE_PIVOTS, true); - settings.optimizeEmptyAnimationCurves = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_OPTIMIZE_EMPTY_ANIMATION_CURVES, true); - settings.useLegacyEmbeddedTextureNaming = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_EMBEDDED_TEXTURES_LEGACY_NAMING, false); - settings.removeEmptyBones = pImp->GetPropertyBool(AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES, true); - settings.convertToMeters = pImp->GetPropertyBool(AI_CONFIG_FBX_CONVERT_TO_M, false); -} - -// ------------------------------------------------------------------------------------------------ -// Imports the given file into the given scene structure. -void FBXImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) { - auto streamCloser = [&](IOStream *pStream) { - pIOHandler->Close(pStream); - }; - std::unique_ptr<IOStream, decltype(streamCloser)> stream(pIOHandler->Open(pFile, "rb"), streamCloser); - if (!stream) { - ThrowException("Could not open file for reading"); - } - - ASSIMP_LOG_DEBUG("Reading FBX file"); - - // read entire file into memory - no streaming for this, fbx - // files can grow large, but the assimp output data structure - // then becomes very large, too. Assimp doesn't support - // streaming for its output data structures so the net win with - // streaming input data would be very low. - std::vector<char> contents; - contents.resize(stream->FileSize() + 1); - stream->Read(&*contents.begin(), 1, contents.size() - 1); - contents[contents.size() - 1] = 0; - const char *const begin = &*contents.begin(); - - // broadphase tokenizing pass in which we identify the core - // syntax elements of FBX (brackets, commas, key:value mappings) - TokenList tokens; - try { - - bool is_binary = false; - if (!strncmp(begin, "Kaydara FBX Binary", 18)) { - is_binary = true; - TokenizeBinary(tokens, begin, contents.size()); - } else { - Tokenize(tokens, begin); - } - - // use this information to construct a very rudimentary - // parse-tree representing the FBX scope structure - Parser parser(tokens, is_binary); - - // take the raw parse-tree and convert it to a FBX DOM - Document doc(parser, settings); - - // convert the FBX DOM to aiScene - ConvertToAssimpScene(pScene, doc, settings.removeEmptyBones); - - // size relative to cm - float size_relative_to_cm = doc.GlobalSettings().UnitScaleFactor(); - if (size_relative_to_cm == 0.0) - { - // BaseImporter later asserts that fileScale is non-zero. - ThrowException("The UnitScaleFactor must be non-zero"); - } - - // Set FBX file scale is relative to CM must be converted to M for - // assimp universal format (M) - SetFileScale(size_relative_to_cm * 0.01f); - - std::for_each(tokens.begin(), tokens.end(), Util::delete_fun<Token>()); - } catch (std::exception &) { - std::for_each(tokens.begin(), tokens.end(), Util::delete_fun<Token>()); - throw; - } -} - -#endif // !ASSIMP_BUILD_NO_FBX_IMPORTER |