diff options
author | sanine <sanine.not@pm.me> | 2022-04-16 11:55:54 -0500 |
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committer | sanine <sanine.not@pm.me> | 2022-04-16 11:55:54 -0500 |
commit | 8fb7916a0d0cb007a4c3a4e6a31af58765268ca3 (patch) | |
tree | 52b5524a94a5b04e17a1fd7f8aca988ab6d0c75f /src/mesh/assimp-master/code/AssetLib/FBX/FBXProperties.cpp | |
parent | db81b925d776103326128bf629cbdda576a223e7 (diff) |
delete src/mesh/assimp-master
Diffstat (limited to 'src/mesh/assimp-master/code/AssetLib/FBX/FBXProperties.cpp')
-rw-r--r-- | src/mesh/assimp-master/code/AssetLib/FBX/FBXProperties.cpp | 270 |
1 files changed, 0 insertions, 270 deletions
diff --git a/src/mesh/assimp-master/code/AssetLib/FBX/FBXProperties.cpp b/src/mesh/assimp-master/code/AssetLib/FBX/FBXProperties.cpp deleted file mode 100644 index 7803c27..0000000 --- a/src/mesh/assimp-master/code/AssetLib/FBX/FBXProperties.cpp +++ /dev/null @@ -1,270 +0,0 @@ -/* -Open Asset Import Library (assimp) ----------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the -following conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - ----------------------------------------------------------------------- -*/ - -/** @file FBXProperties.cpp - * @brief Implementation of the FBX dynamic properties system - */ - -#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER - -#include "FBXTokenizer.h" -#include "FBXParser.h" -#include "FBXDocument.h" -#include "FBXDocumentUtil.h" -#include "FBXProperties.h" - -#include <utility> - -namespace Assimp { -namespace FBX { - - using namespace Util; - -// ------------------------------------------------------------------------------------------------ -Property::Property() -{ -} - -// ------------------------------------------------------------------------------------------------ -Property::~Property() -{ -} - -namespace { - -void checkTokenCount(const TokenList& tok, unsigned int expectedCount) -{ - ai_assert(expectedCount >= 2); - if (tok.size() < expectedCount) { - const std::string& s = ParseTokenAsString(*tok[1]); - if (tok[1]->IsBinary()) { - throw DeadlyImportError("Not enough tokens for property of type ", s, " at offset ", tok[1]->Offset()); - } - else { - throw DeadlyImportError("Not enough tokens for property of type ", s, " at line ", tok[1]->Line()); - } - } -} - -// ------------------------------------------------------------------------------------------------ -// read a typed property out of a FBX element. The return value is nullptr if the property cannot be read. -Property* ReadTypedProperty(const Element& element) -{ - ai_assert(element.KeyToken().StringContents() == "P"); - - const TokenList& tok = element.Tokens(); - if (tok.size() < 2) { - return nullptr; - } - - const std::string& s = ParseTokenAsString(*tok[1]); - const char* const cs = s.c_str(); - if (!strcmp(cs,"KString")) { - checkTokenCount(tok, 5); - return new TypedProperty<std::string>(ParseTokenAsString(*tok[4])); - } - else if (!strcmp(cs,"bool") || !strcmp(cs,"Bool")) { - checkTokenCount(tok, 5); - return new TypedProperty<bool>(ParseTokenAsInt(*tok[4]) != 0); - } - else if (!strcmp(cs, "int") || !strcmp(cs, "Int") || !strcmp(cs, "enum") || !strcmp(cs, "Enum") || !strcmp(cs, "Integer")) { - checkTokenCount(tok, 5); - return new TypedProperty<int>(ParseTokenAsInt(*tok[4])); - } - else if (!strcmp(cs, "ULongLong")) { - checkTokenCount(tok, 5); - return new TypedProperty<uint64_t>(ParseTokenAsID(*tok[4])); - } - else if (!strcmp(cs, "KTime")) { - checkTokenCount(tok, 5); - return new TypedProperty<int64_t>(ParseTokenAsInt64(*tok[4])); - } - else if (!strcmp(cs,"Vector3D") || - !strcmp(cs,"ColorRGB") || - !strcmp(cs,"Vector") || - !strcmp(cs,"Color") || - !strcmp(cs,"Lcl Translation") || - !strcmp(cs,"Lcl Rotation") || - !strcmp(cs,"Lcl Scaling") - ) { - checkTokenCount(tok, 7); - return new TypedProperty<aiVector3D>(aiVector3D( - ParseTokenAsFloat(*tok[4]), - ParseTokenAsFloat(*tok[5]), - ParseTokenAsFloat(*tok[6])) - ); - } - else if (!strcmp(cs,"double") || !strcmp(cs,"Number") || !strcmp(cs,"float") || !strcmp(cs,"Float") || !strcmp(cs,"FieldOfView") || !strcmp( cs, "UnitScaleFactor" ) ) { - checkTokenCount(tok, 5); - return new TypedProperty<float>(ParseTokenAsFloat(*tok[4])); - } - else if (!strcmp(cs, "ColorAndAlpha")) { - checkTokenCount(tok, 8); - return new TypedProperty<aiColor4D>(aiColor4D( - ParseTokenAsFloat(*tok[4]), - ParseTokenAsFloat(*tok[5]), - ParseTokenAsFloat(*tok[6]), - ParseTokenAsFloat(*tok[7])) - ); - } - return nullptr; -} - - -// ------------------------------------------------------------------------------------------------ -// peek into an element and check if it contains a FBX property, if so return its name. -std::string PeekPropertyName(const Element& element) -{ - ai_assert(element.KeyToken().StringContents() == "P"); - const TokenList& tok = element.Tokens(); - if(tok.size() < 4) { - return std::string(); - } - - return ParseTokenAsString(*tok[0]); -} - -} //! anon - - -// ------------------------------------------------------------------------------------------------ -PropertyTable::PropertyTable() -: templateProps() -, element() -{ -} - -// ------------------------------------------------------------------------------------------------ -PropertyTable::PropertyTable(const Element &element, std::shared_ptr<const PropertyTable> templateProps) : - templateProps(std::move(templateProps)), element(&element) { - const Scope& scope = GetRequiredScope(element); - for(const ElementMap::value_type& v : scope.Elements()) { - if(v.first != "P") { - DOMWarning("expected only P elements in property table",v.second); - continue; - } - - const std::string& name = PeekPropertyName(*v.second); - if(!name.length()) { - DOMWarning("could not read property name",v.second); - continue; - } - - LazyPropertyMap::const_iterator it = lazyProps.find(name); - if (it != lazyProps.end()) { - DOMWarning("duplicate property name, will hide previous value: " + name,v.second); - continue; - } - - lazyProps[name] = v.second; - } -} - -// ------------------------------------------------------------------------------------------------ -PropertyTable::~PropertyTable() -{ - for(PropertyMap::value_type& v : props) { - delete v.second; - } -} - - -// ------------------------------------------------------------------------------------------------ -const Property* PropertyTable::Get(const std::string& name) const -{ - PropertyMap::const_iterator it = props.find(name); - if (it == props.end()) { - // hasn't been parsed yet? - LazyPropertyMap::const_iterator lit = lazyProps.find(name); - if(lit != lazyProps.end()) { - props[name] = ReadTypedProperty(*(*lit).second); - it = props.find(name); - - ai_assert(it != props.end()); - } - - if (it == props.end()) { - // check property template - if(templateProps) { - return templateProps->Get(name); - } - - return nullptr; - } - } - - return (*it).second; -} - -DirectPropertyMap PropertyTable::GetUnparsedProperties() const -{ - DirectPropertyMap result; - - // Loop through all the lazy properties (which is all the properties) - for(const LazyPropertyMap::value_type& currentElement : lazyProps) { - - // Skip parsed properties - if (props.end() != props.find(currentElement.first)) { - continue; - } - - // Read the element's value. - // Wrap the naked pointer (since the call site is required to acquire ownership) - // std::unique_ptr from C++11 would be preferred both as a wrapper and a return value. - std::shared_ptr<Property> prop = std::shared_ptr<Property>(ReadTypedProperty(*currentElement.second)); - - // Element could not be read. Skip it. - if (!prop) { - continue; - } - - // Add to result - result[currentElement.first] = prop; - } - - return result; -} - -} //! FBX -} //! Assimp - -#endif |