diff options
author | sanine <sanine.not@pm.me> | 2022-04-16 11:55:54 -0500 |
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committer | sanine <sanine.not@pm.me> | 2022-04-16 11:55:54 -0500 |
commit | 8fb7916a0d0cb007a4c3a4e6a31af58765268ca3 (patch) | |
tree | 52b5524a94a5b04e17a1fd7f8aca988ab6d0c75f /src/mesh/assimp-master/code/AssetLib/LWS/LWSLoader.h | |
parent | db81b925d776103326128bf629cbdda576a223e7 (diff) |
delete src/mesh/assimp-master
Diffstat (limited to 'src/mesh/assimp-master/code/AssetLib/LWS/LWSLoader.h')
-rw-r--r-- | src/mesh/assimp-master/code/AssetLib/LWS/LWSLoader.h | 237 |
1 files changed, 0 insertions, 237 deletions
diff --git a/src/mesh/assimp-master/code/AssetLib/LWS/LWSLoader.h b/src/mesh/assimp-master/code/AssetLib/LWS/LWSLoader.h deleted file mode 100644 index 225186f..0000000 --- a/src/mesh/assimp-master/code/AssetLib/LWS/LWSLoader.h +++ /dev/null @@ -1,237 +0,0 @@ -/* -Open Asset Import Library (assimp) ----------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the -following conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - ----------------------------------------------------------------------- -*/ - -/** @file LWSLoader.h - * @brief Declaration of the LightWave scene importer class. - */ -#pragma once -#ifndef AI_LWSLOADER_H_INCLUDED -#define AI_LWSLOADER_H_INCLUDED - -#include "AssetLib/LWO/LWOFileData.h" - -#include <assimp/BaseImporter.h> -#include <assimp/SceneCombiner.h> - -struct aiImporterDesc; - -namespace Assimp { - -class BatchLoader; -class Importer; -class IOSystem; - -namespace LWS { - -// --------------------------------------------------------------------------- -/** Represents an element in a LWS file. - * - * This can either be a single data line - <name> <value> or a data - * group - { name <data_line0> ... n } - */ -class Element { -public: - Element() {} - - // first: name, second: rest - std::string tokens[2]; - std::list<Element> children; - - //! Recursive parsing function - void Parse(const char *&buffer); -}; - -#define AI_LWS_MASK (0xffffffff >> 4u) - -// --------------------------------------------------------------------------- -/** Represents a LWS scenegraph element - */ -struct NodeDesc { - NodeDesc() : - type(), - id(), - number(0), - parent(0), - name(), - isPivotSet(false), - lightColor(1.f, 1.f, 1.f), - lightIntensity(1.f), - lightType(0), - lightFalloffType(0), - lightConeAngle(45.f), - lightEdgeAngle(), - parent_resolved(nullptr) {} - - enum { - - OBJECT = 1, - LIGHT = 2, - CAMERA = 3, - BONE = 4 - } type; // type of node - - // if object: path - std::string path; - unsigned int id; - - // number of object - unsigned int number; - - // index of parent index - unsigned int parent; - - // lights & cameras & dummies: name - const char *name; - - // animation channels - std::list<LWO::Envelope> channels; - - // position of pivot point - aiVector3D pivotPos; - bool isPivotSet; - - // color of light source - aiColor3D lightColor; - - // intensity of light source - float lightIntensity; - - // type of light source - unsigned int lightType; - - // falloff type of light source - unsigned int lightFalloffType; - - // cone angle of (spot) light source - float lightConeAngle; - - // soft cone angle of (spot) light source - float lightEdgeAngle; - - // list of resolved children - std::list<NodeDesc *> children; - - // resolved parent node - NodeDesc *parent_resolved; - - // for std::find() - bool operator==(unsigned int num) const { - if (!num) - return false; - unsigned int _type = num >> 28u; - - return _type == static_cast<unsigned int>(type) && (num & AI_LWS_MASK) == number; - } -}; - -} // end namespace LWS - -// --------------------------------------------------------------------------- -/** LWS (LightWave Scene Format) importer class. - * - * This class does heavily depend on the LWO importer class. LWS files - * contain mainly descriptions how LWO objects are composed together - * in a scene. -*/ -class LWSImporter : public BaseImporter { -public: - LWSImporter(); - ~LWSImporter() override; - - // ------------------------------------------------------------------- - // Check whether we can read a specific file - bool CanRead(const std::string &pFile, IOSystem *pIOHandler, - bool checkSig) const override; - -protected: - // ------------------------------------------------------------------- - // Get list of supported extensions - const aiImporterDesc *GetInfo() const override; - - // ------------------------------------------------------------------- - // Import file into given scene data structure - void InternReadFile(const std::string &pFile, aiScene *pScene, - IOSystem *pIOHandler) override; - - // ------------------------------------------------------------------- - // Setup import properties - void SetupProperties(const Importer *pImp) override; - -private: - // ------------------------------------------------------------------- - // Read an envelope description - void ReadEnvelope(const LWS::Element &dad, LWO::Envelope &out); - - // ------------------------------------------------------------------- - // Read an envelope description for the older LW file format - void ReadEnvelope_Old(std::list<LWS::Element>::const_iterator &it, - const std::list<LWS::Element>::const_iterator &end, - LWS::NodeDesc &nodes, - unsigned int version); - - // ------------------------------------------------------------------- - // Setup a nice name for a node - void SetupNodeName(aiNode *nd, LWS::NodeDesc &src); - - // ------------------------------------------------------------------- - // Recursively build the scenegraph - void BuildGraph(aiNode *nd, - LWS::NodeDesc &src, - std::vector<AttachmentInfo> &attach, - BatchLoader &batch, - aiCamera **&camOut, - aiLight **&lightOut, - std::vector<aiNodeAnim *> &animOut); - - // ------------------------------------------------------------------- - // Try several dirs until we find the right location of a LWS file. - std::string FindLWOFile(const std::string &in); - -private: - bool configSpeedFlag; - IOSystem *io; - double first, last, fps; - bool noSkeletonMesh; -}; - -} // end of namespace Assimp - -#endif // AI_LWSIMPORTER_H_INC |