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authorsanine <sanine.not@pm.me>2022-04-16 11:55:54 -0500
committersanine <sanine.not@pm.me>2022-04-16 11:55:54 -0500
commit8fb7916a0d0cb007a4c3a4e6a31af58765268ca3 (patch)
tree52b5524a94a5b04e17a1fd7f8aca988ab6d0c75f /src/mesh/assimp-master/code/AssetLib/MMD
parentdb81b925d776103326128bf629cbdda576a223e7 (diff)
delete src/mesh/assimp-master
Diffstat (limited to 'src/mesh/assimp-master/code/AssetLib/MMD')
-rw-r--r--src/mesh/assimp-master/code/AssetLib/MMD/MMDCpp14.h83
-rw-r--r--src/mesh/assimp-master/code/AssetLib/MMD/MMDImporter.cpp368
-rw-r--r--src/mesh/assimp-master/code/AssetLib/MMD/MMDImporter.h96
-rw-r--r--src/mesh/assimp-master/code/AssetLib/MMD/MMDPmdParser.h597
-rw-r--r--src/mesh/assimp-master/code/AssetLib/MMD/MMDPmxParser.cpp605
-rw-r--r--src/mesh/assimp-master/code/AssetLib/MMD/MMDPmxParser.h782
-rw-r--r--src/mesh/assimp-master/code/AssetLib/MMD/MMDVmdParser.h376
7 files changed, 0 insertions, 2907 deletions
diff --git a/src/mesh/assimp-master/code/AssetLib/MMD/MMDCpp14.h b/src/mesh/assimp-master/code/AssetLib/MMD/MMDCpp14.h
deleted file mode 100644
index 10d3768..0000000
--- a/src/mesh/assimp-master/code/AssetLib/MMD/MMDCpp14.h
+++ /dev/null
@@ -1,83 +0,0 @@
-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2022, assimp team
-
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
-copyright notice, this list of conditions and the
-following disclaimer.
-
-* Redistributions in binary form must reproduce the above
-copyright notice, this list of conditions and the
-following disclaimer in the documentation and/or other
-materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
-contributors may be used to endorse or promote products
-derived from this software without specific prior
-written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-#pragma once
-
-#ifndef MMD_CPP14_H
-#define MMD_CPP14_H
-
-#include <cstddef>
-#include <memory>
-#include <type_traits>
-#include <utility>
-
-namespace mmd {
- template<class T> struct _Unique_if {
- typedef std::unique_ptr<T> _Single_object;
- };
-
- template<class T> struct _Unique_if<T[]> {
- typedef std::unique_ptr<T[]> _Unknown_bound;
- };
-
- template<class T, size_t N> struct _Unique_if<T[N]> {
- typedef void _Known_bound;
- };
-
- template<class T, class... Args>
- typename _Unique_if<T>::_Single_object
- make_unique(Args&&... args) {
- return std::unique_ptr<T>(new T(std::forward<Args>(args)...));
- }
-
- template<class T>
- typename _Unique_if<T>::_Unknown_bound
- make_unique(size_t n) {
- typedef typename std::remove_extent<T>::type U;
- return std::unique_ptr<T>(new U[n]());
- }
-
- template<class T, class... Args>
- typename _Unique_if<T>::_Known_bound
- make_unique(Args&&...) = delete;
-}
-
-#endif
diff --git a/src/mesh/assimp-master/code/AssetLib/MMD/MMDImporter.cpp b/src/mesh/assimp-master/code/AssetLib/MMD/MMDImporter.cpp
deleted file mode 100644
index e0e68f7..0000000
--- a/src/mesh/assimp-master/code/AssetLib/MMD/MMDImporter.cpp
+++ /dev/null
@@ -1,368 +0,0 @@
-/*
----------------------------------------------------------------------------
-Open Asset Import Library (assimp)
----------------------------------------------------------------------------
-
-Copyright (c) 2006-2022, assimp team
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the following
-conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------------
-*/
-
-#ifndef ASSIMP_BUILD_NO_MMD_IMPORTER
-
-#include "AssetLib/MMD/MMDImporter.h"
-#include "AssetLib/MMD/MMDPmdParser.h"
-#include "AssetLib/MMD/MMDPmxParser.h"
-#include "AssetLib/MMD/MMDVmdParser.h"
-#include "PostProcessing/ConvertToLHProcess.h"
-
-#include <assimp/DefaultIOSystem.h>
-#include <assimp/ai_assert.h>
-#include <assimp/scene.h>
-#include <assimp/Importer.hpp>
-
-#include <fstream>
-#include <iomanip>
-#include <memory>
-
-static const aiImporterDesc desc = { "MMD Importer",
- "",
- "",
- "surfaces supported?",
- aiImporterFlags_SupportTextFlavour,
- 0,
- 0,
- 0,
- 0,
- "pmx" };
-
-namespace Assimp {
-
-using namespace std;
-
-// ------------------------------------------------------------------------------------------------
-// Default constructor
-MMDImporter::MMDImporter() :
- m_Buffer(),
- m_strAbsPath() {
- DefaultIOSystem io;
- m_strAbsPath = io.getOsSeparator();
-}
-
-// ------------------------------------------------------------------------------------------------
-// Destructor.
-MMDImporter::~MMDImporter() {
- // empty
-}
-
-// ------------------------------------------------------------------------------------------------
-// Returns true, if file is an pmx file.
-bool MMDImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler,
- bool /*checkSig*/) const {
- static const char *tokens[] = { "PMX " };
- return SearchFileHeaderForToken(pIOHandler, pFile, tokens, AI_COUNT_OF(tokens));
-}
-
-// ------------------------------------------------------------------------------------------------
-const aiImporterDesc *MMDImporter::GetInfo() const {
- return &desc;
-}
-
-// ------------------------------------------------------------------------------------------------
-// MMD import implementation
-void MMDImporter::InternReadFile(const std::string &file, aiScene *pScene,
- IOSystem * /*pIOHandler*/) {
- // Read file by istream
- std::filebuf fb;
- if (!fb.open(file, std::ios::in | std::ios::binary)) {
- throw DeadlyImportError("Failed to open file ", file, ".");
- }
-
- std::istream fileStream(&fb);
-
- // Get the file-size and validate it, throwing an exception when fails
- fileStream.seekg(0, fileStream.end);
- size_t fileSize = static_cast<size_t>(fileStream.tellg());
- fileStream.seekg(0, fileStream.beg);
-
- if (fileSize < sizeof(pmx::PmxModel)) {
- throw DeadlyImportError(file, " is too small.");
- }
-
- pmx::PmxModel model;
- model.Read(&fileStream);
-
- CreateDataFromImport(&model, pScene);
-}
-
-// ------------------------------------------------------------------------------------------------
-void MMDImporter::CreateDataFromImport(const pmx::PmxModel *pModel,
- aiScene *pScene) {
- if (pModel == nullptr) {
- return;
- }
-
- aiNode *pNode = new aiNode;
- if (!pModel->model_name.empty()) {
- pNode->mName.Set(pModel->model_name);
- }
-
- pScene->mRootNode = pNode;
-
- pNode = new aiNode;
- pScene->mRootNode->addChildren(1, &pNode);
- pNode->mName.Set(string(pModel->model_name) + string("_mesh"));
-
- // split mesh by materials
- pNode->mNumMeshes = pModel->material_count;
- pNode->mMeshes = new unsigned int[pNode->mNumMeshes];
- for (unsigned int index = 0; index < pNode->mNumMeshes; index++) {
- pNode->mMeshes[index] = index;
- }
-
- pScene->mNumMeshes = pModel->material_count;
- pScene->mMeshes = new aiMesh *[pScene->mNumMeshes];
- for (unsigned int i = 0, indexStart = 0; i < pScene->mNumMeshes; i++) {
- const int indexCount = pModel->materials[i].index_count;
-
- pScene->mMeshes[i] = CreateMesh(pModel, indexStart, indexCount);
- pScene->mMeshes[i]->mName = pModel->materials[i].material_name;
- pScene->mMeshes[i]->mMaterialIndex = i;
- indexStart += indexCount;
- }
-
- // create node hierarchy for bone position
- std::unique_ptr<aiNode *[]> ppNode(new aiNode *[pModel->bone_count]);
- for (auto i = 0; i < pModel->bone_count; i++) {
- ppNode[i] = new aiNode(pModel->bones[i].bone_name);
- }
-
- for (auto i = 0; i < pModel->bone_count; i++) {
- const pmx::PmxBone &bone = pModel->bones[i];
-
- if (bone.parent_index < 0) {
- pScene->mRootNode->addChildren(1, ppNode.get() + i);
- } else {
- ppNode[bone.parent_index]->addChildren(1, ppNode.get() + i);
-
- aiVector3D v3 = aiVector3D(
- bone.position[0] - pModel->bones[bone.parent_index].position[0],
- bone.position[1] - pModel->bones[bone.parent_index].position[1],
- bone.position[2] - pModel->bones[bone.parent_index].position[2]);
- aiMatrix4x4::Translation(v3, ppNode[i]->mTransformation);
- }
- }
-
- // create materials
- pScene->mNumMaterials = pModel->material_count;
- pScene->mMaterials = new aiMaterial *[pScene->mNumMaterials];
- for (unsigned int i = 0; i < pScene->mNumMaterials; i++) {
- pScene->mMaterials[i] = CreateMaterial(&pModel->materials[i], pModel);
- }
-
- // Convert everything to OpenGL space
- MakeLeftHandedProcess convertProcess;
- convertProcess.Execute(pScene);
-
- FlipUVsProcess uvFlipper;
- uvFlipper.Execute(pScene);
-
- FlipWindingOrderProcess windingFlipper;
- windingFlipper.Execute(pScene);
-}
-
-// ------------------------------------------------------------------------------------------------
-aiMesh *MMDImporter::CreateMesh(const pmx::PmxModel *pModel,
- const int indexStart, const int indexCount) {
- aiMesh *pMesh = new aiMesh;
-
- pMesh->mNumVertices = indexCount;
-
- pMesh->mNumFaces = indexCount / 3;
- pMesh->mFaces = new aiFace[pMesh->mNumFaces];
-
- const int numIndices = 3; // triangular face
- for (unsigned int index = 0; index < pMesh->mNumFaces; index++) {
- pMesh->mFaces[index].mNumIndices = numIndices;
- unsigned int *indices = new unsigned int[numIndices];
- indices[0] = numIndices * index;
- indices[1] = numIndices * index + 1;
- indices[2] = numIndices * index + 2;
- pMesh->mFaces[index].mIndices = indices;
- }
-
- pMesh->mVertices = new aiVector3D[pMesh->mNumVertices];
- pMesh->mNormals = new aiVector3D[pMesh->mNumVertices];
- pMesh->mTextureCoords[0] = new aiVector3D[pMesh->mNumVertices];
- pMesh->mNumUVComponents[0] = 2;
-
- // additional UVs
- for (int i = 1; i <= pModel->setting.uv; i++) {
- pMesh->mTextureCoords[i] = new aiVector3D[pMesh->mNumVertices];
- pMesh->mNumUVComponents[i] = 4;
- }
-
- map<int, vector<aiVertexWeight>> bone_vertex_map;
-
- // fill in contents and create bones
- for (int index = 0; index < indexCount; index++) {
- const pmx::PmxVertex *v =
- &pModel->vertices[pModel->indices[indexStart + index]];
- const float *position = v->position;
- pMesh->mVertices[index].Set(position[0], position[1], position[2]);
- const float *normal = v->normal;
-
- pMesh->mNormals[index].Set(normal[0], normal[1], normal[2]);
- pMesh->mTextureCoords[0][index].x = v->uv[0];
- pMesh->mTextureCoords[0][index].y = v->uv[1];
-
- for (int i = 1; i <= pModel->setting.uv; i++) {
- // TODO: wrong here? use quaternion transform?
- pMesh->mTextureCoords[i][index].x = v->uva[i][0];
- pMesh->mTextureCoords[i][index].y = v->uva[i][1];
- }
-
- // handle bone map
- const auto vsBDEF1_ptr =
- dynamic_cast<pmx::PmxVertexSkinningBDEF1 *>(v->skinning.get());
- const auto vsBDEF2_ptr =
- dynamic_cast<pmx::PmxVertexSkinningBDEF2 *>(v->skinning.get());
- const auto vsBDEF4_ptr =
- dynamic_cast<pmx::PmxVertexSkinningBDEF4 *>(v->skinning.get());
- const auto vsSDEF_ptr =
- dynamic_cast<pmx::PmxVertexSkinningSDEF *>(v->skinning.get());
- switch (v->skinning_type) {
- case pmx::PmxVertexSkinningType::BDEF1:
- bone_vertex_map[vsBDEF1_ptr->bone_index].push_back(
- aiVertexWeight(index, 1.0));
- break;
- case pmx::PmxVertexSkinningType::BDEF2:
- bone_vertex_map[vsBDEF2_ptr->bone_index1].push_back(
- aiVertexWeight(index, vsBDEF2_ptr->bone_weight));
- bone_vertex_map[vsBDEF2_ptr->bone_index2].push_back(
- aiVertexWeight(index, 1.0f - vsBDEF2_ptr->bone_weight));
- break;
- case pmx::PmxVertexSkinningType::BDEF4:
- bone_vertex_map[vsBDEF4_ptr->bone_index1].push_back(
- aiVertexWeight(index, vsBDEF4_ptr->bone_weight1));
- bone_vertex_map[vsBDEF4_ptr->bone_index2].push_back(
- aiVertexWeight(index, vsBDEF4_ptr->bone_weight2));
- bone_vertex_map[vsBDEF4_ptr->bone_index3].push_back(
- aiVertexWeight(index, vsBDEF4_ptr->bone_weight3));
- bone_vertex_map[vsBDEF4_ptr->bone_index4].push_back(
- aiVertexWeight(index, vsBDEF4_ptr->bone_weight4));
- break;
- case pmx::PmxVertexSkinningType::SDEF: // TODO: how to use sdef_c, sdef_r0,
- // sdef_r1?
- bone_vertex_map[vsSDEF_ptr->bone_index1].push_back(
- aiVertexWeight(index, vsSDEF_ptr->bone_weight));
- bone_vertex_map[vsSDEF_ptr->bone_index2].push_back(
- aiVertexWeight(index, 1.0f - vsSDEF_ptr->bone_weight));
- break;
- case pmx::PmxVertexSkinningType::QDEF:
- const auto vsQDEF_ptr =
- dynamic_cast<pmx::PmxVertexSkinningQDEF *>(v->skinning.get());
- bone_vertex_map[vsQDEF_ptr->bone_index1].push_back(
- aiVertexWeight(index, vsQDEF_ptr->bone_weight1));
- bone_vertex_map[vsQDEF_ptr->bone_index2].push_back(
- aiVertexWeight(index, vsQDEF_ptr->bone_weight2));
- bone_vertex_map[vsQDEF_ptr->bone_index3].push_back(
- aiVertexWeight(index, vsQDEF_ptr->bone_weight3));
- bone_vertex_map[vsQDEF_ptr->bone_index4].push_back(
- aiVertexWeight(index, vsQDEF_ptr->bone_weight4));
- break;
- }
- }
-
- // make all bones for each mesh
- // assign bone weights to skinned bones (otherwise just initialize)
- auto bone_ptr_ptr = new aiBone *[pModel->bone_count];
- pMesh->mNumBones = pModel->bone_count;
- pMesh->mBones = bone_ptr_ptr;
- for (auto ii = 0; ii < pModel->bone_count; ++ii) {
- auto pBone = new aiBone;
- const auto &pmxBone = pModel->bones[ii];
- pBone->mName = pmxBone.bone_name;
- aiVector3D pos(pmxBone.position[0], pmxBone.position[1], pmxBone.position[2]);
- aiMatrix4x4::Translation(-pos, pBone->mOffsetMatrix);
- auto it = bone_vertex_map.find(ii);
- if (it != bone_vertex_map.end()) {
- pBone->mNumWeights = static_cast<unsigned int>(it->second.size());
- pBone->mWeights = new aiVertexWeight[pBone->mNumWeights];
- for (unsigned int j = 0; j < pBone->mNumWeights; j++) {
- pBone->mWeights[j] = it->second[j];
- }
- }
- bone_ptr_ptr[ii] = pBone;
- }
-
- return pMesh;
-}
-
-// ------------------------------------------------------------------------------------------------
-aiMaterial *MMDImporter::CreateMaterial(const pmx::PmxMaterial *pMat,
- const pmx::PmxModel *pModel) {
- aiMaterial *mat = new aiMaterial();
- aiString name(pMat->material_english_name);
- mat->AddProperty(&name, AI_MATKEY_NAME);
-
- aiColor3D diffuse(pMat->diffuse[0], pMat->diffuse[1], pMat->diffuse[2]);
- mat->AddProperty(&diffuse, 1, AI_MATKEY_COLOR_DIFFUSE);
- aiColor3D specular(pMat->specular[0], pMat->specular[1], pMat->specular[2]);
- mat->AddProperty(&specular, 1, AI_MATKEY_COLOR_SPECULAR);
- aiColor3D ambient(pMat->ambient[0], pMat->ambient[1], pMat->ambient[2]);
- mat->AddProperty(&ambient, 1, AI_MATKEY_COLOR_AMBIENT);
-
- float opacity = pMat->diffuse[3];
- mat->AddProperty(&opacity, 1, AI_MATKEY_OPACITY);
- float shininess = pMat->specularlity;
- mat->AddProperty(&shininess, 1, AI_MATKEY_SHININESS_STRENGTH);
-
- if (pMat->diffuse_texture_index >= 0) {
- aiString texture_path(pModel->textures[pMat->diffuse_texture_index]);
- mat->AddProperty(&texture_path, AI_MATKEY_TEXTURE(aiTextureType_DIFFUSE, 0));
- }
-
- int mapping_uvwsrc = 0;
- mat->AddProperty(&mapping_uvwsrc, 1,
- AI_MATKEY_UVWSRC(aiTextureType_DIFFUSE, 0));
-
- return mat;
-}
-
-// ------------------------------------------------------------------------------------------------
-
-} // Namespace Assimp
-
-#endif // !! ASSIMP_BUILD_NO_MMD_IMPORTER
diff --git a/src/mesh/assimp-master/code/AssetLib/MMD/MMDImporter.h b/src/mesh/assimp-master/code/AssetLib/MMD/MMDImporter.h
deleted file mode 100644
index 36f3848..0000000
--- a/src/mesh/assimp-master/code/AssetLib/MMD/MMDImporter.h
+++ /dev/null
@@ -1,96 +0,0 @@
-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2022, assimp team
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-#ifndef MMD_FILE_IMPORTER_H_INC
-#define MMD_FILE_IMPORTER_H_INC
-
-#include <assimp/BaseImporter.h>
-#include "MMDPmxParser.h"
-#include <assimp/material.h>
-#include <vector>
-
-struct aiMesh;
-
-namespace Assimp {
-
-// ------------------------------------------------------------------------------------------------
-/// \class MMDImporter
-/// \brief Imports MMD a pmx/pmd/vmd file
-// ------------------------------------------------------------------------------------------------
-class MMDImporter : public BaseImporter {
-public:
- /// \brief Default constructor
- MMDImporter();
-
- /// \brief Destructor
- ~MMDImporter() override;
-
-public:
- /// \brief Returns whether the class can handle the format of the given file.
- /// \remark See BaseImporter::CanRead() for details.
- bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const override;
-
-private:
- //! \brief Appends the supported extension.
- const aiImporterDesc* GetInfo() const override;
-
- //! \brief File import implementation.
- void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler) override;
-
- //! \brief Create the data from imported content.
- void CreateDataFromImport(const pmx::PmxModel* pModel, aiScene* pScene);
-
- //! \brief Create the mesh
- aiMesh* CreateMesh(const pmx::PmxModel* pModel, const int indexStart, const int indexCount);
-
- //! \brief Create the material
- aiMaterial* CreateMaterial(const pmx::PmxMaterial* pMat, const pmx::PmxModel* pModel);
-
-private:
- //! Data buffer
- std::vector<char> m_Buffer;
- //! Absolute pathname of model in file system
- std::string m_strAbsPath;
-};
-
-// ------------------------------------------------------------------------------------------------
-
-} // Namespace Assimp
-
-#endif
diff --git a/src/mesh/assimp-master/code/AssetLib/MMD/MMDPmdParser.h b/src/mesh/assimp-master/code/AssetLib/MMD/MMDPmdParser.h
deleted file mode 100644
index 35e4f09..0000000
--- a/src/mesh/assimp-master/code/AssetLib/MMD/MMDPmdParser.h
+++ /dev/null
@@ -1,597 +0,0 @@
-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2022, assimp team
-
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
-copyright notice, this list of conditions and the
-following disclaimer.
-
-* Redistributions in binary form must reproduce the above
-copyright notice, this list of conditions and the
-following disclaimer in the documentation and/or other
-materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
-contributors may be used to endorse or promote products
-derived from this software without specific prior
-written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-#pragma once
-
-#include <vector>
-#include <string>
-#include <memory>
-#include <iostream>
-#include <fstream>
-#include "MMDCpp14.h"
-
-namespace pmd
-{
- class PmdHeader
- {
- public:
- std::string name;
- std::string name_english;
- std::string comment;
- std::string comment_english;
-
- bool Read(std::ifstream* stream)
- {
- char buffer[256];
- stream->read(buffer, 20);
- name = std::string(buffer);
- stream->read(buffer, 256);
- comment = std::string(buffer);
- return true;
- }
-
- bool ReadExtension(std::ifstream* stream)
- {
- char buffer[256];
- stream->read(buffer, 20);
- name_english = std::string(buffer);
- stream->read(buffer, 256);
- comment_english = std::string(buffer);
- return true;
- }
- };
-
- class PmdVertex
- {
- public:
- float position[3];
-
- float normal[3];
-
- float uv[2];
-
- uint16_t bone_index[2];
-
- uint8_t bone_weight;
-
- bool edge_invisible;
-
- bool Read(std::ifstream* stream)
- {
- stream->read((char*) position, sizeof(float) * 3);
- stream->read((char*) normal, sizeof(float) * 3);
- stream->read((char*) uv, sizeof(float) * 2);
- stream->read((char*) bone_index, sizeof(uint16_t) * 2);
- stream->read((char*) &bone_weight, sizeof(uint8_t));
- stream->read((char*) &edge_invisible, sizeof(uint8_t));
- return true;
- }
- };
-
- class PmdMaterial
- {
- public:
- float diffuse[4];
- float power;
- float specular[3];
- float ambient[3];
- uint8_t toon_index;
- uint8_t edge_flag;
- uint32_t index_count;
- std::string texture_filename;
- std::string sphere_filename;
-
- bool Read(std::ifstream* stream)
- {
- char buffer[20];
- stream->read((char*) &diffuse, sizeof(float) * 4);
- stream->read((char*) &power, sizeof(float));
- stream->read((char*) &specular, sizeof(float) * 3);
- stream->read((char*) &ambient, sizeof(float) * 3);
- stream->read((char*) &toon_index, sizeof(uint8_t));
- stream->read((char*) &edge_flag, sizeof(uint8_t));
- stream->read((char*) &index_count, sizeof(uint32_t));
- stream->read((char*) &buffer, sizeof(char) * 20);
- char* pstar = strchr(buffer, '*');
- if (nullptr == pstar)
- {
- texture_filename = std::string(buffer);
- sphere_filename.clear();
- }
- else {
- *pstar = 0;
- texture_filename = std::string(buffer);
- sphere_filename = std::string(pstar+1);
- }
- return true;
- }
- };
-
- enum class BoneType : uint8_t
- {
- Rotation,
- RotationAndMove,
- IkEffector,
- Unknown,
- IkEffectable,
- RotationEffectable,
- IkTarget,
- Invisible,
- Twist,
- RotationMovement
- };
-
- class PmdBone
- {
- public:
- std::string name;
- std::string name_english;
- uint16_t parent_bone_index;
- uint16_t tail_pos_bone_index;
- BoneType bone_type;
- uint16_t ik_parent_bone_index;
- float bone_head_pos[3];
-
- void Read(std::istream *stream)
- {
- char buffer[20];
- stream->read(buffer, 20);
- name = std::string(buffer);
- stream->read((char*) &parent_bone_index, sizeof(uint16_t));
- stream->read((char*) &tail_pos_bone_index, sizeof(uint16_t));
- stream->read((char*) &bone_type, sizeof(uint8_t));
- stream->read((char*) &ik_parent_bone_index, sizeof(uint16_t));
- stream->read((char*) &bone_head_pos, sizeof(float) * 3);
- }
-
- void ReadExpantion(std::istream *stream)
- {
- char buffer[20];
- stream->read(buffer, 20);
- name_english = std::string(buffer);
- }
- };
-
- class PmdIk
- {
- public:
- uint16_t ik_bone_index;
- uint16_t target_bone_index;
- uint16_t iterations;
- float angle_limit;
- std::vector<uint16_t> ik_child_bone_index;
-
- void Read(std::istream *stream)
- {
- stream->read((char *) &ik_bone_index, sizeof(uint16_t));
- stream->read((char *) &target_bone_index, sizeof(uint16_t));
- uint8_t ik_chain_length;
- stream->read((char*) &ik_chain_length, sizeof(uint8_t));
- stream->read((char *) &iterations, sizeof(uint16_t));
- stream->read((char *) &angle_limit, sizeof(float));
- ik_child_bone_index.resize(ik_chain_length);
- for (int i = 0; i < ik_chain_length; i++)
- {
- stream->read((char *) &ik_child_bone_index[i], sizeof(uint16_t));
- }
- }
- };
-
- class PmdFaceVertex
- {
- public:
- int vertex_index;
- float position[3];
-
- void Read(std::istream *stream)
- {
- stream->read((char *) &vertex_index, sizeof(int));
- stream->read((char *) position, sizeof(float) * 3);
- }
- };
-
- enum class FaceCategory : uint8_t
- {
- Base,
- Eyebrow,
- Eye,
- Mouth,
- Other
- };
-
- class PmdFace
- {
- public:
- std::string name;
- FaceCategory type;
- std::vector<PmdFaceVertex> vertices;
- std::string name_english;
-
- void Read(std::istream *stream)
- {
- char buffer[20];
- stream->read(buffer, 20);
- name = std::string(buffer);
- int vertex_count;
- stream->read((char*) &vertex_count, sizeof(int));
- stream->read((char*) &type, sizeof(uint8_t));
- vertices.resize(vertex_count);
- for (int i = 0; i < vertex_count; i++)
- {
- vertices[i].Read(stream);
- }
- }
-
- void ReadExpantion(std::istream *stream)
- {
- char buffer[20];
- stream->read(buffer, 20);
- name_english = std::string(buffer);
- }
- };
-
- class PmdBoneDispName
- {
- public:
- std::string bone_disp_name;
- std::string bone_disp_name_english;
-
- void Read(std::istream *stream)
- {
- char buffer[50];
- stream->read(buffer, 50);
- bone_disp_name = std::string(buffer);
- bone_disp_name_english.clear();
- }
- void ReadExpantion(std::istream *stream)
- {
- char buffer[50];
- stream->read(buffer, 50);
- bone_disp_name_english = std::string(buffer);
- }
- };
-
- class PmdBoneDisp
- {
- public:
- uint16_t bone_index;
- uint8_t bone_disp_index;
-
- void Read(std::istream *stream)
- {
- stream->read((char*) &bone_index, sizeof(uint16_t));
- stream->read((char*) &bone_disp_index, sizeof(uint8_t));
- }
- };
-
- enum class RigidBodyShape : uint8_t
- {
- Sphere = 0,
- Box = 1,
- Cpusel = 2
- };
-
- enum class RigidBodyType : uint8_t
- {
- BoneConnected = 0,
- Physics = 1,
- ConnectedPhysics = 2
- };
-
- class PmdRigidBody
- {
- public:
- std::string name;
- uint16_t related_bone_index;
- uint8_t group_index;
- uint16_t mask;
- RigidBodyShape shape;
- float size[3];
- float position[3];
- float orientation[3];
- float weight;
- float linear_damping;
- float anglar_damping;
- float restitution;
- float friction;
- RigidBodyType rigid_type;
-
- void Read(std::istream *stream)
- {
- char buffer[20];
- stream->read(buffer, sizeof(char) * 20);
- name = (std::string(buffer));
- stream->read((char*) &related_bone_index, sizeof(uint16_t));
- stream->read((char*) &group_index, sizeof(uint8_t));
- stream->read((char*) &mask, sizeof(uint16_t));
- stream->read((char*) &shape, sizeof(uint8_t));
- stream->read((char*) size, sizeof(float) * 3);
- stream->read((char*) position, sizeof(float) * 3);
- stream->read((char*) orientation, sizeof(float) * 3);
- stream->read((char*) &weight, sizeof(float));
- stream->read((char*) &linear_damping, sizeof(float));
- stream->read((char*) &anglar_damping, sizeof(float));
- stream->read((char*) &restitution, sizeof(float));
- stream->read((char*) &friction, sizeof(float));
- stream->read((char*) &rigid_type, sizeof(char));
- }
- };
-
- class PmdConstraint
- {
- public:
- std::string name;
- uint32_t rigid_body_index_a;
- uint32_t rigid_body_index_b;
- float position[3];
- float orientation[3];
- float linear_lower_limit[3];
- float linear_upper_limit[3];
- float angular_lower_limit[3];
- float angular_upper_limit[3];
- float linear_stiffness[3];
- float angular_stiffness[3];
-
- void Read(std::istream *stream)
- {
- char buffer[20];
- stream->read(buffer, 20);
- name = std::string(buffer);
- stream->read((char *) &rigid_body_index_a, sizeof(uint32_t));
- stream->read((char *) &rigid_body_index_b, sizeof(uint32_t));
- stream->read((char *) position, sizeof(float) * 3);
- stream->read((char *) orientation, sizeof(float) * 3);
- stream->read((char *) linear_lower_limit, sizeof(float) * 3);
- stream->read((char *) linear_upper_limit, sizeof(float) * 3);
- stream->read((char *) angular_lower_limit, sizeof(float) * 3);
- stream->read((char *) angular_upper_limit, sizeof(float) * 3);
- stream->read((char *) linear_stiffness, sizeof(float) * 3);
- stream->read((char *) angular_stiffness, sizeof(float) * 3);
- }
- };
-
- class PmdModel
- {
- public:
- float version;
- PmdHeader header;
- std::vector<PmdVertex> vertices;
- std::vector<uint16_t> indices;
- std::vector<PmdMaterial> materials;
- std::vector<PmdBone> bones;
- std::vector<PmdIk> iks;
- std::vector<PmdFace> faces;
- std::vector<uint16_t> faces_indices;
- std::vector<PmdBoneDispName> bone_disp_name;
- std::vector<PmdBoneDisp> bone_disp;
- std::vector<std::string> toon_filenames;
- std::vector<PmdRigidBody> rigid_bodies;
- std::vector<PmdConstraint> constraints;
-
- static std::unique_ptr<PmdModel> LoadFromFile(const char *filename)
- {
- std::ifstream stream(filename, std::ios::binary);
- if (stream.fail())
- {
- std::cerr << "could not open \"" << filename << "\"" << std::endl;
- return nullptr;
- }
- auto result = LoadFromStream(&stream);
- stream.close();
- return result;
- }
-
- static std::unique_ptr<PmdModel> LoadFromStream(std::ifstream *stream)
- {
- auto result = mmd::make_unique<PmdModel>();
- char buffer[100];
-
- // magic
- char magic[3];
- stream->read(magic, 3);
- if (magic[0] != 'P' || magic[1] != 'm' || magic[2] != 'd')
- {
- std::cerr << "invalid file" << std::endl;
- return nullptr;
- }
-
- // version
- stream->read((char*) &(result->version), sizeof(float));
- if (result ->version != 1.0f)
- {
- std::cerr << "invalid version" << std::endl;
- return nullptr;
- }
-
- // header
- result->header.Read(stream);
-
- // vertices
- uint32_t vertex_num;
- stream->read((char*) &vertex_num, sizeof(uint32_t));
- result->vertices.resize(vertex_num);
- for (uint32_t i = 0; i < vertex_num; i++)
- {
- result->vertices[i].Read(stream);
- }
-
- // indices
- uint32_t index_num;
- stream->read((char*) &index_num, sizeof(uint32_t));
- result->indices.resize(index_num);
- for (uint32_t i = 0; i < index_num; i++)
- {
- stream->read((char*) &result->indices[i], sizeof(uint16_t));
- }
-
- // materials
- uint32_t material_num;
- stream->read((char*) &material_num, sizeof(uint32_t));
- result->materials.resize(material_num);
- for (uint32_t i = 0; i < material_num; i++)
- {
- result->materials[i].Read(stream);
- }
-
- // bones
- uint16_t bone_num;
- stream->read((char*) &bone_num, sizeof(uint16_t));
- result->bones.resize(bone_num);
- for (uint32_t i = 0; i < bone_num; i++)
- {
- result->bones[i].Read(stream);
- }
-
- // iks
- uint16_t ik_num;
- stream->read((char*) &ik_num, sizeof(uint16_t));
- result->iks.resize(ik_num);
- for (uint32_t i = 0; i < ik_num; i++)
- {
- result->iks[i].Read(stream);
- }
-
- // faces
- uint16_t face_num;
- stream->read((char*) &face_num, sizeof(uint16_t));
- result->faces.resize(face_num);
- for (uint32_t i = 0; i < face_num; i++)
- {
- result->faces[i].Read(stream);
- }
-
- // face frames
- uint8_t face_frame_num;
- stream->read((char*) &face_frame_num, sizeof(uint8_t));
- result->faces_indices.resize(face_frame_num);
- for (uint32_t i = 0; i < face_frame_num; i++)
- {
- stream->read((char*) &result->faces_indices[i], sizeof(uint16_t));
- }
-
- // bone names
- uint8_t bone_disp_num;
- stream->read((char*) &bone_disp_num, sizeof(uint8_t));
- result->bone_disp_name.resize(bone_disp_num);
- for (uint32_t i = 0; i < bone_disp_num; i++)
- {
- result->bone_disp_name[i].Read(stream);
- }
-
- // bone frame
- uint32_t bone_frame_num;
- stream->read((char*) &bone_frame_num, sizeof(uint32_t));
- result->bone_disp.resize(bone_frame_num);
- for (uint32_t i = 0; i < bone_frame_num; i++)
- {
- result->bone_disp[i].Read(stream);
- }
-
- // english name
- bool english;
- stream->read((char*) &english, sizeof(char));
- if (english)
- {
- result->header.ReadExtension(stream);
- for (uint32_t i = 0; i < bone_num; i++)
- {
- result->bones[i].ReadExpantion(stream);
- }
- for (uint32_t i = 0; i < face_num; i++)
- {
- if (result->faces[i].type == pmd::FaceCategory::Base)
- {
- continue;
- }
- result->faces[i].ReadExpantion(stream);
- }
- for (uint32_t i = 0; i < result->bone_disp_name.size(); i++)
- {
- result->bone_disp_name[i].ReadExpantion(stream);
- }
- }
-
- // toon textures
- if (stream->peek() == std::ios::traits_type::eof())
- {
- result->toon_filenames.clear();
- }
- else {
- result->toon_filenames.resize(10);
- for (uint32_t i = 0; i < 10; i++)
- {
- stream->read(buffer, 100);
- result->toon_filenames[i] = std::string(buffer);
- }
- }
-
- // physics
- if (stream->peek() == std::ios::traits_type::eof())
- {
- result->rigid_bodies.clear();
- result->constraints.clear();
- }
- else {
- uint32_t rigid_body_num;
- stream->read((char*) &rigid_body_num, sizeof(uint32_t));
- result->rigid_bodies.resize(rigid_body_num);
- for (uint32_t i = 0; i < rigid_body_num; i++)
- {
- result->rigid_bodies[i].Read(stream);
- }
- uint32_t constraint_num;
- stream->read((char*) &constraint_num, sizeof(uint32_t));
- result->constraints.resize(constraint_num);
- for (uint32_t i = 0; i < constraint_num; i++)
- {
- result->constraints[i].Read(stream);
- }
- }
-
- if (stream->peek() != std::ios::traits_type::eof())
- {
- std::cerr << "there is unknown data" << std::endl;
- }
-
- return result;
- }
- };
-}
diff --git a/src/mesh/assimp-master/code/AssetLib/MMD/MMDPmxParser.cpp b/src/mesh/assimp-master/code/AssetLib/MMD/MMDPmxParser.cpp
deleted file mode 100644
index ca37ba1..0000000
--- a/src/mesh/assimp-master/code/AssetLib/MMD/MMDPmxParser.cpp
+++ /dev/null
@@ -1,605 +0,0 @@
-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2022, assimp team
-
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
-copyright notice, this list of conditions and the
-following disclaimer.
-
-* Redistributions in binary form must reproduce the above
-copyright notice, this list of conditions and the
-following disclaimer in the documentation and/or other
-materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
-contributors may be used to endorse or promote products
-derived from this software without specific prior
-written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-#include <utility>
-#include "MMDPmxParser.h"
-#include <assimp/StringUtils.h>
-#ifdef ASSIMP_USE_HUNTER
-# include <utf8.h>
-#else
-# include "../contrib/utf8cpp/source/utf8.h"
-#endif
-#include <assimp/Exceptional.h>
-
-namespace pmx
-{
- int ReadIndex(std::istream *stream, int size)
- {
- switch (size)
- {
- case 1:
- uint8_t tmp8;
- stream->read((char*) &tmp8, sizeof(uint8_t));
- if (255 == tmp8)
- {
- return -1;
- }
- else {
- return (int) tmp8;
- }
- case 2:
- uint16_t tmp16;
- stream->read((char*) &tmp16, sizeof(uint16_t));
- if (65535 == tmp16)
- {
- return -1;
- }
- else {
- return (int) tmp16;
- }
- case 4:
- int tmp32;
- stream->read((char*) &tmp32, sizeof(int));
- return tmp32;
- default:
- return -1;
- }
- }
-
- std::string ReadString(std::istream *stream, uint8_t encoding)
- {
- int size;
- stream->read((char*) &size, sizeof(int));
- std::vector<char> buffer;
- if (size == 0)
- {
- return std::string();
- }
- buffer.reserve(size);
- stream->read((char*) buffer.data(), size);
- if (encoding == 0)
- {
- // UTF16 to UTF8
- const uint16_t* sourceStart = (uint16_t*)buffer.data();
- const unsigned int targetSize = size * 3; // enough to encode
- char *targetStart = new char[targetSize];
- std::memset(targetStart, 0, targetSize * sizeof(char));
-
- utf8::utf16to8( sourceStart, sourceStart + size/2, targetStart );
-
- std::string result(targetStart);
- delete [] targetStart;
- return result;
- }
- else
- {
- // the name is already UTF8
- return std::string((const char*)buffer.data(), size);
- }
- }
-
- void PmxSetting::Read(std::istream *stream)
- {
- uint8_t count;
- stream->read((char*) &count, sizeof(uint8_t));
- if (count < 8)
- {
- throw DeadlyImportError("MMD: invalid size");
- }
- stream->read((char*) &encoding, sizeof(uint8_t));
- stream->read((char*) &uv, sizeof(uint8_t));
- stream->read((char*) &vertex_index_size, sizeof(uint8_t));
- stream->read((char*) &texture_index_size, sizeof(uint8_t));
- stream->read((char*) &material_index_size, sizeof(uint8_t));
- stream->read((char*) &bone_index_size, sizeof(uint8_t));
- stream->read((char*) &morph_index_size, sizeof(uint8_t));
- stream->read((char*) &rigidbody_index_size, sizeof(uint8_t));
- uint8_t temp;
- for (int i = 8; i < count; i++)
- {
- stream->read((char*)&temp, sizeof(uint8_t));
- }
- }
-
- void PmxVertexSkinningBDEF1::Read(std::istream *stream, PmxSetting *setting)
- {
- this->bone_index = ReadIndex(stream, setting->bone_index_size);
- }
-
- void PmxVertexSkinningBDEF2::Read(std::istream *stream, PmxSetting *setting)
- {
- this->bone_index1 = ReadIndex(stream, setting->bone_index_size);
- this->bone_index2 = ReadIndex(stream, setting->bone_index_size);
- stream->read((char*) &this->bone_weight, sizeof(float));
- }
-
- void PmxVertexSkinningBDEF4::Read(std::istream *stream, PmxSetting *setting)
- {
- this->bone_index1 = ReadIndex(stream, setting->bone_index_size);
- this->bone_index2 = ReadIndex(stream, setting->bone_index_size);
- this->bone_index3 = ReadIndex(stream, setting->bone_index_size);
- this->bone_index4 = ReadIndex(stream, setting->bone_index_size);
- stream->read((char*) &this->bone_weight1, sizeof(float));
- stream->read((char*) &this->bone_weight2, sizeof(float));
- stream->read((char*) &this->bone_weight3, sizeof(float));
- stream->read((char*) &this->bone_weight4, sizeof(float));
- }
-
- void PmxVertexSkinningSDEF::Read(std::istream *stream, PmxSetting *setting)
- {
- this->bone_index1 = ReadIndex(stream, setting->bone_index_size);
- this->bone_index2 = ReadIndex(stream, setting->bone_index_size);
- stream->read((char*) &this->bone_weight, sizeof(float));
- stream->read((char*) this->sdef_c, sizeof(float) * 3);
- stream->read((char*) this->sdef_r0, sizeof(float) * 3);
- stream->read((char*) this->sdef_r1, sizeof(float) * 3);
- }
-
- void PmxVertexSkinningQDEF::Read(std::istream *stream, PmxSetting *setting)
- {
- this->bone_index1 = ReadIndex(stream, setting->bone_index_size);
- this->bone_index2 = ReadIndex(stream, setting->bone_index_size);
- this->bone_index3 = ReadIndex(stream, setting->bone_index_size);
- this->bone_index4 = ReadIndex(stream, setting->bone_index_size);
- stream->read((char*) &this->bone_weight1, sizeof(float));
- stream->read((char*) &this->bone_weight2, sizeof(float));
- stream->read((char*) &this->bone_weight3, sizeof(float));
- stream->read((char*) &this->bone_weight4, sizeof(float));
- }
-
- void PmxVertex::Read(std::istream *stream, PmxSetting *setting)
- {
- stream->read((char*) this->position, sizeof(float) * 3);
- stream->read((char*) this->normal, sizeof(float) * 3);
- stream->read((char*) this->uv, sizeof(float) * 2);
- for (int i = 0; i < setting->uv; ++i)
- {
- stream->read((char*) this->uva[i], sizeof(float) * 4);
- }
- stream->read((char*) &this->skinning_type, sizeof(PmxVertexSkinningType));
- switch (this->skinning_type)
- {
- case PmxVertexSkinningType::BDEF1:
- this->skinning = mmd::make_unique<PmxVertexSkinningBDEF1>();
- break;
- case PmxVertexSkinningType::BDEF2:
- this->skinning = mmd::make_unique<PmxVertexSkinningBDEF2>();
- break;
- case PmxVertexSkinningType::BDEF4:
- this->skinning = mmd::make_unique<PmxVertexSkinningBDEF4>();
- break;
- case PmxVertexSkinningType::SDEF:
- this->skinning = mmd::make_unique<PmxVertexSkinningSDEF>();
- break;
- case PmxVertexSkinningType::QDEF:
- this->skinning = mmd::make_unique<PmxVertexSkinningQDEF>();
- break;
- default:
- throw "invalid skinning type";
- }
- this->skinning->Read(stream, setting);
- stream->read((char*) &this->edge, sizeof(float));
- }
-
- void PmxMaterial::Read(std::istream *stream, PmxSetting *setting)
- {
- this->material_name = ReadString(stream, setting->encoding);
- this->material_english_name = ReadString(stream, setting->encoding);
- stream->read((char*) this->diffuse, sizeof(float) * 4);
- stream->read((char*) this->specular, sizeof(float) * 3);
- stream->read((char*) &this->specularlity, sizeof(float));
- stream->read((char*) this->ambient, sizeof(float) * 3);
- stream->read((char*) &this->flag, sizeof(uint8_t));
- stream->read((char*) this->edge_color, sizeof(float) * 4);
- stream->read((char*) &this->edge_size, sizeof(float));
- this->diffuse_texture_index = ReadIndex(stream, setting->texture_index_size);
- this->sphere_texture_index = ReadIndex(stream, setting->texture_index_size);
- stream->read((char*) &this->sphere_op_mode, sizeof(uint8_t));
- stream->read((char*) &this->common_toon_flag, sizeof(uint8_t));
- if (this->common_toon_flag)
- {
- stream->read((char*) &this->toon_texture_index, sizeof(uint8_t));
- }
- else {
- this->toon_texture_index = ReadIndex(stream, setting->texture_index_size);
- }
- this->memo = ReadString(stream, setting->encoding);
- stream->read((char*) &this->index_count, sizeof(int));
- }
-
- void PmxIkLink::Read(std::istream *stream, PmxSetting *setting)
- {
- this->link_target = ReadIndex(stream, setting->bone_index_size);
- stream->read((char*) &this->angle_lock, sizeof(uint8_t));
- if (angle_lock == 1)
- {
- stream->read((char*) this->max_radian, sizeof(float) * 3);
- stream->read((char*) this->min_radian, sizeof(float) * 3);
- }
- }
-
- void PmxBone::Read(std::istream *stream, PmxSetting *setting)
- {
- this->bone_name = ReadString(stream, setting->encoding);
- this->bone_english_name = ReadString(stream, setting->encoding);
- stream->read((char*) this->position, sizeof(float) * 3);
- this->parent_index = ReadIndex(stream, setting->bone_index_size);
- stream->read((char*) &this->level, sizeof(int));
- stream->read((char*) &this->bone_flag, sizeof(uint16_t));
- if (this->bone_flag & 0x0001) {
- this->target_index = ReadIndex(stream, setting->bone_index_size);
- }
- else {
- stream->read((char*)this->offset, sizeof(float) * 3);
- }
- if (this->bone_flag & (0x0100 | 0x0200)) {
- this->grant_parent_index = ReadIndex(stream, setting->bone_index_size);
- stream->read((char*) &this->grant_weight, sizeof(float));
- }
- if (this->bone_flag & 0x0400) {
- stream->read((char*)this->lock_axis_orientation, sizeof(float) * 3);
- }
- if (this->bone_flag & 0x0800) {
- stream->read((char*)this->local_axis_x_orientation, sizeof(float) * 3);
- stream->read((char*)this->local_axis_y_orientation, sizeof(float) * 3);
- }
- if (this->bone_flag & 0x2000) {
- stream->read((char*) &this->key, sizeof(int));
- }
- if (this->bone_flag & 0x0020) {
- this->ik_target_bone_index = ReadIndex(stream, setting->bone_index_size);
- stream->read((char*) &ik_loop, sizeof(int));
- stream->read((char*) &ik_loop_angle_limit, sizeof(float));
- stream->read((char*) &ik_link_count, sizeof(int));
- this->ik_links = mmd::make_unique<PmxIkLink []>(ik_link_count);
- for (int i = 0; i < ik_link_count; i++) {
- ik_links[i].Read(stream, setting);
- }
- }
- }
-
- void PmxMorphVertexOffset::Read(std::istream *stream, PmxSetting *setting)
- {
- this->vertex_index = ReadIndex(stream, setting->vertex_index_size);
- stream->read((char*)this->position_offset, sizeof(float) * 3);
- }
-
- void PmxMorphUVOffset::Read(std::istream *stream, PmxSetting *setting)
- {
- this->vertex_index = ReadIndex(stream, setting->vertex_index_size);
- stream->read((char*)this->uv_offset, sizeof(float) * 4);
- }
-
- void PmxMorphBoneOffset::Read(std::istream *stream, PmxSetting *setting)
- {
- this->bone_index = ReadIndex(stream, setting->bone_index_size);
- stream->read((char*)this->translation, sizeof(float) * 3);
- stream->read((char*)this->rotation, sizeof(float) * 4);
- }
-
- void PmxMorphMaterialOffset::Read(std::istream *stream, PmxSetting *setting)
- {
- this->material_index = ReadIndex(stream, setting->material_index_size);
- stream->read((char*) &this->offset_operation, sizeof(uint8_t));
- stream->read((char*)this->diffuse, sizeof(float) * 4);
- stream->read((char*)this->specular, sizeof(float) * 3);
- stream->read((char*) &this->specularity, sizeof(float));
- stream->read((char*)this->ambient, sizeof(float) * 3);
- stream->read((char*)this->edge_color, sizeof(float) * 4);
- stream->read((char*) &this->edge_size, sizeof(float));
- stream->read((char*)this->texture_argb, sizeof(float) * 4);
- stream->read((char*)this->sphere_texture_argb, sizeof(float) * 4);
- stream->read((char*)this->toon_texture_argb, sizeof(float) * 4);
- }
-
- void PmxMorphGroupOffset::Read(std::istream *stream, PmxSetting *setting)
- {
- this->morph_index = ReadIndex(stream, setting->morph_index_size);
- stream->read((char*) &this->morph_weight, sizeof(float));
- }
-
- void PmxMorphFlipOffset::Read(std::istream *stream, PmxSetting *setting)
- {
- this->morph_index = ReadIndex(stream, setting->morph_index_size);
- stream->read((char*) &this->morph_value, sizeof(float));
- }
-
- void PmxMorphImplusOffset::Read(std::istream *stream, PmxSetting *setting)
- {
- this->rigid_body_index = ReadIndex(stream, setting->rigidbody_index_size);
- stream->read((char*) &this->is_local, sizeof(uint8_t));
- stream->read((char*)this->velocity, sizeof(float) * 3);
- stream->read((char*)this->angular_torque, sizeof(float) * 3);
- }
-
- void PmxMorph::Read(std::istream *stream, PmxSetting *setting)
- {
- this->morph_name = ReadString(stream, setting->encoding);
- this->morph_english_name = ReadString(stream, setting->encoding);
- stream->read((char*) &category, sizeof(MorphCategory));
- stream->read((char*) &morph_type, sizeof(MorphType));
- stream->read((char*) &this->offset_count, sizeof(int));
- switch (this->morph_type)
- {
- case MorphType::Group:
- group_offsets = mmd::make_unique<PmxMorphGroupOffset []>(this->offset_count);
- for (int i = 0; i < offset_count; i++)
- {
- group_offsets[i].Read(stream, setting);
- }
- break;
- case MorphType::Vertex:
- vertex_offsets = mmd::make_unique<PmxMorphVertexOffset []>(this->offset_count);
- for (int i = 0; i < offset_count; i++)
- {
- vertex_offsets[i].Read(stream, setting);
- }
- break;
- case MorphType::Bone:
- bone_offsets = mmd::make_unique<PmxMorphBoneOffset []>(this->offset_count);
- for (int i = 0; i < offset_count; i++)
- {
- bone_offsets[i].Read(stream, setting);
- }
- break;
- case MorphType::Matrial:
- material_offsets = mmd::make_unique<PmxMorphMaterialOffset []>(this->offset_count);
- for (int i = 0; i < offset_count; i++)
- {
- material_offsets[i].Read(stream, setting);
- }
- break;
- case MorphType::UV:
- case MorphType::AdditionalUV1:
- case MorphType::AdditionalUV2:
- case MorphType::AdditionalUV3:
- case MorphType::AdditionalUV4:
- uv_offsets = mmd::make_unique<PmxMorphUVOffset []>(this->offset_count);
- for (int i = 0; i < offset_count; i++)
- {
- uv_offsets[i].Read(stream, setting);
- }
- break;
- default:
- throw DeadlyImportError("MMD: unknown morth type");
- }
- }
-
- void PmxFrameElement::Read(std::istream *stream, PmxSetting *setting)
- {
- stream->read((char*) &this->element_target, sizeof(uint8_t));
- if (this->element_target == 0x00)
- {
- this->index = ReadIndex(stream, setting->bone_index_size);
- }
- else {
- this->index = ReadIndex(stream, setting->morph_index_size);
- }
- }
-
- void PmxFrame::Read(std::istream *stream, PmxSetting *setting)
- {
- this->frame_name = ReadString(stream, setting->encoding);
- this->frame_english_name = ReadString(stream, setting->encoding);
- stream->read((char*) &this->frame_flag, sizeof(uint8_t));
- stream->read((char*) &this->element_count, sizeof(int));
- this->elements = mmd::make_unique<PmxFrameElement []>(this->element_count);
- for (int i = 0; i < this->element_count; i++)
- {
- this->elements[i].Read(stream, setting);
- }
- }
-
- void PmxRigidBody::Read(std::istream *stream, PmxSetting *setting)
- {
- this->girid_body_name = ReadString(stream, setting->encoding);
- this->girid_body_english_name = ReadString(stream, setting->encoding);
- this->target_bone = ReadIndex(stream, setting->bone_index_size);
- stream->read((char*) &this->group, sizeof(uint8_t));
- stream->read((char*) &this->mask, sizeof(uint16_t));
- stream->read((char*) &this->shape, sizeof(uint8_t));
- stream->read((char*) this->size, sizeof(float) * 3);
- stream->read((char*) this->position, sizeof(float) * 3);
- stream->read((char*) this->orientation, sizeof(float) * 3);
- stream->read((char*) &this->mass, sizeof(float));
- stream->read((char*) &this->move_attenuation, sizeof(float));
- stream->read((char*) &this->rotation_attenuation, sizeof(float));
- stream->read((char*) &this->repulsion, sizeof(float));
- stream->read((char*) &this->friction, sizeof(float));
- stream->read((char*) &this->physics_calc_type, sizeof(uint8_t));
- }
-
- void PmxJointParam::Read(std::istream *stream, PmxSetting *setting)
- {
- this->rigid_body1 = ReadIndex(stream, setting->rigidbody_index_size);
- this->rigid_body2 = ReadIndex(stream, setting->rigidbody_index_size);
- stream->read((char*) this->position, sizeof(float) * 3);
- stream->read((char*) this->orientaiton, sizeof(float) * 3);
- stream->read((char*) this->move_limitation_min, sizeof(float) * 3);
- stream->read((char*) this->move_limitation_max, sizeof(float) * 3);
- stream->read((char*) this->rotation_limitation_min, sizeof(float) * 3);
- stream->read((char*) this->rotation_limitation_max, sizeof(float) * 3);
- stream->read((char*) this->spring_move_coefficient, sizeof(float) * 3);
- stream->read((char*) this->spring_rotation_coefficient, sizeof(float) * 3);
- }
-
- void PmxJoint::Read(std::istream *stream, PmxSetting *setting)
- {
- this->joint_name = ReadString(stream, setting->encoding);
- this->joint_english_name = ReadString(stream, setting->encoding);
- stream->read((char*) &this->joint_type, sizeof(uint8_t));
- this->param.Read(stream, setting);
- }
-
- void PmxAncherRigidBody::Read(std::istream *stream, PmxSetting *setting)
- {
- this->related_rigid_body = ReadIndex(stream, setting->rigidbody_index_size);
- this->related_vertex = ReadIndex(stream, setting->vertex_index_size);
- stream->read((char*) &this->is_near, sizeof(uint8_t));
- }
-
- void PmxSoftBody::Read(std::istream * /*stream*/, PmxSetting * /*setting*/)
- {
- throw DeadlyImportError("MMD: Soft Body support is not implemented.");
- }
-
- void PmxModel::Init()
- {
- this->version = 0.0f;
- this->model_name.clear();
- this->model_english_name.clear();
- this->model_comment.clear();
- this->model_english_comment.clear();
- this->vertex_count = 0;
- this->vertices = nullptr;
- this->index_count = 0;
- this->indices = nullptr;
- this->texture_count = 0;
- this->textures = nullptr;
- this->material_count = 0;
- this->materials = nullptr;
- this->bone_count = 0;
- this->bones = nullptr;
- this->morph_count = 0;
- this->morphs = nullptr;
- this->frame_count = 0;
- this->frames = nullptr;
- this->rigid_body_count = 0;
- this->rigid_bodies = nullptr;
- this->joint_count = 0;
- this->joints = nullptr;
- this->soft_body_count = 0;
- this->soft_bodies = nullptr;
- }
-
- void PmxModel::Read(std::istream *stream)
- {
- char magic[4];
- stream->read((char*) magic, sizeof(char) * 4);
- if (magic[0] != 0x50 || magic[1] != 0x4d || magic[2] != 0x58 || magic[3] != 0x20)
- {
- throw DeadlyImportError("MMD: Invalid magic number.");
- }
- stream->read((char*) &version, sizeof(float));
- if (version != 2.0f && version != 2.1f)
- {
- throw DeadlyImportError("MMD: Unsupported version (must be 2.0 or 2.1): ", ai_to_string(version));
- }
- this->setting.Read(stream);
-
- this->model_name = ReadString(stream, setting.encoding);
- this->model_english_name = ReadString(stream, setting.encoding);
- this->model_comment = ReadString(stream, setting.encoding);
- this->model_english_comment = ReadString(stream, setting.encoding);
-
- // read vertices
- stream->read((char*) &vertex_count, sizeof(int));
- this->vertices = mmd::make_unique<PmxVertex []>(vertex_count);
- for (int i = 0; i < vertex_count; i++)
- {
- vertices[i].Read(stream, &setting);
- }
-
- // read indices
- stream->read((char*) &index_count, sizeof(int));
- this->indices = mmd::make_unique<int []>(index_count);
- for (int i = 0; i < index_count; i++)
- {
- this->indices[i] = ReadIndex(stream, setting.vertex_index_size);
- }
-
- // read texture names
- stream->read((char*) &texture_count, sizeof(int));
- this->textures = mmd::make_unique<std::string []>(texture_count);
- for (int i = 0; i < texture_count; i++)
- {
- this->textures[i] = ReadString(stream, setting.encoding);
- }
-
- // read materials
- stream->read((char*) &material_count, sizeof(int));
- this->materials = mmd::make_unique<PmxMaterial []>(material_count);
- for (int i = 0; i < material_count; i++)
- {
- this->materials[i].Read(stream, &setting);
- }
-
- // read bones
- stream->read((char*) &this->bone_count, sizeof(int));
- this->bones = mmd::make_unique<PmxBone []>(this->bone_count);
- for (int i = 0; i < this->bone_count; i++)
- {
- this->bones[i].Read(stream, &setting);
- }
-
- // read morphs
- stream->read((char*) &this->morph_count, sizeof(int));
- this->morphs = mmd::make_unique<PmxMorph []>(this->morph_count);
- for (int i = 0; i < this->morph_count; i++)
- {
- this->morphs[i].Read(stream, &setting);
- }
-
- // read display frames
- stream->read((char*) &this->frame_count, sizeof(int));
- this->frames = mmd::make_unique<PmxFrame []>(this->frame_count);
- for (int i = 0; i < this->frame_count; i++)
- {
- this->frames[i].Read(stream, &setting);
- }
-
- // read rigid bodies
- stream->read((char*) &this->rigid_body_count, sizeof(int));
- this->rigid_bodies = mmd::make_unique<PmxRigidBody []>(this->rigid_body_count);
- for (int i = 0; i < this->rigid_body_count; i++)
- {
- this->rigid_bodies[i].Read(stream, &setting);
- }
-
- // read joints
- stream->read((char*) &this->joint_count, sizeof(int));
- this->joints = mmd::make_unique<PmxJoint []>(this->joint_count);
- for (int i = 0; i < this->joint_count; i++)
- {
- this->joints[i].Read(stream, &setting);
- }
- }
-}
diff --git a/src/mesh/assimp-master/code/AssetLib/MMD/MMDPmxParser.h b/src/mesh/assimp-master/code/AssetLib/MMD/MMDPmxParser.h
deleted file mode 100644
index 08f57f6..0000000
--- a/src/mesh/assimp-master/code/AssetLib/MMD/MMDPmxParser.h
+++ /dev/null
@@ -1,782 +0,0 @@
-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2022, assimp team
-
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
-copyright notice, this list of conditions and the
-following disclaimer.
-
-* Redistributions in binary form must reproduce the above
-copyright notice, this list of conditions and the
-following disclaimer in the documentation and/or other
-materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
-contributors may be used to endorse or promote products
-derived from this software without specific prior
-written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-#pragma once
-
-#include <vector>
-#include <string>
-#include <iostream>
-#include <fstream>
-#include <memory>
-#include "MMDCpp14.h"
-
-namespace pmx
-{
- class PmxSetting
- {
- public:
- PmxSetting()
- : encoding(0)
- , uv(0)
- , vertex_index_size(0)
- , texture_index_size(0)
- , material_index_size(0)
- , bone_index_size(0)
- , morph_index_size(0)
- , rigidbody_index_size(0)
- {}
-
- uint8_t encoding;
- uint8_t uv;
- uint8_t vertex_index_size;
- uint8_t texture_index_size;
- uint8_t material_index_size;
- uint8_t bone_index_size;
- uint8_t morph_index_size;
- uint8_t rigidbody_index_size;
- void Read(std::istream *stream);
- };
-
- enum class PmxVertexSkinningType : uint8_t
- {
- BDEF1 = 0,
- BDEF2 = 1,
- BDEF4 = 2,
- SDEF = 3,
- QDEF = 4,
- };
-
- class PmxVertexSkinning
- {
- public:
- virtual void Read(std::istream *stream, PmxSetting *setting) = 0;
- virtual ~PmxVertexSkinning() {}
- };
-
- class PmxVertexSkinningBDEF1 : public PmxVertexSkinning
- {
- public:
- PmxVertexSkinningBDEF1()
- : bone_index(0)
- {}
-
- int bone_index;
- void Read(std::istream *stresam, PmxSetting *setting);
- };
-
- class PmxVertexSkinningBDEF2 : public PmxVertexSkinning
- {
- public:
- PmxVertexSkinningBDEF2()
- : bone_index1(0)
- , bone_index2(0)
- , bone_weight(0.0f)
- {}
-
- int bone_index1;
- int bone_index2;
- float bone_weight;
- void Read(std::istream *stresam, PmxSetting *setting);
- };
-
- class PmxVertexSkinningBDEF4 : public PmxVertexSkinning
- {
- public:
- PmxVertexSkinningBDEF4()
- : bone_index1(0)
- , bone_index2(0)
- , bone_index3(0)
- , bone_index4(0)
- , bone_weight1(0.0f)
- , bone_weight2(0.0f)
- , bone_weight3(0.0f)
- , bone_weight4(0.0f)
- {}
-
- int bone_index1;
- int bone_index2;
- int bone_index3;
- int bone_index4;
- float bone_weight1;
- float bone_weight2;
- float bone_weight3;
- float bone_weight4;
- void Read(std::istream *stresam, PmxSetting *setting);
- };
-
- class PmxVertexSkinningSDEF : public PmxVertexSkinning
- {
- public:
- PmxVertexSkinningSDEF()
- : bone_index1(0)
- , bone_index2(0)
- , bone_weight(0.0f)
- {
- for (int i = 0; i < 3; ++i) {
- sdef_c[i] = 0.0f;
- sdef_r0[i] = 0.0f;
- sdef_r1[i] = 0.0f;
- }
- }
-
- int bone_index1;
- int bone_index2;
- float bone_weight;
- float sdef_c[3];
- float sdef_r0[3];
- float sdef_r1[3];
- void Read(std::istream *stresam, PmxSetting *setting);
- };
-
- class PmxVertexSkinningQDEF : public PmxVertexSkinning
- {
- public:
- PmxVertexSkinningQDEF()
- : bone_index1(0)
- , bone_index2(0)
- , bone_index3(0)
- , bone_index4(0)
- , bone_weight1(0.0f)
- , bone_weight2(0.0f)
- , bone_weight3(0.0f)
- , bone_weight4(0.0f)
- {}
-
- int bone_index1;
- int bone_index2;
- int bone_index3;
- int bone_index4;
- float bone_weight1;
- float bone_weight2;
- float bone_weight3;
- float bone_weight4;
- void Read(std::istream *stresam, PmxSetting *setting);
- };
-
- class PmxVertex
- {
- public:
- PmxVertex()
- : edge(0.0f)
- {
- uv[0] = uv[1] = 0.0f;
- for (int i = 0; i < 3; ++i) {
- position[i] = 0.0f;
- normal[i] = 0.0f;
- }
- for (int i = 0; i < 4; ++i) {
- for (int k = 0; k < 4; ++k) {
- uva[i][k] = 0.0f;
- }
- }
- }
-
- float position[3];
- float normal[3];
- float uv[2];
- float uva[4][4];
- PmxVertexSkinningType skinning_type;
- std::unique_ptr<PmxVertexSkinning> skinning;
- float edge;
- void Read(std::istream *stream, PmxSetting *setting);
- };
-
- class PmxMaterial
- {
- public:
- PmxMaterial()
- : specularlity(0.0f)
- , flag(0)
- , edge_size(0.0f)
- , diffuse_texture_index(0)
- , sphere_texture_index(0)
- , sphere_op_mode(0)
- , common_toon_flag(0)
- , toon_texture_index(0)
- , index_count(0)
- {
- for (int i = 0; i < 3; ++i) {
- specular[i] = 0.0f;
- ambient[i] = 0.0f;
- edge_color[i] = 0.0f;
- }
- for (int i = 0; i < 4; ++i) {
- diffuse[i] = 0.0f;
- }
- }
-
- std::string material_name;
- std::string material_english_name;
- float diffuse[4];
- float specular[3];
- float specularlity;
- float ambient[3];
- uint8_t flag;
- float edge_color[4];
- float edge_size;
- int diffuse_texture_index;
- int sphere_texture_index;
- uint8_t sphere_op_mode;
- uint8_t common_toon_flag;
- int toon_texture_index;
- std::string memo;
- int index_count;
- void Read(std::istream *stream, PmxSetting *setting);
- };
-
- class PmxIkLink
- {
- public:
- PmxIkLink()
- : link_target(0)
- , angle_lock(0)
- {
- for (int i = 0; i < 3; ++i) {
- max_radian[i] = 0.0f;
- min_radian[i] = 0.0f;
- }
- }
-
- int link_target;
- uint8_t angle_lock;
- float max_radian[3];
- float min_radian[3];
- void Read(std::istream *stream, PmxSetting *settingn);
- };
-
- class PmxBone
- {
- public:
- PmxBone()
- : parent_index(0)
- , level(0)
- , bone_flag(0)
- , target_index(0)
- , grant_parent_index(0)
- , grant_weight(0.0f)
- , key(0)
- , ik_target_bone_index(0)
- , ik_loop(0)
- , ik_loop_angle_limit(0.0f)
- , ik_link_count(0)
- {
- for (int i = 0; i < 3; ++i) {
- position[i] = 0.0f;
- offset[i] = 0.0f;
- lock_axis_orientation[i] = 0.0f;
- local_axis_x_orientation[i] = 0.0f;
- local_axis_y_orientation[i] = 0.0f;
- }
- }
-
- std::string bone_name;
- std::string bone_english_name;
- float position[3];
- int parent_index;
- int level;
- uint16_t bone_flag;
- float offset[3];
- int target_index;
- int grant_parent_index;
- float grant_weight;
- float lock_axis_orientation[3];
- float local_axis_x_orientation[3];
- float local_axis_y_orientation[3];
- int key;
- int ik_target_bone_index;
- int ik_loop;
- float ik_loop_angle_limit;
- int ik_link_count;
- std::unique_ptr<PmxIkLink []> ik_links;
- void Read(std::istream *stream, PmxSetting *setting);
- };
-
- enum class MorphType : uint8_t
- {
- Group = 0,
- Vertex = 1,
- Bone = 2,
- UV = 3,
- AdditionalUV1 = 4,
- AdditionalUV2 = 5,
- AdditionalUV3 = 6,
- AdditionalUV4 = 7,
- Matrial = 8,
- Flip = 9,
- Implus = 10,
- };
-
- enum class MorphCategory : uint8_t
- {
- ReservedCategory = 0,
- Eyebrow = 1,
- Eye = 2,
- Mouth = 3,
- Other = 4,
- };
-
- class PmxMorphOffset
- {
- public:
- void virtual Read(std::istream *stream, PmxSetting *setting) = 0;
- };
-
- class PmxMorphVertexOffset : public PmxMorphOffset
- {
- public:
- PmxMorphVertexOffset()
- : vertex_index(0)
- {
- for (int i = 0; i < 3; ++i) {
- position_offset[i] = 0.0f;
- }
- }
- int vertex_index;
- float position_offset[3];
- void Read(std::istream *stream, PmxSetting *setting); //override;
- };
-
- class PmxMorphUVOffset : public PmxMorphOffset
- {
- public:
- PmxMorphUVOffset()
- : vertex_index(0)
- {
- for (int i = 0; i < 4; ++i) {
- uv_offset[i] = 0.0f;
- }
- }
- int vertex_index;
- float uv_offset[4];
- void Read(std::istream *stream, PmxSetting *setting); //override;
- };
-
- class PmxMorphBoneOffset : public PmxMorphOffset
- {
- public:
- PmxMorphBoneOffset()
- : bone_index(0)
- {
- for (int i = 0; i < 3; ++i) {
- translation[i] = 0.0f;
- }
- for (int i = 0; i < 4; ++i) {
- rotation[i] = 0.0f;
- }
- }
- int bone_index;
- float translation[3];
- float rotation[4];
- void Read(std::istream *stream, PmxSetting *setting); //override;
- };
-
- class PmxMorphMaterialOffset : public PmxMorphOffset
- {
- public:
- PmxMorphMaterialOffset()
- : specularity(0.0f)
- , edge_size(0.0f)
- {
- for (int i = 0; i < 3; ++i) {
- specular[i] = 0.0f;
- ambient[i] = 0.0f;
- }
- for (int i = 0; i < 4; ++i) {
- diffuse[i] = 0.0f;
- edge_color[i] = 0.0f;
- texture_argb[i] = 0.0f;
- sphere_texture_argb[i] = 0.0f;
- toon_texture_argb[i] = 0.0f;
- }
- }
- int material_index;
- uint8_t offset_operation;
- float diffuse[4];
- float specular[3];
- float specularity;
- float ambient[3];
- float edge_color[4];
- float edge_size;
- float texture_argb[4];
- float sphere_texture_argb[4];
- float toon_texture_argb[4];
- void Read(std::istream *stream, PmxSetting *setting); //override;
- };
-
- class PmxMorphGroupOffset : public PmxMorphOffset
- {
- public:
- PmxMorphGroupOffset()
- : morph_index(0)
- , morph_weight(0.0f)
- {}
- int morph_index;
- float morph_weight;
- void Read(std::istream *stream, PmxSetting *setting); //override;
- };
-
- class PmxMorphFlipOffset : public PmxMorphOffset
- {
- public:
- PmxMorphFlipOffset()
- : morph_index(0)
- , morph_value(0.0f)
- {}
- int morph_index;
- float morph_value;
- void Read(std::istream *stream, PmxSetting *setting); //override;
- };
-
- class PmxMorphImplusOffset : public PmxMorphOffset
- {
- public:
- PmxMorphImplusOffset()
- : rigid_body_index(0)
- , is_local(0)
- {
- for (int i = 0; i < 3; ++i) {
- velocity[i] = 0.0f;
- angular_torque[i] = 0.0f;
- }
- }
- int rigid_body_index;
- uint8_t is_local;
- float velocity[3];
- float angular_torque[3];
- void Read(std::istream *stream, PmxSetting *setting); //override;
- };
-
- class PmxMorph
- {
- public:
- PmxMorph()
- : offset_count(0)
- {
- }
- std::string morph_name;
- std::string morph_english_name;
- MorphCategory category;
- MorphType morph_type;
- int offset_count;
- std::unique_ptr<PmxMorphVertexOffset []> vertex_offsets;
- std::unique_ptr<PmxMorphUVOffset []> uv_offsets;
- std::unique_ptr<PmxMorphBoneOffset []> bone_offsets;
- std::unique_ptr<PmxMorphMaterialOffset []> material_offsets;
- std::unique_ptr<PmxMorphGroupOffset []> group_offsets;
- std::unique_ptr<PmxMorphFlipOffset []> flip_offsets;
- std::unique_ptr<PmxMorphImplusOffset []> implus_offsets;
- void Read(std::istream *stream, PmxSetting *setting);
- };
-
- class PmxFrameElement
- {
- public:
- PmxFrameElement()
- : element_target(0)
- , index(0)
- {
- }
- uint8_t element_target;
- int index;
- void Read(std::istream *stream, PmxSetting *setting);
- };
-
- class PmxFrame
- {
- public:
- PmxFrame()
- : frame_flag(0)
- , element_count(0)
- {
- }
- std::string frame_name;
- std::string frame_english_name;
- uint8_t frame_flag;
- int element_count;
- std::unique_ptr<PmxFrameElement []> elements;
- void Read(std::istream *stream, PmxSetting *setting);
- };
-
- class PmxRigidBody
- {
- public:
- PmxRigidBody()
- : target_bone(0)
- , group(0)
- , mask(0)
- , shape(0)
- , mass(0.0f)
- , move_attenuation(0.0f)
- , rotation_attenuation(0.0f)
- , repulsion(0.0f)
- , friction(0.0f)
- , physics_calc_type(0)
- {
- for (int i = 0; i < 3; ++i) {
- size[i] = 0.0f;
- position[i] = 0.0f;
- orientation[i] = 0.0f;
- }
- }
- std::string girid_body_name;
- std::string girid_body_english_name;
- int target_bone;
- uint8_t group;
- uint16_t mask;
- uint8_t shape;
- float size[3];
- float position[3];
- float orientation[3];
- float mass;
- float move_attenuation;
- float rotation_attenuation;
- float repulsion;
- float friction;
- uint8_t physics_calc_type;
- void Read(std::istream *stream, PmxSetting *setting);
- };
-
- enum class PmxJointType : uint8_t
- {
- Generic6DofSpring = 0,
- Generic6Dof = 1,
- Point2Point = 2,
- ConeTwist = 3,
- Slider = 5,
- Hinge = 6
- };
-
- class PmxJointParam
- {
- public:
- PmxJointParam()
- : rigid_body1(0)
- , rigid_body2(0)
- {
- for (int i = 0; i < 3; ++i) {
- position[i] = 0.0f;
- orientaiton[i] = 0.0f;
- move_limitation_min[i] = 0.0f;
- move_limitation_max[i] = 0.0f;
- rotation_limitation_min[i] = 0.0f;
- rotation_limitation_max[i] = 0.0f;
- spring_move_coefficient[i] = 0.0f;
- spring_rotation_coefficient[i] = 0.0f;
- }
- }
- int rigid_body1;
- int rigid_body2;
- float position[3];
- float orientaiton[3];
- float move_limitation_min[3];
- float move_limitation_max[3];
- float rotation_limitation_min[3];
- float rotation_limitation_max[3];
- float spring_move_coefficient[3];
- float spring_rotation_coefficient[3];
- void Read(std::istream *stream, PmxSetting *setting);
- };
-
- class PmxJoint
- {
- public:
- std::string joint_name;
- std::string joint_english_name;
- PmxJointType joint_type;
- PmxJointParam param;
- void Read(std::istream *stream, PmxSetting *setting);
- };
-
- enum PmxSoftBodyFlag : uint8_t
- {
- BLink = 0x01,
- Cluster = 0x02,
- Link = 0x04
- };
-
- class PmxAncherRigidBody
- {
- public:
- PmxAncherRigidBody()
- : related_rigid_body(0)
- , related_vertex(0)
- , is_near(false)
- {}
- int related_rigid_body;
- int related_vertex;
- bool is_near;
- void Read(std::istream *stream, PmxSetting *setting);
- };
-
- class PmxSoftBody
- {
- public:
- PmxSoftBody()
- : shape(0)
- , target_material(0)
- , group(0)
- , mask(0)
- , blink_distance(0)
- , cluster_count(0)
- , mass(0.0)
- , collisioni_margin(0.0)
- , aero_model(0)
- , VCF(0.0f)
- , DP(0.0f)
- , DG(0.0f)
- , LF(0.0f)
- , PR(0.0f)
- , VC(0.0f)
- , DF(0.0f)
- , MT(0.0f)
- , CHR(0.0f)
- , KHR(0.0f)
- , SHR(0.0f)
- , AHR(0.0f)
- , SRHR_CL(0.0f)
- , SKHR_CL(0.0f)
- , SSHR_CL(0.0f)
- , SR_SPLT_CL(0.0f)
- , SK_SPLT_CL(0.0f)
- , SS_SPLT_CL(0.0f)
- , V_IT(0)
- , P_IT(0)
- , D_IT(0)
- , C_IT(0)
- , LST(0.0f)
- , AST(0.0f)
- , VST(0.0f)
- , anchor_count(0)
- , pin_vertex_count(0)
- {}
- std::string soft_body_name;
- std::string soft_body_english_name;
- uint8_t shape;
- int target_material;
- uint8_t group;
- uint16_t mask;
- PmxSoftBodyFlag flag;
- int blink_distance;
- int cluster_count;
- float mass;
- float collisioni_margin;
- int aero_model;
- float VCF;
- float DP;
- float DG;
- float LF;
- float PR;
- float VC;
- float DF;
- float MT;
- float CHR;
- float KHR;
- float SHR;
- float AHR;
- float SRHR_CL;
- float SKHR_CL;
- float SSHR_CL;
- float SR_SPLT_CL;
- float SK_SPLT_CL;
- float SS_SPLT_CL;
- int V_IT;
- int P_IT;
- int D_IT;
- int C_IT;
- float LST;
- float AST;
- float VST;
- int anchor_count;
- std::unique_ptr<PmxAncherRigidBody []> anchers;
- int pin_vertex_count;
- std::unique_ptr<int []> pin_vertices;
- void Read(std::istream *stream, PmxSetting *setting);
- };
-
- class PmxModel
- {
- public:
- PmxModel()
- : version(0.0f)
- , vertex_count(0)
- , index_count(0)
- , texture_count(0)
- , material_count(0)
- , bone_count(0)
- , morph_count(0)
- , frame_count(0)
- , rigid_body_count(0)
- , joint_count(0)
- , soft_body_count(0)
- {}
-
- float version;
- PmxSetting setting;
- std::string model_name;
- std::string model_english_name;
- std::string model_comment;
- std::string model_english_comment;
- int vertex_count;
- std::unique_ptr<PmxVertex []> vertices;
- int index_count;
- std::unique_ptr<int []> indices;
- int texture_count;
- std::unique_ptr< std::string []> textures;
- int material_count;
- std::unique_ptr<PmxMaterial []> materials;
- int bone_count;
- std::unique_ptr<PmxBone []> bones;
- int morph_count;
- std::unique_ptr<PmxMorph []> morphs;
- int frame_count;
- std::unique_ptr<PmxFrame [] > frames;
- int rigid_body_count;
- std::unique_ptr<PmxRigidBody []> rigid_bodies;
- int joint_count;
- std::unique_ptr<PmxJoint []> joints;
- int soft_body_count;
- std::unique_ptr<PmxSoftBody []> soft_bodies;
- void Init();
- void Read(std::istream *stream);
- //static std::unique_ptr<PmxModel> ReadFromFile(const char *filename);
- //static std::unique_ptr<PmxModel> ReadFromStream(std::istream *stream);
- };
-}
diff --git a/src/mesh/assimp-master/code/AssetLib/MMD/MMDVmdParser.h b/src/mesh/assimp-master/code/AssetLib/MMD/MMDVmdParser.h
deleted file mode 100644
index d5c7ded..0000000
--- a/src/mesh/assimp-master/code/AssetLib/MMD/MMDVmdParser.h
+++ /dev/null
@@ -1,376 +0,0 @@
-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2022, assimp team
-
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
-copyright notice, this list of conditions and the
-following disclaimer.
-
-* Redistributions in binary form must reproduce the above
-copyright notice, this list of conditions and the
-following disclaimer in the documentation and/or other
-materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
-contributors may be used to endorse or promote products
-derived from this software without specific prior
-written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-#pragma once
-
-#include <vector>
-#include <string>
-#include <memory>
-#include <iostream>
-#include <fstream>
-#include <ostream>
-#include "MMDCpp14.h"
-
-namespace vmd
-{
- class VmdBoneFrame
- {
- public:
- std::string name;
- int frame;
- float position[3];
- float orientation[4];
- char interpolation[4][4][4];
-
- void Read(std::istream* stream)
- {
- char buffer[15];
- stream->read((char*) buffer, sizeof(char)*15);
- name = std::string(buffer);
- stream->read((char*) &frame, sizeof(int));
- stream->read((char*) position, sizeof(float)*3);
- stream->read((char*) orientation, sizeof(float)*4);
- stream->read((char*) interpolation, sizeof(char) * 4 * 4 * 4);
- }
-
- void Write(std::ostream* stream)
- {
- stream->write((char*)name.c_str(), sizeof(char) * 15);
- stream->write((char*)&frame, sizeof(int));
- stream->write((char*)position, sizeof(float) * 3);
- stream->write((char*)orientation, sizeof(float) * 4);
- stream->write((char*)interpolation, sizeof(char) * 4 * 4 * 4);
- }
- };
-
- class VmdFaceFrame
- {
- public:
- std::string face_name;
- float weight;
- uint32_t frame;
-
- void Read(std::istream* stream)
- {
- char buffer[15];
- stream->read((char*) &buffer, sizeof(char) * 15);
- face_name = std::string(buffer);
- stream->read((char*) &frame, sizeof(int));
- stream->read((char*) &weight, sizeof(float));
- }
-
- void Write(std::ostream* stream)
- {
- stream->write((char*)face_name.c_str(), sizeof(char) * 15);
- stream->write((char*)&frame, sizeof(int));
- stream->write((char*)&weight, sizeof(float));
- }
- };
-
- class VmdCameraFrame
- {
- public:
- int frame;
- float distance;
- float position[3];
- float orientation[3];
- char interpolation[6][4];
- float angle;
- char unknown[3];
-
- void Read(std::istream *stream)
- {
- stream->read((char*) &frame, sizeof(int));
- stream->read((char*) &distance, sizeof(float));
- stream->read((char*) position, sizeof(float) * 3);
- stream->read((char*) orientation, sizeof(float) * 3);
- stream->read((char*) interpolation, sizeof(char) * 24);
- stream->read((char*) &angle, sizeof(float));
- stream->read((char*) unknown, sizeof(char) * 3);
- }
-
- void Write(std::ostream *stream)
- {
- stream->write((char*)&frame, sizeof(int));
- stream->write((char*)&distance, sizeof(float));
- stream->write((char*)position, sizeof(float) * 3);
- stream->write((char*)orientation, sizeof(float) * 3);
- stream->write((char*)interpolation, sizeof(char) * 24);
- stream->write((char*)&angle, sizeof(float));
- stream->write((char*)unknown, sizeof(char) * 3);
- }
- };
-
- class VmdLightFrame
- {
- public:
- int frame;
- float color[3];
- float position[3];
-
- void Read(std::istream* stream)
- {
- stream->read((char*) &frame, sizeof(int));
- stream->read((char*) color, sizeof(float) * 3);
- stream->read((char*) position, sizeof(float) * 3);
- }
-
- void Write(std::ostream* stream)
- {
- stream->write((char*)&frame, sizeof(int));
- stream->write((char*)color, sizeof(float) * 3);
- stream->write((char*)position, sizeof(float) * 3);
- }
- };
-
- class VmdIkEnable
- {
- public:
- std::string ik_name;
- bool enable;
- };
-
- class VmdIkFrame
- {
- public:
- int frame;
- bool display;
- std::vector<VmdIkEnable> ik_enable;
-
- void Read(std::istream *stream)
- {
- char buffer[20];
- stream->read((char*) &frame, sizeof(int));
- stream->read((char*) &display, sizeof(uint8_t));
- int ik_count;
- stream->read((char*) &ik_count, sizeof(int));
- ik_enable.resize(ik_count);
- for (int i = 0; i < ik_count; i++)
- {
- stream->read(buffer, 20);
- ik_enable[i].ik_name = std::string(buffer);
- stream->read((char*) &ik_enable[i].enable, sizeof(uint8_t));
- }
- }
-
- void Write(std::ostream *stream)
- {
- stream->write((char*)&frame, sizeof(int));
- stream->write((char*)&display, sizeof(uint8_t));
- int ik_count = static_cast<int>(ik_enable.size());
- stream->write((char*)&ik_count, sizeof(int));
- for (int i = 0; i < ik_count; i++)
- {
- const VmdIkEnable& ik_enable_ref = this->ik_enable.at(i);
- stream->write(ik_enable_ref.ik_name.c_str(), 20);
- stream->write((char *)&ik_enable_ref.enable, sizeof(uint8_t));
- }
- }
- };
-
- class VmdMotion
- {
- public:
- std::string model_name;
- int version;
- std::vector<VmdBoneFrame> bone_frames;
- std::vector<VmdFaceFrame> face_frames;
- std::vector<VmdCameraFrame> camera_frames;
- std::vector<VmdLightFrame> light_frames;
- std::vector<VmdIkFrame> ik_frames;
-
- static std::unique_ptr<VmdMotion> LoadFromFile(char const *filename)
- {
- std::ifstream stream(filename, std::ios::binary);
- auto result = LoadFromStream(&stream);
- stream.close();
- return result;
- }
-
- static std::unique_ptr<VmdMotion> LoadFromStream(std::ifstream *stream)
- {
-
- char buffer[30];
- auto result = mmd::make_unique<VmdMotion>();
-
- // magic and version
- stream->read((char*) buffer, 30);
- if (strncmp(buffer, "Vocaloid Motion Data", 20))
- {
- std::cerr << "invalid vmd file." << std::endl;
- return nullptr;
- }
- result->version = std::atoi(buffer + 20);
-
- // name
- stream->read(buffer, 20);
- result->model_name = std::string(buffer);
-
- // bone frames
- int bone_frame_num;
- stream->read((char*) &bone_frame_num, sizeof(int));
- result->bone_frames.resize(bone_frame_num);
- for (int i = 0; i < bone_frame_num; i++)
- {
- result->bone_frames[i].Read(stream);
- }
-
- // face frames
- int face_frame_num;
- stream->read((char*) &face_frame_num, sizeof(int));
- result->face_frames.resize(face_frame_num);
- for (int i = 0; i < face_frame_num; i++)
- {
- result->face_frames[i].Read(stream);
- }
-
- // camera frames
- int camera_frame_num;
- stream->read((char*) &camera_frame_num, sizeof(int));
- result->camera_frames.resize(camera_frame_num);
- for (int i = 0; i < camera_frame_num; i++)
- {
- result->camera_frames[i].Read(stream);
- }
-
- // light frames
- int light_frame_num;
- stream->read((char*) &light_frame_num, sizeof(int));
- result->light_frames.resize(light_frame_num);
- for (int i = 0; i < light_frame_num; i++)
- {
- result->light_frames[i].Read(stream);
- }
-
- // unknown2
- stream->read(buffer, 4);
-
- // ik frames
- if (stream->peek() != std::ios::traits_type::eof())
- {
- int ik_num;
- stream->read((char*) &ik_num, sizeof(int));
- result->ik_frames.resize(ik_num);
- for (int i = 0; i < ik_num; i++)
- {
- result->ik_frames[i].Read(stream);
- }
- }
-
- if (stream->peek() != std::ios::traits_type::eof())
- {
- std::cerr << "vmd stream has unknown data." << std::endl;
- }
-
- return result;
- }
-
- bool SaveToFile(const std::u16string& /*filename*/)
- {
- // TODO: How to adapt u16string to string?
- /*
- std::ofstream stream(filename.c_str(), std::ios::binary);
- auto result = SaveToStream(&stream);
- stream.close();
- return result;
- */
- return false;
- }
-
- bool SaveToStream(std::ofstream *stream)
- {
- std::string magic = "Vocaloid Motion Data 0002\0";
- magic.resize(30);
-
- // magic and version
- stream->write(magic.c_str(), 30);
-
- // name
- stream->write(model_name.c_str(), 20);
-
- // bone frames
- const int bone_frame_num = static_cast<int>(bone_frames.size());
- stream->write(reinterpret_cast<const char*>(&bone_frame_num), sizeof(int));
- for (int i = 0; i < bone_frame_num; i++)
- {
- bone_frames[i].Write(stream);
- }
-
- // face frames
- const int face_frame_num = static_cast<int>(face_frames.size());
- stream->write(reinterpret_cast<const char*>(&face_frame_num), sizeof(int));
- for (int i = 0; i < face_frame_num; i++)
- {
- face_frames[i].Write(stream);
- }
-
- // camera frames
- const int camera_frame_num = static_cast<int>(camera_frames.size());
- stream->write(reinterpret_cast<const char*>(&camera_frame_num), sizeof(int));
- for (int i = 0; i < camera_frame_num; i++)
- {
- camera_frames[i].Write(stream);
- }
-
- // light frames
- const int light_frame_num = static_cast<int>(light_frames.size());
- stream->write(reinterpret_cast<const char*>(&light_frame_num), sizeof(int));
- for (int i = 0; i < light_frame_num; i++)
- {
- light_frames[i].Write(stream);
- }
-
- // self shadow data
- const int self_shadow_num = 0;
- stream->write(reinterpret_cast<const char*>(&self_shadow_num), sizeof(int));
-
- // ik frames
- const int ik_num = static_cast<int>(ik_frames.size());
- stream->write(reinterpret_cast<const char*>(&ik_num), sizeof(int));
- for (int i = 0; i < ik_num; i++)
- {
- ik_frames[i].Write(stream);
- }
-
- return true;
- }
- };
-}