diff options
author | sanine <sanine.not@pm.me> | 2022-03-04 10:47:15 -0600 |
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committer | sanine <sanine.not@pm.me> | 2022-03-04 10:47:15 -0600 |
commit | 058f98a63658dc1a2579826ba167fd61bed1e21f (patch) | |
tree | bcba07a1615a14d943f3af3f815a42f3be86b2f3 /src/mesh/assimp-master/code/AssetLib/Q3D/Q3DLoader.h | |
parent | 2f8028ac9e0812cb6f3cbb08f0f419e4e717bd22 (diff) |
add assimp submodule
Diffstat (limited to 'src/mesh/assimp-master/code/AssetLib/Q3D/Q3DLoader.h')
-rw-r--r-- | src/mesh/assimp-master/code/AssetLib/Q3D/Q3DLoader.h | 116 |
1 files changed, 116 insertions, 0 deletions
diff --git a/src/mesh/assimp-master/code/AssetLib/Q3D/Q3DLoader.h b/src/mesh/assimp-master/code/AssetLib/Q3D/Q3DLoader.h new file mode 100644 index 0000000..54af86d --- /dev/null +++ b/src/mesh/assimp-master/code/AssetLib/Q3D/Q3DLoader.h @@ -0,0 +1,116 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +---------------------------------------------------------------------- +*/ + +/** @file Q3DLoader.h + * @brief Declaration of the Q3D importer class. + */ +#pragma once +#ifndef AI_Q3DLOADER_H_INCLUDED +#define AI_Q3DLOADER_H_INCLUDED + +#include <assimp/BaseImporter.h> +#include <assimp/types.h> +#include <vector> +#include <cstdint> + +namespace Assimp { + +// --------------------------------------------------------------------------- +/** Importer class for the Quick3D Object and Scene formats. +*/ +class Q3DImporter : public BaseImporter { +public: + Q3DImporter(); + ~Q3DImporter() override; + + // ------------------------------------------------------------------- + /** Returns whether the class can handle the format of the given file. + * See BaseImporter::CanRead() for details. */ + bool CanRead( const std::string& pFile, IOSystem* pIOHandler, + bool checkSig) const override; + +protected: + // ------------------------------------------------------------------- + /** Return importer meta information. + * See #BaseImporter::GetInfo for the details + */ + const aiImporterDesc* GetInfo () const override; + + // ------------------------------------------------------------------- + /** Imports the given file into the given scene structure. + * See BaseImporter::InternReadFile() for details + */ + void InternReadFile( const std::string& pFile, aiScene* pScene, + IOSystem* pIOHandler) override; + +private: + struct Material { + Material() : diffuse(0.6f,0.6f,0.6f), transparency(0.f), texIdx(UINT_MAX) { + // empty + } + + aiString name; + aiColor3D ambient, diffuse, specular; + float transparency; + unsigned int texIdx; + }; + + struct Face { + explicit Face(unsigned int s) : indices(s), uvindices(s), mat(0) { + // empty + } + + std::vector<unsigned int> indices; + std::vector<unsigned int> uvindices; + unsigned int mat; + }; + + struct Mesh { + std::vector<aiVector3D> verts; + std::vector<aiVector3D> normals; + std::vector<aiVector3D> uv; + std::vector<Face> faces; + uint32_t prevUVIdx; + }; +}; + +} // end of namespace Assimp + +#endif // AI_Q3DIMPORTER_H_IN |