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authorsanine <sanine.not@pm.me>2022-03-04 10:47:15 -0600
committersanine <sanine.not@pm.me>2022-03-04 10:47:15 -0600
commit058f98a63658dc1a2579826ba167fd61bed1e21f (patch)
treebcba07a1615a14d943f3af3f815a42f3be86b2f3 /src/mesh/assimp-master/code/Common/CreateAnimMesh.cpp
parent2f8028ac9e0812cb6f3cbb08f0f419e4e717bd22 (diff)
add assimp submodule
Diffstat (limited to 'src/mesh/assimp-master/code/Common/CreateAnimMesh.cpp')
-rw-r--r--src/mesh/assimp-master/code/Common/CreateAnimMesh.cpp92
1 files changed, 92 insertions, 0 deletions
diff --git a/src/mesh/assimp-master/code/Common/CreateAnimMesh.cpp b/src/mesh/assimp-master/code/Common/CreateAnimMesh.cpp
new file mode 100644
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+++ b/src/mesh/assimp-master/code/Common/CreateAnimMesh.cpp
@@ -0,0 +1,92 @@
+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (C) 2016 The Qt Company Ltd.
+Copyright (c) 2006-2022, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+
+#include <assimp/CreateAnimMesh.h>
+
+namespace Assimp {
+
+aiAnimMesh *aiCreateAnimMesh(const aiMesh *mesh, bool needPositions, bool needNormals, bool needTangents, bool needColors, bool needTexCoords)
+{
+ aiAnimMesh *animesh = new aiAnimMesh;
+ animesh->mNumVertices = mesh->mNumVertices;
+ if (needPositions && mesh->mVertices) {
+ animesh->mVertices = new aiVector3D[animesh->mNumVertices];
+ std::memcpy(animesh->mVertices, mesh->mVertices, mesh->mNumVertices * sizeof(aiVector3D));
+ }
+ if (needNormals && mesh->mNormals) {
+ animesh->mNormals = new aiVector3D[animesh->mNumVertices];
+ std::memcpy(animesh->mNormals, mesh->mNormals, mesh->mNumVertices * sizeof(aiVector3D));
+ }
+ if (needTangents && mesh->mTangents) {
+ animesh->mTangents = new aiVector3D[animesh->mNumVertices];
+ std::memcpy(animesh->mTangents, mesh->mTangents, mesh->mNumVertices * sizeof(aiVector3D));
+ }
+ if (needTangents && mesh->mBitangents) {
+ animesh->mBitangents = new aiVector3D[animesh->mNumVertices];
+ std::memcpy(animesh->mBitangents, mesh->mBitangents, mesh->mNumVertices * sizeof(aiVector3D));
+ }
+
+ if (needColors) {
+ for (int i = 0; i < AI_MAX_NUMBER_OF_COLOR_SETS; ++i) {
+ if (mesh->mColors[i]) {
+ animesh->mColors[i] = new aiColor4D[animesh->mNumVertices];
+ std::memcpy(animesh->mColors[i], mesh->mColors[i], mesh->mNumVertices * sizeof(aiColor4D));
+ } else {
+ animesh->mColors[i] = nullptr;
+ }
+ }
+ }
+
+ if (needTexCoords) {
+ for (int i = 0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++i) {
+ if (mesh->mTextureCoords[i]) {
+ animesh->mTextureCoords[i] = new aiVector3D[animesh->mNumVertices];
+ std::memcpy(animesh->mTextureCoords[i], mesh->mTextureCoords[i], mesh->mNumVertices * sizeof(aiVector3D));
+ } else {
+ animesh->mTextureCoords[i] = nullptr;
+ }
+ }
+ }
+ return animesh;
+}
+
+} // end of namespace Assimp