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authorsanine <sanine.not@pm.me>2022-04-16 11:55:54 -0500
committersanine <sanine.not@pm.me>2022-04-16 11:55:54 -0500
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-#### Supported file formats ####
-
-__Importers__:
-
-- 3D
-- [3DS](https://en.wikipedia.org/wiki/.3ds)
-- [3MF](https://en.wikipedia.org/wiki/3D_Manufacturing_Format)
-- AC
-- [AC3D](https://en.wikipedia.org/wiki/AC3D)
-- ACC
-- AMJ
-- ASE
-- ASK
-- B3D
-- [BLEND](https://en.wikipedia.org/wiki/.blend_(file_format))
-- [BVH](https://en.wikipedia.org/wiki/Biovision_Hierarchy)
-- CMS
-- COB
-- [DAE/Collada](https://en.wikipedia.org/wiki/COLLADA)
-- [DXF](https://en.wikipedia.org/wiki/AutoCAD_DXF)
-- ENFF
-- [FBX](https://en.wikipedia.org/wiki/FBX)
-- [glTF 1.0](https://en.wikipedia.org/wiki/GlTF#glTF_1.0) + GLB
-- [glTF 2.0](https://en.wikipedia.org/wiki/GlTF#glTF_2.0):
- At the moment for glTF2.0 the following extensions are supported:
- + KHR_lights_punctual ( 5.0 )
- + KHR_materials_pbrSpecularGlossiness ( 5.0 )
- + KHR_materials_unlit ( 5.0 )
- + KHR_texture_transform ( 5.1 under test )
-- HMB
-- IFC-STEP
-- IRR / IRRMESH
-- [LWO](https://en.wikipedia.org/wiki/LightWave_3D)
-- LWS
-- LXO
-- [M3D](https://bztsrc.gitlab.io/model3d)
-- MD2
-- MD3
-- MD5
-- MDC
-- MDL
-- MESH / MESH.XML
-- MOT
-- MS3D
-- NDO
-- NFF
-- [OBJ](https://en.wikipedia.org/wiki/Wavefront_.obj_file)
-- [OFF](https://en.wikipedia.org/wiki/OFF_(file_format))
-- [OGEX](https://en.wikipedia.org/wiki/Open_Game_Engine_Exchange)
-- [PLY](https://en.wikipedia.org/wiki/PLY_(file_format))
-- PMX
-- PRJ
-- Q3O
-- Q3S
-- RAW
-- SCN
-- SIB
-- SMD
-- [STP](https://en.wikipedia.org/wiki/ISO_10303-21)
-- [STL](https://en.wikipedia.org/wiki/STL_(file_format))
-- TER
-- UC
-- VTA
-- X
-- [X3D](https://en.wikipedia.org/wiki/X3D)
-- XGL
-- ZGL
-
-Additionally, some formats are supported by dependency on non-free code or external SDKs (not built by default):
-
-- [C4D](https://en.wikipedia.org/wiki/Cinema_4D) (https://github.com/assimp/assimp/wiki/Cinema4D-&-Melange) IMporting geometry + node hierarchy are currently supported
-
-__Exporters__:
-
-- DAE (Collada)
-- STL
-- OBJ
-- PLY
-- X
-- 3DS
-- JSON (for WebGl, via https://github.com/acgessler/assimp2json)
-- ASSBIN
-- STEP
-- [PBRTv4](https://github.com/mmp/pbrt-v4)
-- glTF 1.0 (partial)
-- glTF 2.0 (partial)
-- 3MF ( experimental )
-- FBX ( experimental )