diff options
author | sanine <sanine.not@pm.me> | 2022-04-16 11:55:54 -0500 |
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committer | sanine <sanine.not@pm.me> | 2022-04-16 11:55:54 -0500 |
commit | 8fb7916a0d0cb007a4c3a4e6a31af58765268ca3 (patch) | |
tree | 52b5524a94a5b04e17a1fd7f8aca988ab6d0c75f /src/mesh/assimp-master/include/assimp/SmoothingGroups.h | |
parent | db81b925d776103326128bf629cbdda576a223e7 (diff) |
delete src/mesh/assimp-master
Diffstat (limited to 'src/mesh/assimp-master/include/assimp/SmoothingGroups.h')
-rw-r--r-- | src/mesh/assimp-master/include/assimp/SmoothingGroups.h | 114 |
1 files changed, 0 insertions, 114 deletions
diff --git a/src/mesh/assimp-master/include/assimp/SmoothingGroups.h b/src/mesh/assimp-master/include/assimp/SmoothingGroups.h deleted file mode 100644 index 4625a29..0000000 --- a/src/mesh/assimp-master/include/assimp/SmoothingGroups.h +++ /dev/null @@ -1,114 +0,0 @@ -/* -Open Asset Import Library (assimp) ----------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the -following conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - ----------------------------------------------------------------------- -*/ - -/** @file Defines the helper data structures for importing 3DS files. -http://www.jalix.org/ressources/graphics/3DS/_unofficials/3ds-unofficial.txt */ - -#pragma once -#ifndef AI_SMOOTHINGGROUPS_H_INC -#define AI_SMOOTHINGGROUPS_H_INC - -#ifdef __GNUC__ -# pragma GCC system_header -#endif - -#include <assimp/vector3.h> - -#include <stdint.h> -#include <vector> - -// --------------------------------------------------------------------------- -/** Helper structure representing a face with smoothing groups assigned */ -struct FaceWithSmoothingGroup { - FaceWithSmoothingGroup() AI_NO_EXCEPT - : mIndices() - , iSmoothGroup(0) { - // in debug builds set all indices to a common magic value -#ifdef ASSIMP_BUILD_DEBUG - this->mIndices[0] = 0xffffffff; - this->mIndices[1] = 0xffffffff; - this->mIndices[2] = 0xffffffff; -#endif - } - - - //! Indices. .3ds is using uint16. However, after - //! an unique vertex set has been generated, - //! individual index values might exceed 2^16 - uint32_t mIndices[3]; - - //! specifies to which smoothing group the face belongs to - uint32_t iSmoothGroup; -}; - -// --------------------------------------------------------------------------- -/** Helper structure representing a mesh whose faces have smoothing - groups assigned. This allows us to reuse the code for normal computations - from smoothings groups for several loaders (3DS, ASE). All of them - use face structures which inherit from #FaceWithSmoothingGroup, - but as they add extra members and need to be copied by value we - need to use a template here. - */ -template <class T> -struct MeshWithSmoothingGroups -{ - //! Vertex positions - std::vector<aiVector3D> mPositions; - - //! Face lists - std::vector<T> mFaces; - - //! List of normal vectors - std::vector<aiVector3D> mNormals; -}; - -// --------------------------------------------------------------------------- -/** Computes normal vectors for the mesh - */ -template <class T> -void ComputeNormalsWithSmoothingsGroups(MeshWithSmoothingGroups<T>& sMesh); - - -// include implementations -#include "SmoothingGroups.inl" - -#endif // !! AI_SMOOTHINGGROUPS_H_INC |