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authorsanine <sanine.not@pm.me>2022-04-16 11:55:54 -0500
committersanine <sanine.not@pm.me>2022-04-16 11:55:54 -0500
commit8fb7916a0d0cb007a4c3a4e6a31af58765268ca3 (patch)
tree52b5524a94a5b04e17a1fd7f8aca988ab6d0c75f /src/mesh/assimp-master/include/assimp/SmoothingGroups.h
parentdb81b925d776103326128bf629cbdda576a223e7 (diff)
delete src/mesh/assimp-master
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diff --git a/src/mesh/assimp-master/include/assimp/SmoothingGroups.h b/src/mesh/assimp-master/include/assimp/SmoothingGroups.h
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--- a/src/mesh/assimp-master/include/assimp/SmoothingGroups.h
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@@ -1,114 +0,0 @@
-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2022, assimp team
-
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-
-/** @file Defines the helper data structures for importing 3DS files.
-http://www.jalix.org/ressources/graphics/3DS/_unofficials/3ds-unofficial.txt */
-
-#pragma once
-#ifndef AI_SMOOTHINGGROUPS_H_INC
-#define AI_SMOOTHINGGROUPS_H_INC
-
-#ifdef __GNUC__
-# pragma GCC system_header
-#endif
-
-#include <assimp/vector3.h>
-
-#include <stdint.h>
-#include <vector>
-
-// ---------------------------------------------------------------------------
-/** Helper structure representing a face with smoothing groups assigned */
-struct FaceWithSmoothingGroup {
- FaceWithSmoothingGroup() AI_NO_EXCEPT
- : mIndices()
- , iSmoothGroup(0) {
- // in debug builds set all indices to a common magic value
-#ifdef ASSIMP_BUILD_DEBUG
- this->mIndices[0] = 0xffffffff;
- this->mIndices[1] = 0xffffffff;
- this->mIndices[2] = 0xffffffff;
-#endif
- }
-
-
- //! Indices. .3ds is using uint16. However, after
- //! an unique vertex set has been generated,
- //! individual index values might exceed 2^16
- uint32_t mIndices[3];
-
- //! specifies to which smoothing group the face belongs to
- uint32_t iSmoothGroup;
-};
-
-// ---------------------------------------------------------------------------
-/** Helper structure representing a mesh whose faces have smoothing
- groups assigned. This allows us to reuse the code for normal computations
- from smoothings groups for several loaders (3DS, ASE). All of them
- use face structures which inherit from #FaceWithSmoothingGroup,
- but as they add extra members and need to be copied by value we
- need to use a template here.
- */
-template <class T>
-struct MeshWithSmoothingGroups
-{
- //! Vertex positions
- std::vector<aiVector3D> mPositions;
-
- //! Face lists
- std::vector<T> mFaces;
-
- //! List of normal vectors
- std::vector<aiVector3D> mNormals;
-};
-
-// ---------------------------------------------------------------------------
-/** Computes normal vectors for the mesh
- */
-template <class T>
-void ComputeNormalsWithSmoothingsGroups(MeshWithSmoothingGroups<T>& sMesh);
-
-
-// include implementations
-#include "SmoothingGroups.inl"
-
-#endif // !! AI_SMOOTHINGGROUPS_H_INC