summaryrefslogtreecommitdiff
path: root/src/mesh/assimp-master/port/PyAssimp/README.md
diff options
context:
space:
mode:
authorsanine <sanine.not@pm.me>2022-04-16 11:55:54 -0500
committersanine <sanine.not@pm.me>2022-04-16 11:55:54 -0500
commit8fb7916a0d0cb007a4c3a4e6a31af58765268ca3 (patch)
tree52b5524a94a5b04e17a1fd7f8aca988ab6d0c75f /src/mesh/assimp-master/port/PyAssimp/README.md
parentdb81b925d776103326128bf629cbdda576a223e7 (diff)
delete src/mesh/assimp-master
Diffstat (limited to 'src/mesh/assimp-master/port/PyAssimp/README.md')
-rw-r--r--src/mesh/assimp-master/port/PyAssimp/README.md86
1 files changed, 0 insertions, 86 deletions
diff --git a/src/mesh/assimp-master/port/PyAssimp/README.md b/src/mesh/assimp-master/port/PyAssimp/README.md
deleted file mode 100644
index c9944f7..0000000
--- a/src/mesh/assimp-master/port/PyAssimp/README.md
+++ /dev/null
@@ -1,86 +0,0 @@
-PyAssimp Readme
-===============
-
-A simple Python wrapper for Assimp using `ctypes` to access the library.
-Requires Python >= 2.6.
-
-Python 3 support is mostly here, but not well tested.
-
-Note that pyassimp is not complete. Many ASSIMP features are missing.
-
-USAGE
------
-
-### Complete example: 3D viewer
-
-`pyassimp` comes with a simple 3D viewer that shows how to load and display a 3D
-model using a shader-based OpenGL pipeline.
-
-![Screenshot](3d_viewer_screenshot.png)
-
-To use it, from within `/port/PyAssimp`:
-
-```console
-$ cd scripts
-$ python ./3D-viewer <path to your model>
-```
-
-You can use this code as starting point in your applications.
-
-### Writing your own code
-
-To get started with `pyassimp`, examine the simpler `sample.py` script in `scripts/`,
-which illustrates the basic usage. All Assimp data structures are wrapped using
-`ctypes`. All the data+length fields in Assimp's data structures (such as
-`aiMesh::mNumVertices`, `aiMesh::mVertices`) are replaced by simple python
-lists, so you can call `len()` on them to get their respective size and access
-members using `[]`.
-
-For example, to load a file named `hello.3ds` and print the first
-vertex of the first mesh, you would do (proper error handling
-substituted by assertions ...):
-
-```python
-
-from pyassimp import load
-with load('hello.3ds') as scene:
-
- assert len(scene.meshes)
- mesh = scene.meshes[0]
-
- assert len(mesh.vertices)
- print(mesh.vertices[0])
-
-```
-
-Another example to list the 'top nodes' in a
-scene:
-
-```python
-
-from pyassimp import load
-with load('hello.3ds') as scene:
-
- for c in scene.rootnode.children:
- print(str(c))
-
-```
-
-INSTALL
--------
-
-Install `pyassimp` by running:
-
-```console
-$ python setup.py install
-```
-
-PyAssimp requires a assimp dynamic library (`DLL` on windows,
-`.so` on linux, `.dynlib` on macOS) in order to work. The default search directories are:
- - the current directory
- - on linux additionally: `/usr/lib`, `/usr/local/lib`,
- `/usr/lib/x86_64-linux-gnu`
-
-To build that library, refer to the Assimp master `INSTALL`
-instructions. To look in more places, edit `./pyassimp/helper.py`.
-There's an `additional_dirs` list waiting for your entries.