diff options
author | sanine <sanine.not@pm.me> | 2022-04-16 11:55:54 -0500 |
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committer | sanine <sanine.not@pm.me> | 2022-04-16 11:55:54 -0500 |
commit | 8fb7916a0d0cb007a4c3a4e6a31af58765268ca3 (patch) | |
tree | 52b5524a94a5b04e17a1fd7f8aca988ab6d0c75f /src/mesh/assimp-master/port/dAssimp/assimp/texture.d | |
parent | db81b925d776103326128bf629cbdda576a223e7 (diff) |
delete src/mesh/assimp-master
Diffstat (limited to 'src/mesh/assimp-master/port/dAssimp/assimp/texture.d')
-rw-r--r-- | src/mesh/assimp-master/port/dAssimp/assimp/texture.d | 122 |
1 files changed, 0 insertions, 122 deletions
diff --git a/src/mesh/assimp-master/port/dAssimp/assimp/texture.d b/src/mesh/assimp-master/port/dAssimp/assimp/texture.d deleted file mode 100644 index 83453b9..0000000 --- a/src/mesh/assimp-master/port/dAssimp/assimp/texture.d +++ /dev/null @@ -1,122 +0,0 @@ -/* ---------------------------------------------------------------------------- -Open Asset Import Library (ASSIMP) ---------------------------------------------------------------------------- - -Copyright (c) 2006-2020, ASSIMP Development Team - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the following -conditions are met: - - * Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - - * Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - - * Neither the name of the ASSIMP team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the ASSIMP Development Team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------------- -*/ - -/** - * Contains helper structures to handle textures in Assimp. - * - * Used for file formats which embed their textures into the model file. - * Supported are both normal textures, which are stored as uncompressed pixels, - * and "compressed" textures, which are stored in a file format such as PNG or - * TGA. - */ -module assimp.texture; - -extern ( C ) { - /** - * Helper structure to represent a texel in a ARGB8888 format. - * - * Used by aiTexture. - */ - struct aiTexel { - align ( 1 ): - ubyte b, g, r, a; - } - - /** - * Helper structure to describe an embedded texture. - * - * Usually textures are contained in external files but some file formats - * embed them directly in the model file. There are two types of - * embedded textures: - * - * <em>1. Uncompressed textures</em>: The color data is given in an - * uncompressed format. - * - * <em>2. Compressed textures</em> stored in a file format like PNG or JPEG. - * The raw file bytes are given so the application must utilize an image - * decoder (e.g. DevIL) to get access to the actual color data. - */ - struct aiTexture { - /** - * Width of the texture, in pixels. - * - * If <code>mHeight</code> is zero the texture is compressed in a format - * like JPEG. In this case, this value specifies the size of the memory - * area <code>pcData</code> is pointing to, in bytes. - */ - uint mWidth; - - /** - * Height of the texture, in pixels. - * - * If this value is zero, <code>pcData</code> points to an compressed - * texture in any format (e.g. JPEG). - */ - uint mHeight; - - /** - * A hint from the loader to make it easier for applications to determine - * the type of embedded compressed textures. - * - * If <code>mHeight</code> is not 0, this member is undefined. Otherwise - * it is set set to '\0\0\0\0' if the loader has no additional - * information about the texture file format used, or the file extension - * of the format without a trailing dot. If there are multiple file - * extensions for a format, the shortest extension is chosen (JPEG maps - * to 'jpg', not to 'jpeg'). E.g. 'dds\0', 'pcx\0', 'jpg\0'. All - * characters are lower-case. The fourth byte will always be '\0'. - */ - char achFormatHint[4]; - - /** - * Data of the texture. - * - * Points to an array of <code>mWidth * mHeight</code> - * <code>aiTexel</code>s. The format of the texture data is always - * ARGB8888 to make the implementation for user of the library as easy as - * possible. - * - * If <code>mHeight</code> is 0, this is a pointer to a memory buffer of - * size <code>mWidth</code> containing the compressed texture data. - */ - aiTexel* pcData; - } -} |