diff options
author | sanine <sanine.not@pm.me> | 2022-03-04 10:47:15 -0600 |
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committer | sanine <sanine.not@pm.me> | 2022-03-04 10:47:15 -0600 |
commit | 058f98a63658dc1a2579826ba167fd61bed1e21f (patch) | |
tree | bcba07a1615a14d943f3af3f815a42f3be86b2f3 /src/mesh/assimp-master/test/models/ASE/ThreeCubesGreen.ASE | |
parent | 2f8028ac9e0812cb6f3cbb08f0f419e4e717bd22 (diff) |
add assimp submodule
Diffstat (limited to 'src/mesh/assimp-master/test/models/ASE/ThreeCubesGreen.ASE')
-rw-r--r-- | src/mesh/assimp-master/test/models/ASE/ThreeCubesGreen.ASE | 218 |
1 files changed, 218 insertions, 0 deletions
diff --git a/src/mesh/assimp-master/test/models/ASE/ThreeCubesGreen.ASE b/src/mesh/assimp-master/test/models/ASE/ThreeCubesGreen.ASE new file mode 100644 index 0000000..d14ae83 --- /dev/null +++ b/src/mesh/assimp-master/test/models/ASE/ThreeCubesGreen.ASE @@ -0,0 +1,218 @@ +*3DSMAX_ASCIIEXPORT 200 +*COMMENT "AsciiExport-Version 2,00 - Tue May 06 17:21:38 2008" +*SCENE { + *SCENE_FILENAME "" + *SCENE_FIRSTFRAME 0 + *SCENE_LASTFRAME 100 + *SCENE_FRAMESPEED 30 + *SCENE_TICKSPERFRAME 160 + *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 + *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000 +} +*MATERIAL_LIST { + *MATERIAL_COUNT 3 + *MATERIAL 0 { + *MATERIAL_NAME "02 - Default" + *MATERIAL_CLASS "Standard" + *MATERIAL_AMBIENT 0.4078 0.6431 0.0000 + *MATERIAL_DIFFUSE 0.6510 0.2902 0.0000 + *MATERIAL_SPECULAR 0.0000 0.4941 0.2549 + *MATERIAL_SHINE 0.1000 + *MATERIAL_SHINESTRENGTH 0.0000 + *MATERIAL_TRANSPARENCY 0.0000 + *MATERIAL_WIRESIZE 1.0000 + *MATERIAL_SHADING Blinn + *MATERIAL_XP_FALLOFF 0.0000 + *MATERIAL_SELFILLUM 0.0000 + *MATERIAL_FALLOFF In + *MATERIAL_XP_TYPE Filter + } + *MATERIAL 1 { + *MATERIAL_NAME "03 - Default" + *MATERIAL_CLASS "Standard" + *MATERIAL_AMBIENT 0.0000 0.4000 0.3373 + *MATERIAL_DIFFUSE 0.4431 0.4588 0.0000 + *MATERIAL_SPECULAR 0.2706 0.2824 0.0000 + *MATERIAL_SHINE 0.1000 + *MATERIAL_SHINESTRENGTH 0.0000 + *MATERIAL_TRANSPARENCY 0.0000 + *MATERIAL_WIRESIZE 1.0000 + *MATERIAL_SHADING Blinn + *MATERIAL_XP_FALLOFF 0.0000 + *MATERIAL_SELFILLUM 0.0000 + *MATERIAL_FALLOFF In + *MATERIAL_XP_TYPE Filter + } + *MATERIAL 2 { + *MATERIAL_NAME "01 - Default" + *MATERIAL_CLASS "Standard" + *MATERIAL_AMBIENT 0.0000 0.5137 0.5922 + *MATERIAL_DIFFUSE 0.4000 0.6314 0.0000 + *MATERIAL_SPECULAR 0.7843 0.0000 0.4431 + *MATERIAL_SHINE 0.1000 + *MATERIAL_SHINESTRENGTH 0.0000 + *MATERIAL_TRANSPARENCY 0.0000 + *MATERIAL_WIRESIZE 1.0000 + *MATERIAL_SHADING Blinn + *MATERIAL_XP_FALLOFF 0.0000 + *MATERIAL_SELFILLUM 0.0000 + *MATERIAL_FALLOFF In + *MATERIAL_XP_TYPE Filter + } +} +*GEOMOBJECT { + *NODE_NAME "Quader01" + *NODE_TM { + *NODE_NAME "Quader01" + *INHERIT_POS 0 0 0 + *INHERIT_ROT 0 0 0 + *INHERIT_SCL 0 0 0 + *TM_ROW0 -0.0000 -1.0000 -0.0000 + *TM_ROW1 -0.0000 -0.0000 1.0000 + *TM_ROW2 -1.0000 0.0000 -0.0000 + *TM_ROW3 -0.0000 -102.4931 36.5651 + *TM_POS -0.0000 -102.4931 36.5651 + *TM_ROTAXIS 0.5774 -0.5774 -0.5774 + *TM_ROTANGLE 4.1888 + *TM_SCALE 1.0000 1.0000 1.0000 + *TM_SCALEAXIS 0.0000 0.0000 0.0000 + *TM_SCALEAXISANG 0.0000 + } + *MESH { + *TIMEVALUE 0 + *MESH_NUMVERTEX 8 + *MESH_NUMFACES 12 + *MESH_VERTEX_LIST { + *MESH_VERTEX 0 0.0000 -52.4931 -13.4349 + *MESH_VERTEX 1 -0.0000 -152.4931 -13.4349 + *MESH_VERTEX 2 0.0000 -52.4931 86.5651 + *MESH_VERTEX 3 -0.0000 -152.4931 86.5651 + *MESH_VERTEX 4 -100.0000 -52.4931 -13.4349 + *MESH_VERTEX 5 -100.0000 -152.4931 -13.4349 + *MESH_VERTEX 6 -100.0000 -52.4931 86.5651 + *MESH_VERTEX 7 -100.0000 -152.4931 86.5651 + } + *MESH_FACE_LIST { + *MESH_FACE 0: A: 0 B: 2 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 1 + *MESH_FACE 1: A: 3 B: 1 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 1 + *MESH_FACE 2: A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0 + *MESH_FACE 3: A: 7 B: 6 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0 + *MESH_FACE 4: A: 0 B: 1 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 4 + *MESH_FACE 5: A: 5 B: 4 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 4 + *MESH_FACE 6: A: 1 B: 3 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 3 + *MESH_FACE 7: A: 7 B: 5 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 3 + *MESH_FACE 8: A: 3 B: 2 C: 6 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 5 + *MESH_FACE 9: A: 6 B: 7 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 5 + *MESH_FACE 10: A: 2 B: 0 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2 + *MESH_FACE 11: A: 4 B: 6 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2 + } + } + *PROP_MOTIONBLUR 0 + *PROP_CASTSHADOW 1 + *PROP_RECVSHADOW 1 + *MATERIAL_REF 0 +} +*GEOMOBJECT { + *NODE_NAME "Quader02" + *NODE_TM { + *NODE_NAME "Quader02" + *INHERIT_POS 0 0 0 + *INHERIT_ROT 0 0 0 + *INHERIT_SCL 0 0 0 + *TM_ROW0 -0.0000 -1.0000 -0.0000 + *TM_ROW1 -0.0000 -0.0000 1.0000 + *TM_ROW2 -1.0000 0.0000 -0.0000 + *TM_ROW3 -0.0000 -10.8033 -30.7479 + *TM_POS -0.0000 -10.8033 -30.7479 + *TM_ROTAXIS 0.5774 -0.5774 -0.5774 + *TM_ROTANGLE 4.1888 + *TM_SCALE 1.0000 1.0000 1.0000 + *TM_SCALEAXIS 0.0000 0.0000 0.0000 + *TM_SCALEAXISANG 0.0000 + } + *MESH { + *TIMEVALUE 0 + *MESH_NUMVERTEX 8 + *MESH_NUMFACES 12 + *MESH_VERTEX_LIST { + *MESH_VERTEX 0 0.0000 89.1967 -130.7479 + *MESH_VERTEX 1 -0.0000 -110.8033 -130.7479 + *MESH_VERTEX 2 0.0000 89.1967 69.2521 + *MESH_VERTEX 3 -0.0000 -110.8033 69.2521 + *MESH_VERTEX 4 -200.0000 89.1967 -130.7479 + *MESH_VERTEX 5 -200.0000 -110.8033 -130.7479 + *MESH_VERTEX 6 -200.0000 89.1967 69.2521 + *MESH_VERTEX 7 -200.0000 -110.8033 69.2521 + } + *MESH_FACE_LIST { + *MESH_FACE 0: A: 0 B: 2 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 1 + *MESH_FACE 1: A: 3 B: 1 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 1 + *MESH_FACE 2: A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0 + *MESH_FACE 3: A: 7 B: 6 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0 + *MESH_FACE 4: A: 0 B: 1 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 4 + *MESH_FACE 5: A: 5 B: 4 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 4 + *MESH_FACE 6: A: 1 B: 3 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 3 + *MESH_FACE 7: A: 7 B: 5 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 3 + *MESH_FACE 8: A: 3 B: 2 C: 6 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 5 + *MESH_FACE 9: A: 6 B: 7 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 5 + *MESH_FACE 10: A: 2 B: 0 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2 + *MESH_FACE 11: A: 4 B: 6 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2 + } + } + *PROP_MOTIONBLUR 0 + *PROP_CASTSHADOW 1 + *PROP_RECVSHADOW 1 + *MATERIAL_REF 1 +} +*GEOMOBJECT { + *NODE_NAME "Quader03" + *NODE_TM { + *NODE_NAME "Quader03" + *INHERIT_POS 0 0 0 + *INHERIT_ROT 0 0 0 + *INHERIT_SCL 0 0 0 + *TM_ROW0 -0.0000 -1.0000 -0.0000 + *TM_ROW1 -0.0000 -0.0000 1.0000 + *TM_ROW2 -1.0000 0.0000 -0.0000 + *TM_ROW3 0.0000 91.4127 176.7313 + *TM_POS 0.0000 91.4127 176.7313 + *TM_ROTAXIS 0.5774 -0.5774 -0.5774 + *TM_ROTANGLE 4.1888 + *TM_SCALE 1.0000 1.0000 1.0000 + *TM_SCALEAXIS 0.0000 0.0000 0.0000 + *TM_SCALEAXISANG 0.0000 + } + *MESH { + *TIMEVALUE 0 + *MESH_NUMVERTEX 8 + *MESH_NUMFACES 12 + *MESH_VERTEX_LIST { + *MESH_VERTEX 0 0.0000 241.4127 26.7313 + *MESH_VERTEX 1 -0.0000 -58.5873 26.7313 + *MESH_VERTEX 2 0.0000 241.4127 326.7313 + *MESH_VERTEX 3 -0.0000 -58.5873 326.7313 + *MESH_VERTEX 4 -300.0000 241.4128 26.7313 + *MESH_VERTEX 5 -300.0000 -58.5872 26.7313 + *MESH_VERTEX 6 -300.0000 241.4128 326.7313 + *MESH_VERTEX 7 -300.0000 -58.5872 326.7313 + } + *MESH_FACE_LIST { + *MESH_FACE 0: A: 0 B: 2 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 1 + *MESH_FACE 1: A: 3 B: 1 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 1 + *MESH_FACE 2: A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0 + *MESH_FACE 3: A: 7 B: 6 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0 + *MESH_FACE 4: A: 0 B: 1 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 4 + *MESH_FACE 5: A: 5 B: 4 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 4 + *MESH_FACE 6: A: 1 B: 3 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 3 + *MESH_FACE 7: A: 7 B: 5 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 3 + *MESH_FACE 8: A: 3 B: 2 C: 6 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 5 + *MESH_FACE 9: A: 6 B: 7 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 5 + *MESH_FACE 10: A: 2 B: 0 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2 + *MESH_FACE 11: A: 4 B: 6 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2 + } + } + *PROP_MOTIONBLUR 0 + *PROP_CASTSHADOW 1 + *PROP_RECVSHADOW 1 + *MATERIAL_REF 2 +} |