diff options
author | sanine <sanine.not@pm.me> | 2022-04-16 11:55:54 -0500 |
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committer | sanine <sanine.not@pm.me> | 2022-04-16 11:55:54 -0500 |
commit | 8fb7916a0d0cb007a4c3a4e6a31af58765268ca3 (patch) | |
tree | 52b5524a94a5b04e17a1fd7f8aca988ab6d0c75f /src/mesh/assimp-master/test/models/Collada/cube_tristrips.dae | |
parent | db81b925d776103326128bf629cbdda576a223e7 (diff) |
delete src/mesh/assimp-master
Diffstat (limited to 'src/mesh/assimp-master/test/models/Collada/cube_tristrips.dae')
-rw-r--r-- | src/mesh/assimp-master/test/models/Collada/cube_tristrips.dae | 167 |
1 files changed, 0 insertions, 167 deletions
diff --git a/src/mesh/assimp-master/test/models/Collada/cube_tristrips.dae b/src/mesh/assimp-master/test/models/Collada/cube_tristrips.dae deleted file mode 100644 index 8390904..0000000 --- a/src/mesh/assimp-master/test/models/Collada/cube_tristrips.dae +++ /dev/null @@ -1,167 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1"> - <asset> - <contributor/> - <created>2014-12-01T18:05:27Z</created> - <modified>2014-12-01T18:05:27Z</modified> - <unit/> - <up_axis>Z_UP</up_axis> - </asset> - <library_visual_scenes> - <visual_scene id="defaultScene"> - <node id="sceneRoot"> - <node id="Collada visual scene group"> - <rotate sid="rotate">1 0 0 90</rotate> - <node id="Camera"> - <matrix sid="Camera_matrix">0.838671 0.205746 -0.504282 -427.749 0 0.925901 0.377766 333.855 0.544639 -0.316822 0.776526 655.017 0 0 0 1</matrix> - <instance_camera url="#PerspCamera"/> - </node> - <node id="Light"> - <matrix sid="Light_matrix">1 0 0 -500 0 1 0 1000 0 0 1 400 0 0 0 1</matrix> - <instance_light url="#light"/> - </node> - <node id="Box"> - <matrix sid="Box_matrix">1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</matrix> - <instance_geometry url="#BlueSG"> - <bind_material> - <technique_common> - <instance_material symbol="BlueSG_material" target="#material"/> - </technique_common> - </bind_material> - </instance_geometry> - </node> - <node id="testCamera"> - <matrix sid="testCamera_matrix">0.838671 0.205746 -0.504282 -427.749 0 0.925901 0.377766 333.855 0.544639 -0.316822 0.776526 655.017 0 0 0 1</matrix> - <instance_camera url="#testCameraShape"/> - </node> - <node id="pointLight1"> - <matrix sid="pointLight1_matrix">1 0 0 3 0 1 0 4 0 0 1 10 0 0 0 1</matrix> - <instance_light url="#pointLightShape1"/> - </node> - </node> - </node> - </visual_scene> - </library_visual_scenes> - <library_cameras> - <camera id="PerspCamera"> - <optics> - <technique_common> - <perspective> - <yfov>37.8493</yfov> - <aspect_ratio>1</aspect_ratio> - <znear>1</znear> - <zfar>1000</zfar> - </perspective> - </technique_common> - </optics> - </camera> - <camera id="testCameraShape"> - <optics> - <technique_common> - <perspective> - <yfov>37.8501</yfov> - <aspect_ratio>1</aspect_ratio> - <znear>1</znear> - <zfar>1000</zfar> - </perspective> - </technique_common> - </optics> - </camera> - </library_cameras> - <library_lights> - <light id="light"/> - <light id="light"> - <technique_common> - <point> - <color>1 1 1</color> - <constant_attenuation>1</constant_attenuation> - <linear_attenuation>0</linear_attenuation> - <quadratic_attenuation>0</quadratic_attenuation> - </point> - </technique_common> - </light> - <light id="pointLightShape1"/> - <light id="pointLightShape1"> - <technique_common> - <point> - <color>1 1 1</color> - <constant_attenuation>1</constant_attenuation> - <linear_attenuation>0</linear_attenuation> - <quadratic_attenuation>0</quadratic_attenuation> - </point> - </technique_common> - </light> - </library_lights> - <library_geometries> - <geometry id="BlueSG"> - <mesh> - <source id="BlueSG-positions"> - <float_array id="BlueSG-positions-array" count="72">-50 50 50 -50 50 50 -50 50 50 50 50 50 50 50 50 50 50 50 -50 -50 50 -50 -50 50 -50 -50 50 50 -50 50 50 -50 50 50 -50 50 -50 50 -50 -50 50 -50 -50 50 -50 50 50 -50 50 50 -50 50 50 -50 -50 -50 -50 -50 -50 -50 -50 -50 -50 50 -50 -50 50 -50 -50 50 -50 -50</float_array> - <technique_common> - <accessor count="24" source="#BlueSG-positions-array" stride="3"> - <param name="X" type="float"/> - <param name="Y" type="float"/> - <param name="Z" type="float"/> - </accessor> - </technique_common> - </source> - <source id="BlueSG-normals"> - <float_array id="BlueSG-normals-array" count="72">0 0 1 0 1 0 -1 0 0 0 0 1 0 1 0 1 0 0 0 0 1 0 -1 0 -1 0 0 0 0 1 0 -1 0 1 0 0 0 1 0 -1 0 0 0 0 -1 0 1 0 1 0 0 0 0 -1 0 -1 0 -1 0 0 0 0 -1 0 -1 0 1 0 0 0 0 -1</float_array> - <technique_common> - <accessor count="24" source="#BlueSG-normals-array" stride="3"> - <param name="X" type="float"/> - <param name="Y" type="float"/> - <param name="Z" type="float"/> - </accessor> - </technique_common> - </source> - <vertices id="BlueSG-vertices"> - <input semantic="POSITION" source="#BlueSG-positions"/> - </vertices> - <tristrips count="6" material="BlueSG_material"> - <input offset="0" semantic="VERTEX" source="#BlueSG-vertices" set="0"/> - <input offset="1" semantic="NORMAL" source="#BlueSG-normals" set="0"/> - <p>6 6 9 9 0 0 3 3</p> - <p>12 12 1 1 15 15 4 4</p> - <p>14 14 17 17 20 20 23 23</p> - <p>5 5 11 11 16 16 22 22</p> - <p>13 13 19 19 2 2 8 8</p> - <p>21 21 10 10 18 18 7 7</p> - </tristrips> - </mesh> - </geometry> - </library_geometries> - <library_materials> - <material id="material"> - <instance_effect url="#material_effect"/> - </material> - </library_materials> - <library_effects> - <effect id="material_effect"> - <profile_COMMON> - <technique sid="t0"> - <phong> - <emission> - <color>0 0 0 1</color> - </emission> - <ambient> - <color>0 0 0 1</color> - </ambient> - <diffuse> - <color>0.137255 0.403922 0.870588 1</color> - </diffuse> - <specular> - <color>0.5 0.5 0.5 1</color> - </specular> - <shininess> - <float>16</float> - </shininess> - </phong> - </technique> - </profile_COMMON> - </effect> - </library_effects> - <scene> - <instance_visual_scene url="#defaultScene"/> - </scene> -</COLLADA> |