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authorsanine <sanine.not@pm.me>2022-04-16 11:55:54 -0500
committersanine <sanine.not@pm.me>2022-04-16 11:55:54 -0500
commit8fb7916a0d0cb007a4c3a4e6a31af58765268ca3 (patch)
tree52b5524a94a5b04e17a1fd7f8aca988ab6d0c75f /src/mesh/assimp-master/test/models/OpenGEX/camera.ogex
parentdb81b925d776103326128bf629cbdda576a223e7 (diff)
delete src/mesh/assimp-master
Diffstat (limited to 'src/mesh/assimp-master/test/models/OpenGEX/camera.ogex')
-rw-r--r--src/mesh/assimp-master/test/models/OpenGEX/camera.ogex116
1 files changed, 0 insertions, 116 deletions
diff --git a/src/mesh/assimp-master/test/models/OpenGEX/camera.ogex b/src/mesh/assimp-master/test/models/OpenGEX/camera.ogex
deleted file mode 100644
index 70c6065..0000000
--- a/src/mesh/assimp-master/test/models/OpenGEX/camera.ogex
+++ /dev/null
@@ -1,116 +0,0 @@
-Metric (key = "distance") {float {1.0}}
-Metric (key = "angle") {float {1.0}}
-Metric (key = "time") {float {1.0}}
-Metric (key = "up") {string {"z"}}
-
-GeometryNode $node1
-{
- Name {string {"Cube"}}
- ObjectRef {ref {$geometry1}}
- MaterialRef (index = 0) {ref {$material1}}
-
- Transform
- {
- float[16]
- {
- {1.0, 0.0, 0.0, 0.0,
- 0.0, 1.0, 0.0, 0.0,
- 0.0, 0.0, 1.0, 0.0,
- 0.0, 0.0, 0.0, 1.0}
- }
- }
-}
-
-LightNode $node2
-{
- Name {string {"Lamp"}}
- ObjectRef {ref {$light1}}
-
- Transform
- {
- float[16]
- {
- {-0.29086464643478394, 0.9551711678504944, -0.05518905818462372, 0.0,
- -0.7711008191108704, -0.1998833566904068, 0.6045247316360474, 0.0,
- 0.5663931965827942, 0.21839119493961334, 0.7946722507476807, 0.0,
- 4.076245307922363, 1.0054539442062378, 5.903861999511719, 1.0}
- }
- }
-}
-
-CameraNode $node3
-{
- Name {string {"Camera"}}
- ObjectRef {ref {$camera1}}
-
- Transform
- {
- float[16]
- {
- {0.6858805418014526, 0.7276337742805481, -0.010816780850291252, 0.0,
- -0.31737011671066284, 0.31246861815452576, 0.8953432440757751, 0.0,
- 0.6548618674278259, -0.6106656193733215, 0.4452453553676605, 0.0,
- 7.481131553649902, -6.5076398849487305, 5.34366512298584, 1.0}
- }
- }
-}
-
-GeometryObject $geometry1 // Cube
-{
- Mesh (primitive = "triangles")
- {
- VertexArray (attrib = "position")
- {
- float[3] // 24
- {
- {1.0, 0.9999999403953552, -1.0}, {1.0, -1.0, -1.0}, {-1.0000001192092896, -0.9999998211860657, -1.0}, {-0.9999996423721313, 1.0000003576278687, -1.0}, {1.0000004768371582, 0.999999463558197, 1.0}, {-0.9999999403953552, 1.0, 1.0}, {-1.0000003576278687, -0.9999996423721313, 1.0}, {0.9999993443489075, -1.0000005960464478, 1.0},
- {1.0, 0.9999999403953552, -1.0}, {1.0000004768371582, 0.999999463558197, 1.0}, {0.9999993443489075, -1.0000005960464478, 1.0}, {1.0, -1.0, -1.0}, {1.0, -1.0, -1.0}, {0.9999993443489075, -1.0000005960464478, 1.0}, {-1.0000003576278687, -0.9999996423721313, 1.0}, {-1.0000001192092896, -0.9999998211860657, -1.0},
- {-1.0000001192092896, -0.9999998211860657, -1.0}, {-1.0000003576278687, -0.9999996423721313, 1.0}, {-0.9999999403953552, 1.0, 1.0}, {-0.9999996423721313, 1.0000003576278687, -1.0}, {1.0000004768371582, 0.999999463558197, 1.0}, {1.0, 0.9999999403953552, -1.0}, {-0.9999996423721313, 1.0000003576278687, -1.0}, {-0.9999999403953552, 1.0, 1.0}
- }
- }
-
- VertexArray (attrib = "normal")
- {
- float[3] // 24
- {
- {0.0, 0.0, -1.0}, {0.0, 0.0, -1.0}, {0.0, 0.0, -1.0}, {0.0, 0.0, -1.0}, {0.0, -0.0, 1.0}, {0.0, -0.0, 1.0}, {0.0, -0.0, 1.0}, {0.0, -0.0, 1.0},
- {1.0, -2.8312206268310547e-07, 4.470341252726939e-08}, {1.0, -2.8312206268310547e-07, 4.470341252726939e-08}, {1.0, -2.8312206268310547e-07, 4.470341252726939e-08}, {1.0, -2.8312206268310547e-07, 4.470341252726939e-08}, {-2.8312206268310547e-07, -1.0, -1.0430819230577981e-07}, {-2.8312206268310547e-07, -1.0, -1.0430819230577981e-07}, {-2.8312206268310547e-07, -1.0, -1.0430819230577981e-07}, {-2.8312206268310547e-07, -1.0, -1.0430819230577981e-07},
- {-1.0, 2.2351744632942427e-07, -1.341104365337742e-07}, {-1.0, 2.2351744632942427e-07, -1.341104365337742e-07}, {-1.0, 2.2351744632942427e-07, -1.341104365337742e-07}, {-1.0, 2.2351744632942427e-07, -1.341104365337742e-07}, {2.384185791015625e-07, 1.0, 2.086162567138672e-07}, {2.384185791015625e-07, 1.0, 2.086162567138672e-07}, {2.384185791015625e-07, 1.0, 2.086162567138672e-07}, {2.384185791015625e-07, 1.0, 2.086162567138672e-07}
- }
- }
-
- IndexArray
- {
- unsigned_int32[3] // 12
- {
- {0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
- }
- }
- }
-}
-
-LightObject $light1 (type = "point") // Lamp
-{
- Color (attrib = "light") {float[3] {{1.0, 1.0, 1.0}}}
-
- Atten (curve = "inverse_square")
- {
- Param (attrib = "scale") {float {5.47722400800463}}
- }
-}
-
-CameraObject $camera1 // Camera
-{
- Param (attrib = "fov") {float {0.8575560450553894}}
- Param (attrib = "near") {float {0.10000000149011612}}
- Param (attrib = "far") {float {100.0}}
-}
-
-Material $material1
-{
- Name {string {"Material"}}
-
- Color (attrib = "diffuse") {float[3] {{0.6400000190734865, 0.6400000190734865, 0.6400000190734865}}}
- Color (attrib = "specular") {float[3] {{0.5, 0.5, 0.5}}}
- Param (attrib = "specular_power") {float {50}}
-}