diff options
author | sanine <sanine.not@pm.me> | 2022-04-16 11:55:54 -0500 |
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committer | sanine <sanine.not@pm.me> | 2022-04-16 11:55:54 -0500 |
commit | 8fb7916a0d0cb007a4c3a4e6a31af58765268ca3 (patch) | |
tree | 52b5524a94a5b04e17a1fd7f8aca988ab6d0c75f /src/mesh/assimp-master/test/models/OpenGEX/camera.ogex | |
parent | db81b925d776103326128bf629cbdda576a223e7 (diff) |
delete src/mesh/assimp-master
Diffstat (limited to 'src/mesh/assimp-master/test/models/OpenGEX/camera.ogex')
-rw-r--r-- | src/mesh/assimp-master/test/models/OpenGEX/camera.ogex | 116 |
1 files changed, 0 insertions, 116 deletions
diff --git a/src/mesh/assimp-master/test/models/OpenGEX/camera.ogex b/src/mesh/assimp-master/test/models/OpenGEX/camera.ogex deleted file mode 100644 index 70c6065..0000000 --- a/src/mesh/assimp-master/test/models/OpenGEX/camera.ogex +++ /dev/null @@ -1,116 +0,0 @@ -Metric (key = "distance") {float {1.0}} -Metric (key = "angle") {float {1.0}} -Metric (key = "time") {float {1.0}} -Metric (key = "up") {string {"z"}} - -GeometryNode $node1 -{ - Name {string {"Cube"}} - ObjectRef {ref {$geometry1}} - MaterialRef (index = 0) {ref {$material1}} - - Transform - { - float[16] - { - {1.0, 0.0, 0.0, 0.0, - 0.0, 1.0, 0.0, 0.0, - 0.0, 0.0, 1.0, 0.0, - 0.0, 0.0, 0.0, 1.0} - } - } -} - -LightNode $node2 -{ - Name {string {"Lamp"}} - ObjectRef {ref {$light1}} - - Transform - { - float[16] - { - {-0.29086464643478394, 0.9551711678504944, -0.05518905818462372, 0.0, - -0.7711008191108704, -0.1998833566904068, 0.6045247316360474, 0.0, - 0.5663931965827942, 0.21839119493961334, 0.7946722507476807, 0.0, - 4.076245307922363, 1.0054539442062378, 5.903861999511719, 1.0} - } - } -} - -CameraNode $node3 -{ - Name {string {"Camera"}} - ObjectRef {ref {$camera1}} - - Transform - { - float[16] - { - {0.6858805418014526, 0.7276337742805481, -0.010816780850291252, 0.0, - -0.31737011671066284, 0.31246861815452576, 0.8953432440757751, 0.0, - 0.6548618674278259, -0.6106656193733215, 0.4452453553676605, 0.0, - 7.481131553649902, -6.5076398849487305, 5.34366512298584, 1.0} - } - } -} - -GeometryObject $geometry1 // Cube -{ - Mesh (primitive = "triangles") - { - VertexArray (attrib = "position") - { - float[3] // 24 - { - {1.0, 0.9999999403953552, -1.0}, {1.0, -1.0, -1.0}, {-1.0000001192092896, -0.9999998211860657, -1.0}, {-0.9999996423721313, 1.0000003576278687, -1.0}, {1.0000004768371582, 0.999999463558197, 1.0}, {-0.9999999403953552, 1.0, 1.0}, {-1.0000003576278687, -0.9999996423721313, 1.0}, {0.9999993443489075, -1.0000005960464478, 1.0}, - {1.0, 0.9999999403953552, -1.0}, {1.0000004768371582, 0.999999463558197, 1.0}, {0.9999993443489075, -1.0000005960464478, 1.0}, {1.0, -1.0, -1.0}, {1.0, -1.0, -1.0}, {0.9999993443489075, -1.0000005960464478, 1.0}, {-1.0000003576278687, -0.9999996423721313, 1.0}, {-1.0000001192092896, -0.9999998211860657, -1.0}, - {-1.0000001192092896, -0.9999998211860657, -1.0}, {-1.0000003576278687, -0.9999996423721313, 1.0}, {-0.9999999403953552, 1.0, 1.0}, {-0.9999996423721313, 1.0000003576278687, -1.0}, {1.0000004768371582, 0.999999463558197, 1.0}, {1.0, 0.9999999403953552, -1.0}, {-0.9999996423721313, 1.0000003576278687, -1.0}, {-0.9999999403953552, 1.0, 1.0} - } - } - - VertexArray (attrib = "normal") - { - float[3] // 24 - { - {0.0, 0.0, -1.0}, {0.0, 0.0, -1.0}, {0.0, 0.0, -1.0}, {0.0, 0.0, -1.0}, {0.0, -0.0, 1.0}, {0.0, -0.0, 1.0}, {0.0, -0.0, 1.0}, {0.0, -0.0, 1.0}, - {1.0, -2.8312206268310547e-07, 4.470341252726939e-08}, {1.0, -2.8312206268310547e-07, 4.470341252726939e-08}, {1.0, -2.8312206268310547e-07, 4.470341252726939e-08}, {1.0, -2.8312206268310547e-07, 4.470341252726939e-08}, {-2.8312206268310547e-07, -1.0, -1.0430819230577981e-07}, {-2.8312206268310547e-07, -1.0, -1.0430819230577981e-07}, {-2.8312206268310547e-07, -1.0, -1.0430819230577981e-07}, {-2.8312206268310547e-07, -1.0, -1.0430819230577981e-07}, - {-1.0, 2.2351744632942427e-07, -1.341104365337742e-07}, {-1.0, 2.2351744632942427e-07, -1.341104365337742e-07}, {-1.0, 2.2351744632942427e-07, -1.341104365337742e-07}, {-1.0, 2.2351744632942427e-07, -1.341104365337742e-07}, {2.384185791015625e-07, 1.0, 2.086162567138672e-07}, {2.384185791015625e-07, 1.0, 2.086162567138672e-07}, {2.384185791015625e-07, 1.0, 2.086162567138672e-07}, {2.384185791015625e-07, 1.0, 2.086162567138672e-07} - } - } - - IndexArray - { - unsigned_int32[3] // 12 - { - {0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23} - } - } - } -} - -LightObject $light1 (type = "point") // Lamp -{ - Color (attrib = "light") {float[3] {{1.0, 1.0, 1.0}}} - - Atten (curve = "inverse_square") - { - Param (attrib = "scale") {float {5.47722400800463}} - } -} - -CameraObject $camera1 // Camera -{ - Param (attrib = "fov") {float {0.8575560450553894}} - Param (attrib = "near") {float {0.10000000149011612}} - Param (attrib = "far") {float {100.0}} -} - -Material $material1 -{ - Name {string {"Material"}} - - Color (attrib = "diffuse") {float[3] {{0.6400000190734865, 0.6400000190734865, 0.6400000190734865}}} - Color (attrib = "specular") {float[3] {{0.5, 0.5, 0.5}}} - Param (attrib = "specular_power") {float {50}} -} |