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authorsanine <sanine.not@pm.me>2022-03-04 10:47:15 -0600
committersanine <sanine.not@pm.me>2022-03-04 10:47:15 -0600
commit058f98a63658dc1a2579826ba167fd61bed1e21f (patch)
treebcba07a1615a14d943f3af3f815a42f3be86b2f3 /src/mesh/assimp-master/test/unit/Common/uiScene.cpp
parent2f8028ac9e0812cb6f3cbb08f0f419e4e717bd22 (diff)
add assimp submodule
Diffstat (limited to 'src/mesh/assimp-master/test/unit/Common/uiScene.cpp')
-rw-r--r--src/mesh/assimp-master/test/unit/Common/uiScene.cpp109
1 files changed, 109 insertions, 0 deletions
diff --git a/src/mesh/assimp-master/test/unit/Common/uiScene.cpp b/src/mesh/assimp-master/test/unit/Common/uiScene.cpp
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+++ b/src/mesh/assimp-master/test/unit/Common/uiScene.cpp
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+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2022, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+
+#include "UnitTestPCH.h"
+
+#include <assimp/scene.h>
+#include <assimp/SceneCombiner.h>
+
+using namespace Assimp;
+
+class utScene : public ::testing::Test {
+protected:
+ aiScene *scene;
+
+ void SetUp() override {
+ scene = new aiScene;
+ }
+
+ void TearDown() override {
+ delete scene;
+ scene = nullptr;
+ }
+};
+
+TEST_F(utScene, findNodeTest) {
+ scene->mRootNode = new aiNode();
+ scene->mRootNode->mName.Set("test");
+ aiNode *child = new aiNode;
+ child->mName.Set("child");
+ scene->mRootNode->addChildren(1, &child);
+ aiNode *found = scene->mRootNode->FindNode("child");
+ EXPECT_EQ(child, found);
+}
+
+TEST_F(utScene, sceneHasContentTest) {
+ EXPECT_FALSE(scene->HasAnimations());
+ EXPECT_FALSE(scene->HasMaterials());
+ EXPECT_FALSE(scene->HasMeshes());
+ EXPECT_FALSE(scene->HasCameras());
+ EXPECT_FALSE(scene->HasLights());
+ EXPECT_FALSE(scene->HasTextures());
+}
+
+TEST_F(utScene, getShortFilenameTest) {
+ std::string long_filename1 = "foo_bar/name";
+ const char *name1 = scene->GetShortFilename(long_filename1.c_str());
+ EXPECT_NE(nullptr, name1);
+
+ std::string long_filename2 = "foo_bar\\name";
+ const char *name2 = scene->GetShortFilename(long_filename2.c_str());
+ EXPECT_NE(nullptr, name2);
+}
+
+TEST_F(utScene, deepCopyTest) {
+ scene->mRootNode = new aiNode();
+
+ scene->mNumMeshes = 1;
+ scene->mMeshes = new aiMesh *[scene->mNumMeshes] ();
+ scene->mMeshes[0] = new aiMesh ();
+
+ scene->mMeshes[0]->SetTextureCoordsName (0, aiString ("test"));
+
+ {
+ aiScene* copied = nullptr;
+ SceneCombiner::CopyScene(&copied,scene);
+ delete copied;
+ }
+}
+
+TEST_F(utScene, getEmbeddedTextureTest) {
+}