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authorsanine <sanine.not@pm.me>2022-04-16 11:55:54 -0500
committersanine <sanine.not@pm.me>2022-04-16 11:55:54 -0500
commit8fb7916a0d0cb007a4c3a4e6a31af58765268ca3 (patch)
tree52b5524a94a5b04e17a1fd7f8aca988ab6d0c75f /src/mesh/assimp-master/test/unit/utBlendImportAreaLight.cpp
parentdb81b925d776103326128bf629cbdda576a223e7 (diff)
delete src/mesh/assimp-master
Diffstat (limited to 'src/mesh/assimp-master/test/unit/utBlendImportAreaLight.cpp')
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diff --git a/src/mesh/assimp-master/test/unit/utBlendImportAreaLight.cpp b/src/mesh/assimp-master/test/unit/utBlendImportAreaLight.cpp
deleted file mode 100644
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--- a/src/mesh/assimp-master/test/unit/utBlendImportAreaLight.cpp
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@@ -1,109 +0,0 @@
-/*
----------------------------------------------------------------------------
-Open Asset Import Library (assimp)
----------------------------------------------------------------------------
-
-Copyright (c) 2006-2022, assimp team
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the following
-conditions are met:
-
-* Redistributions of source code must retain the above
-copyright notice, this list of conditions and the
-following disclaimer.
-
-* Redistributions in binary form must reproduce the above
-copyright notice, this list of conditions and the
-following disclaimer in the documentation and/or other
-materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
-contributors may be used to endorse or promote products
-derived from this software without specific prior
-written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------------
-*/
-#include "UnitTestPCH.h"
-
-#include <assimp/cexport.h>
-#include <assimp/postprocess.h>
-#include <assimp/scene.h>
-#include <assimp/Exporter.hpp>
-#include <assimp/Importer.hpp>
-
-class BlendImportAreaLight : public ::testing::Test {
-public:
- void SetUp() override {
- im = new Assimp::Importer();
- }
-
- void TearDown() override {
- delete im;
- }
-
-protected:
- Assimp::Importer *im;
-};
-
-// ------------------------------------------------------------------------------------------------
-TEST_F(BlendImportAreaLight, testImportLight) {
- const aiScene *pTest = im->ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/AreaLight_269.blend", aiProcess_ValidateDataStructure);
- ASSERT_TRUE(pTest != nullptr);
- ASSERT_TRUE(pTest->HasLights());
-
- std::vector<std::pair<std::string, size_t>> lightNames;
-
- for (size_t i = 0; i < pTest->mNumLights; i++) {
- lightNames.push_back(std::make_pair(pTest->mLights[i]->mName.C_Str(), i));
- }
-
- std::sort(lightNames.begin(), lightNames.end());
-
- std::vector<aiLight> lights;
-
- for (size_t i = 0; i < pTest->mNumLights; ++i) {
- lights.push_back(*pTest->mLights[lightNames[i].second]);
- }
-
- ASSERT_STREQ(lights[0].mName.C_Str(), "Bar");
- ASSERT_STREQ(lights[1].mName.C_Str(), "Baz");
- ASSERT_STREQ(lights[2].mName.C_Str(), "Foo");
-
- ASSERT_EQ(lights[0].mType, aiLightSource_AREA);
- ASSERT_EQ(lights[1].mType, aiLightSource_POINT);
- ASSERT_EQ(lights[2].mType, aiLightSource_AREA);
-
- EXPECT_FLOAT_EQ(lights[0].mSize.x, 0.5f);
- EXPECT_FLOAT_EQ(lights[0].mSize.y, 2.0f);
- EXPECT_FLOAT_EQ(lights[2].mSize.x, 1.0f);
- EXPECT_FLOAT_EQ(lights[2].mSize.y, 1.0f);
-
- EXPECT_FLOAT_EQ(lights[0].mColorDiffuse.r, 42.0f);
- EXPECT_FLOAT_EQ(lights[0].mColorDiffuse.g, 42.0f);
- EXPECT_FLOAT_EQ(lights[0].mColorDiffuse.b, 42.0f);
- EXPECT_FLOAT_EQ(lights[2].mColorDiffuse.r, 1.0f);
- EXPECT_FLOAT_EQ(lights[2].mColorDiffuse.g, 1.0f);
- EXPECT_FLOAT_EQ(lights[2].mColorDiffuse.b, 1.0f);
-
- EXPECT_FLOAT_EQ(lights[0].mDirection.x, 0.0f);
- EXPECT_FLOAT_EQ(lights[0].mDirection.y, 0.0f);
- EXPECT_FLOAT_EQ(lights[0].mDirection.z, -1.0f);
- EXPECT_FLOAT_EQ(lights[2].mDirection.x, 0.0f);
- EXPECT_FLOAT_EQ(lights[2].mDirection.y, 0.0f);
- EXPECT_FLOAT_EQ(lights[2].mDirection.z, -1.0f);
-}