diff options
author | sanine <sanine.not@pm.me> | 2022-04-16 11:55:54 -0500 |
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committer | sanine <sanine.not@pm.me> | 2022-04-16 11:55:54 -0500 |
commit | 8fb7916a0d0cb007a4c3a4e6a31af58765268ca3 (patch) | |
tree | 52b5524a94a5b04e17a1fd7f8aca988ab6d0c75f /src/mesh/assimp-master/test/unit/utBlenderImportExport.cpp | |
parent | db81b925d776103326128bf629cbdda576a223e7 (diff) |
delete src/mesh/assimp-master
Diffstat (limited to 'src/mesh/assimp-master/test/unit/utBlenderImportExport.cpp')
-rw-r--r-- | src/mesh/assimp-master/test/unit/utBlenderImportExport.cpp | 218 |
1 files changed, 0 insertions, 218 deletions
diff --git a/src/mesh/assimp-master/test/unit/utBlenderImportExport.cpp b/src/mesh/assimp-master/test/unit/utBlenderImportExport.cpp deleted file mode 100644 index 2970986..0000000 --- a/src/mesh/assimp-master/test/unit/utBlenderImportExport.cpp +++ /dev/null @@ -1,218 +0,0 @@ -/* ---------------------------------------------------------------------------- -Open Asset Import Library (assimp) ---------------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - - - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the following -conditions are met: - -* Redistributions of source code must retain the above -copyright notice, this list of conditions and the -following disclaimer. - -* Redistributions in binary form must reproduce the above -copyright notice, this list of conditions and the -following disclaimer in the documentation and/or other -materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its -contributors may be used to endorse or promote products -derived from this software without specific prior -written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------------- -*/ -#include "AbstractImportExportBase.h" -#include "UnitTestPCH.h" - -#include <assimp/postprocess.h> -#include <assimp/Importer.hpp> - -using namespace Assimp; - -class utBlenderImporterExporter : public AbstractImportExportBase { -public: - virtual bool importerTest() { - Assimp::Importer importer; - const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/box.blend", aiProcess_ValidateDataStructure); - return nullptr != scene; - } -}; - -TEST_F(utBlenderImporterExporter, importBlenFromFileTest) { - EXPECT_TRUE(importerTest()); -} - -TEST(utBlenderImporter, import4cubes) { - Assimp::Importer importer; - const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/4Cubes4Mats_248.blend", aiProcess_ValidateDataStructure); - // FIXME: this is probably not right, loading this should succeed - ASSERT_EQ(nullptr, scene); -} - -TEST(utBlenderImporter, import269_regress1) { - Assimp::Importer importer; - const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/blender_269_regress1.blend", aiProcess_ValidateDataStructure); - ASSERT_NE(nullptr, scene); -} - -TEST(utBlenderImporter, importBlenderDefault248) { - Assimp::Importer importer; - const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/BlenderDefault_248.blend", aiProcess_ValidateDataStructure); - // FIXME: this is probably not right, loading this should succeed - ASSERT_EQ(nullptr, scene); -} - -TEST(utBlenderImporter, importBlenderDefault250) { - Assimp::Importer importer; - const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/BlenderDefault_250.blend", aiProcess_ValidateDataStructure); - // FIXME: this is probably not right, loading this should succeed - ASSERT_EQ(nullptr, scene); -} - -TEST(utBlenderImporter, importBlenderDefault250Compressed) { - Assimp::Importer importer; - const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/BlenderDefault_250_Compressed.blend", aiProcess_ValidateDataStructure); - // FIXME: this is probably not right, loading this should succeed - ASSERT_EQ(nullptr, scene); -} - -TEST(utBlenderImporter, importBlenderDefault262) { - Assimp::Importer importer; - const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/BlenderDefault_262.blend", aiProcess_ValidateDataStructure); - // FIXME: this is probably not right, loading this should succeed - ASSERT_EQ(nullptr, scene); -} - -TEST(utBlenderImporter, importBlenderDefault269) { - Assimp::Importer importer; - const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/BlenderDefault_269.blend", aiProcess_ValidateDataStructure); - ASSERT_NE(nullptr, scene); -} - -TEST(utBlenderImporter, importBlenderDefault271) { - Assimp::Importer importer; - const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/BlenderDefault_271.blend", aiProcess_ValidateDataStructure); - ASSERT_NE(nullptr, scene); -} - -TEST(utBlenderImporter, importBlenderDefault293) { - Assimp::Importer importer; - const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/BlenderDefault_276.blend", aiProcess_ValidateDataStructure); - ASSERT_NE(nullptr, scene); -} - -TEST(utBlenderImporter, importCubeHierarchy_248) { - Assimp::Importer importer; - const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/CubeHierarchy_248.blend", aiProcess_ValidateDataStructure); - // FIXME: this is probably not right, loading this should succeed - ASSERT_EQ(nullptr, scene); -} - -TEST(utBlenderImporter, importHuman) { - Assimp::Importer importer; - const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/HUMAN.blend", aiProcess_ValidateDataStructure); - // FIXME: this is probably not right, loading this should succeed - ASSERT_EQ(nullptr, scene); -} - -TEST(utBlenderImporter, importMirroredCube_252) { - Assimp::Importer importer; - const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/MirroredCube_252.blend", aiProcess_ValidateDataStructure); - // FIXME: this is probably not right, loading this should succeed - ASSERT_EQ(nullptr, scene); -} - -TEST(utBlenderImporter, importNoisyTexturedCube_VoronoiGlob_248) { - Assimp::Importer importer; - const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/NoisyTexturedCube_VoronoiGlob_248.blend", aiProcess_ValidateDataStructure); - // FIXME: this is probably not right, loading this should succeed - ASSERT_EQ(nullptr, scene); -} - -TEST(utBlenderImporter, importSmoothVsSolidCube_248) { - Assimp::Importer importer; - const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/SmoothVsSolidCube_248.blend", aiProcess_ValidateDataStructure); - // FIXME: this is probably not right, loading this should succeed - ASSERT_EQ(nullptr, scene); -} - -TEST(utBlenderImporter, importSuzanne_248) { - Assimp::Importer importer; - const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/Suzanne_248.blend", aiProcess_ValidateDataStructure); - // FIXME: this is probably not right, loading this should succeed - ASSERT_EQ(nullptr, scene); -} - -TEST(utBlenderImporter, importSuzanneSubdiv_252) { - Assimp::Importer importer; - const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/SuzanneSubdiv_252.blend", aiProcess_ValidateDataStructure); - // FIXME: this is probably not right, loading this should succeed - ASSERT_EQ(nullptr, scene); -} - -TEST(utBlenderImporter, importTexturedCube_ImageGlob_248) { - Assimp::Importer importer; - const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/TexturedCube_ImageGlob_248.blend", aiProcess_ValidateDataStructure); - // FIXME: this is probably not right, loading this should succeed - ASSERT_EQ(nullptr, scene); -} - -TEST(utBlenderImporter, importTexturedPlane_ImageUv_248) { - Assimp::Importer importer; - const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/TexturedPlane_ImageUv_248.blend", aiProcess_ValidateDataStructure); - // FIXME: this is probably not right, loading this should succeed - ASSERT_EQ(nullptr, scene); -} - -TEST(utBlenderImporter, importTexturedPlane_ImageUvPacked_248) { - Assimp::Importer importer; - const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/TexturedPlane_ImageUvPacked_248.blend", aiProcess_ValidateDataStructure); - // FIXME: this is probably not right, loading this should succeed - ASSERT_EQ(nullptr, scene); -} - -TEST(utBlenderImporter, importTorusLightsCams_250_compressed) { - Assimp::Importer importer; - const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/TorusLightsCams_250_compressed.blend", aiProcess_ValidateDataStructure); - // FIXME: this is probably not right, loading this should succeed - ASSERT_EQ(nullptr, scene); -} - -TEST(utBlenderImporter, import_yxa_1) { - Assimp::Importer importer; - const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/yxa_1.blend", aiProcess_ValidateDataStructure); - // FIXME: this is probably not right, loading this should succeed - ASSERT_EQ(nullptr, scene); -} - -TEST(utBlenderImporter, importBob) { - Assimp::Importer importer; - const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_NONBSD_DIR "/BLEND/Bob.blend", aiProcess_ValidateDataStructure); - // FIXME: this is probably not right, loading this should succeed - ASSERT_EQ(nullptr, scene); -} - -TEST(utBlenderImporter, importFleurOptonl) { - Assimp::Importer importer; - const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_NONBSD_DIR "/BLEND/fleurOptonl.blend", aiProcess_ValidateDataStructure); - ASSERT_NE(nullptr, scene); -} |