diff options
author | sanine <sanine.not@pm.me> | 2022-04-16 11:55:54 -0500 |
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committer | sanine <sanine.not@pm.me> | 2022-04-16 11:55:54 -0500 |
commit | 8fb7916a0d0cb007a4c3a4e6a31af58765268ca3 (patch) | |
tree | 52b5524a94a5b04e17a1fd7f8aca988ab6d0c75f /src/mesh/assimp-master/test/unit/utPretransformVertices.cpp | |
parent | db81b925d776103326128bf629cbdda576a223e7 (diff) |
delete src/mesh/assimp-master
Diffstat (limited to 'src/mesh/assimp-master/test/unit/utPretransformVertices.cpp')
-rw-r--r-- | src/mesh/assimp-master/test/unit/utPretransformVertices.cpp | 157 |
1 files changed, 0 insertions, 157 deletions
diff --git a/src/mesh/assimp-master/test/unit/utPretransformVertices.cpp b/src/mesh/assimp-master/test/unit/utPretransformVertices.cpp deleted file mode 100644 index b22fdf7..0000000 --- a/src/mesh/assimp-master/test/unit/utPretransformVertices.cpp +++ /dev/null @@ -1,157 +0,0 @@ -/* ---------------------------------------------------------------------------- -Open Asset Import Library (assimp) ---------------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the following -conditions are met: - -* Redistributions of source code must retain the above -copyright notice, this list of conditions and the -following disclaimer. - -* Redistributions in binary form must reproduce the above -copyright notice, this list of conditions and the -following disclaimer in the documentation and/or other -materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its -contributors may be used to endorse or promote products -derived from this software without specific prior -written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------------- -*/ -#include "UnitTestPCH.h" - -#include "PostProcessing/PretransformVertices.h" -#include <assimp/scene.h> - -using namespace std; -using namespace Assimp; - -class PretransformVerticesTest : public ::testing::Test { -public: - PretransformVerticesTest() : - Test(), mScene(nullptr), mProcess(nullptr) { - // empty - } - -protected: - virtual void SetUp(); - virtual void TearDown(); - -protected: - aiScene *mScene; - PretransformVertices *mProcess; -}; - -// ------------------------------------------------------------------------------------------------ -void AddNodes(unsigned int num, aiNode *father, unsigned int depth) { - father->mChildren = new aiNode *[father->mNumChildren = 5]; - for (unsigned int i = 0; i < 5; ++i) { - aiNode *nd = father->mChildren[i] = new aiNode(); - - nd->mName.length = sprintf(nd->mName.data, "%i%i", depth, i); - - // spawn two meshes - nd->mMeshes = new unsigned int[nd->mNumMeshes = 2]; - nd->mMeshes[0] = num * 5 + i; - nd->mMeshes[1] = 24 - (num * 5 + i); // mesh 12 is special ... it references the same mesh twice - - // setup an unique transformation matrix - nd->mTransformation.a1 = num * 5.f + i + 1; - } - - if (depth > 1) { - for (unsigned int i = 0; i < 5; ++i) { - AddNodes(i, father->mChildren[i], depth - 1); - } - } -} - -// ------------------------------------------------------------------------------------------------ -void PretransformVerticesTest::SetUp() { - mScene = new aiScene(); - - // add 5 empty materials - mScene->mMaterials = new aiMaterial *[mScene->mNumMaterials = 5]; - for (unsigned int i = 0; i < 5; ++i) { - mScene->mMaterials[i] = new aiMaterial(); - } - - // add 25 test meshes - mScene->mMeshes = new aiMesh *[mScene->mNumMeshes = 25]; - for (unsigned int i = 0; i < 25; ++i) { - aiMesh *mesh = mScene->mMeshes[i] = new aiMesh(); - - mesh->mPrimitiveTypes = aiPrimitiveType_POINT; - mesh->mFaces = new aiFace[mesh->mNumFaces = 10 + i]; - mesh->mVertices = new aiVector3D[mesh->mNumVertices = mesh->mNumFaces]; - for (unsigned int a = 0; a < mesh->mNumFaces; ++a) { - aiFace &f = mesh->mFaces[a]; - f.mIndices = new unsigned int[f.mNumIndices = 1]; - f.mIndices[0] = a * 3; - - mesh->mVertices[a] = aiVector3D((float)i, (float)a, 0.f); - } - mesh->mMaterialIndex = i % 5; - - if (i % 2) { - mesh->mNormals = new aiVector3D[mesh->mNumVertices]; - for (unsigned int normalIdx = 0; normalIdx < mesh->mNumVertices; ++normalIdx) { - mesh->mNormals[normalIdx].x = 1.0f; - mesh->mNormals[normalIdx].y = 1.0f; - mesh->mNormals[normalIdx].z = 1.0f; - mesh->mNormals[normalIdx].Normalize(); - } - } - } - - // construct some nodes (1+25) - mScene->mRootNode = new aiNode(); - mScene->mRootNode->mName.Set("Root"); - AddNodes(0, mScene->mRootNode, 2); - - mProcess = new PretransformVertices(); -} - -// ------------------------------------------------------------------------------------------------ -void PretransformVerticesTest::TearDown() { - delete mScene; - delete mProcess; -} - -// ------------------------------------------------------------------------------------------------ -TEST_F(PretransformVerticesTest, testProcessCollapseHierarchy) { - mProcess->KeepHierarchy(false); - mProcess->Execute(mScene); - - EXPECT_EQ(5U, mScene->mNumMaterials); - EXPECT_EQ(10U, mScene->mNumMeshes); // every second mesh has normals -} - -// ------------------------------------------------------------------------------------------------ -TEST_F(PretransformVerticesTest, testProcessKeepHierarchy) { - mProcess->KeepHierarchy(true); - mProcess->Execute(mScene); - - EXPECT_EQ(5U, mScene->mNumMaterials); - EXPECT_EQ(49U, mScene->mNumMeshes); // see note on mesh 12 above -} |