diff options
author | sanine <sanine.not@pm.me> | 2022-03-04 10:47:15 -0600 |
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committer | sanine <sanine.not@pm.me> | 2022-03-04 10:47:15 -0600 |
commit | 058f98a63658dc1a2579826ba167fd61bed1e21f (patch) | |
tree | bcba07a1615a14d943f3af3f815a42f3be86b2f3 /src/mesh/assimp-master/test/unit/utTriangulate.cpp | |
parent | 2f8028ac9e0812cb6f3cbb08f0f419e4e717bd22 (diff) |
add assimp submodule
Diffstat (limited to 'src/mesh/assimp-master/test/unit/utTriangulate.cpp')
-rw-r--r-- | src/mesh/assimp-master/test/unit/utTriangulate.cpp | 137 |
1 files changed, 137 insertions, 0 deletions
diff --git a/src/mesh/assimp-master/test/unit/utTriangulate.cpp b/src/mesh/assimp-master/test/unit/utTriangulate.cpp new file mode 100644 index 0000000..874e55c --- /dev/null +++ b/src/mesh/assimp-master/test/unit/utTriangulate.cpp @@ -0,0 +1,137 @@ +/* +--------------------------------------------------------------------------- +Open Asset Import Library (assimp) +--------------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following +conditions are met: + +* Redistributions of source code must retain the above +copyright notice, this list of conditions and the +following disclaimer. + +* Redistributions in binary form must reproduce the above +copyright notice, this list of conditions and the +following disclaimer in the documentation and/or other +materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its +contributors may be used to endorse or promote products +derived from this software without specific prior +written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +--------------------------------------------------------------------------- +*/ +#include "UnitTestPCH.h" + +#include <assimp/scene.h> + +#include "PostProcessing/TriangulateProcess.h" + +using namespace std; +using namespace Assimp; + +class TriangulateProcessTest : public ::testing::Test { +public: + virtual void SetUp(); + virtual void TearDown(); + +protected: + aiMesh *pcMesh; + TriangulateProcess *piProcess; +}; + +void TriangulateProcessTest::SetUp() { + piProcess = new TriangulateProcess(); + pcMesh = new aiMesh(); + + pcMesh->mNumFaces = 1000; + pcMesh->mFaces = new aiFace[1000]; + pcMesh->mVertices = new aiVector3D[10000]; + + pcMesh->mPrimitiveTypes = aiPrimitiveType_POINT | aiPrimitiveType_LINE | aiPrimitiveType_POLYGON; + + for (unsigned int m = 0, t = 0, q = 4; m < 1000; ++m) { + ++t; + aiFace &face = pcMesh->mFaces[m]; + face.mNumIndices = t; + if (4 == t) { + face.mNumIndices = q++; + t = 0; + + if (10 == q) q = 4; + } + face.mIndices = new unsigned int[face.mNumIndices]; + for (unsigned int p = 0; p < face.mNumIndices; ++p) { + face.mIndices[p] = pcMesh->mNumVertices; + + // construct fully convex input data in ccw winding, xy plane + aiVector3D &v = pcMesh->mVertices[pcMesh->mNumVertices++]; + v.z = 0.f; + v.x = cos(p * (float)(AI_MATH_TWO_PI) / face.mNumIndices); + v.y = sin(p * (float)(AI_MATH_TWO_PI) / face.mNumIndices); + } + } +} + +void TriangulateProcessTest::TearDown() { + delete piProcess; + delete pcMesh; +} + +TEST_F(TriangulateProcessTest, testTriangulation) { + piProcess->TriangulateMesh(pcMesh); + + for (unsigned int m = 0, t = 0, q = 4, max = 1000, idx = 0; m < max; ++m) { + ++t; + aiFace &face = pcMesh->mFaces[m]; + if (4 == t) { + t = 0; + max += q - 3; + + std::vector<bool> ait(q, false); + + for (unsigned int i = 0, tt = q - 2; i < tt; ++i, ++m) { + aiFace &curFace = pcMesh->mFaces[m]; + EXPECT_EQ(3U, curFace.mNumIndices); + + for (unsigned int qqq = 0; qqq < curFace.mNumIndices; ++qqq) { + ait[curFace.mIndices[qqq] - idx] = true; + } + } + for (std::vector<bool>::const_iterator it = ait.begin(); it != ait.end(); ++it) { + EXPECT_TRUE(*it); + } + --m; + idx += q; + if (++q == 10) { + q = 4; + } + } else { + EXPECT_EQ(t, face.mNumIndices); + + for (unsigned int i = 0; i < face.mNumIndices; ++i, ++idx) { + EXPECT_EQ(idx, face.mIndices[i]); + } + } + } + + // we should have no valid normal vectors now because we aren't a pure polygon mesh + EXPECT_TRUE(pcMesh->mNormals == NULL); +} |