diff options
author | sanine <sanine.not@pm.me> | 2022-03-04 10:47:15 -0600 |
---|---|---|
committer | sanine <sanine.not@pm.me> | 2022-03-04 10:47:15 -0600 |
commit | 058f98a63658dc1a2579826ba167fd61bed1e21f (patch) | |
tree | bcba07a1615a14d943f3af3f815a42f3be86b2f3 /src/mesh/assimp-master/tools/assimp_view/RenderOptions.h | |
parent | 2f8028ac9e0812cb6f3cbb08f0f419e4e717bd22 (diff) |
add assimp submodule
Diffstat (limited to 'src/mesh/assimp-master/tools/assimp_view/RenderOptions.h')
-rw-r--r-- | src/mesh/assimp-master/tools/assimp_view/RenderOptions.h | 113 |
1 files changed, 113 insertions, 0 deletions
diff --git a/src/mesh/assimp-master/tools/assimp_view/RenderOptions.h b/src/mesh/assimp-master/tools/assimp_view/RenderOptions.h new file mode 100644 index 0000000..6929741 --- /dev/null +++ b/src/mesh/assimp-master/tools/assimp_view/RenderOptions.h @@ -0,0 +1,113 @@ +/* +--------------------------------------------------------------------------- +Open Asset Import Library (assimp) +--------------------------------------------------------------------------- + +Copyright (c) 2006-2020, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following +conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +--------------------------------------------------------------------------- +*/ + +#if (!defined AV_RO_H_INCLUDED) +#define AV_RO_H_INCLUDED + + +//------------------------------------------------------------------------------- +/** \brief Class to manage render options. One global instance +*/ +//------------------------------------------------------------------------------- +class RenderOptions + { + public: + + // enumerates different drawing modi. POINT is currently + // not supported and probably will never be. + enum DrawMode {NORMAL, WIREFRAME, POINT}; + + inline RenderOptions (void) : + bMultiSample (true), + bSuperSample (false), + bRenderMats (true), + bRenderNormals (false), + b3Lights (false), + bLightRotate (false), + bRotate (true), + bLowQuality (false), + bNoSpecular (false), + bStereoView (false), + bNoAlphaBlending(false), + eDrawMode (NORMAL), + bCulling (false), + bSkeleton (false) + + {} + + bool bMultiSample; + + // SuperSampling has not yet been implemented + bool bSuperSample; + + // Display the real material of the object + bool bRenderMats; + + // Render the normals + bool bRenderNormals; + + // Use 2 directional light sources + bool b3Lights; + + // Automatically rotate the light source(s) + bool bLightRotate; + + // Automatically rotate the asset around its origin + bool bRotate; + + // use standard lambertian lighting + bool bLowQuality; + + // disable specular lighting got all elements in the scene + bool bNoSpecular; + + // enable stereo view + bool bStereoView; + + bool bNoAlphaBlending; + + // wireframe or solid rendering? + DrawMode eDrawMode; + + bool bCulling,bSkeleton; + }; + +#endif // !! IG |