diff options
author | sanine-a <sanine.not@pm.me> | 2020-11-29 15:16:42 -0600 |
---|---|---|
committer | sanine-a <sanine.not@pm.me> | 2020-11-29 15:16:42 -0600 |
commit | 140666204191b218b72274d8d14921c89a6631fd (patch) | |
tree | 8436c81dda007e934f6b5cadd41789c677306b44 /src/mesh/mesh.h | |
parent | 146d708c67172a05a62f944b16fdcb0dccc4713d (diff) |
refactor: eliminate src subdirectories for honey files
Diffstat (limited to 'src/mesh/mesh.h')
-rw-r--r-- | src/mesh/mesh.h | 62 |
1 files changed, 0 insertions, 62 deletions
diff --git a/src/mesh/mesh.h b/src/mesh/mesh.h deleted file mode 100644 index 0f9c1a3..0000000 --- a/src/mesh/mesh.h +++ /dev/null @@ -1,62 +0,0 @@ -#ifndef HONEY_MESH_H -#define HONEY_MESH_H - -/** @file mesh.h - * - * @brief Defines the honey_mesh struct and related basic mesh functions. -*/ - -#include "../common.h" - -typedef struct { - unsigned int n_vertices, n_indices; - unsigned int vertex_array, vertex_buffer, element_buffer; -} honey_mesh; - -/** @brief Lua bindings for mesh drawing and deletion functions. */ -void honey_setup_mesh(lua_State* L); - -/** @brief Load all meshes from a file. - * - * @param[in] filename The name of the file to load from. - * - * @returns A table containing all of the meshes. - */ -int honey_mesh_load(lua_State* L); - -/** @brief Create a new mesh from vertex and index arrays. - * - * Note that this function creates copies of the vertex and index arrays, - * so you can deallocate those immediately. - * - * @param[out] mesh Pointer to the destination honey_mesh struct - * @param[in] vertices Array of floats representing the vertices - * @param[in] n_attributes The number of attributes per vertex - * @param[in] attribute_sizes An array containing for each attribute how many floats it contains - * @param[in] n_vertices The number of vertices (NOT the number of floats in the vertex array) - * @param[in] indices Array of vertex indices - * @param[in] n_indices The number of elements in the index array - */ -honey_result honey_mesh_new(honey_mesh* mesh, - float* vertices, - unsigned int n_vertices, - unsigned int n_attributes, - unsigned int* attribute_sizes, - unsigned int* indices, - unsigned int n_indices); - -/** @brief Draw a mesh on screen. - * - * @param[in] mesh The mesh to draw - * @param[in] shader The shader to use when drawing the mesh - */ -void honey_mesh_draw(honey_mesh mesh, - int shader); - -/** @brief Delete a mesh. - * - * @param[in] mesh The mesh to delete - */ -void honey_mesh_delete(honey_mesh mesh); - -#endif |