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authorsanine-a <sanine.not@pm.me>2020-11-29 15:16:42 -0600
committersanine-a <sanine.not@pm.me>2020-11-29 15:16:42 -0600
commit140666204191b218b72274d8d14921c89a6631fd (patch)
tree8436c81dda007e934f6b5cadd41789c677306b44 /src/primitives
parent146d708c67172a05a62f944b16fdcb0dccc4713d (diff)
refactor: eliminate src subdirectories for honey files
Diffstat (limited to 'src/primitives')
-rw-r--r--src/primitives/primitives.c223
-rw-r--r--src/primitives/primitives.h62
2 files changed, 0 insertions, 285 deletions
diff --git a/src/primitives/primitives.c b/src/primitives/primitives.c
deleted file mode 100644
index d499248..0000000
--- a/src/primitives/primitives.c
+++ /dev/null
@@ -1,223 +0,0 @@
-#include "primitives.h"
-
-static int honey_mesh_lua_plane(lua_State* L)
-{
- float width, height;
- honey_lua_parse_arguments(L, 2,
- HONEY_NUMBER, &width,
- HONEY_NUMBER, &height);
-
- honey_mesh* mesh = lua_newuserdata(L, sizeof(honey_mesh));
- if (honey_mesh_new_textured_plane(mesh, width, height) != HONEY_OK) {
- lua_pushstring(L, "error encountered while building plane");
- lua_error(L);
- }
- return 1;
-}
-
-static int honey_mesh_lua_cube(lua_State* L)
-{
- float width, height, depth;
- honey_lua_parse_arguments(L, 3,
- HONEY_NUMBER, &width,
- HONEY_NUMBER, &height,
- HONEY_NUMBER, &depth);
-
- honey_mesh* mesh = lua_newuserdata(L, sizeof(honey_mesh));
- if (honey_mesh_new_textured_cube(mesh, width, height, depth) != HONEY_OK) {
- lua_pushstring(L, "error encountered while building plane");
- lua_error(L);
- }
- return 1;
-}
-
-void honey_setup_primitives(lua_State* L)
-{
- honey_lua_element primitive_elements[] = {
- { "plane", HONEY_FUNCTION, { .function = honey_mesh_lua_plane } },
- { "cube", HONEY_FUNCTION, { .function = honey_mesh_lua_cube } },
- };
-
- honey_lua_create_table(L, primitive_elements, 2);
-}
-
-/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
-
-honey_result honey_mesh_new_textured_plane(honey_mesh* mesh,
- float width,
- float height) {
- float x0 = 0;
- float y0 = 0;
- float x1 = width;
- float y1 = height;
-
- float vertices[] = {
- /* position normal uv */
- x0, y0, 0, 0, 0, 1, 0, 0,
- x1, y0, 0, 0, 0, 1, 1, 0,
- x0, y1, 0, 0, 0, 1, 0, 1,
- x1, y1, 0, 0, 0, 1, 1, 1 };
-
- unsigned int indices[] = {
- 0, 1, 2,
- 3, 2, 1 };
-
- unsigned int attrib_sizes[] = { 3, 3, 2 };
-
- honey_result result = honey_mesh_new(mesh,
- vertices, 4,
- 3, attrib_sizes,
- indices, 6);
- return result;
-}
-
-/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
-
-honey_result honey_mesh_new_cube(honey_mesh* mesh,
- float width,
- float height,
- float depth) {
- float x0 = 0;
- float y0 = 0;
- float z0 = 0;
-
- float x1 = width;
- float y1 = height;
- float z1 = depth;
-
- float vertices[] = {
- /* position normal tex coord */
- /* back face */
- x0, y0, z0, 0, 0, -1,
- x1, y0, z0, 0, 0, -1,
- x0, y1, z0, 0, 0, -1,
- x1, y1, z0, 0, 0, -1,
-
- /* front face */
- x0, y0, z1, 0, 0, 1,
- x1, y0, z1, 0, 0, 1,
- x0, y1, z1, 0, 0, 1,
- x1, y1, z1, 0, 0, 1,
-
- /* left face */
- x0, y0, z0, -1, 0, 0,
- x0, y1, z0, -1, 0, 0,
- x0, y0, z1, -1, 0, 0,
- x0, y1, z1, -1, 0, 0,
-
- /* right face */
- x1, y0, z0, 1, 0, 0,
- x1, y1, z0, 1, 0, 0,
- x1, y0, z1, 1, 0, 0,
- x1, y1, z1, 1, 0, 0,
-
- /* bottom face */
- x0, y0, z0, 0, -1, 0,
- x1, y0, z0, 0, -1, 0,
- x0, y0, z1, 0, -1, 0,
- x1, y0, z1, 0, -1, 0,
-
- /* top face */
- x0, y1, z0, 0, 1, 0,
- x1, y1, z0, 0, 1, 0,
- x0, y1, z1, 0, 1, 0,
- x1, y1, z1, 0, 1, 0 };
-
- unsigned int indices[] = {
- 0, 1, 2,
- 1, 2, 3,
- 4, 5, 6,
- 5, 6, 7,
- 8, 9, 10,
- 9, 10, 11,
- 12, 13, 14,
- 13, 14, 15,
- 16, 17, 18,
- 17, 18, 19,
- 20, 21, 22,
- 21, 22, 23 };
-
- unsigned int attrib_sizes[] = { 3, 3 };
-
- honey_result result = honey_mesh_new(mesh,
- vertices, 24,
- 2, attrib_sizes,
- indices, 36);
-
- return result;
-}
-
-/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
-
-honey_result honey_mesh_new_textured_cube(honey_mesh* mesh,
- float width,
- float height,
- float depth) {
- float x0 = 0;
- float y0 = 0;
- float z0 = 0;
-
- float x1 = width;
- float y1 = height;
- float z1 = depth;
-
- float vertices[] = {
- /* position normal tex coord */
- /* back face */
- x0, y0, z0, 0, 0, -1, 0, 0,
- x1, y0, z0, 0, 0, -1, 1, 0,
- x0, y1, z0, 0, 0, -1, 0, 1,
- x1, y1, z0, 0, 0, -1, 1, 1,
-
- /* front face */
- x0, y0, z1, 0, 0, 1, 0, 0,
- x1, y0, z1, 0, 0, 1, 1, 0,
- x0, y1, z1, 0, 0, 1, 0, 1,
- x1, y1, z1, 0, 0, 1, 1, 1,
-
- /* left face */
- x0, y0, z0, -1, 0, 0, 0, 0,
- x0, y1, z0, -1, 0, 0, 1, 0,
- x0, y0, z1, -1, 0, 0, 0, 1,
- x0, y1, z1, -1, 0, 0, 1, 1,
-
- /* right face */
- x1, y0, z0, 1, 0, 0, 0, 0,
- x1, y1, z0, 1, 0, 0, 1, 0,
- x1, y0, z1, 1, 0, 0, 0, 1,
- x1, y1, z1, 1, 0, 0, 1, 1,
-
- /* bottom face */
- x0, y0, z0, 0, -1, 0, 0, 0,
- x1, y0, z0, 0, -1, 0, 1, 0,
- x0, y0, z1, 0, -1, 0, 0, 1,
- x1, y0, z1, 0, -1, 0, 1, 1,
-
- /* top face */
- x0, y1, z0, 0, 1, 0, 0, 0,
- x1, y1, z0, 0, 1, 0, 1, 0,
- x0, y1, z1, 0, 1, 0, 0, 1,
- x1, y1, z1, 0, 1, 0, 1, 1 };
-
- unsigned int indices[] = {
- 0, 1, 2,
- 1, 2, 3,
- 4, 5, 6,
- 5, 6, 7,
- 8, 9, 10,
- 9, 10, 11,
- 12, 13, 14,
- 13, 14, 15,
- 16, 17, 18,
- 17, 18, 19,
- 20, 21, 22,
- 21, 22, 23 };
-
- unsigned int attrib_sizes[] = { 3, 3, 2 };
-
- honey_result result;
- result = honey_mesh_new(mesh, vertices, 24,
- 3, attrib_sizes,
- indices, 36);
- return result;
-}
diff --git a/src/primitives/primitives.h b/src/primitives/primitives.h
deleted file mode 100644
index ff4b01b..0000000
--- a/src/primitives/primitives.h
+++ /dev/null
@@ -1,62 +0,0 @@
-#ifndef HONEY_PRIMITIVES_H
-#define HONEY_PRIMITIVES H
-
-/** @file primitives.h
- *
- * @brief Define various common primitive objects.
- */
-
-#include "../common.h"
-#include "../mesh/mesh.h"
-
-/** @brief Push table of lua bindings for creating primitives to the stack. */
-void honey_setup_primitives(lua_State* L);
-
-/** @brief Create a textured plane.
- *
- * This function creates a plane with vertex positions in attribute 0,
- * vertex normals in attribute 1, and UV coordinates in attribute 2.
- *
- * @param[out] mesh Pointer to the destination mesh
- * @param[in] width Desired width of the plane (x-axis)
- * @param[in] height Desired height of the plane (y-axis)
- *
- * @return 0 (HONEY_OK) on success, and an error code otherwise.
- */
-honey_result honey_mesh_new_textured_plane(honey_mesh* mesh,
- float width,
- float height);
-
-/** @brief Create a cube.
- *
- * This function creates a cube with vertex positions in attribute 0.
- *
- * @param[out] mesh Pointer to the destination mesh
- * @param[in] width Desired width of the cube (x-axis)
- * @param[in] height Desired height of the cube (y-axis)
- * @param[in] depth Desired depth of the cube (z-axis)
- *
- * @return Success or failure code
- */
-honey_result honey_mesh_new_cube(honey_mesh* mesh,
- float width,
- float height,
- float depth);
-/** @brief Create a textured cube.
- *
- * This function creates a cube with vertex positions in attribute 0,
- * and texture coordinates in attribute 1.
- *
- * @param[out] mesh Pointer to the destination mesh
- * @param[in] width Desired width of the cube (x-axis)
- * @param[in] height Desired height of the cube (y-axis)
- * @param[in] depth Desired depth of the cube (z-axis)
- *
- * @return Success or failure code
- */
-honey_result honey_mesh_new_textured_cube(honey_mesh* mesh,
- float width,
- float height,
- float depth);
-
-#endif