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authorsanine-a <sanine.not@pm.me>2020-11-29 15:16:42 -0600
committersanine-a <sanine.not@pm.me>2020-11-29 15:16:42 -0600
commit140666204191b218b72274d8d14921c89a6631fd (patch)
tree8436c81dda007e934f6b5cadd41789c677306b44 /src/texture/texture.h
parent146d708c67172a05a62f944b16fdcb0dccc4713d (diff)
refactor: eliminate src subdirectories for honey files
Diffstat (limited to 'src/texture/texture.h')
-rw-r--r--src/texture/texture.h121
1 files changed, 0 insertions, 121 deletions
diff --git a/src/texture/texture.h b/src/texture/texture.h
deleted file mode 100644
index 9dc0308..0000000
--- a/src/texture/texture.h
+++ /dev/null
@@ -1,121 +0,0 @@
-#ifndef HONEY_TEXTURE_H
-#define HONEY_TEXTURE_H
-
-/** @file texture.h
- *
- *@brief Defines the honey_texture struct and associated functions.
-*/
-
-#include "../common.h"
-
-enum honey_texture_result {
- TEXTURE_OK,
- TEXTURE_FAILED,
- TEXTURE_CHANNEL_ERROR,
- N_TEXTURE_RESULTS };
-
-typedef struct {
- unsigned int id;
- enum {
- GREY,
- RGB,
- RGBA,
- DEPTH
- } type;
- int width;
- int height;
- int channels;
-} honey_texture;
-
-/** @brief Place the honey.texture bindings as a table on the stack. */
-void honey_setup_texture(lua_State* L);
-
-/** @brief Create a greyscale texture.
- *
- * @param[out] texture Pointer to the destination texture.
- * @param[in] width The width in pixels of the texture to create.
- * @param[in] height The height in pixels of the texture to create.
- * @param[in] data The data to populate the texture with, or NULL to leave it unpopulated.
- *
- * @returns Nothing.
- */
-void honey_texture_new_greyscale(honey_texture* texture,
- int width, int height,
- unsigned char* data);
-
-/** @brief Create an RGB texture.
- *
- * @param[out] texture Pointer to the destination texture.
- * @param[in] width The width in pixels of the texture to create.
- * @param[in] height The height in pixels of the texture to create.
- * @param[in] data The data to populate the texture with, or NULL to leave it unpopulated.
- *
- * @returns Nothing.
- */
-void honey_texture_new_rgb(honey_texture* texture,
- int width, int height,
- unsigned char* data);
-
-/** @brief Create an RGBA texture.
- *
- * @param[out] texture Pointer to the destination texture.
- * @param[in] width The width in pixels of the texture to create.
- * @param[in] height The height in pixels of the texture to create.
- * @param[in] data The data to populate the texture with, or NULL to leave it unpopulated.
- *
- * @returns Nothing.
- */
-void honey_texture_new_rgba(honey_texture* texture,
- int width, int height,
- unsigned char* data);
-
-/** @brief Create a depth texture.
- *
- * @param[out] texture Pointer to the destination texture.
- * @param[in] width The width in pixels of the texture to create.
- * @param[in] height The height in pixels of the texture to create.
- * @param[in] data The data to populate the texture with, or NULL to leave it unpopulated.
- *
- * @returns Nothing.
- */
-void honey_texture_new_depth(honey_texture* texture,
- int width, int height,
- float* data);
-
-/** @brief Load a texture from disk.
- *
- * @param[out] texture Pointer to the destination texture
- * @param[in] texture_path Path to the location of the texture
- * @param[in] alpha_channel Set to true if the target image contains an alpha channel
- *
- * @return Success or failure type
- */
-enum honey_texture_result honey_texture_load(honey_texture* texture,
- char* texture_path);
-
-/** @brief Load a texture into a texture unit.
- *
- * @param[in] texture The texture to use
- * @param[in] texture_unit The texture unit to put the texture in
- */
-void honey_texture_use(honey_texture texture, int texture_unit);
-
-/** @brief Create a framebuffer object.
- *
- * You must specify at least one of draw and depth; otherwise, the framebuffer will
- * be incomplete and fail.
- *
- * @param[out] destination Pointer to store the resulting OpenGL handle in.
- * @param[in] draw Pointer to a texture to draw to.
- * @param[in] depth Pointer to a depth texture.
- * @param[in] width The width in pixels of the FBO.
- * @param[in] height The height in pixels of the FBO.
- *
- * @returns Nothing.
- */
-void honey_texture_framebuffer_object_new(unsigned int* destination,
- honey_texture* draw,
- honey_texture* depth,
- int width, int height);
-
-#endif