diff options
author | sanine <sanine.not@pm.me> | 2023-02-17 00:48:10 -0600 |
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committer | sanine <sanine.not@pm.me> | 2023-02-17 00:48:10 -0600 |
commit | bc4af3b47260ee0f79343303b135d1ea32cde4d4 (patch) | |
tree | 8be0e99b99f3ed70e8514737da0babad0a27a84e /src/vector | |
parent | 71af5331b108d6407c791e3859af41ef2b379483 (diff) |
begin remove honeysuckle refactor
Diffstat (limited to 'src/vector')
-rw-r--r-- | src/vector/CMakeLists.txt | 3 | ||||
-rw-r--r-- | src/vector/vector.c | 238 | ||||
-rw-r--r-- | src/vector/vector.h | 6 |
3 files changed, 0 insertions, 247 deletions
diff --git a/src/vector/CMakeLists.txt b/src/vector/CMakeLists.txt deleted file mode 100644 index d74b1af..0000000 --- a/src/vector/CMakeLists.txt +++ /dev/null @@ -1,3 +0,0 @@ -project(honey_engine) - -target_sources(honey PUBLIC ${CMAKE_CURRENT_LIST_DIR}/vector.c) diff --git a/src/vector/vector.c b/src/vector/vector.c deleted file mode 100644 index 33f80e5..0000000 --- a/src/vector/vector.c +++ /dev/null @@ -1,238 +0,0 @@ -#include <lua.h> -#include <honeysuckle.h> -#include "gl/glad/glad.h" -#include <GLFW/glfw3.h> -#define NANOVG_GL3_IMPLEMENTATION -#include <nanovg.h> -#include <nanovg_gl.h> -#include "vector.h" - - -static const char *nvg_ctx_tname = "nvg.Context"; - - -/* --===== contexts =====-- */ - -int nvg_context(lua_State *L) -{ - struct NVGcontext **vg = lua_newuserdata(L, sizeof(struct NVGcontext *)); - *vg = nvgCreateGL3(NVG_ANTIALIAS | NVG_STENCIL_STROKES); - luaL_getmetatable(L, nvg_ctx_tname); - lua_setmetatable(L, -2); - return 1; -} - - -int nvg_delete(lua_State *L) -{ - struct NVGcontext **vg = luaL_checkudata(L, 1, nvg_ctx_tname); - nvgDeleteGL3(*vg); - return 0; -} - - -/* --===== frames =====-- */ - -int nvg_begin_frame(lua_State *L) -{ - struct NVGcontext **vg = luaL_checkudata(L, 1, nvg_ctx_tname); - float width = luaL_checknumber(L, 2); - float height = luaL_checknumber(L, 3); - float pixelRatio = luaL_checknumber(L, 4); - - nvgBeginFrame(*vg, width, height, pixelRatio); - return 0; -} - - -int nvg_cancel_frame(lua_State *L) -{ - struct NVGcontext **vg = luaL_checkudata(L, 1, nvg_ctx_tname); - nvgCancelFrame(*vg); - return 0; -} - - -int nvg_end_frame(lua_State *L) -{ - struct NVGcontext **vg = luaL_checkudata(L, 1, nvg_ctx_tname); - nvgEndFrame(*vg); - return 0; -} - - -/* --===== paths =====-- */ - -int nvg_begin_path(lua_State *L) -{ - struct NVGcontext **vg = luaL_checkudata(L, 1, nvg_ctx_tname); - nvgBeginPath(*vg); - return 0; -} - - -int nvg_move_to(lua_State *L) -{ - struct NVGcontext **vg = luaL_checkudata(L, 1, nvg_ctx_tname); - float x = luaL_checknumber(L, 2); - float y = luaL_checknumber(L, 3); - nvgMoveTo(*vg, x, y); - return 0; -} - - -int nvg_line_to(lua_State *L) -{ - struct NVGcontext **vg = luaL_checkudata(L, 1, nvg_ctx_tname); - float x = luaL_checknumber(L, 2); - float y = luaL_checknumber(L, 3); - nvgLineTo(*vg, x, y); - return 0; -} - - -int nvg_bezier_to(lua_State *L) -{ - struct NVGcontext **vg = luaL_checkudata(L, 1, nvg_ctx_tname); - float c1x = luaL_checknumber(L, 2); - float c1y = luaL_checknumber(L, 3); - float c2x = luaL_checknumber(L, 4); - float c2y = luaL_checknumber(L, 5); - float x = luaL_checknumber(L, 6); - float y = luaL_checknumber(L, 7); - nvgBezierTo(*vg, c1x, c1y, c2x, c2y, x, y); - return 0; -} - - -int nvg_quad_to(lua_State *L) -{ - struct NVGcontext **vg = luaL_checkudata(L, 1, nvg_ctx_tname); - float cx = luaL_checknumber(L, 2); - float cy = luaL_checknumber(L, 3); - float x = luaL_checknumber(L, 4); - float y = luaL_checknumber(L, 5); - nvgQuadTo(*vg, cx, cy, x, y); - return 0; -} - - -int nvg_arc_to(lua_State *L) -{ - struct NVGcontext **vg = luaL_checkudata(L, 1, nvg_ctx_tname); - float x1 = luaL_checknumber(L, 2); - float y1 = luaL_checknumber(L, 3); - float x2 = luaL_checknumber(L, 4); - float y2 = luaL_checknumber(L, 5); - float radius = luaL_checknumber(L, 6); - nvgArcTo(*vg, x1, y1, x2, y2, radius); - return 0; -} - - -int nvg_close_path(lua_State *L) -{ - struct NVGcontext **vg = luaL_checkudata(L, 1, nvg_ctx_tname); - nvgClosePath(*vg); - return 0; -} - - -int nvg_path_winding(lua_State *L) -{ - struct NVGcontext **vg = luaL_checkudata(L, 1, nvg_ctx_tname); - int dir = luaL_checkinteger(L, 2); - nvgPathWinding(*vg, dir); - return 0; -} - - -int nvg_arc(lua_State *L) -{ - struct NVGcontext **vg = luaL_checkudata(L, 1, nvg_ctx_tname); - float cx = luaL_checknumber(L, 2); - float cy = luaL_checknumber(L, 3); - float r = luaL_checknumber(L, 4); - float a0 = luaL_checknumber(L, 5); - float a1 = luaL_checknumber(L, 6); - int dir = luaL_checkinteger(L, 7); - nvgArc(*vg, cx, cy, r, a0, a1, dir); - return 0; -} - -/* ... */ - -int nvg_fill(lua_State *L) -{ - struct NVGcontext **vg = luaL_checkudata(L, 1, nvg_ctx_tname); - nvgFill(*vg); - return 0; -} - - -int nvg_stroke(lua_State *L) -{ - struct NVGcontext **vg = luaL_checkudata(L, 1, nvg_ctx_tname); - nvgStroke(*vg); - return 0; -} - - -/* --===== render styles =====-- */ - -int nvg_stroke_color(lua_State *L) -{ - struct NVGcontext **vg = luaL_checkudata(L, 1, nvg_ctx_tname); - NVGcolor color; - color.r = luaL_checknumber(L, 2); - color.g = luaL_checknumber(L, 3); - color.b = luaL_checknumber(L, 4); - color.a = luaL_checknumber(L, 5); - nvgStrokeColor(*vg, color); - return 0; -} - - -int nvg_stroke_width(lua_State *L) -{ - struct NVGcontext **vg = luaL_checkudata(L, 1, nvg_ctx_tname); - float size = luaL_checknumber(L, 2); - nvgStrokeWidth(*vg, size); - return 0; -} - - -/* --===== complete =====-- */ - -void setup_nvg(lua_State *L, int honey_tbl) -{ - luaL_newmetatable(L, nvg_ctx_tname); - lua_pushcfunction(L, nvg_delete); - lua_setfield(L, -2, "__gc"); - lua_pop(L, 1); - - hs_create_table(L, - hs_str_cfunc("Context", nvg_context), - - hs_str_cfunc("BeginFrame", nvg_begin_frame), - hs_str_cfunc("CancelFrame", nvg_cancel_frame), - hs_str_cfunc("EndFrame", nvg_end_frame), - - hs_str_cfunc("BeginPath", nvg_begin_path), - hs_str_cfunc("MoveTo", nvg_move_to), - hs_str_cfunc("LineTo", nvg_line_to), - hs_str_cfunc("BezierTo", nvg_bezier_to), - hs_str_cfunc("QuadTo", nvg_quad_to), - hs_str_cfunc("ArcTo", nvg_arc_to), - hs_str_cfunc("ClosePath", nvg_close_path), - hs_str_cfunc("PathWinding", nvg_path_winding), - hs_str_cfunc("Arc", nvg_arc), - hs_str_cfunc("Fill", nvg_fill), - hs_str_cfunc("Stroke", nvg_stroke), - - hs_str_cfunc("StrokeColor", nvg_stroke_color), - hs_str_cfunc("StrokeWidth", nvg_stroke_width), - ); - - lua_setfield(L, honey_tbl, "nvg"); -} diff --git a/src/vector/vector.h b/src/vector/vector.h deleted file mode 100644 index 1a08e8e..0000000 --- a/src/vector/vector.h +++ /dev/null @@ -1,6 +0,0 @@ -#ifndef HONEY_VECTOR_H -#define HONEY_VECTOR_H - -void setup_nvg(lua_State *L, int honey_tbl); - -#endif |