diff options
-rw-r--r-- | include/shader.h | 6 | ||||
-rw-r--r-- | src/shader.c | 6 |
2 files changed, 6 insertions, 6 deletions
diff --git a/include/shader.h b/include/shader.h index bfdb090..610322e 100644 --- a/include/shader.h +++ b/include/shader.h @@ -50,9 +50,9 @@ void honey_shader_set_int(honey_shader shader, * @param[in] int_name The name of the matrix uniform * @param[in] number The value of the matrix uniform */ -void honey_shader_set_matrix_4fv(honey_shader shader, - char* matrix_name, - float* matrix); +void honey_shader_set_mat4(honey_shader shader, + char* matrix_name, + float* matrix); /** @brief Use a shader. */ diff --git a/src/shader.c b/src/shader.c index 207ce30..b9e13da 100644 --- a/src/shader.c +++ b/src/shader.c @@ -99,9 +99,9 @@ void honey_shader_set_int(honey_shader shader, /* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */ -void honey_shader_set_matrix_4fv(honey_shader shader, - char* matrix_name, - float* matrix) { +void honey_shader_set_mat4(honey_shader shader, + char* matrix_name, + float* matrix) { glUseProgram(shader); unsigned int matrix_location = glGetUniformLocation(shader, matrix_name); glUniformMatrix4fv(matrix_location, 1, GL_FALSE, matrix); |