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-rw-r--r--CMakeLists.txt1
-rw-r--r--demo/main.lua29
-rw-r--r--src/cglm_bindings.c56
-rw-r--r--src/cglm_bindings.h47
-rw-r--r--src/honey.c3
-rw-r--r--src/honey.h7
6 files changed, 137 insertions, 6 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 0a374d4..ef6be9d 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -15,6 +15,7 @@ add_library(stb_image src/stb_image/stb_image.c)
set(SOURCE_FILES
src/main.c
+ src/cglm_bindings.c
src/camera/camera.c
src/error/error.c
src/honey.c
diff --git a/demo/main.lua b/demo/main.lua
index 46a9947..28e74b2 100644
--- a/demo/main.lua
+++ b/demo/main.lua
@@ -1,4 +1,5 @@
local fullscreen = false
+local cursor_mode = honey.input.mouse.mode.normal
local a_func = function(action, data)
if (action == 0) then return end
@@ -19,10 +20,38 @@ honey.window.set_title('honey engine demo')
honey.input.key.bind(honey.input.key.a, a_func)
honey.input.key.bind(honey.input.key.escape, honey.exit)
+honey.input.key.bind(
+ honey.input.key.c,
+ function(action)
+ local next_mode
+ if cursor_mode == honey.input.mouse.mode.normal then
+ next_mode = honey.input.mouse.mode.disabled
+ else
+ next_mode = honey.input.mouse.mode.normal
+ end
+
+ if action == 1 then
+ honey.input.mouse.set_mode(next_mode)
+ cursor_mode = next_mode
+ end
+ end
+)
honey.window.resize_bind(resize_func)
honey.input.mouse.set_mode( honey.input.mouse.mode.disabled )
honey.input.mouse.bind_movement(mousemove)
+function demo_cglm()
+ local array = honey.cglm.new_array_zero(3)
+ honey.cglm.set_value(array, 0, 0)
+ honey.cglm.set_value(array, 1, 5)
+ honey.cglm.set_value(array, 2, 2)
+ local x = honey.cglm.get_value(array, 0)
+ local y = honey.cglm.get_value(array, 1)
+ local z = honey.cglm.get_value(array, 2)
+
+ print(x, y, z)
+end
+demo_cglm()
local focus_func = function(focus)
print('focus:', focus)
diff --git a/src/cglm_bindings.c b/src/cglm_bindings.c
new file mode 100644
index 0000000..c50114c
--- /dev/null
+++ b/src/cglm_bindings.c
@@ -0,0 +1,56 @@
+#include "cglm_bindings.h"
+
+void honey_setup_cglm(lua_State* L)
+{
+ honey_lua_element cglm_elements[] = {
+ { "new_array_zero", HONEY_FUNC, { .function = honey_cglm_new_array_zero } },
+ { "set_value", HONEY_FUNC, { .function = honey_cglm_array_set_value } },
+ { "get_value", HONEY_FUNC, { .function = honey_cglm_array_get_value } },
+ };
+
+ honey_lua_create_table(L, cglm_elements, 3);
+}
+
+/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
+
+int honey_cglm_new_array_zero(lua_State* L)
+{
+ if (!honey_lua_validate_types(L, 1, HONEY_INT))
+ lua_error(L);
+
+ int size = lua_tointeger(L, 1);
+
+ float* array = lua_newuserdata(L, size*sizeof(float));
+ memset(array, 0, size*sizeof(float));
+ return 1;
+}
+
+/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
+
+int honey_cglm_array_set_value(lua_State* L)
+{
+ if (!honey_lua_validate_types(L, 3, HONEY_USERDATA, HONEY_INT, HONEY_NUM))
+ lua_error(L);
+
+ float* array = lua_touserdata(L, 1);
+ int index = lua_tointeger(L, 2);
+ float value = lua_tonumber(L, 3);
+
+ array[index] = value;
+ return 0;
+}
+
+/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
+
+int honey_cglm_array_get_value(lua_State* L)
+{
+ if (!honey_lua_validate_types(L, 2, HONEY_USERDATA, HONEY_INT))
+ lua_error(L);
+
+ float* array = lua_touserdata(L, 1);
+ int index = lua_tointeger(L, 2);
+
+ lua_pushnumber(L, array[index]);
+ return 1;
+}
+
diff --git a/src/cglm_bindings.h b/src/cglm_bindings.h
new file mode 100644
index 0000000..eaadc98
--- /dev/null
+++ b/src/cglm_bindings.h
@@ -0,0 +1,47 @@
+#ifndef HONEY_CGLM_BINDINGS_H
+#define HONEY_CGLM_BINDINGS_H
+
+#include "common.h"
+
+/** @brief Push the honey cglm binding functions to the lua stack.
+ *
+ * @returns Nothing.
+ */
+void honey_setup_cglm(lua_State* L);
+
+/** @brief Push a new float array to the lua stack.
+ *
+ * This function initializes the array to all zeros.
+ *
+ * @param[in] n The size of the floating-point array to create.
+ *
+ * @returns The vector so generated.
+ */
+int honey_cglm_new_array_zero(lua_State* L);
+
+/** @brief Set an element of a float array.
+ *
+ * This function does NOT check if your index is out of bounds.
+ * Use caution!
+ *
+ * @param[in] array The array to modify.
+ * @param[in] index The index to set.
+ * @param[in] value The value to set array[index] to.
+ *
+ * @returns Nothing.
+ */
+int honey_cglm_array_set_value(lua_State* L);
+
+/** @brief Get an element of a vec3.
+ *
+ * This function does NOT check if your index is out of bounds.
+ * Use caution!
+ *
+ * @param[in] array The array to inspect.
+ * @param[in] index The index to get.
+ *
+ * @returns The value at array[index].
+ */
+int honey_cglm_array_get_value(lua_State* L);
+
+#endif
diff --git a/src/honey.c b/src/honey.c
index da55ca6..73fb285 100644
--- a/src/honey.c
+++ b/src/honey.c
@@ -70,6 +70,9 @@ bool honey_setup(lua_State** L)
honey_setup_input(*L);
lua_setfield(*L, -2, "input");
+ honey_setup_cglm(*L);
+ lua_setfield(*L, -2, "cglm");
+
lua_pushcfunction(*L, honey_exit);
lua_setfield(*L, -2, "exit");
diff --git a/src/honey.h b/src/honey.h
index caa92e7..8231b70 100644
--- a/src/honey.h
+++ b/src/honey.h
@@ -9,10 +9,10 @@
#include "common.h"
#include "camera/camera.h"
+#include "cglm_bindings.h"
#include "input/input.h"
#include "light/light.h"
#include "mesh/mesh.h"
-#include "model/model.h"
#include "primitives/primitives.h"
#include "shader/shader.h"
#include "texture/texture.h"
@@ -68,9 +68,4 @@ bool honey_run(lua_State* L, honey_options opts);
*/
int honey_get_callback(lua_State* L, char* callback);
-#define honey_set_resize_callback glfwSetFramebufferSizeCallback
-#define honey_set_mouse_move_callback glfwSetCursorPosCallback
-
-#define honey_quit glfwTerminate
-
#endif