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+/*
+Open Asset Import Library (assimp)
+----------------------------------------------------------------------
+
+Copyright (c) 2006-2022, assimp team
+
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the
+following conditions are met:
+
+* Redistributions of source code must retain the above
+ copyright notice, this list of conditions and the
+ following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+ copyright notice, this list of conditions and the
+ following disclaimer in the documentation and/or other
+ materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+ contributors may be used to endorse or promote products
+ derived from this software without specific prior
+ written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+----------------------------------------------------------------------
+*/
+
+/** @file COBLoader.h
+ * @brief Declaration of the TrueSpace (*.cob,*.scn) importer class.
+ */
+#ifndef INCLUDED_AI_COB_LOADER_H
+#define INCLUDED_AI_COB_LOADER_H
+
+#include <assimp/BaseImporter.h>
+#include <assimp/StreamReader.h>
+
+struct aiNode;
+
+namespace Assimp {
+class LineSplitter;
+
+// TinyFormatter.h
+namespace Formatter {
+template <typename T, typename TR, typename A>
+class basic_formatter;
+typedef class basic_formatter<char, std::char_traits<char>, std::allocator<char>> format;
+} // namespace Formatter
+
+// COBScene.h
+namespace COB {
+struct ChunkInfo;
+struct Node;
+struct Scene;
+} // namespace COB
+
+// -------------------------------------------------------------------------------------------
+/** Importer class to load TrueSpace files (cob,scn) up to v6.
+ *
+ * Currently relatively limited, loads only ASCII files and needs more test coverage. */
+// -------------------------------------------------------------------------------------------
+class COBImporter : public BaseImporter {
+public:
+ COBImporter();
+ ~COBImporter() override;
+
+ // --------------------
+ bool CanRead(const std::string &pFile, IOSystem *pIOHandler,
+ bool checkSig) const override;
+
+protected:
+ // --------------------
+ const aiImporterDesc *GetInfo() const override;
+
+ // --------------------
+ void SetupProperties(const Importer *pImp) override;
+
+ // --------------------
+ void InternReadFile(const std::string &pFile, aiScene *pScene,
+ IOSystem *pIOHandler) override;
+
+private:
+ // -------------------------------------------------------------------
+ /** Prepend 'COB: ' and throw msg.*/
+ AI_WONT_RETURN static void ThrowException(const std::string &msg) AI_WONT_RETURN_SUFFIX;
+
+ // -------------------------------------------------------------------
+ /** @brief Read from an ascii scene/object file
+ * @param out Receives output data.
+ * @param stream Stream to read from. */
+ void ReadAsciiFile(COB::Scene &out, StreamReaderLE *stream);
+
+ // -------------------------------------------------------------------
+ /** @brief Read from a binary scene/object file
+ * @param out Receives output data.
+ * @param stream Stream to read from. */
+ void ReadBinaryFile(COB::Scene &out, StreamReaderLE *stream);
+
+ // Conversion to Assimp output format
+ aiNode *BuildNodes(const COB::Node &root, const COB::Scene &scin, aiScene *fill);
+
+private:
+ // ASCII file support
+
+ void UnsupportedChunk_Ascii(LineSplitter &splitter, const COB::ChunkInfo &nfo, const char *name);
+ void ReadChunkInfo_Ascii(COB::ChunkInfo &out, const LineSplitter &splitter);
+ void ReadBasicNodeInfo_Ascii(COB::Node &msh, LineSplitter &splitter, const COB::ChunkInfo &nfo);
+ template <typename T>
+ void ReadFloat3Tuple_Ascii(T &fill, const char **in);
+
+ void ReadPolH_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
+ void ReadBitM_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
+ void ReadMat1_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
+ void ReadGrou_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
+ void ReadBone_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
+ void ReadCame_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
+ void ReadLght_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
+ void ReadUnit_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
+ void ReadChan_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
+
+ // Binary file support
+
+ void UnsupportedChunk_Binary(StreamReaderLE &reader, const COB::ChunkInfo &nfo, const char *name);
+ void ReadString_Binary(std::string &out, StreamReaderLE &reader);
+ void ReadBasicNodeInfo_Binary(COB::Node &msh, StreamReaderLE &reader, const COB::ChunkInfo &nfo);
+
+ void ReadPolH_Binary(COB::Scene &out, StreamReaderLE &reader, const COB::ChunkInfo &nfo);
+ void ReadBitM_Binary(COB::Scene &out, StreamReaderLE &reader, const COB::ChunkInfo &nfo);
+ void ReadMat1_Binary(COB::Scene &out, StreamReaderLE &reader, const COB::ChunkInfo &nfo);
+ void ReadCame_Binary(COB::Scene &out, StreamReaderLE &reader, const COB::ChunkInfo &nfo);
+ void ReadLght_Binary(COB::Scene &out, StreamReaderLE &reader, const COB::ChunkInfo &nfo);
+ void ReadGrou_Binary(COB::Scene &out, StreamReaderLE &reader, const COB::ChunkInfo &nfo);
+ void ReadUnit_Binary(COB::Scene &out, StreamReaderLE &reader, const COB::ChunkInfo &nfo);
+
+}; // !class COBImporter
+
+} // end of namespace Assimp
+#endif // AI_UNREALIMPORTER_H_INC