diff options
Diffstat (limited to 'libs/assimp/code/AssetLib/FBX/FBXAnimation.cpp')
-rw-r--r-- | libs/assimp/code/AssetLib/FBX/FBXAnimation.cpp | 290 |
1 files changed, 0 insertions, 290 deletions
diff --git a/libs/assimp/code/AssetLib/FBX/FBXAnimation.cpp b/libs/assimp/code/AssetLib/FBX/FBXAnimation.cpp deleted file mode 100644 index 2fa3b7b..0000000 --- a/libs/assimp/code/AssetLib/FBX/FBXAnimation.cpp +++ /dev/null @@ -1,290 +0,0 @@ -/* -Open Asset Import Library (assimp) ----------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the -following conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - ----------------------------------------------------------------------- -*/ - -/** @file FBXAnimation.cpp - * @brief Assimp::FBX::AnimationCurve, Assimp::FBX::AnimationCurveNode, - * Assimp::FBX::AnimationLayer, Assimp::FBX::AnimationStack - */ - -#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER - -#include "FBXDocument.h" -#include "FBXDocumentUtil.h" -#include "FBXImporter.h" -#include "FBXParser.h" - -namespace Assimp { -namespace FBX { - -using namespace Util; - -// ------------------------------------------------------------------------------------------------ -AnimationCurve::AnimationCurve(uint64_t id, const Element &element, const std::string &name, const Document & /*doc*/) : - Object(id, element, name) { - const Scope &sc = GetRequiredScope(element); - const Element &KeyTime = GetRequiredElement(sc, "KeyTime"); - const Element &KeyValueFloat = GetRequiredElement(sc, "KeyValueFloat"); - - ParseVectorDataArray(keys, KeyTime); - ParseVectorDataArray(values, KeyValueFloat); - - if (keys.size() != values.size()) { - DOMError("the number of key times does not match the number of keyframe values", &KeyTime); - } - - // check if the key times are well-ordered - if (!std::equal(keys.begin(), keys.end() - 1, keys.begin() + 1, std::less<KeyTimeList::value_type>())) { - DOMError("the keyframes are not in ascending order", &KeyTime); - } - - const Element *KeyAttrDataFloat = sc["KeyAttrDataFloat"]; - if (KeyAttrDataFloat) { - ParseVectorDataArray(attributes, *KeyAttrDataFloat); - } - - const Element *KeyAttrFlags = sc["KeyAttrFlags"]; - if (KeyAttrFlags) { - ParseVectorDataArray(flags, *KeyAttrFlags); - } -} - -// ------------------------------------------------------------------------------------------------ -AnimationCurve::~AnimationCurve() { - // empty -} - -// ------------------------------------------------------------------------------------------------ -AnimationCurveNode::AnimationCurveNode(uint64_t id, const Element &element, const std::string &name, - const Document &doc, const char *const *target_prop_whitelist /*= nullptr*/, - size_t whitelist_size /*= 0*/) : - Object(id, element, name), target(), doc(doc) { - const Scope &sc = GetRequiredScope(element); - - // find target node - const char *whitelist[] = { "Model", "NodeAttribute", "Deformer" }; - const std::vector<const Connection *> &conns = doc.GetConnectionsBySourceSequenced(ID(), whitelist, 3); - - for (const Connection *con : conns) { - - // link should go for a property - if (!con->PropertyName().length()) { - continue; - } - - if (target_prop_whitelist) { - const char *const s = con->PropertyName().c_str(); - bool ok = false; - for (size_t i = 0; i < whitelist_size; ++i) { - if (!strcmp(s, target_prop_whitelist[i])) { - ok = true; - break; - } - } - - if (!ok) { - throw std::range_error("AnimationCurveNode target property is not in whitelist"); - } - } - - const Object *const ob = con->DestinationObject(); - if (!ob) { - DOMWarning("failed to read destination object for AnimationCurveNode->Model link, ignoring", &element); - continue; - } - - target = ob; - if (!target) { - continue; - } - - prop = con->PropertyName(); - break; - } - - if (!target) { - DOMWarning("failed to resolve target Model/NodeAttribute/Constraint for AnimationCurveNode", &element); - } - - props = GetPropertyTable(doc, "AnimationCurveNode.FbxAnimCurveNode", element, sc, false); -} - -// ------------------------------------------------------------------------------------------------ -AnimationCurveNode::~AnimationCurveNode() { - // empty -} - -// ------------------------------------------------------------------------------------------------ -const AnimationCurveMap &AnimationCurveNode::Curves() const { - if (curves.empty()) { - // resolve attached animation curves - const std::vector<const Connection *> &conns = doc.GetConnectionsByDestinationSequenced(ID(), "AnimationCurve"); - - for (const Connection *con : conns) { - - // link should go for a property - if (!con->PropertyName().length()) { - continue; - } - - const Object *const ob = con->SourceObject(); - if (nullptr == ob) { - DOMWarning("failed to read source object for AnimationCurve->AnimationCurveNode link, ignoring", &element); - continue; - } - - const AnimationCurve *const anim = dynamic_cast<const AnimationCurve *>(ob); - if (nullptr == anim) { - DOMWarning("source object for ->AnimationCurveNode link is not an AnimationCurve", &element); - continue; - } - - curves[con->PropertyName()] = anim; - } - } - - return curves; -} - -// ------------------------------------------------------------------------------------------------ -AnimationLayer::AnimationLayer(uint64_t id, const Element &element, const std::string &name, const Document &doc) : - Object(id, element, name), doc(doc) { - const Scope &sc = GetRequiredScope(element); - - // note: the props table here bears little importance and is usually absent - props = GetPropertyTable(doc, "AnimationLayer.FbxAnimLayer", element, sc, true); -} - -// ------------------------------------------------------------------------------------------------ -AnimationLayer::~AnimationLayer() { - // empty -} - -// ------------------------------------------------------------------------------------------------ -AnimationCurveNodeList AnimationLayer::Nodes(const char *const *target_prop_whitelist /*= nullptr*/, - size_t whitelist_size /*= 0*/) const { - AnimationCurveNodeList nodes; - - // resolve attached animation nodes - const std::vector<const Connection *> &conns = doc.GetConnectionsByDestinationSequenced(ID(), "AnimationCurveNode"); - nodes.reserve(conns.size()); - - for (const Connection *con : conns) { - - // link should not go to a property - if (con->PropertyName().length()) { - continue; - } - - const Object *const ob = con->SourceObject(); - if (!ob) { - DOMWarning("failed to read source object for AnimationCurveNode->AnimationLayer link, ignoring", &element); - continue; - } - - const AnimationCurveNode *const anim = dynamic_cast<const AnimationCurveNode *>(ob); - if (!anim) { - DOMWarning("source object for ->AnimationLayer link is not an AnimationCurveNode", &element); - continue; - } - - if (target_prop_whitelist) { - const char *s = anim->TargetProperty().c_str(); - bool ok = false; - for (size_t i = 0; i < whitelist_size; ++i) { - if (!strcmp(s, target_prop_whitelist[i])) { - ok = true; - break; - } - } - if (!ok) { - continue; - } - } - nodes.push_back(anim); - } - - return nodes; // pray for NRVO -} - -// ------------------------------------------------------------------------------------------------ -AnimationStack::AnimationStack(uint64_t id, const Element &element, const std::string &name, const Document &doc) : - Object(id, element, name) { - const Scope &sc = GetRequiredScope(element); - - // note: we don't currently use any of these properties so we shouldn't bother if it is missing - props = GetPropertyTable(doc, "AnimationStack.FbxAnimStack", element, sc, true); - - // resolve attached animation layers - const std::vector<const Connection *> &conns = doc.GetConnectionsByDestinationSequenced(ID(), "AnimationLayer"); - layers.reserve(conns.size()); - - for (const Connection *con : conns) { - - // link should not go to a property - if (con->PropertyName().length()) { - continue; - } - - const Object *const ob = con->SourceObject(); - if (!ob) { - DOMWarning("failed to read source object for AnimationLayer->AnimationStack link, ignoring", &element); - continue; - } - - const AnimationLayer *const anim = dynamic_cast<const AnimationLayer *>(ob); - if (!anim) { - DOMWarning("source object for ->AnimationStack link is not an AnimationLayer", &element); - continue; - } - layers.push_back(anim); - } -} - -// ------------------------------------------------------------------------------------------------ -AnimationStack::~AnimationStack() { - // empty -} - -} // namespace FBX -} // namespace Assimp - -#endif // ASSIMP_BUILD_NO_FBX_IMPORTER |