diff options
Diffstat (limited to 'libs/assimp/code/AssetLib/IFC/IFCMaterial.cpp')
-rw-r--r-- | libs/assimp/code/AssetLib/IFC/IFCMaterial.cpp | 202 |
1 files changed, 0 insertions, 202 deletions
diff --git a/libs/assimp/code/AssetLib/IFC/IFCMaterial.cpp b/libs/assimp/code/AssetLib/IFC/IFCMaterial.cpp deleted file mode 100644 index 6cd0e59..0000000 --- a/libs/assimp/code/AssetLib/IFC/IFCMaterial.cpp +++ /dev/null @@ -1,202 +0,0 @@ -/* -Open Asset Import Library (assimp) ----------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the -following conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - ----------------------------------------------------------------------- -*/ - -/** @file IFCMaterial.cpp - * @brief Implementation of conversion routines to convert IFC materials to aiMaterial - */ - -#ifndef ASSIMP_BUILD_NO_IFC_IMPORTER - -#include "IFCUtil.h" -#include <limits> -#include <assimp/material.h> - -namespace Assimp { -namespace IFC { - -// ------------------------------------------------------------------------------------------------ -static int ConvertShadingMode(const std::string& name) { - if (name == "BLINN") { - return aiShadingMode_Blinn; - } - else if (name == "FLAT" || name == "NOTDEFINED") { - return aiShadingMode_NoShading; - } - else if (name == "PHONG") { - return aiShadingMode_Phong; - } - IFCImporter::LogWarn("shading mode ", name, " not recognized by Assimp, using Phong instead"); - return aiShadingMode_Phong; -} - -// ------------------------------------------------------------------------------------------------ -static void FillMaterial(aiMaterial* mat,const IFC::Schema_2x3::IfcSurfaceStyle* surf,ConversionData& conv) { - aiString name; - name.Set((surf->Name? surf->Name.Get() : "IfcSurfaceStyle_Unnamed")); - mat->AddProperty(&name,AI_MATKEY_NAME); - - // now see which kinds of surface information are present - for (const std::shared_ptr<const IFC::Schema_2x3::IfcSurfaceStyleElementSelect> &sel2 : surf->Styles) { - if (const IFC::Schema_2x3::IfcSurfaceStyleShading* shade = sel2->ResolveSelectPtr<IFC::Schema_2x3::IfcSurfaceStyleShading>(conv.db)) { - aiColor4D col_base,col; - - ConvertColor(col_base, shade->SurfaceColour); - mat->AddProperty(&col_base,1, AI_MATKEY_COLOR_DIFFUSE); - - if (const IFC::Schema_2x3::IfcSurfaceStyleRendering* ren = shade->ToPtr<IFC::Schema_2x3::IfcSurfaceStyleRendering>()) { - - if (ren->Transparency) { - const float t = 1.f-static_cast<float>(ren->Transparency.Get()); - mat->AddProperty(&t,1, AI_MATKEY_OPACITY); - } - - if (ren->DiffuseColour) { - ConvertColor(col, *ren->DiffuseColour.Get(),conv,&col_base); - mat->AddProperty(&col,1, AI_MATKEY_COLOR_DIFFUSE); - } - - if (ren->SpecularColour) { - ConvertColor(col, *ren->SpecularColour.Get(),conv,&col_base); - mat->AddProperty(&col,1, AI_MATKEY_COLOR_SPECULAR); - } - - if (ren->TransmissionColour) { - ConvertColor(col, *ren->TransmissionColour.Get(),conv,&col_base); - mat->AddProperty(&col,1, AI_MATKEY_COLOR_TRANSPARENT); - } - - if (ren->ReflectionColour) { - ConvertColor(col, *ren->ReflectionColour.Get(),conv,&col_base); - mat->AddProperty(&col,1, AI_MATKEY_COLOR_REFLECTIVE); - } - - const int shading = (ren->SpecularHighlight && ren->SpecularColour)?ConvertShadingMode(ren->ReflectanceMethod):static_cast<int>(aiShadingMode_Gouraud); - mat->AddProperty(&shading,1, AI_MATKEY_SHADING_MODEL); - - if (ren->SpecularHighlight) { - if(const ::Assimp::STEP::EXPRESS::REAL* rt = ren->SpecularHighlight.Get()->ToPtr<::Assimp::STEP::EXPRESS::REAL>()) { - // at this point we don't distinguish between the two distinct ways of - // specifying highlight intensities. leave this to the user. - const float e = static_cast<float>(*rt); - mat->AddProperty(&e,1,AI_MATKEY_SHININESS); - } - else { - IFCImporter::LogWarn("unexpected type error, SpecularHighlight should be a REAL"); - } - } - } - } - } -} - -// ------------------------------------------------------------------------------------------------ -unsigned int ProcessMaterials(uint64_t id, unsigned int prevMatId, ConversionData& conv, bool forceDefaultMat) { - STEP::DB::RefMapRange range = conv.db.GetRefs().equal_range(id); - for(;range.first != range.second; ++range.first) { - if(const IFC::Schema_2x3::IfcStyledItem* const styled = conv.db.GetObject((*range.first).second)->ToPtr<IFC::Schema_2x3::IfcStyledItem>()) { - for(const IFC::Schema_2x3::IfcPresentationStyleAssignment& as : styled->Styles) { - for (const std::shared_ptr<const IFC::Schema_2x3::IfcPresentationStyleSelect> &sel : as.Styles) { - - if( const IFC::Schema_2x3::IfcSurfaceStyle* const surf = sel->ResolveSelectPtr<IFC::Schema_2x3::IfcSurfaceStyle>(conv.db) ) { - // try to satisfy from cache - ConversionData::MaterialCache::iterator mit = conv.cached_materials.find(surf); - if( mit != conv.cached_materials.end() ) - return mit->second; - - // not found, create new material - const std::string side = static_cast<std::string>(surf->Side); - if( side != "BOTH" ) { - IFCImporter::LogWarn("ignoring surface side marker on IFC::IfcSurfaceStyle: ", side); - } - - std::unique_ptr<aiMaterial> mat(new aiMaterial()); - - FillMaterial(mat.get(), surf, conv); - - conv.materials.push_back(mat.release()); - unsigned int matindex = static_cast<unsigned int>(conv.materials.size() - 1); - conv.cached_materials[surf] = matindex; - return matindex; - } - } - } - } - } - - // no local material defined. If there's global one, use that instead - if ( prevMatId != std::numeric_limits<uint32_t>::max() ) { - return prevMatId; - } - - // we're still here - create an default material if required, or simply fail otherwise - if ( !forceDefaultMat ) { - return std::numeric_limits<uint32_t>::max(); - } - - aiString name; - name.Set("<IFCDefault>"); - // ConvertColorToString( color, name); - - // look if there's already a default material with this base color - for( size_t a = 0; a < conv.materials.size(); ++a ) { - aiString mname; - conv.materials[a]->Get(AI_MATKEY_NAME, mname); - if ( name == mname ) { - return ( unsigned int )a; - } - } - - // we're here, yet - no default material with suitable color available. Generate one - std::unique_ptr<aiMaterial> mat(new aiMaterial()); - mat->AddProperty(&name,AI_MATKEY_NAME); - - const aiColor4D col = aiColor4D( 0.6f, 0.6f, 0.6f, 1.0f); // aiColor4D( color.r, color.g, color.b, 1.0f); - mat->AddProperty(&col,1, AI_MATKEY_COLOR_DIFFUSE); - - conv.materials.push_back(mat.release()); - return (unsigned int) conv.materials.size() - 1; -} - -} // ! IFC -} // ! Assimp - -#endif // ASSIMP_BUILD_NO_IFC_IMPORTER |