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diff --git a/libs/assimp/code/AssetLib/MMD/MMDPmdParser.h b/libs/assimp/code/AssetLib/MMD/MMDPmdParser.h
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--- a/libs/assimp/code/AssetLib/MMD/MMDPmdParser.h
+++ /dev/null
@@ -1,597 +0,0 @@
-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2022, assimp team
-
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
-copyright notice, this list of conditions and the
-following disclaimer.
-
-* Redistributions in binary form must reproduce the above
-copyright notice, this list of conditions and the
-following disclaimer in the documentation and/or other
-materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
-contributors may be used to endorse or promote products
-derived from this software without specific prior
-written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-#pragma once
-
-#include <vector>
-#include <string>
-#include <memory>
-#include <iostream>
-#include <fstream>
-#include "MMDCpp14.h"
-
-namespace pmd
-{
- class PmdHeader
- {
- public:
- std::string name;
- std::string name_english;
- std::string comment;
- std::string comment_english;
-
- bool Read(std::ifstream* stream)
- {
- char buffer[256];
- stream->read(buffer, 20);
- name = std::string(buffer);
- stream->read(buffer, 256);
- comment = std::string(buffer);
- return true;
- }
-
- bool ReadExtension(std::ifstream* stream)
- {
- char buffer[256];
- stream->read(buffer, 20);
- name_english = std::string(buffer);
- stream->read(buffer, 256);
- comment_english = std::string(buffer);
- return true;
- }
- };
-
- class PmdVertex
- {
- public:
- float position[3];
-
- float normal[3];
-
- float uv[2];
-
- uint16_t bone_index[2];
-
- uint8_t bone_weight;
-
- bool edge_invisible;
-
- bool Read(std::ifstream* stream)
- {
- stream->read((char*) position, sizeof(float) * 3);
- stream->read((char*) normal, sizeof(float) * 3);
- stream->read((char*) uv, sizeof(float) * 2);
- stream->read((char*) bone_index, sizeof(uint16_t) * 2);
- stream->read((char*) &bone_weight, sizeof(uint8_t));
- stream->read((char*) &edge_invisible, sizeof(uint8_t));
- return true;
- }
- };
-
- class PmdMaterial
- {
- public:
- float diffuse[4];
- float power;
- float specular[3];
- float ambient[3];
- uint8_t toon_index;
- uint8_t edge_flag;
- uint32_t index_count;
- std::string texture_filename;
- std::string sphere_filename;
-
- bool Read(std::ifstream* stream)
- {
- char buffer[20];
- stream->read((char*) &diffuse, sizeof(float) * 4);
- stream->read((char*) &power, sizeof(float));
- stream->read((char*) &specular, sizeof(float) * 3);
- stream->read((char*) &ambient, sizeof(float) * 3);
- stream->read((char*) &toon_index, sizeof(uint8_t));
- stream->read((char*) &edge_flag, sizeof(uint8_t));
- stream->read((char*) &index_count, sizeof(uint32_t));
- stream->read((char*) &buffer, sizeof(char) * 20);
- char* pstar = strchr(buffer, '*');
- if (nullptr == pstar)
- {
- texture_filename = std::string(buffer);
- sphere_filename.clear();
- }
- else {
- *pstar = 0;
- texture_filename = std::string(buffer);
- sphere_filename = std::string(pstar+1);
- }
- return true;
- }
- };
-
- enum class BoneType : uint8_t
- {
- Rotation,
- RotationAndMove,
- IkEffector,
- Unknown,
- IkEffectable,
- RotationEffectable,
- IkTarget,
- Invisible,
- Twist,
- RotationMovement
- };
-
- class PmdBone
- {
- public:
- std::string name;
- std::string name_english;
- uint16_t parent_bone_index;
- uint16_t tail_pos_bone_index;
- BoneType bone_type;
- uint16_t ik_parent_bone_index;
- float bone_head_pos[3];
-
- void Read(std::istream *stream)
- {
- char buffer[20];
- stream->read(buffer, 20);
- name = std::string(buffer);
- stream->read((char*) &parent_bone_index, sizeof(uint16_t));
- stream->read((char*) &tail_pos_bone_index, sizeof(uint16_t));
- stream->read((char*) &bone_type, sizeof(uint8_t));
- stream->read((char*) &ik_parent_bone_index, sizeof(uint16_t));
- stream->read((char*) &bone_head_pos, sizeof(float) * 3);
- }
-
- void ReadExpantion(std::istream *stream)
- {
- char buffer[20];
- stream->read(buffer, 20);
- name_english = std::string(buffer);
- }
- };
-
- class PmdIk
- {
- public:
- uint16_t ik_bone_index;
- uint16_t target_bone_index;
- uint16_t iterations;
- float angle_limit;
- std::vector<uint16_t> ik_child_bone_index;
-
- void Read(std::istream *stream)
- {
- stream->read((char *) &ik_bone_index, sizeof(uint16_t));
- stream->read((char *) &target_bone_index, sizeof(uint16_t));
- uint8_t ik_chain_length;
- stream->read((char*) &ik_chain_length, sizeof(uint8_t));
- stream->read((char *) &iterations, sizeof(uint16_t));
- stream->read((char *) &angle_limit, sizeof(float));
- ik_child_bone_index.resize(ik_chain_length);
- for (int i = 0; i < ik_chain_length; i++)
- {
- stream->read((char *) &ik_child_bone_index[i], sizeof(uint16_t));
- }
- }
- };
-
- class PmdFaceVertex
- {
- public:
- int vertex_index;
- float position[3];
-
- void Read(std::istream *stream)
- {
- stream->read((char *) &vertex_index, sizeof(int));
- stream->read((char *) position, sizeof(float) * 3);
- }
- };
-
- enum class FaceCategory : uint8_t
- {
- Base,
- Eyebrow,
- Eye,
- Mouth,
- Other
- };
-
- class PmdFace
- {
- public:
- std::string name;
- FaceCategory type;
- std::vector<PmdFaceVertex> vertices;
- std::string name_english;
-
- void Read(std::istream *stream)
- {
- char buffer[20];
- stream->read(buffer, 20);
- name = std::string(buffer);
- int vertex_count;
- stream->read((char*) &vertex_count, sizeof(int));
- stream->read((char*) &type, sizeof(uint8_t));
- vertices.resize(vertex_count);
- for (int i = 0; i < vertex_count; i++)
- {
- vertices[i].Read(stream);
- }
- }
-
- void ReadExpantion(std::istream *stream)
- {
- char buffer[20];
- stream->read(buffer, 20);
- name_english = std::string(buffer);
- }
- };
-
- class PmdBoneDispName
- {
- public:
- std::string bone_disp_name;
- std::string bone_disp_name_english;
-
- void Read(std::istream *stream)
- {
- char buffer[50];
- stream->read(buffer, 50);
- bone_disp_name = std::string(buffer);
- bone_disp_name_english.clear();
- }
- void ReadExpantion(std::istream *stream)
- {
- char buffer[50];
- stream->read(buffer, 50);
- bone_disp_name_english = std::string(buffer);
- }
- };
-
- class PmdBoneDisp
- {
- public:
- uint16_t bone_index;
- uint8_t bone_disp_index;
-
- void Read(std::istream *stream)
- {
- stream->read((char*) &bone_index, sizeof(uint16_t));
- stream->read((char*) &bone_disp_index, sizeof(uint8_t));
- }
- };
-
- enum class RigidBodyShape : uint8_t
- {
- Sphere = 0,
- Box = 1,
- Cpusel = 2
- };
-
- enum class RigidBodyType : uint8_t
- {
- BoneConnected = 0,
- Physics = 1,
- ConnectedPhysics = 2
- };
-
- class PmdRigidBody
- {
- public:
- std::string name;
- uint16_t related_bone_index;
- uint8_t group_index;
- uint16_t mask;
- RigidBodyShape shape;
- float size[3];
- float position[3];
- float orientation[3];
- float weight;
- float linear_damping;
- float anglar_damping;
- float restitution;
- float friction;
- RigidBodyType rigid_type;
-
- void Read(std::istream *stream)
- {
- char buffer[20];
- stream->read(buffer, sizeof(char) * 20);
- name = (std::string(buffer));
- stream->read((char*) &related_bone_index, sizeof(uint16_t));
- stream->read((char*) &group_index, sizeof(uint8_t));
- stream->read((char*) &mask, sizeof(uint16_t));
- stream->read((char*) &shape, sizeof(uint8_t));
- stream->read((char*) size, sizeof(float) * 3);
- stream->read((char*) position, sizeof(float) * 3);
- stream->read((char*) orientation, sizeof(float) * 3);
- stream->read((char*) &weight, sizeof(float));
- stream->read((char*) &linear_damping, sizeof(float));
- stream->read((char*) &anglar_damping, sizeof(float));
- stream->read((char*) &restitution, sizeof(float));
- stream->read((char*) &friction, sizeof(float));
- stream->read((char*) &rigid_type, sizeof(char));
- }
- };
-
- class PmdConstraint
- {
- public:
- std::string name;
- uint32_t rigid_body_index_a;
- uint32_t rigid_body_index_b;
- float position[3];
- float orientation[3];
- float linear_lower_limit[3];
- float linear_upper_limit[3];
- float angular_lower_limit[3];
- float angular_upper_limit[3];
- float linear_stiffness[3];
- float angular_stiffness[3];
-
- void Read(std::istream *stream)
- {
- char buffer[20];
- stream->read(buffer, 20);
- name = std::string(buffer);
- stream->read((char *) &rigid_body_index_a, sizeof(uint32_t));
- stream->read((char *) &rigid_body_index_b, sizeof(uint32_t));
- stream->read((char *) position, sizeof(float) * 3);
- stream->read((char *) orientation, sizeof(float) * 3);
- stream->read((char *) linear_lower_limit, sizeof(float) * 3);
- stream->read((char *) linear_upper_limit, sizeof(float) * 3);
- stream->read((char *) angular_lower_limit, sizeof(float) * 3);
- stream->read((char *) angular_upper_limit, sizeof(float) * 3);
- stream->read((char *) linear_stiffness, sizeof(float) * 3);
- stream->read((char *) angular_stiffness, sizeof(float) * 3);
- }
- };
-
- class PmdModel
- {
- public:
- float version;
- PmdHeader header;
- std::vector<PmdVertex> vertices;
- std::vector<uint16_t> indices;
- std::vector<PmdMaterial> materials;
- std::vector<PmdBone> bones;
- std::vector<PmdIk> iks;
- std::vector<PmdFace> faces;
- std::vector<uint16_t> faces_indices;
- std::vector<PmdBoneDispName> bone_disp_name;
- std::vector<PmdBoneDisp> bone_disp;
- std::vector<std::string> toon_filenames;
- std::vector<PmdRigidBody> rigid_bodies;
- std::vector<PmdConstraint> constraints;
-
- static std::unique_ptr<PmdModel> LoadFromFile(const char *filename)
- {
- std::ifstream stream(filename, std::ios::binary);
- if (stream.fail())
- {
- std::cerr << "could not open \"" << filename << "\"" << std::endl;
- return nullptr;
- }
- auto result = LoadFromStream(&stream);
- stream.close();
- return result;
- }
-
- static std::unique_ptr<PmdModel> LoadFromStream(std::ifstream *stream)
- {
- auto result = mmd::make_unique<PmdModel>();
- char buffer[100];
-
- // magic
- char magic[3];
- stream->read(magic, 3);
- if (magic[0] != 'P' || magic[1] != 'm' || magic[2] != 'd')
- {
- std::cerr << "invalid file" << std::endl;
- return nullptr;
- }
-
- // version
- stream->read((char*) &(result->version), sizeof(float));
- if (result ->version != 1.0f)
- {
- std::cerr << "invalid version" << std::endl;
- return nullptr;
- }
-
- // header
- result->header.Read(stream);
-
- // vertices
- uint32_t vertex_num;
- stream->read((char*) &vertex_num, sizeof(uint32_t));
- result->vertices.resize(vertex_num);
- for (uint32_t i = 0; i < vertex_num; i++)
- {
- result->vertices[i].Read(stream);
- }
-
- // indices
- uint32_t index_num;
- stream->read((char*) &index_num, sizeof(uint32_t));
- result->indices.resize(index_num);
- for (uint32_t i = 0; i < index_num; i++)
- {
- stream->read((char*) &result->indices[i], sizeof(uint16_t));
- }
-
- // materials
- uint32_t material_num;
- stream->read((char*) &material_num, sizeof(uint32_t));
- result->materials.resize(material_num);
- for (uint32_t i = 0; i < material_num; i++)
- {
- result->materials[i].Read(stream);
- }
-
- // bones
- uint16_t bone_num;
- stream->read((char*) &bone_num, sizeof(uint16_t));
- result->bones.resize(bone_num);
- for (uint32_t i = 0; i < bone_num; i++)
- {
- result->bones[i].Read(stream);
- }
-
- // iks
- uint16_t ik_num;
- stream->read((char*) &ik_num, sizeof(uint16_t));
- result->iks.resize(ik_num);
- for (uint32_t i = 0; i < ik_num; i++)
- {
- result->iks[i].Read(stream);
- }
-
- // faces
- uint16_t face_num;
- stream->read((char*) &face_num, sizeof(uint16_t));
- result->faces.resize(face_num);
- for (uint32_t i = 0; i < face_num; i++)
- {
- result->faces[i].Read(stream);
- }
-
- // face frames
- uint8_t face_frame_num;
- stream->read((char*) &face_frame_num, sizeof(uint8_t));
- result->faces_indices.resize(face_frame_num);
- for (uint32_t i = 0; i < face_frame_num; i++)
- {
- stream->read((char*) &result->faces_indices[i], sizeof(uint16_t));
- }
-
- // bone names
- uint8_t bone_disp_num;
- stream->read((char*) &bone_disp_num, sizeof(uint8_t));
- result->bone_disp_name.resize(bone_disp_num);
- for (uint32_t i = 0; i < bone_disp_num; i++)
- {
- result->bone_disp_name[i].Read(stream);
- }
-
- // bone frame
- uint32_t bone_frame_num;
- stream->read((char*) &bone_frame_num, sizeof(uint32_t));
- result->bone_disp.resize(bone_frame_num);
- for (uint32_t i = 0; i < bone_frame_num; i++)
- {
- result->bone_disp[i].Read(stream);
- }
-
- // english name
- bool english;
- stream->read((char*) &english, sizeof(char));
- if (english)
- {
- result->header.ReadExtension(stream);
- for (uint32_t i = 0; i < bone_num; i++)
- {
- result->bones[i].ReadExpantion(stream);
- }
- for (uint32_t i = 0; i < face_num; i++)
- {
- if (result->faces[i].type == pmd::FaceCategory::Base)
- {
- continue;
- }
- result->faces[i].ReadExpantion(stream);
- }
- for (uint32_t i = 0; i < result->bone_disp_name.size(); i++)
- {
- result->bone_disp_name[i].ReadExpantion(stream);
- }
- }
-
- // toon textures
- if (stream->peek() == std::ios::traits_type::eof())
- {
- result->toon_filenames.clear();
- }
- else {
- result->toon_filenames.resize(10);
- for (uint32_t i = 0; i < 10; i++)
- {
- stream->read(buffer, 100);
- result->toon_filenames[i] = std::string(buffer);
- }
- }
-
- // physics
- if (stream->peek() == std::ios::traits_type::eof())
- {
- result->rigid_bodies.clear();
- result->constraints.clear();
- }
- else {
- uint32_t rigid_body_num;
- stream->read((char*) &rigid_body_num, sizeof(uint32_t));
- result->rigid_bodies.resize(rigid_body_num);
- for (uint32_t i = 0; i < rigid_body_num; i++)
- {
- result->rigid_bodies[i].Read(stream);
- }
- uint32_t constraint_num;
- stream->read((char*) &constraint_num, sizeof(uint32_t));
- result->constraints.resize(constraint_num);
- for (uint32_t i = 0; i < constraint_num; i++)
- {
- result->constraints[i].Read(stream);
- }
- }
-
- if (stream->peek() != std::ios::traits_type::eof())
- {
- std::cerr << "there is unknown data" << std::endl;
- }
-
- return result;
- }
- };
-}