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Diffstat (limited to 'libs/assimp/code/AssetLib/X/XFileExporter.h')
-rw-r--r-- | libs/assimp/code/AssetLib/X/XFileExporter.h | 140 |
1 files changed, 140 insertions, 0 deletions
diff --git a/libs/assimp/code/AssetLib/X/XFileExporter.h b/libs/assimp/code/AssetLib/X/XFileExporter.h new file mode 100644 index 0000000..1d9a5ae --- /dev/null +++ b/libs/assimp/code/AssetLib/X/XFileExporter.h @@ -0,0 +1,140 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +@author: Richard Steffen, 2014 + +---------------------------------------------------------------------- +*/ + +/** @file XFileExporter.h + * Declares the exporter class to write a scene to a Collada file + */ +#ifndef AI_XFILEEXPORTER_H_INC +#define AI_XFILEEXPORTER_H_INC + +#include <assimp/ai_assert.h> +#include <assimp/matrix4x4.h> +#include <assimp/Exporter.hpp> +#include <sstream> + +struct aiScene; +struct aiNode; +struct aiMesh; +struct aiString; + +namespace Assimp { + +class IOSystem; + + +/// Helper class to export a given scene to a X-file. +/// Note: an xFile uses a left hand system. Assimp used a right hand system (OpenGL), therefore we have to transform everything +class XFileExporter +{ +public: + /// Constructor for a specific scene to export + XFileExporter(const aiScene* pScene, IOSystem* pIOSystem, const std::string& path, const std::string& file, const ExportProperties* pProperties); + + /// Destructor + virtual ~XFileExporter(); + +protected: + /// Starts writing the contents + void WriteFile(); + + /// Writes the asset header + void WriteHeader(); + + /// write a frame transform + void WriteFrameTransform(aiMatrix4x4& m); + + /// Recursively writes the given node + void WriteNode( aiNode* pNode ); + + /// write a mesh entry of the scene + void WriteMesh( aiMesh* mesh); + + /// Enters a new xml element, which increases the indentation + void PushTag() { startstr.append( " "); } + + /// Leaves an element, decreasing the indentation + void PopTag() { + ai_assert( startstr.length() > 1); + startstr.erase( startstr.length() - 2); + } + +public: + /// Stringstream to write all output into + std::stringstream mOutput; + +protected: + + /// normalize the name to be accepted by xfile readers + std::string toXFileString(aiString &name); + + /// hold the properties pointer + const ExportProperties* mProperties; + + /// write a path + void writePath(const aiString &path); + + /// The IOSystem for output + IOSystem* mIOSystem; + + /// Path of the directory where the scene will be exported + const std::string mPath; + + /// Name of the file (without extension) where the scene will be exported + const std::string mFile; + + /// The scene to be written + const aiScene* mScene; + bool mSceneOwned; + + /// current line start string, contains the current indentation for simple stream insertion + std::string startstr; + + /// current line end string for simple stream insertion + std::string endstr; + +}; + +} + +#endif // !! AI_XFILEEXPORTER_H_INC |