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diff --git a/libs/assimp/code/AssetLib/X/XFileParser.cpp b/libs/assimp/code/AssetLib/X/XFileParser.cpp
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+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2022, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+ copyright notice, this list of conditions and the
+ following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+ copyright notice, this list of conditions and the
+ following disclaimer in the documentation and/or other
+ materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+ contributors may be used to endorse or promote products
+ derived from this software without specific prior
+ written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+
+/** @file Implementation of the XFile parser helper class */
+
+#ifndef ASSIMP_BUILD_NO_X_IMPORTER
+
+#include "XFileParser.h"
+#include "XFileHelper.h"
+#include <assimp/ByteSwapper.h>
+#include <assimp/Exceptional.h>
+#include <assimp/StringUtils.h>
+#include <assimp/TinyFormatter.h>
+#include <assimp/fast_atof.h>
+#include <assimp/DefaultLogger.hpp>
+
+using namespace Assimp;
+using namespace Assimp::XFile;
+using namespace Assimp::Formatter;
+
+#ifndef ASSIMP_BUILD_NO_COMPRESSED_X
+
+#include "Common/Compression.h"
+
+// Magic identifier for MSZIP compressed data
+constexpr unsigned int MSZIP_MAGIC = 0x4B43;
+constexpr size_t MSZIP_BLOCK = 32786l;
+
+#endif // !! ASSIMP_BUILD_NO_COMPRESSED_X
+
+// ------------------------------------------------------------------------------------------------
+// Throws an exception with a line number and the given text.
+template<typename... T>
+AI_WONT_RETURN void XFileParser::ThrowException(T&&... args) {
+ if (mIsBinaryFormat) {
+ throw DeadlyImportError(args...);
+ } else {
+ throw DeadlyImportError("Line ", mLineNumber, ": ", args...);
+ }
+}
+
+// ------------------------------------------------------------------------------------------------
+// Constructor. Creates a data structure out of the XFile given in the memory block.
+XFileParser::XFileParser(const std::vector<char> &pBuffer) :
+ mMajorVersion(0), mMinorVersion(0), mIsBinaryFormat(false), mBinaryNumCount(0), mP(nullptr), mEnd(nullptr), mLineNumber(0), mScene(nullptr) {
+ // vector to store uncompressed file for INFLATE'd X files
+ std::vector<char> uncompressed;
+
+ // set up memory pointers
+ mP = &pBuffer.front();
+ mEnd = mP + pBuffer.size() - 1;
+
+ // check header
+ if (0 != strncmp(mP, "xof ", 4)) {
+ throw DeadlyImportError("Header mismatch, file is not an XFile.");
+ }
+
+ // read version. It comes in a four byte format such as "0302"
+ mMajorVersion = (unsigned int)(mP[4] - 48) * 10 + (unsigned int)(mP[5] - 48);
+ mMinorVersion = (unsigned int)(mP[6] - 48) * 10 + (unsigned int)(mP[7] - 48);
+
+ bool compressed = false;
+
+ // txt - pure ASCII text format
+ if (strncmp(mP + 8, "txt ", 4) == 0)
+ mIsBinaryFormat = false;
+
+ // bin - Binary format
+ else if (strncmp(mP + 8, "bin ", 4) == 0)
+ mIsBinaryFormat = true;
+
+ // tzip - Inflate compressed text format
+ else if (strncmp(mP + 8, "tzip", 4) == 0) {
+ mIsBinaryFormat = false;
+ compressed = true;
+ }
+ // bzip - Inflate compressed binary format
+ else if (strncmp(mP + 8, "bzip", 4) == 0) {
+ mIsBinaryFormat = true;
+ compressed = true;
+ } else
+ ThrowException("Unsupported x-file format '", mP[8], mP[9], mP[10], mP[11], "'");
+
+ // float size
+ mBinaryFloatSize = (unsigned int)(mP[12] - 48) * 1000 + (unsigned int)(mP[13] - 48) * 100 + (unsigned int)(mP[14] - 48) * 10 + (unsigned int)(mP[15] - 48);
+
+ if (mBinaryFloatSize != 32 && mBinaryFloatSize != 64)
+ ThrowException("Unknown float size ", mBinaryFloatSize, " specified in x-file header.");
+
+ // The x format specifies size in bits, but we work in bytes
+ mBinaryFloatSize /= 8;
+
+ mP += 16;
+
+ // If this is a compressed X file, apply the inflate algorithm to it
+ if (compressed) {
+#ifdef ASSIMP_BUILD_NO_COMPRESSED_X
+ throw DeadlyImportError("Assimp was built without compressed X support");
+#else
+ /* ///////////////////////////////////////////////////////////////////////
+ * COMPRESSED X FILE FORMAT
+ * ///////////////////////////////////////////////////////////////////////
+ * [xhead]
+ * 2 major
+ * 2 minor
+ * 4 type // bzip,tzip
+ * [mszip_master_head]
+ * 4 unkn // checksum?
+ * 2 unkn // flags? (seems to be constant)
+ * [mszip_head]
+ * 2 ofs // offset to next section
+ * 2 magic // 'CK'
+ * ... ofs bytes of data
+ * ... next mszip_head
+ *
+ * http://www.kdedevelopers.org/node/3181 has been very helpful.
+ * ///////////////////////////////////////////////////////////////////////
+ */
+
+ // skip unknown data (checksum, flags?)
+ mP += 6;
+
+ // First find out how much storage we'll need. Count sections.
+ const char *P1 = mP;
+ unsigned int est_out = 0;
+
+ while (P1 + 3 < mEnd) {
+ // read next offset
+ uint16_t ofs = *((uint16_t *)P1);
+ AI_SWAP2(ofs);
+ P1 += 2;
+
+ if (ofs >= MSZIP_BLOCK)
+ throw DeadlyImportError("X: Invalid offset to next MSZIP compressed block");
+
+ // check magic word
+ uint16_t magic = *((uint16_t *)P1);
+ AI_SWAP2(magic);
+ P1 += 2;
+
+ if (magic != MSZIP_MAGIC)
+ throw DeadlyImportError("X: Unsupported compressed format, expected MSZIP header");
+
+ // and advance to the next offset
+ P1 += ofs;
+ est_out += MSZIP_BLOCK; // one decompressed block is 327861 in size
+ }
+
+ // Allocate storage and terminating zero and do the actual uncompressing
+ Compression compression;
+ uncompressed.resize(est_out + 1);
+ char *out = &uncompressed.front();
+ if (compression.open(mIsBinaryFormat ? Compression::Format::Binary : Compression::Format::ASCII,
+ Compression::FlushMode::SyncFlush, -Compression::MaxWBits)) {
+ while (mP + 3 < mEnd) {
+ uint16_t ofs = *((uint16_t *)mP);
+ AI_SWAP2(ofs);
+ mP += 4;
+
+ if (mP + ofs > mEnd + 2) {
+ throw DeadlyImportError("X: Unexpected EOF in compressed chunk");
+ }
+ out += compression.decompressBlock(mP, ofs, out, MSZIP_BLOCK);
+ mP += ofs;
+ }
+ compression.close();
+ }
+
+ // ok, update pointers to point to the uncompressed file data
+ mP = &uncompressed[0];
+ mEnd = out;
+
+ // FIXME: we don't need the compressed data anymore, could release
+ // it already for better memory usage. Consider breaking const-co.
+ ASSIMP_LOG_INFO("Successfully decompressed MSZIP-compressed file");
+#endif // !! ASSIMP_BUILD_NO_COMPRESSED_X
+ } else {
+ // start reading here
+ ReadUntilEndOfLine();
+ }
+
+ mScene = new Scene;
+ ParseFile();
+
+ // filter the imported hierarchy for some degenerated cases
+ if (mScene->mRootNode) {
+ FilterHierarchy(mScene->mRootNode);
+ }
+}
+
+// ------------------------------------------------------------------------------------------------
+// Destructor. Destroys all imported data along with it
+XFileParser::~XFileParser() {
+ // kill everything we created
+ delete mScene;
+}
+
+// ------------------------------------------------------------------------------------------------
+void XFileParser::ParseFile() {
+ bool running = true;
+ while (running) {
+ // read name of next object
+ std::string objectName = GetNextToken();
+ if (objectName.length() == 0) {
+ break;
+ }
+
+ // parse specific object
+ if (objectName == "template") {
+ ParseDataObjectTemplate();
+ } else if (objectName == "Frame") {
+ ParseDataObjectFrame(nullptr);
+ } else if (objectName == "Mesh") {
+ // some meshes have no frames at all
+ Mesh *mesh = new Mesh;
+ ParseDataObjectMesh(mesh);
+ mScene->mGlobalMeshes.push_back(mesh);
+ } else if (objectName == "AnimTicksPerSecond")
+ ParseDataObjectAnimTicksPerSecond();
+ else if (objectName == "AnimationSet")
+ ParseDataObjectAnimationSet();
+ else if (objectName == "Material") {
+ // Material outside of a mesh or node
+ Material material;
+ ParseDataObjectMaterial(&material);
+ mScene->mGlobalMaterials.push_back(material);
+ } else if (objectName == "}") {
+ // whatever?
+ ASSIMP_LOG_WARN("} found in dataObject");
+ } else {
+ // unknown format
+ ASSIMP_LOG_WARN("Unknown data object in animation of .x file");
+ ParseUnknownDataObject();
+ }
+ }
+}
+
+// ------------------------------------------------------------------------------------------------
+void XFileParser::ParseDataObjectTemplate() {
+ // parse a template data object. Currently not stored.
+ std::string name;
+ readHeadOfDataObject(&name);
+
+ // read GUID
+ std::string guid = GetNextToken();
+
+ // read and ignore data members
+ bool running = true;
+ while (running) {
+ std::string s = GetNextToken();
+
+ if (s == "}") {
+ break;
+ }
+
+ if (s.length() == 0) {
+ ThrowException("Unexpected end of file reached while parsing template definition");
+ }
+ }
+}
+
+// ------------------------------------------------------------------------------------------------
+void XFileParser::ParseDataObjectFrame(Node *pParent) {
+ // A coordinate frame, or "frame of reference." The Frame template
+ // is open and can contain any object. The Direct3D extensions (D3DX)
+ // mesh-loading functions recognize Mesh, FrameTransformMatrix, and
+ // Frame template instances as child objects when loading a Frame
+ // instance.
+ std::string name;
+ readHeadOfDataObject(&name);
+
+ // create a named node and place it at its parent, if given
+ Node *node = new Node(pParent);
+ node->mName = name;
+ if (pParent) {
+ pParent->mChildren.push_back(node);
+ } else {
+ // there might be multiple root nodes
+ if (mScene->mRootNode != nullptr) {
+ // place a dummy root if not there
+ if (mScene->mRootNode->mName != "$dummy_root") {
+ Node *exroot = mScene->mRootNode;
+ mScene->mRootNode = new Node(nullptr);
+ mScene->mRootNode->mName = "$dummy_root";
+ mScene->mRootNode->mChildren.push_back(exroot);
+ exroot->mParent = mScene->mRootNode;
+ }
+ // put the new node as its child instead
+ mScene->mRootNode->mChildren.push_back(node);
+ node->mParent = mScene->mRootNode;
+ } else {
+ // it's the first node imported. place it as root
+ mScene->mRootNode = node;
+ }
+ }
+
+ // Now inside a frame.
+ // read tokens until closing brace is reached.
+ bool running = true;
+ while (running) {
+ std::string objectName = GetNextToken();
+ if (objectName.size() == 0)
+ ThrowException("Unexpected end of file reached while parsing frame");
+
+ if (objectName == "}")
+ break; // frame finished
+ else if (objectName == "Frame")
+ ParseDataObjectFrame(node); // child frame
+ else if (objectName == "FrameTransformMatrix")
+ ParseDataObjectTransformationMatrix(node->mTrafoMatrix);
+ else if (objectName == "Mesh") {
+ Mesh *mesh = new Mesh(name);
+ node->mMeshes.push_back(mesh);
+ ParseDataObjectMesh(mesh);
+ } else {
+ ASSIMP_LOG_WARN("Unknown data object in frame in x file");
+ ParseUnknownDataObject();
+ }
+ }
+}
+
+// ------------------------------------------------------------------------------------------------
+void XFileParser::ParseDataObjectTransformationMatrix(aiMatrix4x4 &pMatrix) {
+ // read header, we're not interested if it has a name
+ readHeadOfDataObject();
+
+ // read its components
+ pMatrix.a1 = ReadFloat();
+ pMatrix.b1 = ReadFloat();
+ pMatrix.c1 = ReadFloat();
+ pMatrix.d1 = ReadFloat();
+ pMatrix.a2 = ReadFloat();
+ pMatrix.b2 = ReadFloat();
+ pMatrix.c2 = ReadFloat();
+ pMatrix.d2 = ReadFloat();
+ pMatrix.a3 = ReadFloat();
+ pMatrix.b3 = ReadFloat();
+ pMatrix.c3 = ReadFloat();
+ pMatrix.d3 = ReadFloat();
+ pMatrix.a4 = ReadFloat();
+ pMatrix.b4 = ReadFloat();
+ pMatrix.c4 = ReadFloat();
+ pMatrix.d4 = ReadFloat();
+
+ // trailing symbols
+ CheckForSemicolon();
+ CheckForClosingBrace();
+}
+
+// ------------------------------------------------------------------------------------------------
+void XFileParser::ParseDataObjectMesh(Mesh *pMesh) {
+ std::string name;
+ readHeadOfDataObject(&name);
+
+ // read vertex count
+ unsigned int numVertices = ReadInt();
+ pMesh->mPositions.resize(numVertices);
+
+ // read vertices
+ for (unsigned int a = 0; a < numVertices; a++)
+ pMesh->mPositions[a] = ReadVector3();
+
+ // read position faces
+ unsigned int numPosFaces = ReadInt();
+ pMesh->mPosFaces.resize(numPosFaces);
+ for (unsigned int a = 0; a < numPosFaces; ++a) {
+ // read indices
+ unsigned int numIndices = ReadInt();
+ Face &face = pMesh->mPosFaces[a];
+ for (unsigned int b = 0; b < numIndices; ++b) {
+ const int idx(ReadInt());
+ if (static_cast<unsigned int>(idx) <= numVertices) {
+ face.mIndices.push_back(idx);
+ }
+ }
+ TestForSeparator();
+ }
+
+ // here, other data objects may follow
+ bool running = true;
+ while (running) {
+ std::string objectName = GetNextToken();
+
+ if (objectName.empty())
+ ThrowException("Unexpected end of file while parsing mesh structure");
+ else if (objectName == "}")
+ break; // mesh finished
+ else if (objectName == "MeshNormals")
+ ParseDataObjectMeshNormals(pMesh);
+ else if (objectName == "MeshTextureCoords")
+ ParseDataObjectMeshTextureCoords(pMesh);
+ else if (objectName == "MeshVertexColors")
+ ParseDataObjectMeshVertexColors(pMesh);
+ else if (objectName == "MeshMaterialList")
+ ParseDataObjectMeshMaterialList(pMesh);
+ else if (objectName == "VertexDuplicationIndices")
+ ParseUnknownDataObject(); // we'll ignore vertex duplication indices
+ else if (objectName == "XSkinMeshHeader")
+ ParseDataObjectSkinMeshHeader(pMesh);
+ else if (objectName == "SkinWeights")
+ ParseDataObjectSkinWeights(pMesh);
+ else {
+ ASSIMP_LOG_WARN("Unknown data object in mesh in x file");
+ ParseUnknownDataObject();
+ }
+ }
+}
+
+// ------------------------------------------------------------------------------------------------
+void XFileParser::ParseDataObjectSkinWeights(Mesh *pMesh) {
+ if (nullptr == pMesh) {
+ return;
+ }
+ readHeadOfDataObject();
+
+ std::string transformNodeName;
+ GetNextTokenAsString(transformNodeName);
+
+ pMesh->mBones.push_back(Bone());
+ Bone &bone = pMesh->mBones.back();
+ bone.mName = transformNodeName;
+
+ // read vertex weights
+ unsigned int numWeights = ReadInt();
+ bone.mWeights.reserve(numWeights);
+
+ for (unsigned int a = 0; a < numWeights; a++) {
+ BoneWeight weight = {};
+ weight.mVertex = ReadInt();
+ bone.mWeights.push_back(weight);
+ }
+
+ // read vertex weights
+ for (unsigned int a = 0; a < numWeights; a++)
+ bone.mWeights[a].mWeight = ReadFloat();
+
+ // read matrix offset
+ bone.mOffsetMatrix.a1 = ReadFloat();
+ bone.mOffsetMatrix.b1 = ReadFloat();
+ bone.mOffsetMatrix.c1 = ReadFloat();
+ bone.mOffsetMatrix.d1 = ReadFloat();
+ bone.mOffsetMatrix.a2 = ReadFloat();
+ bone.mOffsetMatrix.b2 = ReadFloat();
+ bone.mOffsetMatrix.c2 = ReadFloat();
+ bone.mOffsetMatrix.d2 = ReadFloat();
+ bone.mOffsetMatrix.a3 = ReadFloat();
+ bone.mOffsetMatrix.b3 = ReadFloat();
+ bone.mOffsetMatrix.c3 = ReadFloat();
+ bone.mOffsetMatrix.d3 = ReadFloat();
+ bone.mOffsetMatrix.a4 = ReadFloat();
+ bone.mOffsetMatrix.b4 = ReadFloat();
+ bone.mOffsetMatrix.c4 = ReadFloat();
+ bone.mOffsetMatrix.d4 = ReadFloat();
+
+ CheckForSemicolon();
+ CheckForClosingBrace();
+}
+
+// ------------------------------------------------------------------------------------------------
+void XFileParser::ParseDataObjectSkinMeshHeader(Mesh * /*pMesh*/) {
+ readHeadOfDataObject();
+
+ /*unsigned int maxSkinWeightsPerVertex =*/ReadInt();
+ /*unsigned int maxSkinWeightsPerFace =*/ReadInt();
+ /*unsigned int numBonesInMesh = */ ReadInt();
+
+ CheckForClosingBrace();
+}
+
+// ------------------------------------------------------------------------------------------------
+void XFileParser::ParseDataObjectMeshNormals(Mesh *pMesh) {
+ readHeadOfDataObject();
+
+ // read count
+ unsigned int numNormals = ReadInt();
+ pMesh->mNormals.resize(numNormals);
+
+ // read normal vectors
+ for (unsigned int a = 0; a < numNormals; ++a) {
+ pMesh->mNormals[a] = ReadVector3();
+ }
+
+ // read normal indices
+ unsigned int numFaces = ReadInt();
+ if (numFaces != pMesh->mPosFaces.size()) {
+ ThrowException("Normal face count does not match vertex face count.");
+ }
+
+ // do not crah when no face definitions are there
+ if (numFaces > 0) {
+ // normal face creation
+ pMesh->mNormFaces.resize(numFaces);
+ for (unsigned int a = 0; a < numFaces; ++a) {
+ unsigned int numIndices = ReadInt();
+ pMesh->mNormFaces[a] = Face();
+ Face &face = pMesh->mNormFaces[a];
+ for (unsigned int b = 0; b < numIndices; ++b) {
+ face.mIndices.push_back(ReadInt());
+ }
+
+ TestForSeparator();
+ }
+ }
+
+ CheckForClosingBrace();
+}
+
+// ------------------------------------------------------------------------------------------------
+void XFileParser::ParseDataObjectMeshTextureCoords(Mesh *pMesh) {
+ readHeadOfDataObject();
+ if (pMesh->mNumTextures + 1 > AI_MAX_NUMBER_OF_TEXTURECOORDS)
+ ThrowException("Too many sets of texture coordinates");
+
+ std::vector<aiVector2D> &coords = pMesh->mTexCoords[pMesh->mNumTextures++];
+
+ unsigned int numCoords = ReadInt();
+ if (numCoords != pMesh->mPositions.size())
+ ThrowException("Texture coord count does not match vertex count");
+
+ coords.resize(numCoords);
+ for (unsigned int a = 0; a < numCoords; a++)
+ coords[a] = ReadVector2();
+
+ CheckForClosingBrace();
+}
+
+// ------------------------------------------------------------------------------------------------
+void XFileParser::ParseDataObjectMeshVertexColors(Mesh *pMesh) {
+ readHeadOfDataObject();
+ if (pMesh->mNumColorSets + 1 > AI_MAX_NUMBER_OF_COLOR_SETS)
+ ThrowException("Too many colorsets");
+ std::vector<aiColor4D> &colors = pMesh->mColors[pMesh->mNumColorSets++];
+
+ unsigned int numColors = ReadInt();
+ if (numColors != pMesh->mPositions.size())
+ ThrowException("Vertex color count does not match vertex count");
+
+ colors.resize(numColors, aiColor4D(0, 0, 0, 1));
+ for (unsigned int a = 0; a < numColors; a++) {
+ unsigned int index = ReadInt();
+ if (index >= pMesh->mPositions.size())
+ ThrowException("Vertex color index out of bounds");
+
+ colors[index] = ReadRGBA();
+ // HACK: (thom) Maxon Cinema XPort plugin puts a third separator here, kwxPort puts a comma.
+ // Ignore gracefully.
+ if (!mIsBinaryFormat) {
+ FindNextNoneWhiteSpace();
+ if (*mP == ';' || *mP == ',')
+ mP++;
+ }
+ }
+
+ CheckForClosingBrace();
+}
+
+// ------------------------------------------------------------------------------------------------
+void XFileParser::ParseDataObjectMeshMaterialList(Mesh *pMesh) {
+ readHeadOfDataObject();
+
+ // read material count
+ /*unsigned int numMaterials =*/ReadInt();
+ // read non triangulated face material index count
+ unsigned int numMatIndices = ReadInt();
+
+ // some models have a material index count of 1... to be able to read them we
+ // replicate this single material index on every face
+ if (numMatIndices != pMesh->mPosFaces.size() && numMatIndices != 1)
+ ThrowException("Per-Face material index count does not match face count.");
+
+ // read per-face material indices
+ for (unsigned int a = 0; a < numMatIndices; a++)
+ pMesh->mFaceMaterials.push_back(ReadInt());
+
+ // in version 03.02, the face indices end with two semicolons.
+ // commented out version check, as version 03.03 exported from blender also has 2 semicolons
+ if (!mIsBinaryFormat) // && MajorVersion == 3 && MinorVersion <= 2)
+ {
+ if (mP < mEnd && *mP == ';')
+ ++mP;
+ }
+
+ // if there was only a single material index, replicate it on all faces
+ while (pMesh->mFaceMaterials.size() < pMesh->mPosFaces.size())
+ pMesh->mFaceMaterials.push_back(pMesh->mFaceMaterials.front());
+
+ // read following data objects
+ bool running = true;
+ while (running) {
+ std::string objectName = GetNextToken();
+ if (objectName.size() == 0)
+ ThrowException("Unexpected end of file while parsing mesh material list.");
+ else if (objectName == "}")
+ break; // material list finished
+ else if (objectName == "{") {
+ // template materials
+ std::string matName = GetNextToken();
+ Material material;
+ material.mIsReference = true;
+ material.mName = matName;
+ pMesh->mMaterials.push_back(material);
+
+ CheckForClosingBrace(); // skip }
+ } else if (objectName == "Material") {
+ pMesh->mMaterials.push_back(Material());
+ ParseDataObjectMaterial(&pMesh->mMaterials.back());
+ } else if (objectName == ";") {
+ // ignore
+ } else {
+ ASSIMP_LOG_WARN("Unknown data object in material list in x file");
+ ParseUnknownDataObject();
+ }
+ }
+}
+
+// ------------------------------------------------------------------------------------------------
+void XFileParser::ParseDataObjectMaterial(Material *pMaterial) {
+ std::string matName;
+ readHeadOfDataObject(&matName);
+ if (matName.empty())
+ matName = std::string("material") + ai_to_string(mLineNumber);
+ pMaterial->mName = matName;
+ pMaterial->mIsReference = false;
+
+ // read material values
+ pMaterial->mDiffuse = ReadRGBA();
+ pMaterial->mSpecularExponent = ReadFloat();
+ pMaterial->mSpecular = ReadRGB();
+ pMaterial->mEmissive = ReadRGB();
+
+ // read other data objects
+ bool running = true;
+ while (running) {
+ std::string objectName = GetNextToken();
+ if (objectName.size() == 0)
+ ThrowException("Unexpected end of file while parsing mesh material");
+ else if (objectName == "}")
+ break; // material finished
+ else if (objectName == "TextureFilename" || objectName == "TextureFileName") {
+ // some exporters write "TextureFileName" instead.
+ std::string texname;
+ ParseDataObjectTextureFilename(texname);
+ pMaterial->mTextures.push_back(TexEntry(texname));
+ } else if (objectName == "NormalmapFilename" || objectName == "NormalmapFileName") {
+ // one exporter writes out the normal map in a separate filename tag
+ std::string texname;
+ ParseDataObjectTextureFilename(texname);
+ pMaterial->mTextures.push_back(TexEntry(texname, true));
+ } else {
+ ASSIMP_LOG_WARN("Unknown data object in material in x file");
+ ParseUnknownDataObject();
+ }
+ }
+}
+
+// ------------------------------------------------------------------------------------------------
+void XFileParser::ParseDataObjectAnimTicksPerSecond() {
+ readHeadOfDataObject();
+ mScene->mAnimTicksPerSecond = ReadInt();
+ CheckForClosingBrace();
+}
+
+// ------------------------------------------------------------------------------------------------
+void XFileParser::ParseDataObjectAnimationSet() {
+ std::string animName;
+ readHeadOfDataObject(&animName);
+
+ Animation *anim = new Animation;
+ mScene->mAnims.push_back(anim);
+ anim->mName = animName;
+
+ bool running = true;
+ while (running) {
+ std::string objectName = GetNextToken();
+ if (objectName.length() == 0)
+ ThrowException("Unexpected end of file while parsing animation set.");
+ else if (objectName == "}")
+ break; // animation set finished
+ else if (objectName == "Animation")
+ ParseDataObjectAnimation(anim);
+ else {
+ ASSIMP_LOG_WARN("Unknown data object in animation set in x file");
+ ParseUnknownDataObject();
+ }
+ }
+}
+
+// ------------------------------------------------------------------------------------------------
+void XFileParser::ParseDataObjectAnimation(Animation *pAnim) {
+ readHeadOfDataObject();
+ AnimBone *banim = new AnimBone;
+ pAnim->mAnims.push_back(banim);
+
+ bool running = true;
+ while (running) {
+ std::string objectName = GetNextToken();
+
+ if (objectName.length() == 0)
+ ThrowException("Unexpected end of file while parsing animation.");
+ else if (objectName == "}")
+ break; // animation finished
+ else if (objectName == "AnimationKey")
+ ParseDataObjectAnimationKey(banim);
+ else if (objectName == "AnimationOptions")
+ ParseUnknownDataObject(); // not interested
+ else if (objectName == "{") {
+ // read frame name
+ banim->mBoneName = GetNextToken();
+ CheckForClosingBrace();
+ } else {
+ ASSIMP_LOG_WARN("Unknown data object in animation in x file");
+ ParseUnknownDataObject();
+ }
+ }
+}
+
+// ------------------------------------------------------------------------------------------------
+void XFileParser::ParseDataObjectAnimationKey(AnimBone *pAnimBone) {
+ readHeadOfDataObject();
+
+ // read key type
+ unsigned int keyType = ReadInt();
+
+ // read number of keys
+ unsigned int numKeys = ReadInt();
+
+ for (unsigned int a = 0; a < numKeys; a++) {
+ // read time
+ unsigned int time = ReadInt();
+
+ // read keys
+ switch (keyType) {
+ case 0: // rotation quaternion
+ {
+ // read count
+ if (ReadInt() != 4)
+ ThrowException("Invalid number of arguments for quaternion key in animation");
+
+ aiQuatKey key;
+ key.mTime = double(time);
+ key.mValue.w = ReadFloat();
+ key.mValue.x = ReadFloat();
+ key.mValue.y = ReadFloat();
+ key.mValue.z = ReadFloat();
+ pAnimBone->mRotKeys.push_back(key);
+
+ CheckForSemicolon();
+ break;
+ }
+
+ case 1: // scale vector
+ case 2: // position vector
+ {
+ // read count
+ if (ReadInt() != 3)
+ ThrowException("Invalid number of arguments for vector key in animation");
+
+ aiVectorKey key;
+ key.mTime = double(time);
+ key.mValue = ReadVector3();
+
+ if (keyType == 2)
+ pAnimBone->mPosKeys.push_back(key);
+ else
+ pAnimBone->mScaleKeys.push_back(key);
+
+ break;
+ }
+
+ case 3: // combined transformation matrix
+ case 4: // denoted both as 3 or as 4
+ {
+ // read count
+ if (ReadInt() != 16)
+ ThrowException("Invalid number of arguments for matrix key in animation");
+
+ // read matrix
+ MatrixKey key;
+ key.mTime = double(time);
+ key.mMatrix.a1 = ReadFloat();
+ key.mMatrix.b1 = ReadFloat();
+ key.mMatrix.c1 = ReadFloat();
+ key.mMatrix.d1 = ReadFloat();
+ key.mMatrix.a2 = ReadFloat();
+ key.mMatrix.b2 = ReadFloat();
+ key.mMatrix.c2 = ReadFloat();
+ key.mMatrix.d2 = ReadFloat();
+ key.mMatrix.a3 = ReadFloat();
+ key.mMatrix.b3 = ReadFloat();
+ key.mMatrix.c3 = ReadFloat();
+ key.mMatrix.d3 = ReadFloat();
+ key.mMatrix.a4 = ReadFloat();
+ key.mMatrix.b4 = ReadFloat();
+ key.mMatrix.c4 = ReadFloat();
+ key.mMatrix.d4 = ReadFloat();
+ pAnimBone->mTrafoKeys.push_back(key);
+
+ CheckForSemicolon();
+ break;
+ }
+
+ default:
+ ThrowException("Unknown key type ", keyType, " in animation.");
+ break;
+ } // end switch
+
+ // key separator
+ CheckForSeparator();
+ }
+
+ CheckForClosingBrace();
+}
+
+// ------------------------------------------------------------------------------------------------
+void XFileParser::ParseDataObjectTextureFilename(std::string &pName) {
+ readHeadOfDataObject();
+ GetNextTokenAsString(pName);
+ CheckForClosingBrace();
+
+ // FIX: some files (e.g. AnimationTest.x) have "" as texture file name
+ if (!pName.length()) {
+ ASSIMP_LOG_WARN("Length of texture file name is zero. Skipping this texture.");
+ }
+
+ // some exporters write double backslash paths out. We simply replace them if we find them
+ while (pName.find("\\\\") != std::string::npos)
+ pName.replace(pName.find("\\\\"), 2, "\\");
+}
+
+// ------------------------------------------------------------------------------------------------
+void XFileParser::ParseUnknownDataObject() {
+ // find opening delimiter
+ bool running = true;
+ while (running) {
+ std::string t = GetNextToken();
+ if (t.length() == 0)
+ ThrowException("Unexpected end of file while parsing unknown segment.");
+
+ if (t == "{")
+ break;
+ }
+
+ unsigned int counter = 1;
+
+ // parse until closing delimiter
+ while (counter > 0) {
+ std::string t = GetNextToken();
+
+ if (t.length() == 0)
+ ThrowException("Unexpected end of file while parsing unknown segment.");
+
+ if (t == "{")
+ ++counter;
+ else if (t == "}")
+ --counter;
+ }
+}
+
+// ------------------------------------------------------------------------------------------------
+//! checks for closing curly brace
+void XFileParser::CheckForClosingBrace() {
+ if (GetNextToken() != "}")
+ ThrowException("Closing brace expected.");
+}
+
+// ------------------------------------------------------------------------------------------------
+//! checks for one following semicolon
+void XFileParser::CheckForSemicolon() {
+ if (mIsBinaryFormat)
+ return;
+
+ if (GetNextToken() != ";")
+ ThrowException("Semicolon expected.");
+}
+
+// ------------------------------------------------------------------------------------------------
+//! checks for a separator char, either a ',' or a ';'
+void XFileParser::CheckForSeparator() {
+ if (mIsBinaryFormat)
+ return;
+
+ std::string token = GetNextToken();
+ if (token != "," && token != ";")
+ ThrowException("Separator character (';' or ',') expected.");
+}
+
+// ------------------------------------------------------------------------------------------------
+// tests and possibly consumes a separator char, but does nothing if there was no separator
+void XFileParser::TestForSeparator() {
+ if (mIsBinaryFormat)
+ return;
+
+ FindNextNoneWhiteSpace();
+ if (mP >= mEnd)
+ return;
+
+ // test and skip
+ if (*mP == ';' || *mP == ',')
+ mP++;
+}
+
+// ------------------------------------------------------------------------------------------------
+void XFileParser::readHeadOfDataObject(std::string *poName) {
+ std::string nameOrBrace = GetNextToken();
+ if (nameOrBrace != "{") {
+ if (poName)
+ *poName = nameOrBrace;
+
+ if (GetNextToken() != "{") {
+ delete mScene;
+ ThrowException("Opening brace expected.");
+ }
+ }
+}
+
+// ------------------------------------------------------------------------------------------------
+std::string XFileParser::GetNextToken() {
+ std::string s;
+
+ // process binary-formatted file
+ if (mIsBinaryFormat) {
+ // in binary mode it will only return NAME and STRING token
+ // and (correctly) skip over other tokens.
+ if (mEnd - mP < 2) {
+ return s;
+ }
+ unsigned int tok = ReadBinWord();
+ unsigned int len;
+
+ // standalone tokens
+ switch (tok) {
+ case 1: {
+ // name token
+ if (mEnd - mP < 4) {
+ return s;
+ }
+ len = ReadBinDWord();
+ const int bounds = int(mEnd - mP);
+ const int iLen = int(len);
+ if (iLen < 0) {
+ return s;
+ }
+ if (bounds < iLen) {
+ return s;
+ }
+ s = std::string(mP, len);
+ mP += len;
+ }
+ return s;
+
+ case 2:
+ // string token
+ if (mEnd - mP < 4) return s;
+ len = ReadBinDWord();
+ if (mEnd - mP < int(len)) return s;
+ s = std::string(mP, len);
+ mP += (len + 2);
+ return s;
+ case 3:
+ // integer token
+ mP += 4;
+ return "<integer>";
+ case 5:
+ // GUID token
+ mP += 16;
+ return "<guid>";
+ case 6:
+ if (mEnd - mP < 4) return s;
+ len = ReadBinDWord();
+ mP += (len * 4);
+ return "<int_list>";
+ case 7:
+ if (mEnd - mP < 4) return s;
+ len = ReadBinDWord();
+ mP += (len * mBinaryFloatSize);
+ return "<flt_list>";
+ case 0x0a:
+ return "{";
+ case 0x0b:
+ return "}";
+ case 0x0c:
+ return "(";
+ case 0x0d:
+ return ")";
+ case 0x0e:
+ return "[";
+ case 0x0f:
+ return "]";
+ case 0x10:
+ return "<";
+ case 0x11:
+ return ">";
+ case 0x12:
+ return ".";
+ case 0x13:
+ return ",";
+ case 0x14:
+ return ";";
+ case 0x1f:
+ return "template";
+ case 0x28:
+ return "WORD";
+ case 0x29:
+ return "DWORD";
+ case 0x2a:
+ return "FLOAT";
+ case 0x2b:
+ return "DOUBLE";
+ case 0x2c:
+ return "CHAR";
+ case 0x2d:
+ return "UCHAR";
+ case 0x2e:
+ return "SWORD";
+ case 0x2f:
+ return "SDWORD";
+ case 0x30:
+ return "void";
+ case 0x31:
+ return "string";
+ case 0x32:
+ return "unicode";
+ case 0x33:
+ return "cstring";
+ case 0x34:
+ return "array";
+ }
+ }
+ // process text-formatted file
+ else {
+ FindNextNoneWhiteSpace();
+ if (mP >= mEnd)
+ return s;
+
+ while ((mP < mEnd) && !isspace((unsigned char)*mP)) {
+ // either keep token delimiters when already holding a token, or return if first valid char
+ if (*mP == ';' || *mP == '}' || *mP == '{' || *mP == ',') {
+ if (!s.size())
+ s.append(mP++, 1);
+ break; // stop for delimiter
+ }
+ s.append(mP++, 1);
+ }
+ }
+ return s;
+}
+
+// ------------------------------------------------------------------------------------------------
+void XFileParser::FindNextNoneWhiteSpace() {
+ if (mIsBinaryFormat)
+ return;
+
+ bool running = true;
+ while (running) {
+ while (mP < mEnd && isspace((unsigned char)*mP)) {
+ if (*mP == '\n')
+ mLineNumber++;
+ ++mP;
+ }
+
+ if (mP >= mEnd)
+ return;
+
+ // check if this is a comment
+ if ((mP[0] == '/' && mP[1] == '/') || mP[0] == '#')
+ ReadUntilEndOfLine();
+ else
+ break;
+ }
+}
+
+// ------------------------------------------------------------------------------------------------
+void XFileParser::GetNextTokenAsString(std::string &poString) {
+ if (mIsBinaryFormat) {
+ poString = GetNextToken();
+ return;
+ }
+
+ FindNextNoneWhiteSpace();
+ if (mP >= mEnd) {
+ delete mScene;
+ ThrowException("Unexpected end of file while parsing string");
+ }
+
+ if (*mP != '"') {
+ delete mScene;
+ ThrowException("Expected quotation mark.");
+ }
+ ++mP;
+
+ while (mP < mEnd && *mP != '"')
+ poString.append(mP++, 1);
+
+ if (mP >= mEnd - 1) {
+ delete mScene;
+ ThrowException("Unexpected end of file while parsing string");
+ }
+
+ if (mP[1] != ';' || mP[0] != '"') {
+ delete mScene;
+ ThrowException("Expected quotation mark and semicolon at the end of a string.");
+ }
+ mP += 2;
+}
+
+// ------------------------------------------------------------------------------------------------
+void XFileParser::ReadUntilEndOfLine() {
+ if (mIsBinaryFormat)
+ return;
+
+ while (mP < mEnd) {
+ if (*mP == '\n' || *mP == '\r') {
+ ++mP;
+ mLineNumber++;
+ return;
+ }
+
+ ++mP;
+ }
+}
+
+// ------------------------------------------------------------------------------------------------
+unsigned short XFileParser::ReadBinWord() {
+ ai_assert(mEnd - mP >= 2);
+ const unsigned char *q = (const unsigned char *)mP;
+ unsigned short tmp = q[0] | (q[1] << 8);
+ mP += 2;
+ return tmp;
+}
+
+// ------------------------------------------------------------------------------------------------
+unsigned int XFileParser::ReadBinDWord() {
+ ai_assert(mEnd - mP >= 4);
+
+ const unsigned char *q = (const unsigned char *)mP;
+ unsigned int tmp = q[0] | (q[1] << 8) | (q[2] << 16) | (q[3] << 24);
+ mP += 4;
+ return tmp;
+}
+
+// ------------------------------------------------------------------------------------------------
+unsigned int XFileParser::ReadInt() {
+ if (mIsBinaryFormat) {
+ if (mBinaryNumCount == 0 && mEnd - mP >= 2) {
+ unsigned short tmp = ReadBinWord(); // 0x06 or 0x03
+ if (tmp == 0x06 && mEnd - mP >= 4) // array of ints follows
+ mBinaryNumCount = ReadBinDWord();
+ else // single int follows
+ mBinaryNumCount = 1;
+ }
+
+ --mBinaryNumCount;
+ const size_t len(mEnd - mP);
+ if (len >= 4) {
+ return ReadBinDWord();
+ } else {
+ mP = mEnd;
+ return 0;
+ }
+ } else {
+ FindNextNoneWhiteSpace();
+
+ // TODO: consider using strtol10 instead???
+
+ // check preceding minus sign
+ bool isNegative = false;
+ if (*mP == '-') {
+ isNegative = true;
+ mP++;
+ }
+
+ // at least one digit expected
+ if (!isdigit((unsigned char)*mP))
+ ThrowException("Number expected.");
+
+ // read digits
+ unsigned int number = 0;
+ while (mP < mEnd) {
+ if (!isdigit((unsigned char)*mP))
+ break;
+ number = number * 10 + (*mP - 48);
+ mP++;
+ }
+
+ CheckForSeparator();
+
+ return isNegative ? ((unsigned int)-int(number)) : number;
+ }
+}
+
+// ------------------------------------------------------------------------------------------------
+ai_real XFileParser::ReadFloat() {
+ if (mIsBinaryFormat) {
+ if (mBinaryNumCount == 0 && mEnd - mP >= 2) {
+ unsigned short tmp = ReadBinWord(); // 0x07 or 0x42
+ if (tmp == 0x07 && mEnd - mP >= 4) // array of floats following
+ mBinaryNumCount = ReadBinDWord();
+ else // single float following
+ mBinaryNumCount = 1;
+ }
+
+ --mBinaryNumCount;
+ if (mBinaryFloatSize == 8) {
+ if (mEnd - mP >= 8) {
+ double res;
+ ::memcpy(&res, mP, 8);
+ mP += 8;
+ const ai_real result(static_cast<ai_real>(res));
+ return result;
+ } else {
+ mP = mEnd;
+ return 0;
+ }
+ } else {
+ if (mEnd - mP >= 4) {
+ ai_real result;
+ ::memcpy(&result, mP, 4);
+ mP += 4;
+ return result;
+ } else {
+ mP = mEnd;
+ return 0;
+ }
+ }
+ }
+
+ // text version
+ FindNextNoneWhiteSpace();
+ // check for various special strings to allow reading files from faulty exporters
+ // I mean you, Blender!
+ // Reading is safe because of the terminating zero
+ if (strncmp(mP, "-1.#IND00", 9) == 0 || strncmp(mP, "1.#IND00", 8) == 0) {
+ mP += 9;
+ CheckForSeparator();
+ return 0.0;
+ } else if (strncmp(mP, "1.#QNAN0", 8) == 0) {
+ mP += 8;
+ CheckForSeparator();
+ return 0.0;
+ }
+
+ ai_real result = 0.0;
+ mP = fast_atoreal_move<ai_real>(mP, result);
+
+ CheckForSeparator();
+
+ return result;
+}
+
+// ------------------------------------------------------------------------------------------------
+aiVector2D XFileParser::ReadVector2() {
+ aiVector2D vector;
+ vector.x = ReadFloat();
+ vector.y = ReadFloat();
+ TestForSeparator();
+
+ return vector;
+}
+
+// ------------------------------------------------------------------------------------------------
+aiVector3D XFileParser::ReadVector3() {
+ aiVector3D vector;
+ vector.x = ReadFloat();
+ vector.y = ReadFloat();
+ vector.z = ReadFloat();
+ TestForSeparator();
+
+ return vector;
+}
+
+// ------------------------------------------------------------------------------------------------
+aiColor4D XFileParser::ReadRGBA() {
+ aiColor4D color;
+ color.r = ReadFloat();
+ color.g = ReadFloat();
+ color.b = ReadFloat();
+ color.a = ReadFloat();
+ TestForSeparator();
+
+ return color;
+}
+
+// ------------------------------------------------------------------------------------------------
+aiColor3D XFileParser::ReadRGB() {
+ aiColor3D color;
+ color.r = ReadFloat();
+ color.g = ReadFloat();
+ color.b = ReadFloat();
+ TestForSeparator();
+
+ return color;
+}
+
+// ------------------------------------------------------------------------------------------------
+// Filters the imported hierarchy for some degenerated cases that some exporters produce.
+void XFileParser::FilterHierarchy(XFile::Node *pNode) {
+ // if the node has just a single unnamed child containing a mesh, remove
+ // the anonymous node between. The 3DSMax kwXport plugin seems to produce this
+ // mess in some cases
+ if (pNode->mChildren.size() == 1 && pNode->mMeshes.empty()) {
+ XFile::Node *child = pNode->mChildren.front();
+ if (child->mName.length() == 0 && child->mMeshes.size() > 0) {
+ // transfer its meshes to us
+ for (unsigned int a = 0; a < child->mMeshes.size(); a++)
+ pNode->mMeshes.push_back(child->mMeshes[a]);
+ child->mMeshes.clear();
+
+ // transfer the transform as well
+ pNode->mTrafoMatrix = pNode->mTrafoMatrix * child->mTrafoMatrix;
+
+ // then kill it
+ delete child;
+ pNode->mChildren.clear();
+ }
+ }
+
+ // recurse
+ for (unsigned int a = 0; a < pNode->mChildren.size(); a++)
+ FilterHierarchy(pNode->mChildren[a]);
+}
+
+#endif // !! ASSIMP_BUILD_NO_X_IMPORTER