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Diffstat (limited to 'libs/assimp/code/AssetLib/X3D/X3DImporter_Rendering.cpp')
-rw-r--r-- | libs/assimp/code/AssetLib/X3D/X3DImporter_Rendering.cpp | 993 |
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diff --git a/libs/assimp/code/AssetLib/X3D/X3DImporter_Rendering.cpp b/libs/assimp/code/AssetLib/X3D/X3DImporter_Rendering.cpp new file mode 100644 index 0000000..66a30a9 --- /dev/null +++ b/libs/assimp/code/AssetLib/X3D/X3DImporter_Rendering.cpp @@ -0,0 +1,993 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2019, assimp team + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above +copyright notice, this list of conditions and the +following disclaimer. + +* Redistributions in binary form must reproduce the above +copyright notice, this list of conditions and the +following disclaimer in the documentation and/or other +materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its +contributors may be used to endorse or promote products +derived from this software without specific prior +written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ +/// \file X3DImporter_Rendering.cpp +/// \brief Parsing data from nodes of "Rendering" set of X3D. +/// \date 2015-2016 +/// \author smal.root@gmail.com + +#ifndef ASSIMP_BUILD_NO_X3D_IMPORTER + +#include "X3DImporter.hpp" +#include "X3DImporter_Macro.hpp" +#include "X3DXmlHelper.h" + +namespace Assimp { + +// <Color +// DEF="" ID +// USE="" IDREF +// color="" MFColor [inputOutput] +// /> +void X3DImporter::readColor(XmlNode &node) { + std::string use, def; + std::list<aiColor3D> color; + X3DNodeElementBase *ne(nullptr); + + MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use); + X3DXmlHelper::getColor3DListAttribute(node, "color", color); + + // if "USE" defined then find already defined element. + if (!use.empty()) { + ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_Color, ne); + } else { + // create and if needed - define new geometry object. + ne = new X3DNodeElementColor(mNodeElementCur); + if (!def.empty()) ne->ID = def; + + ((X3DNodeElementColor *)ne)->Value = color; + // check for X3DMetadataObject childs. + if (!isNodeEmpty(node)) + childrenReadMetadata(node, ne, "Color"); + else + mNodeElementCur->Children.push_back(ne); // add made object as child to current element + + NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph + } // if(!use.empty()) else +} + +// <ColorRGBA +// DEF="" ID +// USE="" IDREF +// color="" MFColorRGBA [inputOutput] +// /> +void X3DImporter::readColorRGBA(XmlNode &node) { + std::string use, def; + std::list<aiColor4D> color; + X3DNodeElementBase *ne(nullptr); + + MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use); + X3DXmlHelper::getColor4DListAttribute(node, "color", color); + + // if "USE" defined then find already defined element. + if (!use.empty()) { + ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_ColorRGBA, ne); + } else { + // create and if needed - define new geometry object. + ne = new X3DNodeElementColorRGBA(mNodeElementCur); + if (!def.empty()) ne->ID = def; + + ((X3DNodeElementColorRGBA *)ne)->Value = color; + // check for X3DMetadataObject childs. + if (!isNodeEmpty(node)) + childrenReadMetadata(node, ne, "ColorRGBA"); + else + mNodeElementCur->Children.push_back(ne); // add made object as child to current element + + NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph + } // if(!use.empty()) else +} + +// <Coordinate +// DEF="" ID +// USE="" IDREF +// point="" MFVec3f [inputOutput] +// /> +void X3DImporter::readCoordinate(XmlNode &node) { + std::string use, def; + std::list<aiVector3D> point; + X3DNodeElementBase *ne(nullptr); + + MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use); + X3DXmlHelper::getVector3DListAttribute(node, "point", point); + + // if "USE" defined then find already defined element. + if (!use.empty()) { + ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_Coordinate, ne); + } else { + // create and if needed - define new geometry object. + ne = new X3DNodeElementCoordinate(mNodeElementCur); + if (!def.empty()) ne->ID = def; + + ((X3DNodeElementCoordinate *)ne)->Value = point; + // check for X3DMetadataObject childs. + if (!isNodeEmpty(node)) + childrenReadMetadata(node, ne, "Coordinate"); + else + mNodeElementCur->Children.push_back(ne); // add made object as child to current element + + NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph + } // if(!use.empty()) else +} + +// <IndexedLineSet +// DEF="" ID +// USE="" IDREF +// colorIndex="" MFInt32 [initializeOnly] +// colorPerVertex="true" SFBool [initializeOnly] +// coordIndex="" MFInt32 [initializeOnly] +// > +// <!-- ColorCoordinateContentModel --> +// ColorCoordinateContentModel is the child-node content model corresponding to IndexedLineSet, LineSet and PointSet. ColorCoordinateContentModel can +// contain any-order Coordinate node with Color (or ColorRGBA) node. No more than one instance of any single node type is allowed. +// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model. +// </IndexedLineSet> +void X3DImporter::readIndexedLineSet(XmlNode &node) { + std::string use, def; + std::vector<int32_t> colorIndex; + bool colorPerVertex = true; + std::vector<int32_t> coordIndex; + X3DNodeElementBase *ne(nullptr); + + MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use); + X3DXmlHelper::getInt32ArrayAttribute(node, "colorIndex", colorIndex); + XmlParser::getBoolAttribute(node, "colorPerVertex", colorPerVertex); + X3DXmlHelper::getInt32ArrayAttribute(node, "coordIndex", coordIndex); + + // if "USE" defined then find already defined element. + if (!use.empty()) { + ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_IndexedLineSet, ne); + } else { + // check data + if ((coordIndex.size() < 2) || ((coordIndex.back() == (-1)) && (coordIndex.size() < 3))) + throw DeadlyImportError("IndexedLineSet must contain not empty \"coordIndex\" attribute."); + + // create and if needed - define new geometry object. + ne = new X3DNodeElementIndexedSet(X3DElemType::ENET_IndexedLineSet, mNodeElementCur); + if (!def.empty()) ne->ID = def; + + X3DNodeElementIndexedSet &ne_alias = *((X3DNodeElementIndexedSet *)ne); + + ne_alias.ColorIndex = colorIndex; + ne_alias.ColorPerVertex = colorPerVertex; + ne_alias.CoordIndex = coordIndex; + // check for child nodes + if (!isNodeEmpty(node)) { + ParseHelper_Node_Enter(ne); + for (auto currentChildNode : node.children()) { + const std::string ¤tChildName = currentChildNode.name(); + // check for Color and Coordinate nodes + if (currentChildName == "Color") + readColor(currentChildNode); + else if (currentChildName == "ColorRGBA") + readColorRGBA(currentChildNode); + else if (currentChildName == "Coordinate") + readCoordinate(currentChildNode); + // check for X3DMetadataObject + else if (!checkForMetadataNode(currentChildNode)) + skipUnsupportedNode("IndexedLineSet", currentChildNode); + } + ParseHelper_Node_Exit(); + } // if(!isNodeEmpty(node)) + else { + mNodeElementCur->Children.push_back(ne); // add made object as child to current element + } + + NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph + } // if(!use.empty()) else +} + +// <IndexedTriangleFanSet +// DEF="" ID +// USE="" IDREF +// ccw="true" SFBool [initializeOnly] +// colorPerVertex="true" SFBool [initializeOnly] +// index="" MFInt32 [initializeOnly] +// normalPerVertex="true" SFBool [initializeOnly] +// solid="true" SFBool [initializeOnly] +// > +// <!-- ComposedGeometryContentModel --> +// ComposedGeometryContentModel is the child-node content model corresponding to X3DComposedGeometryNodes. It can contain Color (or ColorRGBA), Coordinate, +// Normal and TextureCoordinate, in any order. No more than one instance of these nodes is allowed. Multiple VertexAttribute (FloatVertexAttribute, +// Matrix3VertexAttribute, Matrix4VertexAttribute) nodes can also be contained. +// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model. +// </IndexedTriangleFanSet> +void X3DImporter::readIndexedTriangleFanSet(XmlNode &node) { + std::string use, def; + bool ccw = true; + bool colorPerVertex = true; + std::vector<int32_t> index; + bool normalPerVertex = true; + bool solid = true; + X3DNodeElementBase *ne(nullptr); + + MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use); + XmlParser::getBoolAttribute(node, "ccw", ccw); + XmlParser::getBoolAttribute(node, "colorPerVertex", colorPerVertex); + X3DXmlHelper::getInt32ArrayAttribute(node, "index", index); + XmlParser::getBoolAttribute(node, "normalPerVertex", normalPerVertex); + XmlParser::getBoolAttribute(node, "solid", solid); + + // if "USE" defined then find already defined element. + if (!use.empty()) { + ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_IndexedTriangleFanSet, ne); + } else { + // check data + if (index.size() == 0) throw DeadlyImportError("IndexedTriangleFanSet must contain not empty \"index\" attribute."); + + // create and if needed - define new geometry object. + ne = new X3DNodeElementIndexedSet(X3DElemType::ENET_IndexedTriangleFanSet, mNodeElementCur); + if (!def.empty()) ne->ID = def; + + X3DNodeElementIndexedSet &ne_alias = *((X3DNodeElementIndexedSet *)ne); + + ne_alias.CCW = ccw; + ne_alias.ColorPerVertex = colorPerVertex; + ne_alias.NormalPerVertex = normalPerVertex; + ne_alias.Solid = solid; + + ne_alias.CoordIndex.clear(); + int counter = 0; + int32_t idx[3]; + for (std::vector<int32_t>::const_iterator idx_it = index.begin(); idx_it != index.end(); ++idx_it) { + idx[2] = *idx_it; + if (idx[2] < 0) { + counter = 0; + } else { + if (counter >= 2) { + if (ccw) { + ne_alias.CoordIndex.push_back(idx[0]); + ne_alias.CoordIndex.push_back(idx[1]); + ne_alias.CoordIndex.push_back(idx[2]); + } else { + ne_alias.CoordIndex.push_back(idx[0]); + ne_alias.CoordIndex.push_back(idx[2]); + ne_alias.CoordIndex.push_back(idx[1]); + } + ne_alias.CoordIndex.push_back(-1); + idx[1] = idx[2]; + } else { + idx[counter] = idx[2]; + } + ++counter; + } + } // for(std::list<int32_t>::const_iterator idx_it = index.begin(); idx_it != ne_alias.index.end(); idx_it++) + + // check for child nodes + if (!isNodeEmpty(node)) { + ParseHelper_Node_Enter(ne); + for (auto currentChildNode : node.children()) { + const std::string ¤tChildName = currentChildNode.name(); + // check for X3DComposedGeometryNodes + if (currentChildName == "Color") + readColor(currentChildNode); + else if (currentChildName == "ColorRGBA") + readColorRGBA(currentChildNode); + else if (currentChildName == "Coordinate") + readCoordinate(currentChildNode); + else if (currentChildName == "Normal") + readNormal(currentChildNode); + else if (currentChildName == "TextureCoordinate") + readTextureCoordinate(currentChildNode); + // check for X3DMetadataObject + else if (!checkForMetadataNode(currentChildNode)) + skipUnsupportedNode("IndexedTriangleFanSet", currentChildNode); + } + ParseHelper_Node_Exit(); + } // if(!isNodeEmpty(node)) + else { + mNodeElementCur->Children.push_back(ne); // add made object as child to current element + } + + NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph + } // if(!use.empty()) else +} + +// <IndexedTriangleSet +// DEF="" ID +// USE="" IDREF +// ccw="true" SFBool [initializeOnly] +// colorPerVertex="true" SFBool [initializeOnly] +// index="" MFInt32 [initializeOnly] +// normalPerVertex="true" SFBool [initializeOnly] +// solid="true" SFBool [initializeOnly] +// > +// <!-- ComposedGeometryContentModel --> +// ComposedGeometryContentModel is the child-node content model corresponding to X3DComposedGeometryNodes. It can contain Color (or ColorRGBA), Coordinate, +// Normal and TextureCoordinate, in any order. No more than one instance of these nodes is allowed. Multiple VertexAttribute (FloatVertexAttribute, +// Matrix3VertexAttribute, Matrix4VertexAttribute) nodes can also be contained. +// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model. +// </IndexedTriangleSet> +void X3DImporter::readIndexedTriangleSet(XmlNode &node) { + std::string use, def; + bool ccw = true; + bool colorPerVertex = true; + std::vector<int32_t> index; + bool normalPerVertex = true; + bool solid = true; + X3DNodeElementBase *ne(nullptr); + + MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use); + XmlParser::getBoolAttribute(node, "ccw", ccw); + XmlParser::getBoolAttribute(node, "colorPerVertex", colorPerVertex); + X3DXmlHelper::getInt32ArrayAttribute(node, "index", index); + XmlParser::getBoolAttribute(node, "normalPerVertex", normalPerVertex); + XmlParser::getBoolAttribute(node, "solid", solid); + + // if "USE" defined then find already defined element. + if (!use.empty()) { + ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_IndexedTriangleSet, ne); + } else { + // check data + if (index.size() == 0) throw DeadlyImportError("IndexedTriangleSet must contain not empty \"index\" attribute."); + + // create and if needed - define new geometry object. + ne = new X3DNodeElementIndexedSet(X3DElemType::ENET_IndexedTriangleSet, mNodeElementCur); + if (!def.empty()) ne->ID = def; + + X3DNodeElementIndexedSet &ne_alias = *((X3DNodeElementIndexedSet *)ne); + + ne_alias.CCW = ccw; + ne_alias.ColorPerVertex = colorPerVertex; + ne_alias.NormalPerVertex = normalPerVertex; + ne_alias.Solid = solid; + + ne_alias.CoordIndex.clear(); + int counter = 0; + int32_t idx[3]; + for (std::vector<int32_t>::const_iterator idx_it = index.begin(); idx_it != index.end(); ++idx_it) { + idx[counter++] = *idx_it; + if (counter > 2) { + counter = 0; + if (ccw) { + ne_alias.CoordIndex.push_back(idx[0]); + ne_alias.CoordIndex.push_back(idx[1]); + ne_alias.CoordIndex.push_back(idx[2]); + } else { + ne_alias.CoordIndex.push_back(idx[0]); + ne_alias.CoordIndex.push_back(idx[2]); + ne_alias.CoordIndex.push_back(idx[1]); + } + ne_alias.CoordIndex.push_back(-1); + } + } // for(std::list<int32_t>::const_iterator idx_it = index.begin(); idx_it != ne_alias.index.end(); idx_it++) + + // check for child nodes + if (!isNodeEmpty(node)) { + ParseHelper_Node_Enter(ne); + for (auto currentChildNode : node.children()) { + const std::string ¤tChildName = currentChildNode.name(); + // check for X3DComposedGeometryNodes + if (currentChildName == "Color") + readColor(currentChildNode); + else if (currentChildName == "ColorRGBA") + readColorRGBA(currentChildNode); + else if (currentChildName == "Coordinate") + readCoordinate(currentChildNode); + else if (currentChildName == "Normal") + readNormal(currentChildNode); + else if (currentChildName == "TextureCoordinate") + readTextureCoordinate(currentChildNode); + // check for X3DMetadataObject + else if (!checkForMetadataNode(currentChildNode)) + skipUnsupportedNode("IndexedTriangleSet", currentChildNode); + } + ParseHelper_Node_Exit(); + } // if(!isNodeEmpty(node)) + else { + mNodeElementCur->Children.push_back(ne); // add made object as child to current element + } + + NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph + } // if(!use.empty()) else +} + +// <IndexedTriangleStripSet +// DEF="" ID +// USE="" IDREF +// ccw="true" SFBool [initializeOnly] +// colorPerVertex="true" SFBool [initializeOnly] +// index="" MFInt32 [initializeOnly] +// normalPerVertex="true" SFBool [initializeOnly] +// solid="true" SFBool [initializeOnly] +// > +// <!-- ComposedGeometryContentModel --> +// ComposedGeometryContentModel is the child-node content model corresponding to X3DComposedGeometryNodes. It can contain Color (or ColorRGBA), Coordinate, +// Normal and TextureCoordinate, in any order. No more than one instance of these nodes is allowed. Multiple VertexAttribute (FloatVertexAttribute, +// Matrix3VertexAttribute, Matrix4VertexAttribute) nodes can also be contained. +// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model. +// </IndexedTriangleStripSet> +void X3DImporter::readIndexedTriangleStripSet(XmlNode &node) { + std::string use, def; + bool ccw = true; + bool colorPerVertex = true; + std::vector<int32_t> index; + bool normalPerVertex = true; + bool solid = true; + X3DNodeElementBase *ne(nullptr); + + MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use); + XmlParser::getBoolAttribute(node, "ccw", ccw); + XmlParser::getBoolAttribute(node, "colorPerVertex", colorPerVertex); + X3DXmlHelper::getInt32ArrayAttribute(node, "index", index); + XmlParser::getBoolAttribute(node, "normalPerVertex", normalPerVertex); + XmlParser::getBoolAttribute(node, "solid", solid); + + // if "USE" defined then find already defined element. + if (!use.empty()) { + ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_IndexedTriangleStripSet, ne); + } else { + // check data + if (index.empty()) { + throw DeadlyImportError("IndexedTriangleStripSet must contain not empty \"index\" attribute."); + } + + // create and if needed - define new geometry object. + ne = new X3DNodeElementIndexedSet(X3DElemType::ENET_IndexedTriangleStripSet, mNodeElementCur); + if (!def.empty()) ne->ID = def; + + X3DNodeElementIndexedSet &ne_alias = *((X3DNodeElementIndexedSet *)ne); + + ne_alias.CCW = ccw; + ne_alias.ColorPerVertex = colorPerVertex; + ne_alias.NormalPerVertex = normalPerVertex; + ne_alias.Solid = solid; + + ne_alias.CoordIndex.clear(); + int counter = 0; + int32_t idx[3]; + for (std::vector<int32_t>::const_iterator idx_it = index.begin(); idx_it != index.end(); ++idx_it) { + idx[2] = *idx_it; + if (idx[2] < 0) { + counter = 0; + } else { + if (counter >= 2) { + if (ccw) { + ne_alias.CoordIndex.push_back(idx[0]); + ne_alias.CoordIndex.push_back(idx[1]); + ne_alias.CoordIndex.push_back(idx[2]); + } else { + ne_alias.CoordIndex.push_back(idx[0]); + ne_alias.CoordIndex.push_back(idx[2]); + ne_alias.CoordIndex.push_back(idx[1]); + } + ne_alias.CoordIndex.push_back(-1); + } + idx[counter & 1] = idx[2]; + ++counter; + } + } // for(std::list<int32_t>::const_iterator idx_it = index.begin(); idx_it != ne_alias.index.end(); idx_it++) + + // check for child nodes + if (!isNodeEmpty(node)) { + ParseHelper_Node_Enter(ne); + for (auto currentChildNode : node.children()) { + const std::string ¤tChildName = currentChildNode.name(); + // check for X3DComposedGeometryNodes + if (currentChildName == "Color") + readColor(currentChildNode); + else if (currentChildName == "ColorRGBA") + readColorRGBA(currentChildNode); + else if (currentChildName == "Coordinate") + readCoordinate(currentChildNode); + else if (currentChildName == "Normal") + readNormal(currentChildNode); + else if (currentChildName == "TextureCoordinate") + readTextureCoordinate(currentChildNode); + // check for X3DMetadataObject + else if (!checkForMetadataNode(currentChildNode)) + skipUnsupportedNode("IndexedTriangleStripSet", currentChildNode); + } + ParseHelper_Node_Exit(); + } // if(!isNodeEmpty(node)) + else { + mNodeElementCur->Children.push_back(ne); // add made object as child to current element + } + + NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph + } // if(!use.empty()) else +} + +// <LineSet +// DEF="" ID +// USE="" IDREF +// vertexCount="" MFInt32 [initializeOnly] +// > +// <!-- ColorCoordinateContentModel --> +// ColorCoordinateContentModel is the child-node content model corresponding to IndexedLineSet, LineSet and PointSet. ColorCoordinateContentModel can +// contain any-order Coordinate node with Color (or ColorRGBA) node. No more than one instance of any single node type is allowed. +// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model. +// </LineSet> +void X3DImporter::readLineSet(XmlNode &node) { + std::string use, def; + std::vector<int32_t> vertexCount; + X3DNodeElementBase *ne(nullptr); + + MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use); + X3DXmlHelper::getInt32ArrayAttribute(node, "vertexCount", vertexCount); + + // if "USE" defined then find already defined element. + if (!use.empty()) { + ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_LineSet, ne); + } else { + // check data + if (vertexCount.empty()) { + throw DeadlyImportError("LineSet must contain not empty \"vertexCount\" attribute."); + } + + // create and if needed - define new geometry object. + ne = new X3DNodeElementSet(X3DElemType::ENET_LineSet, mNodeElementCur); + if (!def.empty()) ne->ID = def; + + X3DNodeElementSet &ne_alias = *((X3DNodeElementSet *)ne); + + ne_alias.VertexCount = vertexCount; + // create CoordIdx + size_t coord_num = 0; + + ne_alias.CoordIndex.clear(); + for (std::vector<int32_t>::const_iterator vc_it = ne_alias.VertexCount.begin(); vc_it != ne_alias.VertexCount.end(); ++vc_it) { + if (*vc_it < 2) throw DeadlyImportError("LineSet. vertexCount shall be greater than or equal to two."); + + for (int32_t i = 0; i < *vc_it; i++) + ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num++)); // add vertices indices + + ne_alias.CoordIndex.push_back(-1); // add face delimiter. + } + + // check for child nodes + if (!isNodeEmpty(node)) { + ParseHelper_Node_Enter(ne); + for (auto currentChildNode : node.children()) { + const std::string ¤tChildName = currentChildNode.name(); + // check for X3DComposedGeometryNodes + if (currentChildName == "Color") + readColor(currentChildNode); + else if (currentChildName == "ColorRGBA") + readColorRGBA(currentChildNode); + else if (currentChildName == "Coordinate") + readCoordinate(currentChildNode); + // check for X3DMetadataObject + else if (!checkForMetadataNode(currentChildNode)) + skipUnsupportedNode("LineSet", currentChildNode); + } + ParseHelper_Node_Exit(); + } // if(!isNodeEmpty(node)) + else { + mNodeElementCur->Children.push_back(ne); // add made object as child to current element + } + + NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph + } // if(!use.empty()) else +} + +// <PointSet +// DEF="" ID +// USE="" IDREF +// > +// <!-- ColorCoordinateContentModel --> +// ColorCoordinateContentModel is the child-node content model corresponding to IndexedLineSet, LineSet and PointSet. ColorCoordinateContentModel can +// contain any-order Coordinate node with Color (or ColorRGBA) node. No more than one instance of any single node type is allowed. +// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model. +// </PointSet> +void X3DImporter::readPointSet(XmlNode &node) { + std::string use, def; + X3DNodeElementBase *ne(nullptr); + + MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use); + + // if "USE" defined then find already defined element. + if (!use.empty()) { + ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_PointSet, ne); + } else { + // create and if needed - define new geometry object. + ne = new X3DNodeElementIndexedSet(X3DElemType::ENET_PointSet, mNodeElementCur); + if (!def.empty()) ne->ID = def; + + // check for child nodes + if (!isNodeEmpty(node)) { + ParseHelper_Node_Enter(ne); + for (auto currentChildNode : node.children()) { + const std::string ¤tChildName = currentChildNode.name(); + // check for X3DComposedGeometryNodes + if (currentChildName == "Color") + readColor(currentChildNode); + else if (currentChildName == "ColorRGBA") + readColorRGBA(currentChildNode); + else if (currentChildName == "Coordinate") + readCoordinate(currentChildNode); + // check for X3DMetadataObject + else if (!checkForMetadataNode(currentChildNode)) + skipUnsupportedNode("PointSet", currentChildNode); + } + ParseHelper_Node_Exit(); + } // if(!isNodeEmpty(node)) + else { + mNodeElementCur->Children.push_back(ne); // add made object as child to current element + } + + NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph + } // if(!use.empty()) else +} + +// <TriangleFanSet +// DEF="" ID +// USE="" IDREF +// ccw="true" SFBool [initializeOnly] +// colorPerVertex="true" SFBool [initializeOnly] +// fanCount="" MFInt32 [inputOutput] +// normalPerVertex="true" SFBool [initializeOnly] +// solid="true" SFBool [initializeOnly] +// > +// <!-- ComposedGeometryContentModel --> +// ComposedGeometryContentModel is the child-node content model corresponding to X3DComposedGeometryNodes. It can contain Color (or ColorRGBA), Coordinate, +// Normal and TextureCoordinate, in any order. No more than one instance of these nodes is allowed. Multiple VertexAttribute (FloatVertexAttribute, +// Matrix3VertexAttribute, Matrix4VertexAttribute) nodes can also be contained. +// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model. +// </TriangleFanSet> +void X3DImporter::readTriangleFanSet(XmlNode &node) { + std::string use, def; + bool ccw = true; + bool colorPerVertex = true; + std::vector<int32_t> fanCount; + bool normalPerVertex = true; + bool solid = true; + X3DNodeElementBase *ne(nullptr); + + MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use); + XmlParser::getBoolAttribute(node, "ccw", ccw); + XmlParser::getBoolAttribute(node, "colorPerVertex", colorPerVertex); + X3DXmlHelper::getInt32ArrayAttribute(node, "fanCount", fanCount); + XmlParser::getBoolAttribute(node, "normalPerVertex", normalPerVertex); + XmlParser::getBoolAttribute(node, "solid", solid); + + // if "USE" defined then find already defined element. + if (!use.empty()) { + ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_TriangleFanSet, ne); + } else { + // check data + if (fanCount.empty()) { + throw DeadlyImportError("TriangleFanSet must contain not empty \"fanCount\" attribute."); + } + + // create and if needed - define new geometry object. + ne = new X3DNodeElementSet(X3DElemType::ENET_TriangleFanSet, mNodeElementCur); + if (!def.empty()) ne->ID = def; + + X3DNodeElementSet &ne_alias = *((X3DNodeElementSet *)ne); + + ne_alias.CCW = ccw; + ne_alias.ColorPerVertex = colorPerVertex; + ne_alias.VertexCount = fanCount; + ne_alias.NormalPerVertex = normalPerVertex; + ne_alias.Solid = solid; + // create CoordIdx + size_t coord_num_first, coord_num_prev; + + ne_alias.CoordIndex.clear(); + // assign indices for first triangle + coord_num_first = 0; + coord_num_prev = 1; + for (std::vector<int32_t>::const_iterator vc_it = ne_alias.VertexCount.begin(); vc_it != ne_alias.VertexCount.end(); ++vc_it) { + if (*vc_it < 3) throw DeadlyImportError("TriangleFanSet. fanCount shall be greater than or equal to three."); + + for (int32_t vc = 2; vc < *vc_it; vc++) { + if (ccw) { + // 2 1 + // 0 + ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num_first)); // first vertex is a center and always is [0]. + ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num_prev++)); + ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num_prev)); + } else { + // 1 2 + // 0 + ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num_first)); // first vertex is a center and always is [0]. + ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num_prev + 1)); + ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num_prev++)); + } // if(ccw) else + + ne_alias.CoordIndex.push_back(-1); // add face delimiter. + } // for(int32_t vc = 2; vc < *vc_it; vc++) + + coord_num_prev++; // that index will be center of next fan + coord_num_first = coord_num_prev++; // forward to next point - second point of fan + } // for(std::list<int32_t>::const_iterator vc_it = ne_alias.VertexCount.begin(); vc_it != ne_alias.VertexCount.end(); vc_it++) + // check for child nodes + if (!isNodeEmpty(node)) { + ParseHelper_Node_Enter(ne); + for (auto currentChildNode : node.children()) { + const std::string ¤tChildName = currentChildNode.name(); + // check for X3DComposedGeometryNodes + if (currentChildName == "Color") + readColor(currentChildNode); + else if (currentChildName == "ColorRGBA") + readColorRGBA(currentChildNode); + else if (currentChildName == "Coordinate") + readCoordinate(currentChildNode); + else if (currentChildName == "Normal") + readNormal(currentChildNode); + else if (currentChildName == "TextureCoordinate") + readTextureCoordinate(currentChildNode); + // check for X3DMetadataObject + else if (!checkForMetadataNode(currentChildNode)) + skipUnsupportedNode("TriangleFanSet", currentChildNode); + } + ParseHelper_Node_Exit(); + } // if(!isNodeEmpty(node)) + else { + mNodeElementCur->Children.push_back(ne); // add made object as child to current element + } + + NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph + } // if(!use.empty()) else +} + +// <TriangleSet +// DEF="" ID +// USE="" IDREF +// ccw="true" SFBool [initializeOnly] +// colorPerVertex="true" SFBool [initializeOnly] +// normalPerVertex="true" SFBool [initializeOnly] +// solid="true" SFBool [initializeOnly] +// > +// <!-- ComposedGeometryContentModel --> +// ComposedGeometryContentModel is the child-node content model corresponding to X3DComposedGeometryNodes. It can contain Color (or ColorRGBA), Coordinate, +// Normal and TextureCoordinate, in any order. No more than one instance of these nodes is allowed. Multiple VertexAttribute (FloatVertexAttribute, +// Matrix3VertexAttribute, Matrix4VertexAttribute) nodes can also be contained. +// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model. +// </TriangleSet> +void X3DImporter::readTriangleSet(XmlNode &node) { + std::string use, def; + bool ccw = true; + bool colorPerVertex = true; + bool normalPerVertex = true; + bool solid = true; + X3DNodeElementBase *ne(nullptr); + + MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use); + XmlParser::getBoolAttribute(node, "ccw", ccw); + XmlParser::getBoolAttribute(node, "colorPerVertex", colorPerVertex); + XmlParser::getBoolAttribute(node, "normalPerVertex", normalPerVertex); + XmlParser::getBoolAttribute(node, "solid", solid); + + // if "USE" defined then find already defined element. + if (!use.empty()) { + ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_TriangleSet, ne); + } else { + // create and if needed - define new geometry object. + ne = new X3DNodeElementIndexedSet(X3DElemType::ENET_TriangleSet, mNodeElementCur); + if (!def.empty()) ne->ID = def; + + X3DNodeElementSet &ne_alias = *((X3DNodeElementSet *)ne); + + ne_alias.CCW = ccw; + ne_alias.ColorPerVertex = colorPerVertex; + ne_alias.NormalPerVertex = normalPerVertex; + ne_alias.Solid = solid; + // check for child nodes + if (!isNodeEmpty(node)) { + ParseHelper_Node_Enter(ne); + for (auto currentChildNode : node.children()) { + const std::string ¤tChildName = currentChildNode.name(); + // check for X3DComposedGeometryNodes + if (currentChildName == "Color") + readColor(currentChildNode); + else if (currentChildName == "ColorRGBA") + readColorRGBA(currentChildNode); + else if (currentChildName == "Coordinate") + readCoordinate(currentChildNode); + else if (currentChildName == "Normal") + readNormal(currentChildNode); + else if (currentChildName == "TextureCoordinate") + readTextureCoordinate(currentChildNode); + // check for X3DMetadataObject + else if (!checkForMetadataNode(currentChildNode)) + skipUnsupportedNode("TriangleSet", currentChildNode); + } + ParseHelper_Node_Exit(); + } // if(!isNodeEmpty(node)) + else { + mNodeElementCur->Children.push_back(ne); // add made object as child to current element + } + + NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph + } // if(!use.empty()) else +} + +// <TriangleStripSet +// DEF="" ID +// USE="" IDREF +// ccw="true" SFBool [initializeOnly] +// colorPerVertex="true" SFBool [initializeOnly] +// normalPerVertex="true" SFBool [initializeOnly] +// solid="true" SFBool [initializeOnly] +// stripCount="" MFInt32 [inputOutput] +// > +// <!-- ComposedGeometryContentModel --> +// ComposedGeometryContentModel is the child-node content model corresponding to X3DComposedGeometryNodes. It can contain Color (or ColorRGBA), Coordinate, +// Normal and TextureCoordinate, in any order. No more than one instance of these nodes is allowed. Multiple VertexAttribute (FloatVertexAttribute, +// Matrix3VertexAttribute, Matrix4VertexAttribute) nodes can also be contained. +// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model. +// </TriangleStripSet> +void X3DImporter::readTriangleStripSet(XmlNode &node) { + std::string use, def; + bool ccw = true; + bool colorPerVertex = true; + std::vector<int32_t> stripCount; + bool normalPerVertex = true; + bool solid = true; + X3DNodeElementBase *ne(nullptr); + + MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use); + XmlParser::getBoolAttribute(node, "ccw", ccw); + XmlParser::getBoolAttribute(node, "colorPerVertex", colorPerVertex); + X3DXmlHelper::getInt32ArrayAttribute(node, "stripCount", stripCount); + XmlParser::getBoolAttribute(node, "normalPerVertex", normalPerVertex); + XmlParser::getBoolAttribute(node, "solid", solid); + + // if "USE" defined then find already defined element. + if (!use.empty()) { + ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_TriangleStripSet, ne); + } else { + // check data + if (stripCount.size() == 0) throw DeadlyImportError("TriangleStripSet must contain not empty \"stripCount\" attribute."); + + // create and if needed - define new geometry object. + ne = new X3DNodeElementSet(X3DElemType::ENET_TriangleStripSet, mNodeElementCur); + if (!def.empty()) ne->ID = def; + + X3DNodeElementSet &ne_alias = *((X3DNodeElementSet *)ne); + + ne_alias.CCW = ccw; + ne_alias.ColorPerVertex = colorPerVertex; + ne_alias.VertexCount = stripCount; + ne_alias.NormalPerVertex = normalPerVertex; + ne_alias.Solid = solid; + // create CoordIdx + size_t coord_num0, coord_num1, coord_num2; // indices of current triangle + bool odd_tri; // sequence of current triangle + size_t coord_num_sb; // index of first point of strip + + ne_alias.CoordIndex.clear(); + coord_num_sb = 0; + for (std::vector<int32_t>::const_iterator vc_it = ne_alias.VertexCount.begin(); vc_it != ne_alias.VertexCount.end(); ++vc_it) { + if (*vc_it < 3) throw DeadlyImportError("TriangleStripSet. stripCount shall be greater than or equal to three."); + + // set initial values for first triangle + coord_num0 = coord_num_sb; + coord_num1 = coord_num_sb + 1; + coord_num2 = coord_num_sb + 2; + odd_tri = true; + + for (int32_t vc = 2; vc < *vc_it; vc++) { + if (ccw) { + // 0 2 + // 1 + ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num0)); + ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num1)); + ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num2)); + } else { + // 0 1 + // 2 + ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num0)); + ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num2)); + ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num1)); + } // if(ccw) else + + ne_alias.CoordIndex.push_back(-1); // add face delimiter. + // prepare values for next triangle + if (odd_tri) { + coord_num0 = coord_num2; + coord_num2++; + } else { + coord_num1 = coord_num2; + coord_num2 = coord_num1 + 1; + } + + odd_tri = !odd_tri; + coord_num_sb = coord_num2; // that index will be start of next strip + } // for(int32_t vc = 2; vc < *vc_it; vc++) + } // for(std::list<int32_t>::const_iterator vc_it = ne_alias.VertexCount.begin(); vc_it != ne_alias.VertexCount.end(); vc_it++) + // check for child nodes + if (!isNodeEmpty(node)) { + ParseHelper_Node_Enter(ne); + for (auto currentChildNode : node.children()) { + const std::string ¤tChildName = currentChildNode.name(); + // check for X3DComposedGeometryNodes + if (currentChildName == "Color") + readColor(currentChildNode); + else if (currentChildName == "ColorRGBA") + readColorRGBA(currentChildNode); + else if (currentChildName == "Coordinate") + readCoordinate(currentChildNode); + else if (currentChildName == "Normal") + readNormal(currentChildNode); + else if (currentChildName == "TextureCoordinate") + readTextureCoordinate(currentChildNode); + // check for X3DMetadataObject + else if (!checkForMetadataNode(currentChildNode)) + skipUnsupportedNode("TriangleStripSet", currentChildNode); + } + ParseHelper_Node_Exit(); + } // if(!isNodeEmpty(node)) + else { + mNodeElementCur->Children.push_back(ne); // add made object as child to current element + } + + NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph + } // if(!use.empty()) else +} + +// <Normal +// DEF="" ID +// USE="" IDREF +// vector="" MFVec3f [inputOutput] +// /> +void X3DImporter::readNormal(XmlNode &node) { + std::string use, def; + std::list<aiVector3D> vector; + X3DNodeElementBase *ne=nullptr; + + MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use); + X3DXmlHelper::getVector3DListAttribute(node, "vector", vector); + + // if "USE" defined then find already defined element. + if (!use.empty()) { + ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_Normal, ne); + } else { + // create and if needed - define new geometry object. + ne = new X3DNodeElementNormal(mNodeElementCur); + if (!def.empty()) ne->ID = def; + + ((X3DNodeElementNormal *)ne)->Value = vector; + // check for X3DMetadataObject childs. + if (!isNodeEmpty(node)) + childrenReadMetadata(node, ne, "Normal"); + else + mNodeElementCur->Children.push_back(ne); // add made object as child to current element + + NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph + } // if(!use.empty()) else +} + +} // namespace Assimp + +#endif // !ASSIMP_BUILD_NO_X3D_IMPORTER |