diff options
Diffstat (limited to 'libs/assimp/code/AssetLib/X3D/X3DXmlHelper.cpp')
-rw-r--r-- | libs/assimp/code/AssetLib/X3D/X3DXmlHelper.cpp | 294 |
1 files changed, 0 insertions, 294 deletions
diff --git a/libs/assimp/code/AssetLib/X3D/X3DXmlHelper.cpp b/libs/assimp/code/AssetLib/X3D/X3DXmlHelper.cpp deleted file mode 100644 index ff24b74..0000000 --- a/libs/assimp/code/AssetLib/X3D/X3DXmlHelper.cpp +++ /dev/null @@ -1,294 +0,0 @@ -#include "X3DXmlHelper.h" -#include "X3DImporter.hpp" - -#include <assimp/ParsingUtils.h> - -namespace Assimp { - -bool X3DXmlHelper::getColor3DAttribute(XmlNode &node, const char *attributeName, aiColor3D &color) { - std::string val; - if (XmlParser::getStdStrAttribute(node, attributeName, val)) { - std::vector<std::string> values; - tokenize<std::string>(val, values, " "); - if (values.size() != 3) { - Throw_ConvertFail_Str2ArrF(node.name(), attributeName); - return false; - } - auto it = values.begin(); - color.r = stof(*it++); - color.g = stof(*it++); - color.b = stof(*it); - return true; - } - return false; -} - -bool X3DXmlHelper::getVector2DAttribute(XmlNode &node, const char *attributeName, aiVector2D &color) { - std::string val; - if (XmlParser::getStdStrAttribute(node, attributeName, val)) { - std::vector<std::string> values; - tokenize<std::string>(val, values, " "); - if (values.size() != 2) { - Throw_ConvertFail_Str2ArrF(node.name(), attributeName); - return false; - } - auto it = values.begin(); - color.x = stof(*it++); - color.y = stof(*it); - return true; - } - return false; -} - -bool X3DXmlHelper::getVector3DAttribute(XmlNode &node, const char *attributeName, aiVector3D &color) { - std::string val; - if (XmlParser::getStdStrAttribute(node, attributeName, val)) { - std::vector<std::string> values; - tokenize<std::string>(val, values, " "); - if (values.size() != 3) { - Throw_ConvertFail_Str2ArrF(node.name(), attributeName); - return false; - } - auto it = values.begin(); - color.x = stof(*it++); - color.y = stof(*it++); - color.z = stof(*it); - return true; - } - return false; -} - -bool X3DXmlHelper::getBooleanArrayAttribute(XmlNode &node, const char *attributeName, std::vector<bool> &boolArray) { - std::string val; - if (XmlParser::getStdStrAttribute(node, attributeName, val)) { - std::vector<std::string> values; - tokenize<std::string>(val, values, " "); - auto it = values.begin(); - while (it != values.end()) { - auto s = *it++; - if (!s.empty()) - boolArray.push_back(s[0] == 't' || s[0] == '1'); - else - Throw_ConvertFail_Str2ArrB(node.name(), attributeName); - } - return true; - } - return false; -} - -bool X3DXmlHelper::getDoubleArrayAttribute(XmlNode &node, const char *attributeName, std::vector<double> &doubleArray) { - std::string val; - if (XmlParser::getStdStrAttribute(node, attributeName, val)) { - std::vector<std::string> values; - tokenize<std::string>(val, values, " "); - auto it = values.begin(); - while (it != values.end()) { - auto s = *it++; - if (!s.empty()) - doubleArray.push_back(atof(s.c_str())); - else - Throw_ConvertFail_Str2ArrD(node.name(), attributeName); - } - return true; - } - return false; -} - -bool X3DXmlHelper::getFloatArrayAttribute(XmlNode &node, const char *attributeName, std::vector<float> &floatArray) { - std::string val; - if (XmlParser::getStdStrAttribute(node, attributeName, val)) { - std::vector<std::string> values; - tokenize<std::string>(val, values, " "); - auto it = values.begin(); - while (it != values.end()) { - auto s = *it++; - if (!s.empty()) - floatArray.push_back((float)atof(s.c_str())); - else - Throw_ConvertFail_Str2ArrF(node.name(), attributeName); - } - return true; - } - return false; -} - -bool X3DXmlHelper::getInt32ArrayAttribute(XmlNode &node, const char *attributeName, std::vector<int32_t> &intArray) { - std::string val; - if (XmlParser::getStdStrAttribute(node, attributeName, val)) { - std::vector<std::string> values; - tokenize<std::string>(val, values, " "); - auto it = values.begin(); - while (it != values.end()) { - auto s = *it++; - if (!s.empty()) - intArray.push_back((int32_t)atof(s.c_str())); - else - Throw_ConvertFail_Str2ArrI(node.name(), attributeName); - } - return true; - } - return false; -} - -bool X3DXmlHelper::getStringListAttribute(XmlNode &node, const char *attributeName, std::list<std::string> &stringList) { - std::string val; - if (XmlParser::getStdStrAttribute(node, attributeName, val)) { - std::vector<std::string> values; - tokenize<std::string>(val, values, " "); - auto it = values.begin(); - std::string currentConcat = ""; - bool inQuotes = false; - while (it != values.end()) { - auto s = *it++; - if (!s.empty()) { - if (inQuotes) { - if (*(s.rbegin()) == '"') { - stringList.push_back(currentConcat + s.substr(0, s.length() - 1)); - currentConcat = ""; - inQuotes = false; - } else { - currentConcat += " " + s; - } - } else { - if (s[0] == '"') { - currentConcat = s.substr(1); - inQuotes = true; - } else { - stringList.push_back(s); - } - } - } else if (!inQuotes) - Throw_ConvertFail_Str2ArrI(node.name(), attributeName); - } - if (inQuotes) Throw_ConvertFail_Str2ArrI(node.name(), attributeName); - return true; - } - return false; -} - -bool X3DXmlHelper::getStringArrayAttribute(XmlNode &node, const char *attributeName, std::vector<std::string> &stringArray) { - std::list<std::string> tlist; - - if (getStringListAttribute(node, attributeName, tlist)) { - if (!tlist.empty()) { - stringArray.reserve(tlist.size()); - for (std::list<std::string>::iterator it = tlist.begin(); it != tlist.end(); ++it) { - stringArray.push_back(*it); - } - return true; - } - } - return false; -} - -bool X3DXmlHelper::getVector2DListAttribute(XmlNode &node, const char *attributeName, std::list<aiVector2D> &vectorList) { - std::string val; - if (XmlParser::getStdStrAttribute(node, attributeName, val)) { - std::vector<std::string> values; - tokenize<std::string>(val, values, " "); - if (values.size() % 2) Throw_ConvertFail_Str2ArrF(node.name(), attributeName); - auto it = values.begin(); - while (it != values.end()) { - aiVector2D tvec; - - tvec.x = (float)atof((*it++).c_str()); - tvec.y = (float)atof((*it++).c_str()); - vectorList.push_back(tvec); - } - return true; - } - return false; -} - -bool X3DXmlHelper::getVector2DArrayAttribute(XmlNode &node, const char *attributeName, std::vector<aiVector2D> &vectorArray) { - std::list<aiVector2D> tlist; - - if (getVector2DListAttribute(node, attributeName, tlist)) { - if (!tlist.empty()) { - vectorArray.reserve(tlist.size()); - for (std::list<aiVector2D>::iterator it = tlist.begin(); it != tlist.end(); ++it) { - vectorArray.push_back(*it); - } - return true; - } - } - return false; -} - -bool X3DXmlHelper::getVector3DListAttribute(XmlNode &node, const char *attributeName, std::list<aiVector3D> &vectorList) { - std::string val; - if (XmlParser::getStdStrAttribute(node, attributeName, val)) { - std::vector<std::string> values; - tokenize<std::string>(val, values, " "); - if (values.size() % 3 != 0) Throw_ConvertFail_Str2ArrF(node.name(), attributeName); - auto it = values.begin(); - while (it != values.end()) { - aiVector3D tvec; - - tvec.x = (float)atof((*it++).c_str()); - tvec.y = (float)atof((*it++).c_str()); - tvec.z = (float)atof((*it++).c_str()); - vectorList.push_back(tvec); - } - return true; - } - return false; -} - -bool X3DXmlHelper::getVector3DArrayAttribute(XmlNode &node, const char *attributeName, std::vector<aiVector3D> &vectorArray) { - std::list<aiVector3D> tlist; - - if (getVector3DListAttribute(node, attributeName, tlist)) { - if (!tlist.empty()) { - vectorArray.reserve(tlist.size()); - for (std::list<aiVector3D>::iterator it = tlist.begin(); it != tlist.end(); ++it) { - vectorArray.push_back(*it); - } - return true; - } - } - return false; -} - -bool X3DXmlHelper::getColor3DListAttribute(XmlNode &node, const char *attributeName, std::list<aiColor3D> &colorList) { - std::string val; - if (XmlParser::getStdStrAttribute(node, attributeName, val)) { - std::vector<std::string> values; - tokenize<std::string>(val, values, " "); - if (values.size() % 3 != 0) Throw_ConvertFail_Str2ArrF(node.name(), attributeName); - auto it = values.begin(); - while (it != values.end()) { - aiColor3D tvec; - - tvec.r = (float)atof((*it++).c_str()); - tvec.g = (float)atof((*it++).c_str()); - tvec.b = (float)atof((*it++).c_str()); - colorList.push_back(tvec); - } - return true; - } - return false; -} - -bool X3DXmlHelper::getColor4DListAttribute(XmlNode &node, const char *attributeName, std::list<aiColor4D> &colorList) { - std::string val; - if (XmlParser::getStdStrAttribute(node, attributeName, val)) { - std::vector<std::string> values; - tokenize<std::string>(val, values, " "); - if (values.size() % 4 != 0) Throw_ConvertFail_Str2ArrF(node.name(), attributeName); - auto it = values.begin(); - while (it != values.end()) { - aiColor4D tvec; - - tvec.r = (float)atof((*it++).c_str()); - tvec.g = (float)atof((*it++).c_str()); - tvec.b = (float)atof((*it++).c_str()); - tvec.a = (float)atof((*it++).c_str()); - colorList.push_back(tvec); - } - return true; - } - return false; -} - -} // namespace Assimp |