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+/*
+Open Asset Import Library (assimp)
+----------------------------------------------------------------------
+
+Copyright (c) 2006-2022, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the
+following conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+----------------------------------------------------------------------
+*/
+#ifndef AI_GLFTCOMMON_H_INC
+#define AI_GLFTCOMMON_H_INC
+
+#ifndef ASSIMP_BUILD_NO_GLTF_IMPORTER
+
+#include <assimp/Exceptional.h>
+
+#include <algorithm>
+#include <list>
+#include <map>
+#include <stdexcept>
+#include <string>
+#include <vector>
+
+#include <rapidjson/document.h>
+#include <rapidjson/error/en.h>
+#include <rapidjson/rapidjson.h>
+
+// clang-format off
+
+#ifdef ASSIMP_API
+# include <assimp/ByteSwapper.h>
+# include <assimp/DefaultIOSystem.h>
+# include <memory>
+#else
+# include <memory>
+# define AI_SWAP4(p)
+# define ai_assert
+#endif
+
+#if _MSC_VER > 1500 || (defined __GNUC___)
+# define ASSIMP_GLTF_USE_UNORDERED_MULTIMAP
+#else
+# define gltf_unordered_map map
+#endif
+
+#ifdef ASSIMP_GLTF_USE_UNORDERED_MULTIMAP
+# include <unordered_map>
+# if defined(_MSC_VER) && _MSC_VER <= 1600
+# define gltf_unordered_map tr1::unordered_map
+# else
+# define gltf_unordered_map unordered_map
+# endif
+#endif
+// clang-format on
+
+
+namespace glTFCommon {
+
+using rapidjson::Document;
+using rapidjson::Value;
+
+#ifdef ASSIMP_API
+using Assimp::IOStream;
+using Assimp::IOSystem;
+using std::shared_ptr;
+#else
+using std::shared_ptr;
+
+typedef std::runtime_error DeadlyImportError;
+typedef std::runtime_error DeadlyExportError;
+
+enum aiOrigin {
+ aiOrigin_SET = 0,
+ aiOrigin_CUR = 1,
+ aiOrigin_END = 2
+};
+
+class IOSystem;
+
+class IOStream {
+public:
+ IOStream(FILE *file) :
+ f(file) {}
+ ~IOStream() {
+ fclose(f);
+ }
+
+ size_t Read(void *b, size_t sz, size_t n) { return fread(b, sz, n, f); }
+ size_t Write(const void *b, size_t sz, size_t n) { return fwrite(b, sz, n, f); }
+ int Seek(size_t off, aiOrigin orig) { return fseek(f, off, int(orig)); }
+ size_t Tell() const { return ftell(f); }
+
+ size_t FileSize() {
+ long p = Tell(), len = (Seek(0, aiOrigin_END), Tell());
+ return size_t((Seek(p, aiOrigin_SET), len));
+ }
+
+private:
+ FILE *f;
+};
+#endif
+
+// Vec/matrix types, as raw float arrays
+typedef float(vec3)[3];
+typedef float(vec4)[4];
+typedef float(mat4)[16];
+
+inline void CopyValue(const glTFCommon::vec3 &v, aiColor4D &out) {
+ out.r = v[0];
+ out.g = v[1];
+ out.b = v[2];
+ out.a = 1.0;
+}
+
+inline void CopyValue(const glTFCommon::vec4 &v, aiColor4D &out) {
+ out.r = v[0];
+ out.g = v[1];
+ out.b = v[2];
+ out.a = v[3];
+}
+
+inline void CopyValue(const glTFCommon::vec4 &v, aiColor3D &out) {
+ out.r = v[0];
+ out.g = v[1];
+ out.b = v[2];
+}
+
+inline void CopyValue(const glTFCommon::vec3 &v, aiColor3D &out) {
+ out.r = v[0];
+ out.g = v[1];
+ out.b = v[2];
+}
+
+inline void CopyValue(const glTFCommon::vec3 &v, aiVector3D &out) {
+ out.x = v[0];
+ out.y = v[1];
+ out.z = v[2];
+}
+
+inline void CopyValue(const glTFCommon::vec4 &v, aiQuaternion &out) {
+ out.x = v[0];
+ out.y = v[1];
+ out.z = v[2];
+ out.w = v[3];
+}
+
+inline void CopyValue(const glTFCommon::mat4 &v, aiMatrix4x4 &o) {
+ o.a1 = v[0];
+ o.b1 = v[1];
+ o.c1 = v[2];
+ o.d1 = v[3];
+ o.a2 = v[4];
+ o.b2 = v[5];
+ o.c2 = v[6];
+ o.d2 = v[7];
+ o.a3 = v[8];
+ o.b3 = v[9];
+ o.c3 = v[10];
+ o.d3 = v[11];
+ o.a4 = v[12];
+ o.b4 = v[13];
+ o.c4 = v[14];
+ o.d4 = v[15];
+}
+
+#if _MSC_VER
+# pragma warning(push)
+# pragma warning(disable : 4310)
+#endif // _MSC_VER
+
+inline std::string getCurrentAssetDir(const std::string &pFile) {
+ int pos = std::max(int(pFile.rfind('/')), int(pFile.rfind('\\')));
+ if (pos == int(std::string::npos)) {
+ return std::string();
+ }
+
+ return pFile.substr(0, pos + 1);
+}
+#if _MSC_VER
+# pragma warning(pop)
+#endif // _MSC_VER
+
+namespace Util {
+
+void EncodeBase64(const uint8_t *in, size_t inLength, std::string &out);
+
+size_t DecodeBase64(const char *in, size_t inLength, uint8_t *&out);
+
+inline size_t DecodeBase64(const char *in, uint8_t *&out) {
+ return DecodeBase64(in, strlen(in), out);
+}
+
+struct DataURI {
+ const char *mediaType;
+ const char *charset;
+ bool base64;
+ const char *data;
+ size_t dataLength;
+};
+
+//! Check if a uri is a data URI
+bool ParseDataURI(const char *const_uri, size_t uriLen, DataURI &out);
+
+} // namespace Util
+
+#define CHECK_EXT(EXT) \
+ if (exts.find(#EXT) != exts.end()) extensionsUsed.EXT = true;
+
+//! Helper struct to represent values that might not be present
+template <class T>
+struct Nullable {
+ T value;
+ bool isPresent;
+
+ Nullable() :
+ isPresent(false) {}
+ Nullable(T &val) :
+ value(val),
+ isPresent(true) {}
+};
+
+//! A reference to one top-level object, which is valid
+//! until the Asset instance is destroyed
+template <class T>
+class Ref {
+ std::vector<T *> *vector;
+ unsigned int index;
+
+public:
+ Ref() :
+ vector(0),
+ index(0) {}
+ Ref(std::vector<T *> &vec, unsigned int idx) :
+ vector(&vec),
+ index(idx) {}
+
+ inline unsigned int GetIndex() const { return index; }
+
+ operator bool() const { return vector != nullptr && index < vector->size(); }
+
+ T *operator->() { return (*vector)[index]; }
+
+ T &operator*() { return *((*vector)[index]); }
+};
+
+//
+// JSON Value reading helpers
+//
+
+template <class T>
+struct ReadHelper {
+ static bool Read(Value &val, T &out) {
+ return val.IsInt() ? out = static_cast<T>(val.GetInt()), true : false;
+ }
+};
+
+template <>
+struct ReadHelper<bool> {
+ static bool Read(Value &val, bool &out) {
+ return val.IsBool() ? out = val.GetBool(), true : false;
+ }
+};
+
+template <>
+struct ReadHelper<float> {
+ static bool Read(Value &val, float &out) {
+ return val.IsNumber() ? out = static_cast<float>(val.GetDouble()), true : false;
+ }
+};
+
+template <unsigned int N>
+struct ReadHelper<float[N]> {
+ static bool Read(Value &val, float (&out)[N]) {
+ if (!val.IsArray() || val.Size() != N) return false;
+ for (unsigned int i = 0; i < N; ++i) {
+ if (val[i].IsNumber())
+ out[i] = static_cast<float>(val[i].GetDouble());
+ }
+ return true;
+ }
+};
+
+template <>
+struct ReadHelper<const char *> {
+ static bool Read(Value &val, const char *&out) {
+ return val.IsString() ? (out = val.GetString(), true) : false;
+ }
+};
+
+template <>
+struct ReadHelper<std::string> {
+ static bool Read(Value &val, std::string &out) {
+ return val.IsString() ? (out = std::string(val.GetString(), val.GetStringLength()), true) : false;
+ }
+};
+
+template <class T>
+struct ReadHelper<Nullable<T>> {
+ static bool Read(Value &val, Nullable<T> &out) {
+ return out.isPresent = ReadHelper<T>::Read(val, out.value);
+ }
+};
+
+template <>
+struct ReadHelper<uint64_t> {
+ static bool Read(Value &val, uint64_t &out) {
+ return val.IsUint64() ? out = val.GetUint64(), true : false;
+ }
+};
+
+template <>
+struct ReadHelper<int64_t> {
+ static bool Read(Value &val, int64_t &out) {
+ return val.IsInt64() ? out = val.GetInt64(), true : false;
+ }
+};
+
+template <class T>
+inline static bool ReadValue(Value &val, T &out) {
+ return ReadHelper<T>::Read(val, out);
+}
+
+template <class T>
+inline static bool ReadMember(Value &obj, const char *id, T &out) {
+ if (!obj.IsObject()) {
+ return false;
+ }
+ Value::MemberIterator it = obj.FindMember(id);
+ if (it != obj.MemberEnd()) {
+ return ReadHelper<T>::Read(it->value, out);
+ }
+ return false;
+}
+
+template <class T>
+inline static T MemberOrDefault(Value &obj, const char *id, T defaultValue) {
+ T out;
+ return ReadMember(obj, id, out) ? out : defaultValue;
+}
+
+inline Value *FindMember(Value &val, const char *id) {
+ if (!val.IsObject()) {
+ return nullptr;
+ }
+ Value::MemberIterator it = val.FindMember(id);
+ return (it != val.MemberEnd()) ? &it->value : nullptr;
+}
+
+template <int N>
+inline void throwUnexpectedTypeError(const char (&expectedTypeName)[N], const char *memberId, const char *context, const char *extraContext) {
+ std::string fullContext = context;
+ if (extraContext && (strlen(extraContext) > 0)) {
+ fullContext = fullContext + " (" + extraContext + ")";
+ }
+ throw DeadlyImportError("Member \"", memberId, "\" was not of type \"", expectedTypeName, "\" when reading ", fullContext);
+}
+
+// Look-up functions with type checks. Context and extra context help the user identify the problem if there's an error.
+
+inline Value *FindStringInContext(Value &val, const char *memberId, const char *context, const char *extraContext = nullptr) {
+ if (!val.IsObject()) {
+ return nullptr;
+ }
+ Value::MemberIterator it = val.FindMember(memberId);
+ if (it == val.MemberEnd()) {
+ return nullptr;
+ }
+ if (!it->value.IsString()) {
+ throwUnexpectedTypeError("string", memberId, context, extraContext);
+ }
+ return &it->value;
+}
+
+inline Value *FindNumberInContext(Value &val, const char *memberId, const char *context, const char *extraContext = nullptr) {
+ if (!val.IsObject()) {
+ return nullptr;
+ }
+ Value::MemberIterator it = val.FindMember(memberId);
+ if (it == val.MemberEnd()) {
+ return nullptr;
+ }
+ if (!it->value.IsNumber()) {
+ throwUnexpectedTypeError("number", memberId, context, extraContext);
+ }
+ return &it->value;
+}
+
+inline Value *FindUIntInContext(Value &val, const char *memberId, const char *context, const char *extraContext = nullptr) {
+ if (!val.IsObject()) {
+ return nullptr;
+ }
+ Value::MemberIterator it = val.FindMember(memberId);
+ if (it == val.MemberEnd()) {
+ return nullptr;
+ }
+ if (!it->value.IsUint()) {
+ throwUnexpectedTypeError("uint", memberId, context, extraContext);
+ }
+ return &it->value;
+}
+
+inline Value *FindArrayInContext(Value &val, const char *memberId, const char *context, const char *extraContext = nullptr) {
+ if (!val.IsObject()) {
+ return nullptr;
+ }
+ Value::MemberIterator it = val.FindMember(memberId);
+ if (it == val.MemberEnd()) {
+ return nullptr;
+ }
+ if (!it->value.IsArray()) {
+ throwUnexpectedTypeError("array", memberId, context, extraContext);
+ }
+ return &it->value;
+}
+
+inline Value *FindObjectInContext(Value &val, const char *memberId, const char *context, const char *extraContext = nullptr) {
+ if (!val.IsObject()) {
+ return nullptr;
+ }
+ Value::MemberIterator it = val.FindMember(memberId);
+ if (it == val.MemberEnd()) {
+ return nullptr;
+ }
+ if (!it->value.IsObject()) {
+ throwUnexpectedTypeError("object", memberId, context, extraContext);
+ }
+ return &it->value;
+}
+
+inline Value *FindExtensionInContext(Value &val, const char *extensionId, const char *context, const char *extraContext = nullptr) {
+ if (Value *extensionList = FindObjectInContext(val, "extensions", context, extraContext)) {
+ if (Value *extension = FindObjectInContext(*extensionList, extensionId, context, extraContext)) {
+ return extension;
+ }
+ }
+ return nullptr;
+}
+
+// Overloads when the value is the document.
+
+inline Value *FindString(Document &doc, const char *memberId) {
+ return FindStringInContext(doc, memberId, "the document");
+}
+
+inline Value *FindNumber(Document &doc, const char *memberId) {
+ return FindNumberInContext(doc, memberId, "the document");
+}
+
+inline Value *FindUInt(Document &doc, const char *memberId) {
+ return FindUIntInContext(doc, memberId, "the document");
+}
+
+inline Value *FindArray(Document &val, const char *memberId) {
+ return FindArrayInContext(val, memberId, "the document");
+}
+
+inline Value *FindObject(Document &doc, const char *memberId) {
+ return FindObjectInContext(doc, memberId, "the document");
+}
+
+inline Value *FindExtension(Value &val, const char *extensionId) {
+ return FindExtensionInContext(val, extensionId, "the document");
+}
+
+inline Value *FindString(Value &val, const char *id) {
+ Value::MemberIterator it = val.FindMember(id);
+ return (it != val.MemberEnd() && it->value.IsString()) ? &it->value : 0;
+}
+
+inline Value *FindObject(Value &val, const char *id) {
+ Value::MemberIterator it = val.FindMember(id);
+ return (it != val.MemberEnd() && it->value.IsObject()) ? &it->value : 0;
+}
+
+inline Value *FindArray(Value &val, const char *id) {
+ Value::MemberIterator it = val.FindMember(id);
+ return (it != val.MemberEnd() && it->value.IsArray()) ? &it->value : 0;
+}
+
+inline Value *FindNumber(Value &val, const char *id) {
+ Value::MemberIterator it = val.FindMember(id);
+ return (it != val.MemberEnd() && it->value.IsNumber()) ? &it->value : 0;
+}
+
+} // namespace glTFCommon
+
+#endif // ASSIMP_BUILD_NO_GLTF_IMPORTER
+
+#endif // AI_GLFTCOMMON_H_INC