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Diffstat (limited to 'libs/assimp/code/AssetLib/glTF/glTFExporter.h')
-rw-r--r-- | libs/assimp/code/AssetLib/glTF/glTFExporter.h | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/libs/assimp/code/AssetLib/glTF/glTFExporter.h b/libs/assimp/code/AssetLib/glTF/glTFExporter.h new file mode 100644 index 0000000..a526954 --- /dev/null +++ b/libs/assimp/code/AssetLib/glTF/glTFExporter.h @@ -0,0 +1,118 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above +copyright notice, this list of conditions and the +following disclaimer. + +* Redistributions in binary form must reproduce the above +copyright notice, this list of conditions and the +following disclaimer in the documentation and/or other +materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its +contributors may be used to endorse or promote products +derived from this software without specific prior +written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file GltfExporter.h + * Declares the exporter class to write a scene to a gltf/glb file + */ +#pragma once +#ifndef AI_GLTFEXPORTER_H_INC +#define AI_GLTFEXPORTER_H_INC + +#if !defined(ASSIMP_BUILD_NO_GLTF_EXPORTER) && !defined(ASSIMP_BUILD_NO_GLTF1_EXPORTER) + +#include <assimp/material.h> +#include <assimp/types.h> + +#include <map> +#include <memory> +#include <sstream> +#include <vector> + +struct aiScene; +struct aiNode; + +namespace glTFCommon { +template <class T> +class Ref; + +} + +namespace glTF { +class Asset; +struct TexProperty; +struct Node; + +} // namespace glTF + +namespace Assimp { +class IOSystem; +class IOStream; +class ExportProperties; + +// ------------------------------------------------------------------------------------------------ +/** Helper class to export a given scene to an glTF file. */ +// ------------------------------------------------------------------------------------------------ +class glTFExporter { +public: + /// Constructor for a specific scene to export + glTFExporter(const char *filename, IOSystem *pIOSystem, const aiScene *pScene, + const ExportProperties *pProperties, bool binary); + +private: + const char *mFilename; + IOSystem *mIOSystem; + std::shared_ptr<const aiScene> mScene; + const ExportProperties *mProperties; + + std::map<std::string, unsigned int> mTexturesByPath; + + std::shared_ptr<glTF::Asset> mAsset; + + std::vector<unsigned char> mBodyData; + + void WriteBinaryData(IOStream *outfile, std::size_t sceneLength); + + void GetTexSampler(const aiMaterial *mat, glTF::TexProperty &prop); + void GetMatColorOrTex(const aiMaterial *mat, glTF::TexProperty &prop, const char *propName, int type, int idx, aiTextureType tt); + void ExportMetadata(); + void ExportMaterials(); + void ExportMeshes(); + unsigned int ExportNodeHierarchy(const aiNode *n); + unsigned int ExportNode(const aiNode *node, glTFCommon::Ref<glTF::Node> & parent); + void ExportScene(); + void ExportAnimations(); +}; + +} // namespace Assimp + +#endif // ASSIMP_BUILD_NO_GLTF_EXPORTER + +#endif // AI_GLTFEXPORTER_H_INC |