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Diffstat (limited to 'libs/assimp/code/Common/VertexTriangleAdjacency.cpp')
-rw-r--r-- | libs/assimp/code/Common/VertexTriangleAdjacency.cpp | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/libs/assimp/code/Common/VertexTriangleAdjacency.cpp b/libs/assimp/code/Common/VertexTriangleAdjacency.cpp new file mode 100644 index 0000000..555e3e3 --- /dev/null +++ b/libs/assimp/code/Common/VertexTriangleAdjacency.cpp @@ -0,0 +1,131 @@ +/* +--------------------------------------------------------------------------- +Open Asset Import Library (assimp) +--------------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following +conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +--------------------------------------------------------------------------- +*/ + +/** @file Implementation of the VertexTriangleAdjacency helper class + */ + +// internal headers +#include "VertexTriangleAdjacency.h" +#include <assimp/mesh.h> + +using namespace Assimp; + +// ------------------------------------------------------------------------------------------------ +VertexTriangleAdjacency::VertexTriangleAdjacency(aiFace *pcFaces, + unsigned int iNumFaces, + unsigned int iNumVertices /*= 0*/, + bool bComputeNumTriangles /*= false*/) { + // compute the number of referenced vertices if it wasn't specified by the caller + const aiFace *const pcFaceEnd = pcFaces + iNumFaces; + if (0 == iNumVertices) { + for (aiFace *pcFace = pcFaces; pcFace != pcFaceEnd; ++pcFace) { + ai_assert(nullptr != pcFace); + ai_assert(3 == pcFace->mNumIndices); + iNumVertices = std::max(iNumVertices, pcFace->mIndices[0]); + iNumVertices = std::max(iNumVertices, pcFace->mIndices[1]); + iNumVertices = std::max(iNumVertices, pcFace->mIndices[2]); + } + } + + mNumVertices = iNumVertices + 1; + + unsigned int *pi; + + // allocate storage + if (bComputeNumTriangles) { + pi = mLiveTriangles = new unsigned int[iNumVertices + 1]; + ::memset(mLiveTriangles, 0, sizeof(unsigned int) * (iNumVertices + 1)); + mOffsetTable = new unsigned int[iNumVertices + 2] + 1; + } else { + pi = mOffsetTable = new unsigned int[iNumVertices + 2] + 1; + ::memset(mOffsetTable, 0, sizeof(unsigned int) * (iNumVertices + 1)); + mLiveTriangles = nullptr; // important, otherwise the d'tor would crash + } + + // get a pointer to the end of the buffer + unsigned int *piEnd = pi + iNumVertices; + *piEnd++ = 0u; + + // first pass: compute the number of faces referencing each vertex + for (aiFace *pcFace = pcFaces; pcFace != pcFaceEnd; ++pcFace) { + unsigned nind = pcFace->mNumIndices; + unsigned *ind = pcFace->mIndices; + if (nind > 0) pi[ind[0]]++; + if (nind > 1) pi[ind[1]]++; + if (nind > 2) pi[ind[2]]++; + } + + // second pass: compute the final offset table + unsigned int iSum = 0; + unsigned int *piCurOut = this->mOffsetTable; + for (unsigned int *piCur = pi; piCur != piEnd; ++piCur, ++piCurOut) { + + unsigned int iLastSum = iSum; + iSum += *piCur; + *piCurOut = iLastSum; + } + pi = this->mOffsetTable; + + // third pass: compute the final table + this->mAdjacencyTable = new unsigned int[iSum]; + iSum = 0; + for (aiFace *pcFace = pcFaces; pcFace != pcFaceEnd; ++pcFace, ++iSum) { + unsigned nind = pcFace->mNumIndices; + unsigned *ind = pcFace->mIndices; + + if (nind > 0) mAdjacencyTable[pi[ind[0]]++] = iSum; + if (nind > 1) mAdjacencyTable[pi[ind[1]]++] = iSum; + if (nind > 2) mAdjacencyTable[pi[ind[2]]++] = iSum; + } + // fourth pass: undo the offset computations made during the third pass + // We could do this in a separate buffer, but this would be TIMES slower. + --mOffsetTable; + *mOffsetTable = 0u; +} +// ------------------------------------------------------------------------------------------------ +VertexTriangleAdjacency::~VertexTriangleAdjacency() { + // delete allocated storage + delete[] mOffsetTable; + delete[] mAdjacencyTable; + delete[] mLiveTriangles; +} |